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Carlzilla's Fishing Mod - Blocks.xml

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Jan 4th, 2016
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  1.   <block id="1666" name="Fishing Catch">
  2.         <property name="Group" value="Fishing" />
  3.         <property name="CustomIcon" value="rawMeat" />
  4.         <property name="CustomIconTint" value="7EB2D8" />
  5.         <property name="Material" value="organic" />
  6.         <property name="Shape" value="ModelEntity" />
  7.         <property name="Model" value="Entities/Gore/animal_remainsPrefab" />
  8.         <property name="Texture" value="22" />
  9.         <property name="Place" value="TowardsPlacer" />
  10.         <drop event="Harvest" name="Raw Fish" count="2" prob="1.0" />
  11.         <drop event="Harvest" name="Bait" count="1" prob=".5" />
  12.         <drop event="Harvest" name="Raw Fish" count="5" prob="1.0" tool_category="Butcher"/>
  13.         <drop event="Harvest" name="Bait" count="3" prob="1.0" tool_category="Butcher"/>
  14.         <drop event="Destroy" name="Unbaited Fishing Pole" count="1" prob="1.0" />
  15.    </block>
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