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  1. Initialize engine version: 5.4.4f1 (5a3967d8c55d)
  2. Forcing GfxDevice: Direct3D 9
  3. GfxDevice: creating device client; threaded=1
  4. d3d: no D3D9 installed
  5. GfxDevice: creating device client; threaded=1
  6. d3d11: failed to create D3D11 device (0x80070057)
  7. GfxDevice: creating device client; threaded=1
  8. d3d: no D3D9 installed
  9. d3d12: no D3D12 installed.
  10. GfxDevice: creating device client; threaded=1
  11. Renderer: Radeon (TM) RX 470 Graphics
  12. Vendor: ATI Technologies Inc.
  13. Version: 4.5.13464 Core Profile Forward-Compatible Context 21.19.411.0
  14. GLES: 0
  15. GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_half_float2 GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL
  16. _ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_AR
  17. B_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_AR
  18. B_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_AR
  19. B_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate G
  20. L_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_E
  21. XT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES
  22. _EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
  23. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 65537
  24. Begin MonoManager ReloadAssembly
  25. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.dll (this message is harmless)
  26. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.dll into Unity Child Domain
  27. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.dll (this message is harmless)
  28. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.West.dll (this message is harmless)
  29. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  30. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  31. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  32. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  33. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  34. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  35. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  36. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  37. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  38. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  39. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\ConvexHull.dll (this message is harmless)
  40. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\ConvexHull.dll into Unity Child Domain
  41. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.CJK.dll (this message is harmless)
  42. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.CJK.dll into Unity Child Domain
  43. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.dll (this message is harmless)
  44. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.dll into Unity Child Domain
  45. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.MidEast.dll (this message is harmless)
  46. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.MidEast.dll into Unity Child Domain
  47. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.Other.dll (this message is harmless)
  48. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.Other.dll into Unity Child Domain
  49. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.Rare.dll (this message is harmless)
  50. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.Rare.dll into Unity Child Domain
  51. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.West.dll (this message is harmless)
  52. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\I18N.West.dll into Unity Child Domain
  53. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
  54. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
  55. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  56. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  57. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Assets.dll (this message is harmless)
  58. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain
  59. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless)
  60. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain
  61. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\protobuf-net.dll (this message is harmless)
  62. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\protobuf-net.dll into Unity Child Domain
  63. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\RustBuild.dll (this message is harmless)
  64. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\RustBuild.dll into Unity Child Domain
  65. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  66. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  67. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  68. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  69. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Console.dll (this message is harmless)
  70. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Console.dll into Unity Child Domain
  71. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Input.dll (this message is harmless)
  72. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Input.dll into Unity Child Domain
  73. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Network.dll (this message is harmless)
  74. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Network.dll into Unity Child Domain
  75. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Raknet.dll (this message is harmless)
  76. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Raknet.dll into Unity Child Domain
  77. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Rcon.dll (this message is harmless)
  78. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Rcon.dll into Unity Child Domain
  79. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.System.dll (this message is harmless)
  80. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.System.dll into Unity Child Domain
  81. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.UnityEngine.dll (this message is harmless)
  82. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.UnityEngine.dll into Unity Child Domain
  83. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.Data.dll (this message is harmless)
  84. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.Data.dll into Unity Child Domain
  85. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.Global.dll (this message is harmless)
  86. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.Global.dll into Unity Child Domain
  87. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.UI.dll (this message is harmless)
  88. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.UI.dll into Unity Child Domain
  89. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.Workshop.dll (this message is harmless)
  90. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Rust.Workshop.dll into Unity Child Domain
  91. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\websocket-sharp.dll (this message is harmless)
  92. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\websocket-sharp.dll into Unity Child Domain
  93. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Steamworks.dll (this message is harmless)
  94. Loading C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Facepunch.Steamworks.dll into Unity Child Domain
  95. - Completed reload, in 0.302 seconds
  96. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\System.dll (this message is harmless)
  97. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\System.Core.dll (this message is harmless)
  98. OnLevelWasLoaded was found on LeanTween
  99. This message has been deprecated and will be removed in a later version of Unity.
  100. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  101.  
  102. (Filename: Line: 375)
  103.  
  104. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  105. Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  106. Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  107. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  108. <RI> Initializing input.
  109.  
  110. <RI> Input initialized.
  111.  
  112. <RI> Initialized touch support.
  113.  
  114. The referenced script on this Behaviour (Game Object 'Text') is missing!
  115.  
  116. (Filename: Line: 1656)
  117.  
  118. UnloadTime: 1.726168 ms
  119. Bootstart Startup
  120.  
  121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  122.  
  123. System
  124. Name: LAKI-PC
  125. OS: Windows 7 (6.1.7600) 64bit
  126.  
  127. CPU
  128. Model: AMD FX(tm)-6100 Six-Core Processor
  129. Cores: 6
  130. Memory: 16367 MB
  131.  
  132. GPU
  133. Model: Radeon (TM) RX 470 Graphics
  134. API: OpenGL 4.5.13464 Core Profile Forward-Compatible Context 21.19.411.0
  135. Memory: 4040 MB
  136. SM: 50
  137.  
  138. Memory
  139. Private: 0 MB
  140. Working Set: 0 MB
  141.  
  142. Mono
  143. Collects: 3
  144. Memory: 0 MB
  145.  
  146.  
  147.  
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  150.  
  151. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\Mono.Security.dll (this message is harmless)
  152. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\System.Configuration.dll (this message is harmless)
  153. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\System.Xml.dll (this message is harmless)
  154. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  155. Platform assembly: C:\SteamLibrary\steamapps\common\Rust\RustClient_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  156. server.eac: "1"
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  159.  
  160. Command Line: "RustClient.exe" "-eac" "-show-screen-selector" "-high" "-maxMem=16384" "-malloc=system" "-force-feature-level-11-0" "-winxp" "-threads=6" "-force-d3d9"
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  163.  
  164. SteamID: 76561198084057525 (COrt3Z #5_SE7EN)
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  167.  
  168. server.eac: "1"
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  171.  
  172. Config Loaded
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  175.  
  176. EasyAntiCheat Loaded
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  179.  
  180. Unloading 4 Unused Serialized files (Serialized files now loaded: 72)
  181. UnloadTime: 6.792038 ms
  182.  
  183. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 4889.
  184. Total: 7.419143 ms (FindLiveObjects: 0.160422 ms CreateObjectMapping: 0.327360 ms MarkObjects: 6.892883 ms DeleteObjects: 0.037855 ms)
  185.  
  186. _resultPage = 0
  187. _resultSkip = 0
  188. _resultPage = 1
  189. _resultSkip = 0
  190. _resultPage = 2
  191. _resultSkip = 0
  192. _resultPage = 3
  193. _resultSkip = 0
  194. _resultPage = 4
  195. _resultSkip = 0
  196. _resultPage = 0
  197. _resultSkip = 0
  198. _resultPage = 1
  199. _resultSkip = 0
  200. _resultPage = 2
  201. _resultSkip = 0
  202. _resultPage = 3
  203. _resultSkip = 0
  204. _resultPage = 4
  205. _resultSkip = 0
  206. Unloading 1 Unused Serialized files (Serialized files now loaded: 72)
  207. UnloadTime: 2.134826 ms
  208.  
  209. Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 18268.
  210. Total: 28.608849 ms (FindLiveObjects: 2.015983 ms CreateObjectMapping: 0.769220 ms MarkObjects: 25.695805 ms DeleteObjects: 0.126910 ms)
  211.  
  212. OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state
  213.  
  214. (Filename: C:/buildslave/unity/build/Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp Line: 265)
  215.  
  216. OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state
  217.  
  218. (Filename: C:/buildslave/unity/build/Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp Line: 265)
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