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- AB_1mc_boost
- action_denied
- consider_prestige
- enter_prestige
- exit_prestige
- GE_1mc_boost
- match_countdown_tick
- mouse_click
- mouse_over
- mouse_submenu_over
- mp_experience_tick
- mp_player_join
- mp_player_leave
- music_challenge_factory
- music_mainmenu
- music_mainmenu_mp
- music_opening
- NS_1mc_boost
- null
- other_adjust
- PG_1mc_boost
- RU_1mc_boost
- UK_1mc_boost
- US_1mc_boost
- volume_adjust
- weap_pickup
- weap_ammo_pickup
- weap_winch1200_fire_npc
- weap_winch1200_fire_plr
- weap_winch1200_fire_aki
- weap_dryfire_rifle_npc
- weap_dryfire_rifle_plr
- melee_swing_large
- melee_winch1200_swing_plr
- weap_winch1200_pump_npc
- weap_winch1200_reload_npc
- weap_raise
- weap_raise_plr
- weap_putaway
- grenade_pickup
- weap_smokegrenade_pin
- weap_smokegrenade_fire
- weap_dryfire_smg_npc
- grenade_bounce_default
- grenade_bounce_bark
- grenade_bounce_brick
- grenade_bounce_carpet
- grenade_bounce_cloth
- grenade_bounce_concrete
- grenade_bounce_dirt
- grenade_bounce_flesh
- grenade_bounce_foliage
- grenade_bounce_glass
- grenade_bounce_grass
- grenade_bounce_gravel
- grenade_bounce_ice
- grenade_bounce_metal
- grenade_bounce_mud
- grenade_bounce_paper
- grenade_bounce_plaster
- grenade_bounce_rock
- grenade_bounce_sand
- grenade_bounce_snow
- grenade_bounce_water
- grenade_bounce_wood
- grenade_bounce_asphalt
- grenade_bounce_ceramic
- grenade_bounce_plastic
- grenade_bounce_rubber
- grenade_bounce_cushion
- grenade_bounce_fruit
- grenade_bounce_paintedmetal
- grenade_bounce_riotshield
- grenade_bounce_slush
- smokegrenade_explode_default
- ab_defeat_music
- ab_losing_music
- ab_spawn_music
- ab_victory_music
- ab_winning_music
- ac130_105mm_fire
- ac130_105mm_fire_npc
- ac130_105mm_fire_npc_sweet
- ac130_105mm_fire_npc_tail
- ac130_105mm_reload
- ac130_25mm_fire
- ac130_25mm_fire_npc
- ac130_40mm_fire
- ac130_40mm_fire_npc
- ac130_40mm_reload
- ac130_flare_burst
- ac130_gunready
- ac130_weapon_switch
- ambient_ac130_int
- ambient_favela
- ambient_mp_airport
- ambient_mp_desert
- ambient_mp_duststorm
- ambient_mp_estate
- ambient_mp_favela
- ambient_mp_rain
- ambient_mp_rural
- ambient_mp_snow
- ambient_mp_urban
- artillery_impact
- chemlight_pu
- cobra_helicopter_crash
- cobra_helicopter_crash_close
- cobra_helicopter_crash_detail
- cobra_helicopter_crash_dist
- cobra_helicopter_damaged
- cobra_helicopter_dying_layer
- cobra_helicopter_dying_loop
- cobra_helicopter_hit
- cobra_helicopter_hit_2
- cobra_helicopter_secondary_exp
- cobra_helicopter_secondary_exp_boom
- cobra_helicopter_secondary_exp_close
- copycat_steal_class
- distant_artillery_barrage
- embient_mp_highrise
- emt_road_flare_burn
- exp_ac130_105mm
- exp_ac130_105mm_boom
- exp_ac130_105mm_close
- exp_ac130_105mm_debris
- exp_ac130_105mm_dist_sub
- exp_ac130_40mm
- exp_ac130_40mm_close
- exp_ac130_40mm_dist
- exp_ac130_40mm_layer
- exp_airstrike_bomb
- exp_airstrike_bomb_distant
- exp_suitcase_bomb_main
- exp_suitcase_bomb_secondary
- exp_suitcase_bomb_stereo
- exp_suitcase_bomb_sweet
- fast_artillery_round
- fire_metal_large
- fire_metal_medium
- fire_metal_small
- fire_wood_large
- fire_wood_medium
- fire_wood_small
- foly_chemlight_crack_plr
- foly_chemlight_lift_plr
- foly_chemlight_shake_plr
- foly_chemlight_toss_plr
- foly_onemanarmy_bag3_npc
- foly_onemanarmy_bag3_plr
- foly_onemanarmy_bag6_npc
- foly_onemanarmy_bag6_plr
- hind_helicopter_crash
- hind_helicopter_crash_close
- hind_helicopter_crash_detail
- hind_helicopter_crash_dist
- hind_helicopter_damaged
- hind_helicopter_dying_layer
- hind_helicopter_dying_loop
- hind_helicopter_hit
- hind_helicopter_hit_2
- hind_helicopter_secondary_exp
- hind_helicopter_secondary_exp_boom
- hind_helicopter_secondary_exp_close
- item_blast_shield_off
- item_blast_shield_on
- move_105mm_proj_loop1
- move_105mm_proj_loop2
- move_40mm_proj_loop1
- move_40mm_proj_loop2
- MP_bomb_defuse
- MP_bomb_plant
- mp_bomb_start_defusing
- mp_bonus_end
- mp_bonus_start
- mp_capture_flag
- mp_card_slide
- mp_challenge_complete
- mp_cobra_helicopter
- mp_defcon_down
- mp_defcon_one
- mp_defcon_text_slide
- mp_defeat
- mp_enemy_obj_captured
- mp_enemy_obj_returned
- mp_enemy_obj_taken
- mp_hind_helicopter
- MP_hit_alert
- mp_ingame_summary
- mp_killstreak_ac130
- mp_killstreak_airdrop
- mp_killstreak_carepackage
- mp_killstreak_choppergunner
- mp_killstreak_counteruav
- mp_killstreak_emp
- mp_killstreak_harrier
- mp_killstreak_heli
- mp_killstreak_hellfire
- mp_killstreak_jet
- mp_killstreak_nuclearstrike
- mp_killstreak_pavelow
- mp_killstreak_radar
- mp_killstreak_sentrygun
- mp_killstreak_stealthbomber
- mp_last_stand
- mp_level_up
- mp_lose_flag
- mp_obj_captured
- mp_obj_returned
- mp_obj_taken
- mp_spawn_militia
- mp_spawn_opfor
- mp_spawn_sas
- mp_spawn_seals
- mp_spawn_soviet
- mp_spawn_usa
- mp_suitcase_pickup
- mp_suspense_01
- mp_suspense_02
- mp_suspense_03
- mp_suspense_04
- mp_suspense_05
- mp_suspense_06
- mp_time_running_out_losing
- mp_time_running_out_losing_alt
- mp_time_running_out_winning
- mp_victory_militia
- mp_victory_opfor
- mp_victory_sas
- mp_victory_seals
- mp_victory_soviet
- mp_victory_usa
- mp_war_objective_lost
- mp_war_objective_taken
- ns_defeat_music
- ns_losing_music
- ns_spawn_music
- ns_victory_music
- ns_winning_music
- nuke_explosion
- nuke_explosion_boom
- nuke_explosion_boom_local
- nuke_explosion_debris
- nuke_explosion_dist_sub
- nuke_incoming
- nuke_music
- nuke_wave
- oldschool_pickup
- oldschool_return
- pg_defeat_music
- pg_losing_music
- pg_spawn_music
- pg_victory_music
- pg_winning_music
- plr_new_rank
- re_pickup_paper
- ru_defeat_music
- ru_losing_music
- ru_spawn_music
- ru_victory_music
- ru_winning_music
- scavenger_pack_pickup
- tactical_insert_flare_burn
- tactical_insert_flare_ignite_npc
- tactical_insert_flare_ignite_plr
- tactical_insert_flare_lift_npc
- tactical_insert_flare_lift_plr
- tactical_spawn
- ui_mp_nukebomb_timer
- ui_mp_suitcasebomb_double_timer
- ui_mp_suitcasebomb_timer
- ui_mp_timer_countdown
- uk_defeat_music
- uk_losing_music
- uk_spawn_music
- uk_victory_music
- uk_winning_music
- us_defeat_music
- us_losing_music
- us_spawn_music
- us_victory_music
- us_winning_music
- veh_ac130_ext_close
- veh_ac130_ext_close_fade
- veh_ac130_ext_dist
- veh_ac130_ext_dist_fade
- veh_ac130_ext_medium
- veh_ac130_ext_medium_fade
- weap_cobra_missile_fire
- weap_cobra_missle_fire
- weap_hind_missile_fire
- weap_hind_missle_fire
- weap_suitcase_button_press_plr
- weap_suitcase_defuse_plr
- weap_suitcase_drop_plr
- weap_suitcase_interrupt_plr
- weap_suitcase_raise_plr
- ammo_crate_use
- blackhawk_minigun_gatling_fire
- blackhawk_minigun_gatling_fire_loop
- counter_uav_activate
- counter_uav_deactivate
- disable_activeperk
- emp_activate
- enable_activeperk
- flag_spawned
- freefall_death
- new_emblem_unlocks
- new_feature_unlocks
- new_perk_unlocks
- new_title_unlocks
- new_weapon_unlocks
- painkiller_on
- viper_fire_player
- viper_fire_player2
- viper_fire_player3
- viper_fire_player4
- viper_fire_player5
- AB_1_inform_attack_flashbang
- AB_1_inform_attack_grenade
- AB_1_inform_attack_smoke
- AB_1_inform_attack_stun
- AB_1_inform_attack_thwc4
- AB_1_inform_killfirm_generic
- AB_1_inform_killfirm_infantry
- AB_1_inform_plant_claymore
- AB_1_inform_reloading_generic
- AB_1_inform_suppressed_generic
- AB_1_order_action_suppress
- AB_1_reaction_casualty_generic
- AB_1_threat_infantry_generic
- AB_1mc_acheive_bomb
- AB_1mc_achieve_ac130
- AB_1mc_achieve_airstrike
- AB_1mc_achieve_apache
- AB_1mc_achieve_carepackage
- AB_1mc_achieve_cobra
- AB_1mc_achieve_emergairdrop
- AB_1mc_achieve_emp
- AB_1mc_achieve_harriers
- AB_1mc_achieve_heli
- AB_1mc_achieve_hellfire
- AB_1mc_achieve_hind
- AB_1mc_achieve_jamuav
- AB_1mc_achieve_littlebird
- AB_1mc_achieve_nuke
- AB_1mc_achieve_pavelow
- AB_1mc_achieve_predator
- AB_1mc_achieve_sentrygun
- AB_1mc_achieve_uav
- AB_1mc_ahead
- AB_1mc_arena
- AB_1mc_armsrace
- AB_1mc_bomb_defused
- AB_1mc_bomb_lost
- AB_1mc_bomb_planted
- AB_1mc_bomb_taken
- AB_1mc_capture
- AB_1mc_capture_a
- AB_1mc_capture_b
- AB_1mc_capture_c
- AB_1mc_capture_obj
- AB_1mc_capture_objs
- AB_1mc_captureflag
- AB_1mc_capturing_a
- AB_1mc_capturing_b
- AB_1mc_capturing_c
- AB_1mc_control_lost
- AB_1mc_control_taken
- AB_1mc_defcon
- AB_1mc_defcon2_1
- AB_1mc_defcon2_2
- AB_1mc_defcon2_3
- AB_1mc_defcon2_4
- AB_1mc_defcon_1
- AB_1mc_defcon_2
- AB_1mc_defcon_3
- AB_1mc_defcon_4
- AB_1mc_defcon_5
- AB_1mc_demolition
- AB_1mc_deploy_sentry
- AB_1mc_dfcn_arena
- AB_1mc_dfcn_armsrace
- AB_1mc_dfcn_captureflag
- AB_1mc_dfcn_demolition
- AB_1mc_dfcn_domination
- AB_1mc_dfcn_freeforall
- AB_1mc_dfcn_gtw
- AB_1mc_dfcn_headquarters
- AB_1mc_dfcn_oneflag
- AB_1mc_dfcn_sabotage
- AB_1mc_dfcn_searchdestroy
- AB_1mc_dfcn_tm_death
- AB_1mc_dh_arena
- AB_1mc_dh_armsrace
- AB_1mc_dh_captureflag
- AB_1mc_dh_demolition
- AB_1mc_dh_domination
- AB_1mc_dh_freeforall
- AB_1mc_dh_gtw
- AB_1mc_dh_headquarters
- AB_1mc_dh_oneflag
- AB_1mc_dh_sabotage
- AB_1mc_dh_searchdestroy
- AB_1mc_dh_tm_death
- AB_1mc_dom_enemy_lb
- AB_1mc_domination
- AB_1mc_domination_pro
- AB_1mc_draw
- AB_1mc_empd
- AB_1mc_encourage_lost
- AB_1mc_encourage_win
- AB_1mc_enemy_ac130
- AB_1mc_enemy_airdrop
- AB_1mc_enemy_airstrike
- AB_1mc_enemy_apache
- AB_1mc_enemy_carepackage
- AB_1mc_enemy_cobra
- AB_1mc_enemy_emergairdrop
- AB_1mc_enemy_emp
- AB_1mc_enemy_harriers
- AB_1mc_enemy_has_a
- AB_1mc_enemy_has_b
- AB_1mc_enemy_has_c
- AB_1mc_enemy_heli
- AB_1mc_enemy_hellfire
- AB_1mc_enemy_hind
- AB_1mc_enemy_jamuav
- AB_1mc_enemy_littlebird
- AB_1mc_enemy_pavelow
- AB_1mc_enemy_predator
- AB_1mc_enemy_sentrygun
- AB_1mc_enemy_take_a
- AB_1mc_enemy_take_b
- AB_1mc_enemy_take_c
- AB_1mc_enemy_tnuke
- AB_1mc_enemy_uav
- AB_1mc_enemyflag
- AB_1mc_enemyflag_capt
- AB_1mc_enemyflag_drop
- AB_1mc_enemyflag_return
- AB_1mc_enemyflag_tobase
- AB_1mc_fight_back
- AB_1mc_fightback
- AB_1mc_flag_captured
- AB_1mc_flag_up
- AB_1mc_forward
- AB_1mc_freeforall
- AB_1mc_freeforall_pro
- AB_1mc_getback_ourflag
- AB_1mc_getflag_takedown
- AB_1mc_glowstick_destroyed
- AB_1mc_glowstick_gone
- AB_1mc_goodtogo
- AB_1mc_gtw
- AB_1mc_halftime
- AB_1mc_hc_arena
- AB_1mc_hc_armsrace
- AB_1mc_hc_captureflag
- AB_1mc_hc_demolition
- AB_1mc_hc_domination
- AB_1mc_hc_freeforall
- AB_1mc_hc_gtw
- AB_1mc_hc_headquarters
- AB_1mc_hc_oneflag
- AB_1mc_hc_sabotage
- AB_1mc_hc_searchdestroy
- AB_1mc_hc_tm_death
- AB_1mc_headquarters
- AB_1mc_headquarters_pro
- AB_1mc_holddown
- AB_1mc_hq_captured
- AB_1mc_hq_destroyed
- AB_1mc_hq_located
- AB_1mc_hq_offline
- AB_1mc_hq_online
- AB_1mc_hq_secured
- AB_1mc_in_control
- AB_1mc_keepfighting
- AB_1mc_killfirm
- AB_1mc_last_one
- AB_1mc_lastalive
- AB_1mc_lead_lost
- AB_1mc_lead_taken
- AB_1mc_losing
- AB_1mc_losing_a
- AB_1mc_losing_b
- AB_1mc_losing_c
- AB_1mc_losing_fight
- AB_1mc_lost_a
- AB_1mc_lost_b
- AB_1mc_lost_c
- AB_1mc_mission_fail
- AB_1mc_mission_success
- AB_1mc_new_positions
- AB_1mc_obj_defend
- AB_1mc_obj_destroy
- AB_1mc_objective_comp
- AB_1mc_objective_lost
- AB_1mc_objs_defend
- AB_1mc_objs_destroy
- AB_1mc_one_enemy
- AB_1mc_one_flag
- AB_1mc_ourflag
- AB_1mc_ourflag_capt
- AB_1mc_ourflag_drop
- AB_1mc_ourflag_return
- AB_1mc_overtime
- AB_1mc_positions_lock
- AB_1mc_pushforward
- AB_1mc_readytomove
- AB_1mc_regroup
- AB_1mc_sabotage
- AB_1mc_sabotage_pro
- AB_1mc_searchdestroy
- AB_1mc_searchdestroy_pro
- AB_1mc_secure_a
- AB_1mc_secure_b
- AB_1mc_secure_c
- AB_1mc_secure_crates
- AB_1mc_secure_supplies
- AB_1mc_secure_weapons
- AB_1mc_securing_a
- AB_1mc_securing_b
- AB_1mc_securing_c
- AB_1mc_security_complete
- AB_1mc_sentry_destroyed
- AB_1mc_sentry_gone
- AB_1mc_suddendeath
- AB_1mc_switching
- AB_1mc_take_positions
- AB_1mc_takeback
- AB_1mc_tctl_arena
- AB_1mc_tctl_armsrace
- AB_1mc_tctl_captureflag
- AB_1mc_tctl_demolition
- AB_1mc_tctl_domination
- AB_1mc_tctl_freeforall
- AB_1mc_tctl_gtw
- AB_1mc_tctl_headquarters
- AB_1mc_tctl_oneflag
- AB_1mc_tctl_sabotage
- AB_1mc_tctl_searchdestroy
- AB_1mc_tctl_tm_death
- AB_1mc_thirdp_arena
- AB_1mc_thirdp_armsrace
- AB_1mc_thirdp_captureflag
- AB_1mc_thirdp_demolition
- AB_1mc_thirdp_domination
- AB_1mc_thirdp_freeforall
- AB_1mc_thirdp_gtw
- AB_1mc_thirdp_headquarters
- AB_1mc_thirdp_oneflag
- AB_1mc_thirdp_sabotage
- AB_1mc_thirdp_searchdestroy
- AB_1mc_thirdp_tm_death
- AB_1mc_ti_blocked
- AB_1mc_ti_cancelled
- AB_1mc_tied
- AB_1mc_timesup
- AB_1mc_tm_death
- AB_1mc_tm_death_pro
- AB_1mc_use_ac130
- AB_1mc_use_airdrop
- AB_1mc_use_airstrike
- AB_1mc_use_apache
- AB_1mc_use_carepackage
- AB_1mc_use_cobra
- AB_1mc_use_emergairdrop
- AB_1mc_use_emp
- AB_1mc_use_harriers
- AB_1mc_use_heli
- AB_1mc_use_hellfire
- AB_1mc_use_hind
- AB_1mc_use_jamuav
- AB_1mc_use_littlebird
- AB_1mc_use_pavelow
- AB_1mc_use_predator
- AB_1mc_use_sentrygun
- AB_1mc_use_tnuke
- AB_1mc_use_uav
- AB_1mc_win
- AB_1mc_winning
- AB_1mc_winning_fight
- AB_ac130_fco_backonthose
- AB_ac130_fco_clearedtoengage
- AB_ac130_fco_directhit
- AB_ac130_fco_directhits
- AB_ac130_fco_doveonground
- AB_ac130_fco_downstillmoving
- AB_ac130_fco_getperson
- AB_ac130_fco_getthatguy
- AB_ac130_fco_gettinbackup
- AB_ac130_fco_gonnagethim
- AB_ac130_fco_goodkill
- AB_ac130_fco_gotarunner
- AB_ac130_fco_guymovin
- AB_ac130_fco_guyrunnin
- AB_ac130_fco_hotdamn
- AB_ac130_fco_iseepieces
- AB_ac130_fco_knockedwind
- AB_ac130_fco_lightemup
- AB_ac130_fco_moreenemy
- AB_ac130_fco_movingagain
- AB_ac130_fco_nailthoseguys
- AB_ac130_fco_nice
- AB_ac130_fco_okyougothim
- AB_ac130_fco_oopsiedaisy
- AB_ac130_fco_personnelthere
- AB_ac130_fco_rightontarget
- AB_ac130_fco_rightthere
- AB_ac130_fco_stillmoving
- AB_ac130_fco_takehimout
- AB_ac130_fco_thatsahit
- AB_ac130_fco_tracking
- AB_ac130_fco_within2feet
- AB_ac130_fco_yepstillmoving
- AB_ac130_fco_yougothim
- AB_ac130_fco_yougothim2
- AB_ac130_gnr_gunready1
- AB_ac130_gnr_shot1
- AB_ac130_nav_secondaries1
- AB_ac130_plt_azimuthsweep
- AB_ac130_plt_cleanup
- AB_ac130_plt_copysmoke
- AB_ac130_plt_gottahurt
- AB_ac130_plt_rollinin
- AB_ac130_plt_scanrange
- AB_ac130_plt_targetreset
- AB_ac130_plt_yeahcleared
- AB_ac130_tvo_directsecondary1
- AB_ac130_tvo_directsecondary2
- AB_mp_cmd_attackleftflank
- AB_mp_cmd_attackrightflank
- AB_mp_cmd_fallback
- AB_mp_cmd_followme
- AB_mp_cmd_holdposition
- AB_mp_cmd_movein
- AB_mp_cmd_regroup
- AB_mp_cmd_suppressfire
- AB_mp_glowstick_ready
- AB_mp_glowstick_use
- AB_mp_knife_incoming
- AB_mp_knife_use
- AB_mp_rsp_areyoucrazy
- AB_mp_rsp_greatshot
- AB_mp_rsp_nosir
- AB_mp_rsp_onmyway
- AB_mp_rsp_sorry
- AB_mp_rsp_yessir
- AB_mp_semtex_incoming
- AB_mp_semtex_use
- AB_mp_stm_areasecure
- AB_mp_stm_comms
- AB_mp_stm_dropzone
- AB_mp_stm_enemyspotted
- AB_mp_stm_grenade
- AB_mp_stm_holdyourfire
- AB_mp_stm_iminposition
- AB_mp_stm_injury
- AB_mp_stm_needreinforcements
- AB_mp_stm_sentry
- AB_mp_stm_sniper
- AB_mp_tactical_insertion
- generic_death_american_1
- generic_death_american_2
- generic_death_american_3
- generic_death_american_4
- generic_death_american_5
- generic_death_american_6
- generic_death_american_7
- generic_death_american_8
- generic_death_russian_1
- generic_death_russian_2
- generic_death_russian_3
- generic_death_russian_4
- generic_death_russian_5
- generic_death_russian_6
- generic_death_russian_7
- generic_death_russian_8
- NS_1_inform_attack_flashbang
- NS_1_inform_attack_grenade
- NS_1_inform_attack_smoke
- NS_1_inform_attack_stun
- NS_1_inform_attack_thwc4
- NS_1_inform_killfirm_generic
- NS_1_inform_killfirm_infantry
- NS_1_inform_plant_claymore
- NS_1_inform_reloading_generic
- NS_1_inform_suppressed_generic
- NS_1_order_action_suppress
- NS_1_reaction_casualty_generic
- NS_1_threat_infantry_generic
- NS_1mc_acheive_bomb
- NS_1mc_achieve_ac130
- NS_1mc_achieve_airstrike
- NS_1mc_achieve_apache
- NS_1mc_achieve_carepackage
- NS_1mc_achieve_cobra
- NS_1mc_achieve_emergairdrop
- NS_1mc_achieve_emp
- NS_1mc_achieve_harriers
- NS_1mc_achieve_heli
- NS_1mc_achieve_hellfire
- NS_1mc_achieve_hind
- NS_1mc_achieve_jamuav
- NS_1mc_achieve_littlebird
- NS_1mc_achieve_nuke
- NS_1mc_achieve_pavelow
- NS_1mc_achieve_predator
- NS_1mc_achieve_sentrygun
- NS_1mc_achieve_uav
- NS_1mc_ahead
- NS_1mc_arena
- NS_1mc_armsrace
- NS_1mc_bomb_defused
- NS_1mc_bomb_lost
- NS_1mc_bomb_planted
- NS_1mc_bomb_taken
- NS_1mc_capture
- NS_1mc_capture_a
- NS_1mc_capture_b
- NS_1mc_capture_c
- NS_1mc_capture_obj
- NS_1mc_capture_objs
- NS_1mc_captureflag
- NS_1mc_capturing_a
- NS_1mc_capturing_b
- NS_1mc_capturing_c
- NS_1mc_control_lost
- NS_1mc_control_taken
- NS_1mc_defcon
- NS_1mc_defcon2_1
- NS_1mc_defcon2_2
- NS_1mc_defcon2_3
- NS_1mc_defcon2_4
- NS_1mc_defcon_1
- NS_1mc_defcon_2
- NS_1mc_defcon_3
- NS_1mc_defcon_4
- NS_1mc_defcon_5
- NS_1mc_demolition
- NS_1mc_deploy_sentry
- NS_1mc_dfcn_arena
- NS_1mc_dfcn_armsrace
- NS_1mc_dfcn_captureflag
- NS_1mc_dfcn_demolition
- NS_1mc_dfcn_domination
- NS_1mc_dfcn_freeforall
- NS_1mc_dfcn_gtw
- NS_1mc_dfcn_headquarters
- NS_1mc_dfcn_oneflag
- NS_1mc_dfcn_sabotage
- NS_1mc_dfcn_searchdestroy
- NS_1mc_dfcn_tm_death
- NS_1mc_dh_arena
- NS_1mc_dh_armsrace
- NS_1mc_dh_captureflag
- NS_1mc_dh_demolition
- NS_1mc_dh_domination
- NS_1mc_dh_freeforall
- NS_1mc_dh_gtw
- NS_1mc_dh_headquarters
- NS_1mc_dh_oneflag
- NS_1mc_dh_sabotage
- NS_1mc_dh_searchdestroy
- NS_1mc_dh_tm_death
- NS_1mc_dom_enemy_lb
- NS_1mc_domination
- NS_1mc_domination_pro
- NS_1mc_draw
- NS_1mc_empd
- NS_1mc_encourage_lost
- NS_1mc_encourage_win
- NS_1mc_enemy_ac130
- NS_1mc_enemy_airdrop
- NS_1mc_enemy_airstrike
- NS_1mc_enemy_apache
- NS_1mc_enemy_carepackage
- NS_1mc_enemy_cobra
- NS_1mc_enemy_emergairdrop
- NS_1mc_enemy_emp
- NS_1mc_enemy_harriers
- NS_1mc_enemy_has_a
- NS_1mc_enemy_has_b
- NS_1mc_enemy_has_c
- NS_1mc_enemy_heli
- NS_1mc_enemy_hellfire
- NS_1mc_enemy_hind
- NS_1mc_enemy_jamuav
- NS_1mc_enemy_littlebird
- NS_1mc_enemy_pavelow
- NS_1mc_enemy_predator
- NS_1mc_enemy_sentrygun
- NS_1mc_enemy_take_a
- NS_1mc_enemy_take_b
- NS_1mc_enemy_take_c
- NS_1mc_enemy_tnuke
- NS_1mc_enemy_uav
- NS_1mc_enemyflag
- NS_1mc_enemyflag_capt
- NS_1mc_enemyflag_drop
- NS_1mc_enemyflag_return
- NS_1mc_enemyflag_tobase
- NS_1mc_fight_back
- NS_1mc_fightback
- NS_1mc_flag_captured
- NS_1mc_flag_up
- NS_1mc_forward
- NS_1mc_freeforall
- NS_1mc_freeforall_pro
- NS_1mc_getback_ourflag
- NS_1mc_getflag_takedown
- NS_1mc_glowstick_destroyed
- NS_1mc_glowstick_gone
- NS_1mc_goodtogo
- NS_1mc_gtw
- NS_1mc_halftime
- NS_1mc_hc_arena
- NS_1mc_hc_armsrace
- NS_1mc_hc_captureflag
- NS_1mc_hc_demolition
- NS_1mc_hc_domination
- NS_1mc_hc_freeforall
- NS_1mc_hc_gtw
- NS_1mc_hc_headquarters
- NS_1mc_hc_oneflag
- NS_1mc_hc_sabotage
- NS_1mc_hc_searchdestroy
- NS_1mc_hc_tm_death
- NS_1mc_headquarters
- NS_1mc_headquarters_pro
- NS_1mc_holddown
- NS_1mc_hq_captured
- NS_1mc_hq_destroyed
- NS_1mc_hq_located
- NS_1mc_hq_offline
- NS_1mc_hq_online
- NS_1mc_hq_secured
- NS_1mc_in_control
- NS_1mc_keepfighting
- NS_1mc_killfirm
- NS_1mc_last_one
- NS_1mc_lastalive
- NS_1mc_lead_lost
- NS_1mc_lead_taken
- NS_1mc_losing
- NS_1mc_losing_a
- NS_1mc_losing_b
- NS_1mc_losing_c
- NS_1mc_losing_fight
- NS_1mc_lost_a
- NS_1mc_lost_b
- NS_1mc_lost_c
- NS_1mc_mission_fail
- NS_1mc_mission_success
- NS_1mc_new_positions
- NS_1mc_obj_defend
- NS_1mc_obj_destroy
- NS_1mc_objective_comp
- NS_1mc_objective_lost
- NS_1mc_objs_defend
- NS_1mc_objs_destroy
- NS_1mc_one_enemy
- NS_1mc_one_flag
- NS_1mc_ourflag
- NS_1mc_ourflag_capt
- NS_1mc_ourflag_drop
- NS_1mc_ourflag_return
- NS_1mc_overtime
- NS_1mc_positions_lock
- NS_1mc_pushforward
- NS_1mc_readytomove
- NS_1mc_regroup
- NS_1mc_sabotage
- NS_1mc_sabotage_pro
- NS_1mc_searchdestroy
- NS_1mc_searchdestroy_pro
- NS_1mc_secure_a
- NS_1mc_secure_b
- NS_1mc_secure_c
- NS_1mc_secure_crates
- NS_1mc_secure_supplies
- NS_1mc_secure_weapons
- NS_1mc_securing_a
- NS_1mc_securing_b
- NS_1mc_securing_c
- NS_1mc_security_complete
- NS_1mc_sentry_destroyed
- NS_1mc_sentry_gone
- NS_1mc_suddendeath
- NS_1mc_switching
- NS_1mc_take_positions
- NS_1mc_takeback
- NS_1mc_tctl_arena
- NS_1mc_tctl_armsrace
- NS_1mc_tctl_captureflag
- NS_1mc_tctl_demolition
- NS_1mc_tctl_domination
- NS_1mc_tctl_freeforall
- NS_1mc_tctl_gtw
- NS_1mc_tctl_headquarters
- NS_1mc_tctl_oneflag
- NS_1mc_tctl_sabotage
- NS_1mc_tctl_searchdestroy
- NS_1mc_tctl_tm_death
- NS_1mc_thirdp_arena
- NS_1mc_thirdp_armsrace
- NS_1mc_thirdp_captureflag
- NS_1mc_thirdp_demolition
- NS_1mc_thirdp_domination
- NS_1mc_thirdp_freeforall
- NS_1mc_thirdp_gtw
- NS_1mc_thirdp_headquarters
- NS_1mc_thirdp_oneflag
- NS_1mc_thirdp_sabotage
- NS_1mc_thirdp_searchdestroy
- NS_1mc_thirdp_tm_death
- NS_1mc_ti_blocked
- NS_1mc_ti_cancelled
- NS_1mc_tied
- NS_1mc_timesup
- NS_1mc_tm_death
- NS_1mc_tm_death_pro
- NS_1mc_use_ac130
- NS_1mc_use_airdrop
- NS_1mc_use_airstrike
- NS_1mc_use_apache
- NS_1mc_use_carepackage
- NS_1mc_use_cobra
- NS_1mc_use_emergairdrop
- NS_1mc_use_emp
- NS_1mc_use_harriers
- NS_1mc_use_heli
- NS_1mc_use_hellfire
- NS_1mc_use_hind
- NS_1mc_use_jamuav
- NS_1mc_use_littlebird
- NS_1mc_use_pavelow
- NS_1mc_use_predator
- NS_1mc_use_sentrygun
- NS_1mc_use_tnuke
- NS_1mc_use_uav
- NS_1mc_win
- NS_1mc_winning
- NS_1mc_winning_fight
- NS_ac130_fco_backonthose
- NS_ac130_fco_clearedtoengage
- NS_ac130_fco_directhit
- NS_ac130_fco_directhits
- NS_ac130_fco_doveonground
- NS_ac130_fco_downstillmoving
- NS_ac130_fco_getperson
- NS_ac130_fco_getthatguy
- NS_ac130_fco_gettinbackup
- NS_ac130_fco_gonnagethim
- NS_ac130_fco_goodkill
- NS_ac130_fco_gotarunner
- NS_ac130_fco_guymovin
- NS_ac130_fco_guyrunnin
- NS_ac130_fco_hotdamn
- NS_ac130_fco_iseepieces
- NS_ac130_fco_knockedwind
- NS_ac130_fco_lightemup
- NS_ac130_fco_moreenemy
- NS_ac130_fco_movingagain
- NS_ac130_fco_nailthoseguys
- NS_ac130_fco_nice
- NS_ac130_fco_okyougothim
- NS_ac130_fco_oopsiedaisy
- NS_ac130_fco_personnelthere
- NS_ac130_fco_rightontarget
- NS_ac130_fco_rightthere
- NS_ac130_fco_stillmoving
- NS_ac130_fco_takehimout
- NS_ac130_fco_thatsahit
- NS_ac130_fco_tracking
- NS_ac130_fco_within2feet
- NS_ac130_fco_yepstillmoving
- NS_ac130_fco_yougothim
- NS_ac130_fco_yougothim2
- NS_ac130_gnr_gunready1
- NS_ac130_gnr_shot1
- NS_ac130_nav_secondaries1
- NS_ac130_plt_azimuthsweep
- NS_ac130_plt_cleanup
- NS_ac130_plt_copysmoke
- NS_ac130_plt_gottahurt
- NS_ac130_plt_rollinin
- NS_ac130_plt_scanrange
- NS_ac130_plt_targetreset
- NS_ac130_plt_yeahcleared
- NS_ac130_tvo_directsecondary1
- NS_ac130_tvo_directsecondary2
- NS_mp_cmd_attackleftflank
- NS_mp_cmd_attackrightflank
- NS_mp_cmd_fallback
- NS_mp_cmd_followme
- NS_mp_cmd_holdposition
- NS_mp_cmd_movein
- NS_mp_cmd_regroup
- NS_mp_cmd_suppressfire
- NS_mp_glowstick_ready
- NS_mp_glowstick_use
- NS_mp_knife_incoming
- NS_mp_knife_use
- NS_mp_rsp_areyoucrazy
- NS_mp_rsp_greatshot
- NS_mp_rsp_nosir
- NS_mp_rsp_onmyway
- NS_mp_rsp_sorry
- NS_mp_rsp_yessir
- NS_mp_semtex_incoming
- NS_mp_semtex_use
- NS_mp_stm_areasecure
- NS_mp_stm_comms
- NS_mp_stm_dropzone
- NS_mp_stm_enemyspotted
- NS_mp_stm_grenade
- NS_mp_stm_holdyourfire
- NS_mp_stm_iminposition
- NS_mp_stm_injury
- NS_mp_stm_needreinforcements
- NS_mp_stm_sentry
- NS_mp_stm_sniper
- NS_mp_tactical_insertion
- PG_1_inform_attack_flashbang
- PG_1_inform_attack_grenade
- PG_1_inform_attack_smoke
- PG_1_inform_attack_stun
- PG_1_inform_attack_thwc4
- PG_1_inform_killfirm_generic
- PG_1_inform_killfirm_infantry
- PG_1_inform_plant_claymore
- PG_1_inform_reloading_generic
- PG_1_inform_suppressed_generic
- PG_1_order_action_suppress
- PG_1_reaction_casualty_generic
- PG_1_threat_infantry_generic
- PG_1mc_acheive_bomb
- PG_1mc_achieve_ac130
- PG_1mc_achieve_airstrike
- PG_1mc_achieve_apache
- PG_1mc_achieve_carepackage
- PG_1mc_achieve_cobra
- PG_1mc_achieve_emergairdrop
- PG_1mc_achieve_emp
- PG_1mc_achieve_harriers
- PG_1mc_achieve_heli
- PG_1mc_achieve_hellfire
- PG_1mc_achieve_hind
- PG_1mc_achieve_jamuav
- PG_1mc_achieve_littlebird
- PG_1mc_achieve_nuke
- PG_1mc_achieve_pavelow
- PG_1mc_achieve_predator
- PG_1mc_achieve_sentrygun
- PG_1mc_achieve_uav
- PG_1mc_ahead
- PG_1mc_arena
- PG_1mc_armsrace
- PG_1mc_bomb_defused
- PG_1mc_bomb_lost
- PG_1mc_bomb_planted
- PG_1mc_bomb_taken
- PG_1mc_capture
- PG_1mc_capture_a
- PG_1mc_capture_b
- PG_1mc_capture_c
- PG_1mc_capture_obj
- PG_1mc_capture_objs
- PG_1mc_captureflag
- PG_1mc_capturing_a
- PG_1mc_capturing_b
- PG_1mc_capturing_c
- PG_1mc_control_lost
- PG_1mc_control_taken
- PG_1mc_defcon
- PG_1mc_defcon2_1
- PG_1mc_defcon2_2
- PG_1mc_defcon2_3
- PG_1mc_defcon2_4
- PG_1mc_defcon_1
- PG_1mc_defcon_2
- PG_1mc_defcon_3
- PG_1mc_defcon_4
- PG_1mc_defcon_5
- PG_1mc_demolition
- PG_1mc_deploy_sentry
- PG_1mc_dfcn_arena
- PG_1mc_dfcn_armsrace
- PG_1mc_dfcn_captureflag
- PG_1mc_dfcn_demolition
- PG_1mc_dfcn_domination
- PG_1mc_dfcn_freeforall
- PG_1mc_dfcn_gtw
- PG_1mc_dfcn_headquarters
- PG_1mc_dfcn_oneflag
- PG_1mc_dfcn_sabotage
- PG_1mc_dfcn_searchdestroy
- PG_1mc_dfcn_tm_death
- PG_1mc_dh_arena
- PG_1mc_dh_armsrace
- PG_1mc_dh_captureflag
- PG_1mc_dh_demolition
- PG_1mc_dh_domination
- PG_1mc_dh_freeforall
- PG_1mc_dh_gtw
- PG_1mc_dh_headquarters
- PG_1mc_dh_oneflag
- PG_1mc_dh_sabotage
- PG_1mc_dh_searchdestroy
- PG_1mc_dh_tm_death
- PG_1mc_dom_enemy_lb
- PG_1mc_domination
- PG_1mc_domination_pro
- PG_1mc_draw
- PG_1mc_empd
- PG_1mc_encourage_lost
- PG_1mc_encourage_win
- PG_1mc_enemy_ac130
- PG_1mc_enemy_airdrop
- PG_1mc_enemy_airstrike
- PG_1mc_enemy_apache
- PG_1mc_enemy_carepackage
- PG_1mc_enemy_cobra
- PG_1mc_enemy_emergairdrop
- PG_1mc_enemy_emp
- PG_1mc_enemy_harriers
- PG_1mc_enemy_has_a
- PG_1mc_enemy_has_b
- PG_1mc_enemy_has_c
- PG_1mc_enemy_heli
- PG_1mc_enemy_hellfire
- PG_1mc_enemy_hind
- PG_1mc_enemy_jamuav
- PG_1mc_enemy_littlebird
- PG_1mc_enemy_pavelow
- PG_1mc_enemy_predator
- PG_1mc_enemy_sentrygun
- PG_1mc_enemy_take_a
- PG_1mc_enemy_take_b
- PG_1mc_enemy_take_c
- PG_1mc_enemy_tnuke
- PG_1mc_enemy_uav
- PG_1mc_enemyflag
- PG_1mc_enemyflag_capt
- PG_1mc_enemyflag_drop
- PG_1mc_enemyflag_return
- PG_1mc_enemyflag_tobase
- PG_1mc_fight_back
- PG_1mc_fightback
- PG_1mc_flag_captured
- PG_1mc_flag_up
- PG_1mc_forward
- PG_1mc_freeforall
- PG_1mc_freeforall_pro
- PG_1mc_getback_ourflag
- PG_1mc_getflag_takedown
- PG_1mc_glowstick_destroyed
- PG_1mc_glowstick_gone
- PG_1mc_goodtogo
- PG_1mc_gtw
- PG_1mc_halftime
- PG_1mc_hc_arena
- PG_1mc_hc_armsrace
- PG_1mc_hc_captureflag
- PG_1mc_hc_demolition
- PG_1mc_hc_domination
- PG_1mc_hc_freeforall
- PG_1mc_hc_gtw
- PG_1mc_hc_headquarters
- PG_1mc_hc_oneflag
- PG_1mc_hc_sabotage
- PG_1mc_hc_searchdestroy
- PG_1mc_hc_tm_death
- PG_1mc_headquarters
- PG_1mc_headquarters_pro
- PG_1mc_holddown
- PG_1mc_hq_captured
- PG_1mc_hq_destroyed
- PG_1mc_hq_located
- PG_1mc_hq_offline
- PG_1mc_hq_online
- PG_1mc_hq_secured
- PG_1mc_in_control
- PG_1mc_keepfighting
- PG_1mc_killfirm
- PG_1mc_last_one
- PG_1mc_lastalive
- PG_1mc_lead_lost
- PG_1mc_lead_taken
- PG_1mc_losing
- PG_1mc_losing_a
- PG_1mc_losing_b
- PG_1mc_losing_c
- PG_1mc_losing_fight
- PG_1mc_lost_a
- PG_1mc_lost_b
- PG_1mc_lost_c
- PG_1mc_mission_fail
- PG_1mc_mission_success
- PG_1mc_new_positions
- PG_1mc_obj_defend
- PG_1mc_obj_destroy
- PG_1mc_objective_comp
- PG_1mc_objective_lost
- PG_1mc_objs_defend
- PG_1mc_objs_destroy
- PG_1mc_one_enemy
- PG_1mc_one_flag
- PG_1mc_ourflag
- PG_1mc_ourflag_capt
- PG_1mc_ourflag_drop
- PG_1mc_ourflag_return
- PG_1mc_overtime
- PG_1mc_positions_lock
- PG_1mc_pushforward
- PG_1mc_readytomove
- PG_1mc_regroup
- PG_1mc_sabotage
- PG_1mc_sabotage_pro
- PG_1mc_searchdestroy
- PG_1mc_searchdestroy_pro
- PG_1mc_secure_a
- PG_1mc_secure_b
- PG_1mc_secure_c
- PG_1mc_secure_crates
- PG_1mc_secure_supplies
- PG_1mc_secure_weapons
- PG_1mc_securing_a
- PG_1mc_securing_b
- PG_1mc_securing_c
- PG_1mc_security_complete
- PG_1mc_sentry_destroyed
- PG_1mc_sentry_gone
- PG_1mc_suddendeath
- PG_1mc_switching
- PG_1mc_take_positions
- PG_1mc_takeback
- PG_1mc_tctl_arena
- PG_1mc_tctl_armsrace
- PG_1mc_tctl_captureflag
- PG_1mc_tctl_demolition
- PG_1mc_tctl_domination
- PG_1mc_tctl_freeforall
- PG_1mc_tctl_gtw
- PG_1mc_tctl_headquarters
- PG_1mc_tctl_oneflag
- PG_1mc_tctl_sabotage
- PG_1mc_tctl_searchdestroy
- PG_1mc_tctl_tm_death
- PG_1mc_thirdp_arena
- PG_1mc_thirdp_armsrace
- PG_1mc_thirdp_captureflag
- PG_1mc_thirdp_demolition
- PG_1mc_thirdp_domination
- PG_1mc_thirdp_freeforall
- PG_1mc_thirdp_gtw
- PG_1mc_thirdp_headquarters
- PG_1mc_thirdp_oneflag
- PG_1mc_thirdp_sabotage
- PG_1mc_thirdp_searchdestroy
- PG_1mc_thirdp_tm_death
- PG_1mc_ti_blocked
- PG_1mc_ti_cancelled
- PG_1mc_tied
- PG_1mc_timesup
- PG_1mc_tm_death
- PG_1mc_tm_death_pro
- PG_1mc_use_ac130
- PG_1mc_use_airdrop
- PG_1mc_use_airstrike
- PG_1mc_use_apache
- PG_1mc_use_carepackage
- PG_1mc_use_cobra
- PG_1mc_use_emergairdrop
- PG_1mc_use_emp
- PG_1mc_use_harriers
- PG_1mc_use_heli
- PG_1mc_use_hellfire
- PG_1mc_use_hind
- PG_1mc_use_jamuav
- PG_1mc_use_littlebird
- PG_1mc_use_pavelow
- PG_1mc_use_predator
- PG_1mc_use_sentrygun
- PG_1mc_use_tnuke
- PG_1mc_use_uav
- PG_1mc_win
- PG_1mc_winning
- PG_1mc_winning_fight
- PG_ac130_fco_backonthose
- PG_ac130_fco_clearedtoengage
- PG_ac130_fco_directhit
- PG_ac130_fco_directhits
- PG_ac130_fco_doveonground
- PG_ac130_fco_downstillmoving
- PG_ac130_fco_getperson
- PG_ac130_fco_getthatguy
- PG_ac130_fco_gettinbackup
- PG_ac130_fco_gonnagethim
- PG_ac130_fco_goodkill
- PG_ac130_fco_gotarunner
- PG_ac130_fco_guymovin
- PG_ac130_fco_guyrunnin
- PG_ac130_fco_hotdamn
- PG_ac130_fco_iseepieces
- PG_ac130_fco_knockedwind
- PG_ac130_fco_lightemup
- PG_ac130_fco_moreenemy
- PG_ac130_fco_movingagain
- PG_ac130_fco_nailthoseguys
- PG_ac130_fco_nice
- PG_ac130_fco_okyougothim
- PG_ac130_fco_oopsiedaisy
- PG_ac130_fco_personnelthere
- PG_ac130_fco_rightontarget
- PG_ac130_fco_rightthere
- PG_ac130_fco_stillmoving
- PG_ac130_fco_takehimout
- PG_ac130_fco_thatsahit
- PG_ac130_fco_tracking
- PG_ac130_fco_within2feet
- PG_ac130_fco_yepstillmoving
- PG_ac130_fco_yougothim
- PG_ac130_fco_yougothim2
- PG_ac130_gnr_gunready1
- PG_ac130_gnr_shot1
- PG_ac130_nav_secondaries1
- PG_ac130_plt_azimuthsweep
- PG_ac130_plt_cleanup
- PG_ac130_plt_copysmoke
- PG_ac130_plt_gottahurt
- PG_ac130_plt_rollinin
- PG_ac130_plt_scanrange
- PG_ac130_plt_targetreset
- PG_ac130_plt_yeahcleared
- PG_ac130_tvo_directsecondary1
- PG_ac130_tvo_directsecondary2
- PG_mp_cmd_attackleftflank
- PG_mp_cmd_attackrightflank
- PG_mp_cmd_fallback
- PG_mp_cmd_followme
- PG_mp_cmd_holdposition
- PG_mp_cmd_movein
- PG_mp_cmd_regroup
- PG_mp_cmd_suppressfire
- PG_mp_glowstick_ready
- PG_mp_glowstick_use
- PG_mp_knife_incoming
- PG_mp_knife_use
- PG_mp_rsp_areyoucrazy
- PG_mp_rsp_greatshot
- PG_mp_rsp_nosir
- PG_mp_rsp_onmyway
- PG_mp_rsp_sorry
- PG_mp_rsp_yessir
- PG_mp_semtex_incoming
- PG_mp_semtex_use
- PG_mp_stm_areasecure
- PG_mp_stm_comms
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- UK_ac130_plt_azimuthsweep
- UK_ac130_plt_cleanup
- UK_ac130_plt_copysmoke
- UK_ac130_plt_gottahurt
- UK_ac130_plt_rollinin
- UK_ac130_plt_scanrange
- UK_ac130_plt_targetreset
- UK_ac130_plt_yeahcleared
- UK_ac130_tvo_directsecondary1
- UK_ac130_tvo_directsecondary2
- UK_mp_cmd_attackleftflank
- UK_mp_cmd_attackrightflank
- UK_mp_cmd_fallback
- UK_mp_cmd_followme
- UK_mp_cmd_holdposition
- UK_mp_cmd_movein
- UK_mp_cmd_regroup
- UK_mp_cmd_suppressfire
- UK_mp_glowstick_ready
- UK_mp_glowstick_use
- UK_mp_knife_incoming
- UK_mp_knife_use
- UK_mp_rsp_areyoucrazy
- UK_mp_rsp_greatshot
- UK_mp_rsp_nosir
- UK_mp_rsp_onmyway
- UK_mp_rsp_sorry
- UK_mp_rsp_yessir
- UK_mp_semtex_incoming
- UK_mp_semtex_use
- UK_mp_stm_areasecure
- UK_mp_stm_comms
- UK_mp_stm_dropzone
- UK_mp_stm_enemyspotted
- UK_mp_stm_grenade
- UK_mp_stm_holdyourfire
- UK_mp_stm_iminposition
- UK_mp_stm_injury
- UK_mp_stm_needreinforcements
- UK_mp_stm_sentry
- UK_mp_stm_sniper
- UK_mp_tactical_insertion
- US_1_inform_attack_flashbang
- US_1_inform_attack_grenade
- US_1_inform_attack_smoke
- US_1_inform_attack_stun
- US_1_inform_attack_thwc4
- US_1_inform_killfirm_generic
- US_1_inform_killfirm_infantry
- US_1_inform_plant_claymore
- US_1_inform_reloading_generic
- US_1_inform_suppressed_generic
- US_1_order_action_suppress
- US_1_reaction_casualty_generic
- US_1_threat_infantry_generic
- US_1mc_acheive_bomb
- US_1mc_achieve_ac130
- US_1mc_achieve_airstrike
- US_1mc_achieve_apache
- US_1mc_achieve_carepackage
- US_1mc_achieve_cobra
- US_1mc_achieve_emergairdrop
- US_1mc_achieve_emp
- US_1mc_achieve_harriers
- US_1mc_achieve_heli
- US_1mc_achieve_hellfire
- US_1mc_achieve_hind
- US_1mc_achieve_jamuav
- US_1mc_achieve_littlebird
- US_1mc_achieve_nuke
- US_1mc_achieve_pavelow
- US_1mc_achieve_predator
- US_1mc_achieve_sentrygun
- US_1mc_achieve_uav
- US_1mc_ahead
- US_1mc_arena
- US_1mc_armsrace
- US_1mc_bomb_defused
- US_1mc_bomb_lost
- US_1mc_bomb_planted
- US_1mc_bomb_taken
- US_1mc_capture
- US_1mc_capture_a
- US_1mc_capture_b
- US_1mc_capture_c
- US_1mc_capture_obj
- US_1mc_capture_objs
- US_1mc_captureflag
- US_1mc_capturing_a
- US_1mc_capturing_b
- US_1mc_capturing_c
- US_1mc_control_lost
- US_1mc_control_taken
- US_1mc_defcon
- US_1mc_defcon2_1
- US_1mc_defcon2_2
- US_1mc_defcon2_3
- US_1mc_defcon2_4
- US_1mc_defcon_1
- US_1mc_defcon_2
- US_1mc_defcon_3
- US_1mc_defcon_4
- US_1mc_defcon_5
- US_1mc_demolition
- US_1mc_deploy_sentry
- US_1mc_dfcn_arena
- US_1mc_dfcn_armsrace
- US_1mc_dfcn_captureflag
- US_1mc_dfcn_demolition
- US_1mc_dfcn_domination
- US_1mc_dfcn_freeforall
- US_1mc_dfcn_gtw
- US_1mc_dfcn_headquarters
- US_1mc_dfcn_oneflag
- US_1mc_dfcn_sabotage
- US_1mc_dfcn_searchdestroy
- US_1mc_dfcn_tm_death
- US_1mc_dh_arena
- US_1mc_dh_armsrace
- US_1mc_dh_captureflag
- US_1mc_dh_demolition
- US_1mc_dh_domination
- US_1mc_dh_freeforall
- US_1mc_dh_gtw
- US_1mc_dh_headquarters
- US_1mc_dh_oneflag
- US_1mc_dh_sabotage
- US_1mc_dh_searchdestroy
- US_1mc_dh_tm_death
- US_1mc_dom_enemy_lb
- US_1mc_domination
- US_1mc_domination_pro
- US_1mc_draw
- US_1mc_empd
- US_1mc_encourage_lost
- US_1mc_encourage_win
- US_1mc_enemy_ac130
- US_1mc_enemy_airdrop
- US_1mc_enemy_airstrike
- US_1mc_enemy_apache
- US_1mc_enemy_carepackage
- US_1mc_enemy_cobra
- US_1mc_enemy_emergairdrop
- US_1mc_enemy_emp
- US_1mc_enemy_harriers
- US_1mc_enemy_has_a
- US_1mc_enemy_has_b
- US_1mc_enemy_has_c
- US_1mc_enemy_heli
- US_1mc_enemy_hellfire
- US_1mc_enemy_hind
- US_1mc_enemy_jamuav
- US_1mc_enemy_littlebird
- US_1mc_enemy_pavelow
- US_1mc_enemy_predator
- US_1mc_enemy_sentrygun
- US_1mc_enemy_take_a
- US_1mc_enemy_take_b
- US_1mc_enemy_take_c
- US_1mc_enemy_tnuke
- US_1mc_enemy_uav
- US_1mc_enemyflag
- US_1mc_enemyflag_capt
- US_1mc_enemyflag_drop
- US_1mc_enemyflag_return
- US_1mc_enemyflag_tobase
- US_1mc_fight_back
- US_1mc_fightback
- US_1mc_flag_captured
- US_1mc_flag_up
- US_1mc_forward
- US_1mc_freeforall
- US_1mc_freeforall_pro
- US_1mc_getback_ourflag
- US_1mc_getflag_takedown
- US_1mc_glowstick_destroyed
- US_1mc_glowstick_gone
- US_1mc_goodtogo
- US_1mc_gtw
- US_1mc_halftime
- US_1mc_hc_arena
- US_1mc_hc_armsrace
- US_1mc_hc_captureflag
- US_1mc_hc_demolition
- US_1mc_hc_domination
- US_1mc_hc_freeforall
- US_1mc_hc_gtw
- US_1mc_hc_headquarters
- US_1mc_hc_oneflag
- US_1mc_hc_sabotage
- US_1mc_hc_searchdestroy
- US_1mc_hc_tm_death
- US_1mc_headquarters
- US_1mc_headquarters_pro
- US_1mc_holddown
- US_1mc_hq_captured
- US_1mc_hq_destroyed
- US_1mc_hq_located
- US_1mc_hq_offline
- US_1mc_hq_online
- US_1mc_hq_secured
- US_1mc_in_control
- US_1mc_keepfighting
- US_1mc_killfirm
- US_1mc_last_one
- US_1mc_lastalive
- US_1mc_lead_lost
- US_1mc_lead_taken
- US_1mc_losing
- US_1mc_losing_a
- US_1mc_losing_b
- US_1mc_losing_c
- US_1mc_losing_fight
- US_1mc_lost_a
- US_1mc_lost_b
- US_1mc_lost_c
- US_1mc_mission_fail
- US_1mc_mission_success
- US_1mc_new_positions
- US_1mc_obj_defend
- US_1mc_obj_destroy
- US_1mc_objective_comp
- US_1mc_objective_lost
- US_1mc_objs_defend
- US_1mc_objs_destroy
- US_1mc_one_enemy
- US_1mc_one_flag
- US_1mc_ourflag
- US_1mc_ourflag_capt
- US_1mc_ourflag_drop
- US_1mc_ourflag_return
- US_1mc_overtime
- US_1mc_positions_lock
- US_1mc_pushforward
- US_1mc_readytomove
- US_1mc_regroup
- US_1mc_sabotage
- US_1mc_sabotage_pro
- US_1mc_searchdestroy
- US_1mc_searchdestroy_pro
- US_1mc_secure_a
- US_1mc_secure_b
- US_1mc_secure_c
- US_1mc_secure_crates
- US_1mc_secure_supplies
- US_1mc_secure_weapons
- US_1mc_securing_a
- US_1mc_securing_b
- US_1mc_securing_c
- US_1mc_security_complete
- US_1mc_sentry_destroyed
- US_1mc_sentry_gone
- US_1mc_suddendeath
- US_1mc_switching
- US_1mc_take_positions
- US_1mc_takeback
- US_1mc_tctl_arena
- US_1mc_tctl_armsrace
- US_1mc_tctl_captureflag
- US_1mc_tctl_demolition
- US_1mc_tctl_domination
- US_1mc_tctl_freeforall
- US_1mc_tctl_gtw
- US_1mc_tctl_headquarters
- US_1mc_tctl_oneflag
- US_1mc_tctl_sabotage
- US_1mc_tctl_searchdestroy
- US_1mc_tctl_tm_death
- US_1mc_thirdp_arena
- US_1mc_thirdp_armsrace
- US_1mc_thirdp_captureflag
- US_1mc_thirdp_demolition
- US_1mc_thirdp_domination
- US_1mc_thirdp_freeforall
- US_1mc_thirdp_gtw
- US_1mc_thirdp_headquarters
- US_1mc_thirdp_oneflag
- US_1mc_thirdp_sabotage
- US_1mc_thirdp_searchdestroy
- US_1mc_thirdp_tm_death
- US_1mc_ti_blocked
- US_1mc_ti_cancelled
- US_1mc_tied
- US_1mc_timesup
- US_1mc_tm_death
- US_1mc_tm_death_pro
- US_1mc_use_ac130
- US_1mc_use_airdrop
- US_1mc_use_airstrike
- US_1mc_use_apache
- US_1mc_use_carepackage
- US_1mc_use_cobra
- US_1mc_use_emergairdrop
- US_1mc_use_emp
- US_1mc_use_harriers
- US_1mc_use_heli
- US_1mc_use_hellfire
- US_1mc_use_hind
- US_1mc_use_jamuav
- US_1mc_use_littlebird
- US_1mc_use_pavelow
- US_1mc_use_predator
- US_1mc_use_sentrygun
- US_1mc_use_tnuke
- US_1mc_use_uav
- US_1mc_win
- US_1mc_winning
- US_1mc_winning_fight
- US_ac130_fco_backonthose
- US_ac130_fco_clearedtoengage
- US_ac130_fco_directhit
- US_ac130_fco_directhits
- US_ac130_fco_doveonground
- US_ac130_fco_downstillmoving
- US_ac130_fco_getperson
- US_ac130_fco_getthatguy
- US_ac130_fco_gettinbackup
- US_ac130_fco_gonnagethim
- US_ac130_fco_goodkill
- US_ac130_fco_gotarunner
- US_ac130_fco_guymovin
- US_ac130_fco_guyrunnin
- US_ac130_fco_hotdamn
- US_ac130_fco_iseepieces
- US_ac130_fco_knockedwind
- US_ac130_fco_lightemup
- US_ac130_fco_moreenemy
- US_ac130_fco_movingagain
- US_ac130_fco_nailthoseguys
- US_ac130_fco_nice
- US_ac130_fco_okyougothim
- US_ac130_fco_oopsiedaisy
- US_ac130_fco_personnelthere
- US_ac130_fco_rightontarget
- US_ac130_fco_rightthere
- US_ac130_fco_stillmoving
- US_ac130_fco_takehimout
- US_ac130_fco_thatsahit
- US_ac130_fco_tracking
- US_ac130_fco_within2feet
- US_ac130_fco_yepstillmoving
- US_ac130_fco_yougothim
- US_ac130_fco_yougothim2
- US_ac130_gnr_gunready1
- US_ac130_gnr_shot1
- US_ac130_nav_secondaries1
- US_ac130_plt_azimuthsweep
- US_ac130_plt_cleanup
- US_ac130_plt_copysmoke
- US_ac130_plt_gottahurt
- US_ac130_plt_rollinin
- US_ac130_plt_scanrange
- US_ac130_plt_targetreset
- US_ac130_plt_yeahcleared
- US_ac130_tvo_directsecondary1
- US_ac130_tvo_directsecondary2
- US_mp_cmd_attackleftflank
- US_mp_cmd_attackrightflank
- US_mp_cmd_fallback
- US_mp_cmd_followme
- US_mp_cmd_holdposition
- US_mp_cmd_movein
- US_mp_cmd_regroup
- US_mp_cmd_suppressfire
- US_mp_glowstick_ready
- US_mp_glowstick_use
- US_mp_knife_incoming
- US_mp_knife_use
- US_mp_rsp_areyoucrazy
- US_mp_rsp_greatshot
- US_mp_rsp_nosir
- US_mp_rsp_onmyway
- US_mp_rsp_sorry
- US_mp_rsp_yessir
- US_mp_semtex_incoming
- US_mp_semtex_use
- US_mp_stm_areasecure
- US_mp_stm_comms
- US_mp_stm_dropzone
- US_mp_stm_enemyspotted
- US_mp_stm_grenade
- US_mp_stm_holdyourfire
- US_mp_stm_iminposition
- US_mp_stm_injury
- US_mp_stm_needreinforcements
- US_mp_stm_sentry
- US_mp_stm_sniper
- US_mp_tactical_insertion
- bodyfall_asphalt_large
- bodyfall_asphalt_small
- bodyfall_asphault_large
- bodyfall_asphault_small
- bodyfall_bark_large
- bodyfall_bark_small
- bodyfall_brick_large
- bodyfall_brick_small
- bodyfall_carpet_large
- bodyfall_carpet_small
- bodyfall_ceramic_large
- bodyfall_ceramic_small
- bodyfall_cloth_large
- bodyfall_cloth_small
- bodyfall_concrete_large
- bodyfall_concrete_small
- bodyfall_dirt_large
- bodyfall_dirt_small
- bodyfall_flesh_large
- bodyfall_flesh_small
- bodyfall_foliage_large
- bodyfall_foliage_small
- bodyfall_glass_large
- bodyfall_glass_small
- bodyfall_grass_large
- bodyfall_grass_small
- bodyfall_gravel_large
- bodyfall_gravel_small
- bodyfall_ice_large
- bodyfall_ice_small
- bodyfall_mud_large
- bodyfall_mud_small
- bodyfall_paper_large
- bodyfall_paper_small
- bodyfall_plaster_large
- bodyfall_plaster_small
- bodyfall_plastic_large
- bodyfall_plastic_small
- bodyfall_rock_large
- bodyfall_rock_small
- bodyfall_rubber_large
- bodyfall_rubber_small
- bodyfall_sand_large
- bodyfall_sand_small
- bodyfall_slush_large
- bodyfall_slush_small
- bodyfall_stone_large
- bodyfall_stone_small
- bodyfall_water_large
- bodyfall_water_small
- bodyfall_wood_large
- bodyfall_wood_small
- bodyslam_asphalt_large
- bodyslam_asphalt_small
- bodyslam_asphault_large
- bodyslam_asphault_small
- bodyslam_bark_large
- bodyslam_bark_small
- bodyslam_brick_large
- bodyslam_brick_small
- bodyslam_carpet_large
- bodyslam_carpet_small
- bodyslam_ceramic_large
- bodyslam_ceramic_small
- bodyslam_cloth_large
- bodyslam_cloth_small
- bodyslam_concrete_large
- bodyslam_concrete_small
- bodyslam_dirt_large
- bodyslam_dirt_small
- bodyslam_flesh_large
- bodyslam_flesh_small
- bodyslam_foliage_large
- bodyslam_foliage_small
- bodyslam_glass_large
- bodyslam_glass_small
- bodyslam_grass_large
- bodyslam_grass_small
- bodyslam_gravel_large
- bodyslam_gravel_small
- bodyslam_ice_large
- bodyslam_ice_small
- bodyslam_mud_large
- bodyslam_mud_small
- bodyslam_paper_large
- bodyslam_paper_small
- bodyslam_plaster_large
- bodyslam_plaster_small
- bodyslam_plastic_large
- bodyslam_plastic_small
- bodyslam_rock_large
- bodyslam_rock_small
- bodyslam_rubber_large
- bodyslam_rubber_small
- bodyslam_sand_large
- bodyslam_sand_small
- bodyslam_slush_large
- bodyslam_slush_small
- bodyslam_stone_large
- bodyslam_stone_small
- bodyslam_water_large
- bodyslam_water_small
- bodyslam_wood_large
- bodyslam_wood_small
- bomb_tick
- breathing_better_alt
- breathing_heartbeat_alt
- breathing_hurt_alt
- breathing_hurt_start_alt
- bullet_ap_asphalt
- bullet_ap_asphault
- bullet_ap_bark
- bullet_ap_bottle
- bullet_ap_brick
- bullet_ap_canvas
- bullet_ap_carpet
- bullet_ap_ceramic
- bullet_ap_cloth
- bullet_ap_concrete
- bullet_ap_crate
- bullet_ap_cushion
- bullet_ap_default
- bullet_ap_dirt
- bullet_ap_exit_asphalt
- bullet_ap_exit_bark
- bullet_ap_exit_brick
- bullet_ap_exit_carpet
- bullet_ap_exit_ceramic
- bullet_ap_exit_cloth
- bullet_ap_exit_concrete
- bullet_ap_exit_cushion
- bullet_ap_exit_default
- bullet_ap_exit_dirt
- bullet_ap_exit_flesh
- bullet_ap_exit_foliage
- bullet_ap_exit_fruit
- bullet_ap_exit_glass
- bullet_ap_exit_grass
- bullet_ap_exit_gravel
- bullet_ap_exit_ice
- bullet_ap_exit_metal
- bullet_ap_exit_mud
- bullet_ap_exit_paintedmetal
- bullet_ap_exit_paper
- bullet_ap_exit_plaster
- bullet_ap_exit_plastic
- bullet_ap_exit_riotshield
- bullet_ap_exit_rock
- bullet_ap_exit_rubber
- bullet_ap_exit_sand
- bullet_ap_exit_slush
- bullet_ap_exit_snow
- bullet_ap_exit_water
- bullet_ap_exit_wood
- bullet_ap_flesh
- bullet_ap_foliage
- bullet_ap_fruit
- bullet_ap_glass
- bullet_ap_grass
- bullet_ap_gravel
- bullet_ap_ice
- bullet_ap_metal
- bullet_ap_mud
- bullet_ap_paintedmetal
- bullet_ap_paper
- bullet_ap_piano
- bullet_ap_plaster
- bullet_ap_plastic
- bullet_ap_plate
- bullet_ap_riotshield
- bullet_ap_rock
- bullet_ap_rubber
- bullet_ap_sand
- bullet_ap_sandbag
- bullet_ap_slush
- bullet_ap_snow
- bullet_ap_teddybear
- bullet_ap_vase
- bullet_ap_water
- bullet_ap_wood
- Bullet_Cow
- bullet_explode_asphalt
- bullet_explode_asphault
- bullet_explode_bark
- bullet_explode_bottle
- bullet_explode_brick
- bullet_explode_canvas
- bullet_explode_carpet
- bullet_explode_ceramic
- bullet_explode_cloth
- bullet_explode_concrete
- bullet_explode_crate
- bullet_explode_cushion
- bullet_explode_default
- bullet_explode_dirt
- bullet_explode_flesh
- bullet_explode_foliage
- bullet_explode_fruit
- bullet_explode_glass
- bullet_explode_grass
- bullet_explode_gravel
- bullet_explode_ice
- bullet_explode_metal
- bullet_explode_mud
- bullet_explode_paintedmetal
- bullet_explode_paper
- bullet_explode_piano
- bullet_explode_plaster
- bullet_explode_plastic
- bullet_explode_plate
- bullet_explode_riotshield
- bullet_explode_rock
- bullet_explode_rubber
- bullet_explode_sand
- bullet_explode_sandbag
- bullet_explode_slush
- bullet_explode_snow
- bullet_explode_sweetner
- bullet_explode_teddybear
- bullet_explode_vase
- bullet_explode_water
- bullet_explode_wood
- bullet_impact_headshot
- bullet_impact_headshot_2
- bullet_large_asphalt
- bullet_large_asphault
- bullet_large_bark
- bullet_large_bottle
- bullet_large_brick
- bullet_large_canvas
- bullet_large_carpet
- bullet_large_ceramic
- bullet_large_cloth
- bullet_large_concrete
- bullet_large_crate
- bullet_large_cushion
- bullet_large_default
- bullet_large_dirt
- bullet_large_exit_asphalt
- bullet_large_exit_bark
- bullet_large_exit_brick
- bullet_large_exit_carpet
- bullet_large_exit_ceramic
- bullet_large_exit_cloth
- bullet_large_exit_concrete
- bullet_large_exit_cushion
- bullet_large_exit_default
- bullet_large_exit_dirt
- bullet_large_exit_flesh
- bullet_large_exit_foliage
- bullet_large_exit_fruit
- bullet_large_exit_glass
- bullet_large_exit_grass
- bullet_large_exit_gravel
- bullet_large_exit_ice
- bullet_large_exit_metal
- bullet_large_exit_mud
- bullet_large_exit_paintedmetal
- bullet_large_exit_paper
- bullet_large_exit_plaster
- bullet_large_exit_plastic
- bullet_large_exit_riotshield
- bullet_large_exit_rock
- bullet_large_exit_rubber
- bullet_large_exit_sand
- bullet_large_exit_slush
- bullet_large_exit_snow
- bullet_large_exit_water
- bullet_large_exit_wood
- bullet_large_flesh
- bullet_large_foliage
- bullet_large_fruit
- bullet_large_glass
- bullet_large_grass
- bullet_large_gravel
- bullet_large_ice
- bullet_large_metal
- bullet_large_mud
- bullet_large_paintedmetal
- bullet_large_paper
- bullet_large_piano
- bullet_large_plaster
- bullet_large_plastic
- bullet_large_plate
- bullet_large_riotshield
- bullet_large_rock
- bullet_large_rubber
- bullet_large_sand
- bullet_large_sandbag
- bullet_large_slush
- bullet_large_teddybear
- bullet_large_vase
- bullet_large_water
- bullet_large_wood
- bullet_mega_flesh
- bullet_small_asphalt
- bullet_small_asphault
- bullet_small_bark
- bullet_small_bottle
- bullet_small_brick
- bullet_small_canvas
- bullet_small_carpet
- bullet_small_ceramic
- bullet_small_cloth
- bullet_small_concrete
- bullet_small_crate
- bullet_small_cushion
- bullet_small_default
- bullet_small_dirt
- bullet_small_exit_asphalt
- bullet_small_exit_bark
- bullet_small_exit_brick
- bullet_small_exit_carpet
- bullet_small_exit_ceramic
- bullet_small_exit_cloth
- bullet_small_exit_concrete
- bullet_small_exit_cushion
- bullet_small_exit_default
- bullet_small_exit_dirt
- bullet_small_exit_flesh
- bullet_small_exit_foliage
- bullet_small_exit_fruit
- bullet_small_exit_glass
- bullet_small_exit_grass
- bullet_small_exit_gravel
- bullet_small_exit_ice
- bullet_small_exit_metal
- bullet_small_exit_mud
- bullet_small_exit_paintedmetal
- bullet_small_exit_paper
- bullet_small_exit_plaster
- bullet_small_exit_plastic
- bullet_small_exit_riotshield
- bullet_small_exit_rock
- bullet_small_exit_rubber
- bullet_small_exit_sand
- bullet_small_exit_slush
- bullet_small_exit_snow
- bullet_small_exit_water
- bullet_small_exit_wood
- bullet_small_flesh
- bullet_small_flesh_layer
- bullet_small_foliage
- bullet_small_fruit
- bullet_small_glass
- bullet_small_grass
- bullet_small_gravel
- bullet_small_ice
- bullet_small_metal
- bullet_small_mud
- bullet_small_paintedmetal
- bullet_small_paper
- bullet_small_piano
- bullet_small_plaster
- bullet_small_plastic
- bullet_small_plate
- bullet_small_riotshield
- bullet_small_rock
- bullet_small_rubber
- bullet_small_sand
- bullet_small_sandbag
- bullet_small_slush
- bullet_small_teddybear
- bullet_small_vase
- bullet_small_water
- bullet_small_wood
- bulletspray_Cow
- bulletspray_large_asphalt
- bulletspray_large_asphault
- bulletspray_large_bark
- bulletspray_large_bottle
- bulletspray_large_brick
- bulletspray_large_canvas
- bulletspray_large_carpet
- bulletspray_large_ceramic
- bulletspray_large_cloth
- bulletspray_large_concrete
- bulletspray_large_crate
- bulletspray_large_cushion
- bulletspray_large_default
- bulletspray_large_dirt
- bulletspray_large_flesh
- bulletspray_large_foliage
- bulletspray_large_fruit
- bulletspray_large_glass
- bulletspray_large_grass
- bulletspray_large_gravel
- bulletspray_large_ice
- bulletspray_large_metal
- bulletspray_large_mud
- bulletspray_large_paintedmetal
- bulletspray_large_paper
- bulletspray_large_piano
- bulletspray_large_plaster
- bulletspray_large_plastic
- bulletspray_large_plate
- bulletspray_large_riotshield
- bulletspray_large_rock
- bulletspray_large_rubber
- bulletspray_large_sand
- bulletspray_large_sandbag
- bulletspray_large_slush
- bulletspray_large_teddybear
- bulletspray_large_vase
- bulletspray_large_water
- bulletspray_large_wood
- bulletspray_mega_flesh
- bulletspray_small_asphalt
- bulletspray_small_asphault
- bulletspray_small_bark
- bulletspray_small_bottle
- bulletspray_small_brick
- bulletspray_small_canvas
- bulletspray_small_carpet
- bulletspray_small_ceramic
- bulletspray_small_cloth
- bulletspray_small_concrete
- bulletspray_small_crate
- bulletspray_small_cushion
- bulletspray_small_default
- bulletspray_small_dirt
- bulletspray_small_exit_asphalt
- bulletspray_small_exit_bark
- bulletspray_small_exit_brick
- bulletspray_small_exit_carpet
- bulletspray_small_exit_ceramic
- bulletspray_small_exit_cloth
- bulletspray_small_exit_concrete
- bulletspray_small_exit_cushion
- bulletspray_small_exit_default
- bulletspray_small_exit_dirt
- bulletspray_small_exit_flesh
- bulletspray_small_exit_foliage
- bulletspray_small_exit_fruit
- bulletspray_small_exit_glass
- bulletspray_small_exit_grass
- bulletspray_small_exit_gravel
- bulletspray_small_exit_ice
- bulletspray_small_exit_metal
- bulletspray_small_exit_mud
- bulletspray_small_exit_paintedmetal
- bulletspray_small_exit_paper
- bulletspray_small_exit_plaster
- bulletspray_small_exit_plastic
- bulletspray_small_exit_riotshield
- bulletspray_small_exit_rock
- bulletspray_small_exit_rubber
- bulletspray_small_exit_sand
- bulletspray_small_exit_slush
- bulletspray_small_exit_snow
- bulletspray_small_exit_water
- bulletspray_small_exit_wood
- bulletspray_small_flesh
- bulletspray_small_foliage
- bulletspray_small_fruit
- bulletspray_small_glass
- bulletspray_small_grass
- bulletspray_small_gravel
- bulletspray_small_ice
- bulletspray_small_metal
- bulletspray_small_mud
- bulletspray_small_paintedmetal
- bulletspray_small_paper
- bulletspray_small_piano
- bulletspray_small_plaster
- bulletspray_small_plastic
- bulletspray_small_plate
- bulletspray_small_riotshield
- bulletspray_small_rock
- bulletspray_small_rubber
- bulletspray_small_sand
- bulletspray_small_sandbag
- bulletspray_small_slush
- bulletspray_small_teddybear
- bulletspray_small_vase
- bulletspray_small_water
- bulletspray_small_wood
- c4_bounce_asphalt
- c4_bounce_bark
- c4_bounce_brick
- c4_bounce_carpet
- c4_bounce_ceramic
- c4_bounce_cloth
- c4_bounce_concrete
- c4_bounce_cushion
- c4_bounce_default
- c4_bounce_dirt
- c4_bounce_flesh
- c4_bounce_foliage
- c4_bounce_fruit
- c4_bounce_glass
- c4_bounce_grass
- c4_bounce_gravel
- c4_bounce_ice
- c4_bounce_metal
- c4_bounce_mud
- c4_bounce_paintedmetal
- c4_bounce_paper
- c4_bounce_plaster
- c4_bounce_plastic
- c4_bounce_riotshield
- c4_bounce_rock
- c4_bounce_rubber
- c4_bounce_sand
- c4_bounce_slush
- c4_bounce_snow
- c4_bounce_water
- c4_bounce_wood
- claymore_plant_asphalt
- claymore_plant_bark
- claymore_plant_brick
- claymore_plant_carpet
- claymore_plant_ceramic
- claymore_plant_cloth
- claymore_plant_concrete
- claymore_plant_cushion
- claymore_plant_default
- claymore_plant_dirt
- claymore_plant_flesh
- claymore_plant_foliage
- claymore_plant_fruit
- claymore_plant_glass
- claymore_plant_grass
- claymore_plant_gravel
- claymore_plant_ice
- claymore_plant_metal
- claymore_plant_mud
- claymore_plant_paintedmetal
- claymore_plant_paper
- claymore_plant_plaster
- claymore_plant_plastic
- claymore_plant_riotshield
- claymore_plant_rock
- claymore_plant_rubber
- claymore_plant_sand
- claymore_plant_slush
- claymore_plant_snow
- claymore_plant_water
- claymore_plant_wood
- crate_impact
- detpack_explo_concrete
- detpack_explo_concrete_debris
- detpack_explo_default
- detpack_explo_default_debris
- detpack_explo_layer
- detpack_explo_main
- detpack_explo_metal
- detpack_explo_metal_debris
- detpack_explo_wood
- detpack_explo_wood_debris
- detpack_pickup
- detpack_plant
- detpack_trigger
- dive_wall
- door_bounce
- exp_luggage_sweet
- explo_metal_rand
- explo_plant_no_tick
- explo_plant_rand
- explo_tree_layer
- flashbang_explode_default
- flashbang_explode_layer
- flashbang_explode_layer2
- flashbang_tinnitus_abort
- flashbang_tinnitus_end
- flashbang_tinnitus_loop
- flashbang_tinnitus_loop_silent
- game_save
- gear_rattle_land
- gear_rattle_mantle
- gear_rattle_plr_land
- gear_rattle_plr_mantle
- gear_rattle_plr_prone
- gear_rattle_plr_run
- gear_rattle_plr_run_breath
- gear_rattle_plr_sprint
- gear_rattle_plr_sprint_breath
- gear_rattle_plr_walk
- gear_rattle_prone
- gear_rattle_run
- gear_rattle_run_breath
- gear_rattle_sprint
- gear_rattle_sprint_breath
- gear_rattle_walk
- glass_break
- glass_pane_blowout
- glass_pane_blowout_layer
- glass_pane_breakout
- glass_pane_piece_break
- glass_pane_shatter
- grenade_explode_asphalt
- grenade_explode_asphault
- grenade_explode_bark
- grenade_explode_brick
- grenade_explode_carpet
- grenade_explode_ceramic
- grenade_explode_cloth
- grenade_explode_concrete
- grenade_explode_cushion
- grenade_explode_default
- grenade_explode_dirt
- grenade_explode_flesh
- grenade_explode_foliage
- grenade_explode_fruit
- grenade_explode_glass
- grenade_explode_grass
- grenade_explode_gravel
- grenade_explode_ice
- grenade_explode_layer
- grenade_explode_layer_2
- grenade_explode_layer_distant
- grenade_explode_metal
- grenade_explode_mud
- grenade_explode_paintedmetal
- grenade_explode_paper
- grenade_explode_plaster
- grenade_explode_plastic
- grenade_explode_riotshield
- grenade_explode_rock
- grenade_explode_rubber
- grenade_explode_sand
- grenade_explode_slush
- grenade_explode_snow
- grenade_explode_water
- grenade_explode_wood
- intelligence_briefcase_pickup
- intelligence_pickup
- item_nightvision_off
- item_nightvision_on
- Land_asphalt
- Land_asphault
- Land_bark
- Land_brick
- Land_carpet
- land_ceramic
- Land_cloth
- Land_concrete
- Land_cushion
- Land_Damage
- Land_default
- Land_dirt
- Land_dirt_big
- Land_flesh
- Land_foliage
- Land_fruit
- Land_glass
- Land_grass
- Land_gravel
- Land_ice
- Land_mud
- Land_paintedmetal
- Land_paper
- Land_plaster
- land_plastic
- Land_plr_asphalt
- Land_plr_asphault
- Land_plr_bark
- Land_plr_brick
- Land_plr_carpet
- land_plr_ceramic
- Land_plr_cloth
- Land_plr_concrete
- Land_plr_cushion
- Land_plr_Damage
- Land_plr_default
- Land_plr_dirt
- Land_plr_dirt_big
- Land_plr_flesh
- Land_plr_foliage
- Land_plr_fruit
- Land_plr_glass
- Land_plr_grass
- Land_plr_gravel
- Land_plr_ice
- Land_plr_mud
- Land_plr_paintedmetal
- Land_plr_paper
- Land_plr_plaster
- land_plr_plastic
- Land_plr_riotshield
- Land_plr_rock
- land_plr_rubber
- Land_plr_slush
- Land_plr_water
- Land_plr_wood
- Land_riotshield
- Land_rock
- land_rubber
- Land_slush
- Land_water
- Land_wood
- melee_ak47_swing_plr
- melee_ak74_swing_plr
- melee_at4_swing_plr
- melee_aw50sniper_swing_plr
- melee_benelli_m4_swing_plr
- melee_degtyarev_rpd_swing_plr
- melee_deserteagle_swing_plr
- melee_dragunovsniper_swing_plr
- melee_fiveseven_swing_plr
- melee_fnp90_swing_plr
- melee_fnscar_swing_plr
- melee_g2famas_swing_plr
- melee_g36c_swing_plr
- melee_g3_swing_plr
- melee_handtrigger_swing_plr
- melee_hit
- melee_hit_other
- melee_icepick_swing_npc
- melee_icepick_swing_plr
- melee_javelin_swing_plr
- melee_knife_hit_body
- melee_knife_hit_other
- melee_knife_hit_watermelon
- melee_knife_stab
- melee_knife_swing
- melee_m1014_swing_plr
- melee_m14sniper_swing_plr
- melee_m16_swing_plr
- melee_m1911colt45_swing_plr
- melee_m203_swing_plr
- melee_m249saw_swing_plr
- melee_m2_50cal_swing_plr
- melee_m40a3sniper_swing_plr
- melee_m4carbine_swing_plr
- melee_m60_swing_plr
- melee_m82sniper_swing_plr
- melee_m9_swing_plr
- melee_mac11_swing_plr
- melee_miniuzi_swing_plr
- melee_mortar60mm_swing_plr
- melee_mp44_swing_plr
- melee_mp5_swing_plr
- melee_mp5sup_swing_plr
- melee_neck_break
- melee_oc14groza_swing_plr
- melee_pp19bizon_swing_plr
- melee_punch
- melee_punch_other
- melee_rem700sniper_swing_plr
- melee_riotshield_impact
- melee_riotshield_impact_plr
- melee_riotshield_other_plr
- melee_riotshield_swing
- melee_riotshield_swing_plr
- melee_rpg_swing_plr
- melee_sa80_swing_plr
- melee_skorpion_swing_plr
- melee_swing_ps_large
- melee_swing_small
- melee_usp45_swing_plr
- misc_step1
- misc_step2
- mission_unlock_cheat
- motiontracker_ping
- motiontracker_pong
- movement_foliage
- movement_foliage_plr
- nightvision_remove_npc_default
- nightvision_remove_plr_default
- nightvision_wear_npc_default
- nightvision_wear_plr_default
- player_hit_while_ads
- player_hit_while_ads_hurt
- predator_drone_static
- projectile_bounce_asphalt
- projectile_bounce_bark
- projectile_bounce_brick
- projectile_bounce_carpet
- projectile_bounce_ceramic
- projectile_bounce_cloth
- projectile_bounce_concrete
- projectile_bounce_cushion
- projectile_bounce_default
- projectile_bounce_dirt
- projectile_bounce_flesh
- projectile_bounce_foliage
- projectile_bounce_fruit
- projectile_bounce_glass
- projectile_bounce_grass
- projectile_bounce_gravel
- projectile_bounce_ice
- projectile_bounce_metal
- projectile_bounce_mud
- projectile_bounce_paintedmetal
- projectile_bounce_paper
- projectile_bounce_plaster
- projectile_bounce_plastic
- projectile_bounce_riotshield
- projectile_bounce_rock
- projectile_bounce_rubber
- projectile_bounce_sand
- projectile_bounce_slush
- projectile_bounce_snow
- projectile_bounce_water
- projectile_bounce_wood
- qgear_rattle_land
- qgear_rattle_plr_land
- qgear_rattle_plr_prone
- qgear_rattle_plr_run
- qgear_rattle_plr_sprint
- qgear_rattle_plr_walk
- qgear_rattle_prone
- qgear_rattle_run
- qgear_rattle_sprint
- qgear_rattle_walk
- qLand_asphalt
- qLand_asphault
- qLand_bark
- qLand_brick
- qLand_carpet
- qland_ceramic
- qLand_cloth
- qLand_concrete
- qLand_cushion
- qLand_Damage
- qLand_default
- qLand_dirt
- qLand_dirt_big
- qLand_flesh
- qLand_foliage
- qLand_fruit
- qLand_glass
- qLand_grass
- qLand_gravel
- qLand_ice
- qLand_metal
- qLand_mud
- qLand_paintedmetal
- qLand_paper
- qLand_plaster
- qland_plastic
- qLand_plr_asphalt
- qLand_plr_asphault
- qLand_plr_bark
- qLand_plr_brick
- qLand_plr_carpet
- qland_plr_ceramic
- qLand_plr_cloth
- qLand_plr_concrete
- qLand_plr_cushion
- qLand_plr_Damage
- qLand_plr_default
- qLand_plr_dirt
- qLand_plr_dirt_big
- qLand_plr_flesh
- qLand_plr_foliage
- qLand_plr_fruit
- qLand_plr_glass
- qLand_plr_grass
- qLand_plr_gravel
- qLand_plr_ice
- qLand_plr_metal
- qLand_plr_mud
- qLand_plr_paintedmetal
- qLand_plr_paper
- qLand_plr_plaster
- qland_plr_plastic
- qLand_plr_riotshield
- qLand_plr_rock
- qland_plr_rubber
- qLand_plr_sand
- qLand_plr_slush
- qLand_plr_snow
- qLand_plr_water
- qLand_plr_wood
- qLand_riotshield
- qLand_rock
- qland_rubber
- qLand_sand
- qLand_slush
- qLand_snow
- qLand_water
- qLand_wood
- qstep_prone_asphalt
- qstep_prone_asphault
- qstep_prone_bark
- qstep_prone_brick
- qstep_prone_carpet
- qstep_prone_ceramic
- qstep_prone_cloth
- qstep_prone_concrete
- qstep_prone_cushion
- qstep_prone_default
- qstep_prone_dirt
- qstep_prone_flesh
- qstep_prone_foliage
- qstep_prone_fruit
- qstep_prone_glass
- qstep_prone_grass
- qstep_prone_gravel
- qstep_prone_ice
- qstep_prone_metal
- qstep_prone_mud
- qstep_prone_paintedmetal
- qstep_prone_paper
- qstep_prone_plaster
- qstep_prone_plastic
- qstep_prone_plr_asphalt
- qstep_prone_plr_asphault
- qstep_prone_plr_bark
- qstep_prone_plr_brick
- qstep_prone_plr_carpet
- qstep_prone_plr_ceramic
- qstep_prone_plr_cloth
- qstep_prone_plr_concrete
- qstep_prone_plr_cushion
- qstep_prone_plr_default
- qstep_prone_plr_dirt
- qstep_prone_plr_flesh
- qstep_prone_plr_foliage
- qstep_prone_plr_fruit
- qstep_prone_plr_glass
- qstep_prone_plr_grass
- qstep_prone_plr_gravel
- qstep_prone_plr_ice
- qstep_prone_plr_metal
- qstep_prone_plr_mud
- qstep_prone_plr_paintedmetal
- qstep_prone_plr_paper
- qstep_prone_plr_plaster
- qstep_prone_plr_plastic
- qstep_prone_plr_riotshield
- qstep_prone_plr_rock
- qstep_prone_plr_rubber
- qstep_prone_plr_sand
- qstep_prone_plr_slush
- qstep_prone_plr_snow
- qstep_prone_plr_water
- qstep_prone_plr_wood
- qstep_prone_riotshield
- qstep_prone_rock
- qstep_prone_rubber
- qstep_prone_sand
- qstep_prone_slush
- qstep_prone_snow
- qstep_prone_water
- qstep_prone_wood
- qstep_run_asphalt
- qstep_run_asphault
- qstep_run_bark
- qstep_run_brick
- qstep_run_carpet
- qstep_run_ceramic
- qstep_run_cloth
- qstep_run_concrete
- qstep_run_cushion
- qstep_run_default
- qstep_run_dirt
- qstep_run_flesh
- qstep_run_foliage
- qstep_run_fruit
- qstep_run_glass
- qstep_run_grass
- qstep_run_gravel
- qstep_run_ice
- qstep_run_ladder
- qstep_run_metal
- qstep_run_mud
- qstep_run_paintedmetal
- qstep_run_paper
- qstep_run_plaster
- qstep_run_plastic
- qstep_run_plr_asphalt
- qstep_run_plr_asphault
- qstep_run_plr_bark
- qstep_run_plr_brick
- qstep_run_plr_carpet
- qstep_run_plr_ceramic
- qstep_run_plr_cloth
- qstep_run_plr_concrete
- qstep_run_plr_cushion
- qstep_run_plr_default
- qstep_run_plr_dirt
- qstep_run_plr_flesh
- qstep_run_plr_foliage
- qstep_run_plr_fruit
- qstep_run_plr_glass
- qstep_run_plr_grass
- qstep_run_plr_gravel
- qstep_run_plr_ice
- qstep_run_plr_ladder
- qstep_run_plr_metal
- qstep_run_plr_mud
- qstep_run_plr_paintedmetal
- qstep_run_plr_paper
- qstep_run_plr_plaster
- qstep_run_plr_plastic
- qstep_run_plr_riotshield
- qstep_run_plr_rock
- qstep_run_plr_rubber
- qstep_run_plr_sand
- qstep_run_plr_slush
- qstep_run_plr_snow
- qstep_run_plr_water
- qstep_run_plr_wood
- qstep_run_riotshield
- qstep_run_rock
- qstep_run_rubber
- qstep_run_sand
- qstep_run_slush
- qstep_run_snow
- qstep_run_water
- qstep_run_wood
- qstep_sprint_asphalt
- qstep_sprint_asphault
- qstep_sprint_bark
- qstep_sprint_brick
- qstep_sprint_carpet
- qstep_sprint_ceramic
- qstep_sprint_cloth
- qstep_sprint_concrete
- qstep_sprint_cushion
- qstep_sprint_default
- qstep_sprint_dirt
- qstep_sprint_flesh
- qstep_sprint_foliage
- qstep_sprint_fruit
- qstep_sprint_glass
- qstep_sprint_grass
- qstep_sprint_gravel
- qstep_sprint_ice
- qstep_sprint_metal
- qstep_sprint_mud
- qstep_sprint_paintedmetal
- qstep_sprint_paper
- qstep_sprint_plaster
- qstep_sprint_plastic
- qstep_sprint_plr_asphalt
- qstep_sprint_plr_asphault
- qstep_sprint_plr_bark
- qstep_sprint_plr_brick
- qstep_sprint_plr_carpet
- qstep_sprint_plr_ceramic
- qstep_sprint_plr_cloth
- qstep_sprint_plr_concrete
- qstep_sprint_plr_cushion
- qstep_sprint_plr_default
- qstep_sprint_plr_dirt
- qstep_sprint_plr_flesh
- qstep_sprint_plr_foliage
- qstep_sprint_plr_fruit
- qstep_sprint_plr_glass
- qstep_sprint_plr_grass
- qstep_sprint_plr_gravel
- qstep_sprint_plr_ice
- qstep_sprint_plr_metal
- qstep_sprint_plr_mud
- qstep_sprint_plr_paintedmetal
- qstep_sprint_plr_paper
- qstep_sprint_plr_plaster
- qstep_sprint_plr_plastic
- qstep_sprint_plr_riotshield
- qstep_sprint_plr_rock
- qstep_sprint_plr_rubber
- qstep_sprint_plr_sand
- qstep_sprint_plr_slush
- qstep_sprint_plr_snow
- qstep_sprint_plr_water
- qstep_sprint_plr_wood
- qstep_sprint_riotshield
- qstep_sprint_rock
- qstep_sprint_rubber
- qstep_sprint_sand
- qstep_sprint_slush
- qstep_sprint_snow
- qstep_sprint_water
- qstep_sprint_wood
- qstep_walk_asphalt
- qstep_walk_asphault
- qstep_walk_bark
- qstep_walk_brick
- qstep_walk_carpet
- qstep_walk_ceramic
- qstep_walk_cloth
- qstep_walk_concrete
- qstep_walk_cushion
- qstep_walk_default
- qstep_walk_dirt
- qstep_walk_flesh
- qstep_walk_foliage
- qstep_walk_fruit
- qstep_walk_glass
- qstep_walk_grass
- qstep_walk_gravel
- qstep_walk_ice
- qstep_walk_metal
- qstep_walk_mud
- qstep_walk_paintedmetal
- qstep_walk_paper
- qstep_walk_plaster
- qstep_walk_plastic
- qstep_walk_plr_asphalt
- qstep_walk_plr_asphault
- qstep_walk_plr_bark
- qstep_walk_plr_brick
- qstep_walk_plr_carpet
- qstep_walk_plr_ceramic
- qstep_walk_plr_cloth
- qstep_walk_plr_concrete
- qstep_walk_plr_cushion
- qstep_walk_plr_default
- qstep_walk_plr_dirt
- qstep_walk_plr_flesh
- qstep_walk_plr_foliage
- qstep_walk_plr_fruit
- qstep_walk_plr_glass
- qstep_walk_plr_grass
- qstep_walk_plr_gravel
- qstep_walk_plr_ice
- qstep_walk_plr_metal
- qstep_walk_plr_mud
- qstep_walk_plr_paintedmetal
- qstep_walk_plr_paper
- qstep_walk_plr_plaster
- qstep_walk_plr_plastic
- qstep_walk_plr_riotshield
- qstep_walk_plr_rock
- qstep_walk_plr_rubber
- qstep_walk_plr_sand
- qstep_walk_plr_slush
- qstep_walk_plr_snow
- qstep_walk_plr_water
- qstep_walk_plr_wood
- qstep_walk_riotshield
- qstep_walk_rock
- qstep_walk_rubber
- qstep_walk_sand
- qstep_walk_slush
- qstep_walk_snow
- qstep_walk_water
- qstep_walk_wood
- rocket_explode_layer
- rocket_explode_layer_2
- rocket_explode_layer_distant
- scn_relaxed_guard_chair_fall
- semtex_warning
- shellshock_end
- shellshock_end_abort
- shellshock_loop
- shellshock_loop_silent
- slide_advance
- sprint_gasp
- step_prone_asphalt
- step_prone_asphault
- step_prone_bark
- step_prone_brick
- step_prone_carpet
- step_prone_ceramic
- step_prone_cloth
- step_prone_concrete
- step_prone_cushion
- step_prone_default
- step_prone_dirt
- step_prone_flesh
- step_prone_foliage
- step_prone_fruit
- step_prone_glass
- step_prone_grass
- step_prone_gravel
- step_prone_ice
- step_prone_metal
- step_prone_mud
- step_prone_paintedmetal
- step_prone_paper
- step_prone_plaster
- step_prone_plastic
- step_prone_plr_asphalt
- step_prone_plr_asphault
- step_prone_plr_bark
- step_prone_plr_brick
- step_prone_plr_carpet
- step_prone_plr_ceramic
- step_prone_plr_cloth
- step_prone_plr_concrete
- step_prone_plr_cushion
- step_prone_plr_default
- step_prone_plr_dirt
- step_prone_plr_flesh
- step_prone_plr_foliage
- step_prone_plr_fruit
- step_prone_plr_glass
- step_prone_plr_grass
- step_prone_plr_gravel
- step_prone_plr_ice
- step_prone_plr_metal
- step_prone_plr_mud
- step_prone_plr_paintedmetal
- step_prone_plr_paper
- step_prone_plr_plaster
- step_prone_plr_plastic
- step_prone_plr_riotshield
- step_prone_plr_rock
- step_prone_plr_rubber
- step_prone_plr_sand
- step_prone_plr_slush
- step_prone_plr_snow
- step_prone_plr_water
- step_prone_plr_wood
- step_prone_riotshield
- step_prone_rock
- step_prone_rubber
- step_prone_sand
- step_prone_slush
- step_prone_snow
- step_prone_water
- step_prone_wood
- step_run_asphalt
- step_run_asphault
- step_run_bark
- step_run_brick
- step_run_carpet
- step_run_ceramic
- step_run_cloth
- step_run_concrete
- step_run_cushion
- step_run_default
- step_run_dirt
- step_run_flesh
- step_run_foliage
- step_run_fruit
- step_run_glass
- step_run_grass
- step_run_gravel
- step_run_ice
- step_run_ladder
- step_run_metal
- step_run_mud
- step_run_paintedmetal
- step_run_paper
- step_run_plaster
- step_run_plastic
- step_run_plr_asphalt
- step_run_plr_asphault
- step_run_plr_bark
- step_run_plr_brick
- step_run_plr_carpet
- step_run_plr_ceramic
- step_run_plr_cloth
- step_run_plr_concrete
- step_run_plr_cushion
- step_run_plr_default
- step_run_plr_flesh
- step_run_plr_foliage
- step_run_plr_fruit
- step_run_plr_glass
- step_run_plr_grass
- step_run_plr_gravel
- step_run_plr_ice
- step_run_plr_mud
- step_run_plr_paintedmetal
- step_run_plr_paper
- step_run_plr_plaster
- step_run_plr_plastic
- step_run_plr_riotshield
- step_run_plr_rock
- step_run_plr_rubber
- step_run_plr_slush
- step_run_plr_water
- step_run_plr_wood
- step_run_riotshield
- step_run_rock
- step_run_rubber
- step_run_sand
- step_run_slush
- step_run_snow
- step_run_water
- step_run_wood
- Step_scrape_asphalt
- Step_scrape_asphault
- Step_scrape_bark
- Step_scrape_brick
- Step_scrape_carpet
- Step_scrape_ceramic
- Step_scrape_cloth
- Step_scrape_concrete
- Step_scrape_cushion
- Step_scrape_dirt
- Step_scrape_flesh
- Step_scrape_foliage
- Step_scrape_fruit
- Step_scrape_glass
- Step_scrape_grass
- Step_scrape_gravel
- Step_scrape_ice
- Step_scrape_metal
- Step_scrape_mud
- Step_scrape_paper
- Step_scrape_plaster
- Step_scrape_plastic
- Step_scrape_plr_asphalt
- Step_scrape_plr_asphault
- Step_scrape_plr_bark
- Step_scrape_plr_brick
- Step_scrape_plr_carpet
- Step_scrape_plr_ceramic
- Step_scrape_plr_cloth
- Step_scrape_plr_concrete
- Step_scrape_plr_cushion
- Step_scrape_plr_dirt
- Step_scrape_plr_flesh
- Step_scrape_plr_foliage
- Step_scrape_plr_fruit
- Step_scrape_plr_glass
- Step_scrape_plr_grass
- Step_scrape_plr_gravel
- Step_scrape_plr_ice
- Step_scrape_plr_metal
- Step_scrape_plr_mud
- Step_scrape_plr_paintedmetal
- Step_scrape_plr_paper
- Step_scrape_plr_plaster
- Step_scrape_plr_plastic
- Step_scrape_plr_rock
- Step_scrape_plr_rubber
- Step_scrape_plr_sand
- Step_scrape_plr_slush
- Step_scrape_plr_snow
- Step_scrape_plr_water
- Step_scrape_plr_wood
- Step_scrape_rock
- Step_scrape_rubber
- Step_scrape_sand
- Step_scrape_slush
- Step_scrape_snow
- Step_scrape_water
- Step_scrape_wood
- step_sprint_asphalt
- step_sprint_asphault
- step_sprint_bark
- step_sprint_brick
- step_sprint_carpet
- step_sprint_ceramic
- step_sprint_cloth
- step_sprint_concrete
- step_sprint_cushion
- step_sprint_default
- step_sprint_dirt
- step_sprint_flesh
- step_sprint_foliage
- step_sprint_fruit
- step_sprint_glass
- step_sprint_grass
- step_sprint_gravel
- step_sprint_ice
- step_sprint_metal
- step_sprint_mud
- step_sprint_paintedmetal
- step_sprint_paper
- step_sprint_plaster
- step_sprint_plastic
- step_sprint_plr_asphalt
- step_sprint_plr_asphault
- step_sprint_plr_bark
- step_sprint_plr_brick
- step_sprint_plr_carpet
- step_sprint_plr_ceramic
- step_sprint_plr_cloth
- step_sprint_plr_concrete
- step_sprint_plr_cushion
- step_sprint_plr_default
- step_sprint_plr_dirt
- step_sprint_plr_flesh
- step_sprint_plr_foliage
- step_sprint_plr_fruit
- step_sprint_plr_glass
- step_sprint_plr_grass
- step_sprint_plr_gravel
- step_sprint_plr_ice
- step_sprint_plr_mud
- step_sprint_plr_paintedmetal
- step_sprint_plr_paper
- step_sprint_plr_plaster
- step_sprint_plr_plastic
- step_sprint_plr_riotshield
- step_sprint_plr_rock
- step_sprint_plr_rubber
- step_sprint_plr_sand
- step_sprint_plr_slush
- step_sprint_plr_water
- step_sprint_plr_wood
- step_sprint_riotshield
- step_sprint_rock
- step_sprint_rubber
- step_sprint_sand
- step_sprint_slush
- step_sprint_snow
- step_sprint_water
- step_sprint_wood
- step_walk_asphalt
- step_walk_asphault
- step_walk_bark
- step_walk_brick
- step_walk_carpet
- step_walk_ceramic
- step_walk_cloth
- step_walk_concrete
- step_walk_cushion
- step_walk_default
- step_walk_dirt
- step_walk_flesh
- step_walk_foliage
- step_walk_fruit
- step_walk_glass
- step_walk_grass
- step_walk_gravel
- step_walk_ice
- step_walk_metal
- step_walk_mud
- step_walk_paintedmetal
- step_walk_paper
- step_walk_plaster
- step_walk_plastic
- step_walk_plr_asphalt
- step_walk_plr_asphault
- step_walk_plr_bark
- step_walk_plr_brick
- step_walk_plr_carpet
- step_walk_plr_ceramic
- step_walk_plr_cloth
- step_walk_plr_concrete
- step_walk_plr_cushion
- step_walk_plr_default
- step_walk_plr_flesh
- step_walk_plr_foliage
- step_walk_plr_fruit
- step_walk_plr_glass
- step_walk_plr_grass
- step_walk_plr_gravel
- step_walk_plr_ice
- step_walk_plr_mud
- step_walk_plr_paintedmetal
- step_walk_plr_paper
- step_walk_plr_plaster
- step_walk_plr_plastic
- step_walk_plr_riotshield
- step_walk_plr_rock
- step_walk_plr_rubber
- step_walk_plr_slush
- step_walk_plr_water
- step_walk_plr_wood
- step_walk_riotshield
- step_walk_rock
- step_walk_rubber
- step_walk_sand
- step_walk_slush
- step_walk_snow
- step_walk_water
- step_walk_wood
- stop_voice
- switch_auto_lights_off
- switch_auto_lights_on
- thermitegrenade_plant
- tree_collapse
- trophy_explode
- trophy_explode_boom
- trophy_explode_distant
- trophy_explode_layer
- ui_camera_whoosh_in
- ui_screen_trans_in
- ui_screen_trans_out
- ui_text_type
- weap_claymore_pin
- weap_motiontracker_close_npc
- weap_motiontracker_close_plr
- weap_motiontracker_open_npc
- weap_motiontracker_open_plr
- weap_sniper_breathgasp
- weap_sniper_breathin
- weap_sniper_breathout
- weap_sniper_heartbeat
- weap_uav_control_pullout_plr
- weap_uav_control_putaway_plr
- whizby
- whizby_triggered
- wood_break
- wood_door_fisthit
- wood_door_shoulderhit
- wood_impact
- collision_default
- mtl_pipe_hit_asphalt
- mtl_pipe_hit_bark
- mtl_pipe_hit_brick
- mtl_pipe_hit_carpet
- mtl_pipe_hit_ceramic
- mtl_pipe_hit_cloth
- mtl_pipe_hit_concrete
- mtl_pipe_hit_cushion
- mtl_pipe_hit_default
- mtl_pipe_hit_dirt
- mtl_pipe_hit_flesh
- mtl_pipe_hit_foliage
- mtl_pipe_hit_fruit
- mtl_pipe_hit_glass
- mtl_pipe_hit_grass
- mtl_pipe_hit_gravel
- mtl_pipe_hit_ice
- mtl_pipe_hit_metal
- mtl_pipe_hit_mud
- mtl_pipe_hit_paintedmetal
- mtl_pipe_hit_paper
- mtl_pipe_hit_plaster
- mtl_pipe_hit_plastic
- mtl_pipe_hit_rock
- mtl_pipe_hit_rubber
- mtl_pipe_hit_sand
- mtl_pipe_hit_snow
- mtl_pipe_hit_water
- mtl_pipe_hit_wood
- physics_bottle_default
- physics_brick_default
- physics_car_door_default
- physics_car_hood_default
- physics_cardboard_default
- physics_fence_post_default
- physics_firehydrant_default
- physics_firehydrant_impact
- physics_fruit_default
- physics_glass_default
- physics_glass_pieces_default
- physics_heli_piece_default
- physics_metal_default
- physics_plant_default
- physics_rubble_default
- physics_suburban_impact
- physics_tank_impact
- physics_technical_impact
- physics_tv_default
- physics_weapon_clip_default
- physics_weapon_container_default
- physics_wood_default
- ambient_af_caves_ext
- ambient_af_caves_int
- ambient_af_chase_caves_int0
- ambient_af_chase_ext
- ambient_af_chase_lake
- ambient_af_chase_rapids
- ambient_af_chase_river
- ambient_airport_ext0
- ambient_airport_int0
- ambient_airport_terminal0
- ambient_arcadia_ext1
- ambient_arcadia_ext3
- ambient_bigcity_test_ext1
- ambient_bigcitydestroy_test_ext1
- ambient_boneyard_ext0
- ambient_boneyard_ext5
- ambient_bridge_ext0
- ambient_cliffhanger_climb_ext0
- ambient_cliffhanger_ext0
- ambient_cliffhanger_white_ext0
- ambient_contingency_ext0
- ambient_dcburning_building1
- ambient_dcburning_bunker1
- ambient_dcburning_ext1
- ambient_dcemp_dry
- ambient_dcemp_iss
- ambient_dcemp_light_rain
- ambient_dchunted_ext0
- ambient_dctankdrive_ext0
- ambient_estate_ext0
- ambient_favela_escape_ext0
- ambient_favela_ext0
- ambient_gulag_ext0
- ambient_gulag_hall_int0
- ambient_gulag_shower_int0
- ambient_gulag_tunnel_int0
- ambient_hacienda_ext0
- ambient_highrise_ext0
- ambient_highrise_test_int1
- ambient_hunted_ext0
- ambient_hunted_ext1
- ambient_hunted_ext2
- ambient_invasion_ext1
- ambient_invasion_ext3
- ambient_oilrig_rumble_ext1
- ambient_oilrig_test_ext1
- ambient_oilrig_under_ext0
- ambient_pmc_crash_ext
- ambient_pmc_crossfire_ext
- ambient_pmc_highrise_ext
- ambient_pmc_strike_ext
- ambient_roadkill_ext2
- ambient_scoutsniper_ext0
- ambient_suburbia_test_ext1
- ambient_trainer_ext2
- ambient_whitehouse_ext0
- elm_anml_nocturnal_birds
- elm_anml_owl
- elm_anml_wolf
- elm_artillery_med
- elm_dog
- elm_dog1
- elm_dog2
- elm_dog3
- elm_donkey1
- elm_explosion_low_dist
- elm_explosions_dist
- elm_explosions_med
- elm_foreign_siren
- elm_gunfire_50cal_dist
- elm_gunfire_50cal_med
- elm_gunfire_ak47_dist
- elm_gunfire_ak47_med
- elm_gunfire_m16_dist
- elm_gunfire_m16_med
- elm_gunfire_m240_dist
- elm_gunfire_m240_med
- elm_gunfire_miniuzi_dist
- elm_gunfire_miniuzi_med
- elm_gunfire_mp5_dist
- elm_gunfire_mp5_med
- elm_gunfire_usassault_med
- elm_helicopter_flyover_int_med
- elm_horse1
- elm_insect_fly
- elm_jet_flyover_int_dist
- elm_jet_flyover_int_med
- elm_metal_rattle
- elm_owl
- elm_quake_sub_rumble
- elm_rubble
- elm_wind_buffet
- elm_wind_leafy
- elm_windgust1
- elm_windgust2
- elm_windgust3
- elm_windgust4
- elm_wolf
- emt_highrise_test_ext1
- emt_highrise_test_ext2
- walla_rus_mountain_battle
- bigfire
- building_woodfire1
- building_woodfire2
- distantfire
- fire_dumpster_medium
- medfire
- smallfire
- dst_cig_tray_fall
- dst_fire_extinguisher_fall
- dst_LCD_flatpannel
- dst_waterbottle_hit
- elev_bell_ding
- elev_door_close
- elev_door_interupt
- elev_door_open
- elev_musak_loop
- exp_cardboard_box
- exp_fish_box
- exp_fruit_basket
- exp_fruit_box
- exp_sack_coffee
- exp_sack_flour
- exp_sack_rice
- exp_shrimp_box
- fire_drip_flare
- fire_drip_splash
- melee_knife_hit_shield
- missile_attackheli_explosion
- missile_attackheli_fire
- paperbox_paper_exp
- physics_curb_inlet_default
- physics_trashcan_lid_metal
- plant_large_break
- plant_large_break_debris
- plant_med_break_debris
- plant_medium_break
- plant_small_break
- plant_small_break_debris
- player_feedback_hit_alert
- player_refill_all_ammo
- riotshield_ricochet
- slomo_whoosh
- turret_scope_zoom
- uav_engine_loop
- uav_remote_raise_plr
- vending_machine_button_press
- vending_machine_hum
- vending_machine_soda_drop
- ai_rechamber
- ai_shotgun_pump
- ai_shotgun_reload
- claymore_activated
- claymore_activated_SP
- claymore_armed
- clip_in
- clip_out
- helmet_tap
- knife_bounce_asphalt
- knife_bounce_bark
- knife_bounce_brick
- knife_bounce_carpet
- knife_bounce_ceramic
- knife_bounce_cloth
- knife_bounce_concrete
- knife_bounce_cushion
- knife_bounce_default
- knife_bounce_dirt
- knife_bounce_flesh
- knife_bounce_foliage
- knife_bounce_fruit
- knife_bounce_glass
- knife_bounce_grass
- knife_bounce_gravel
- knife_bounce_ice
- knife_bounce_metal
- knife_bounce_mud
- knife_bounce_paintedmetal
- knife_bounce_paper
- knife_bounce_plaster
- knife_bounce_plastic
- knife_bounce_rock
- knife_bounce_rubber
- knife_bounce_sand
- knife_bounce_slush
- knife_bounce_snow
- knife_bounce_water
- knife_bounce_wood
- shell_eject_ammoclip
- shell_eject_pistol
- shell_eject_rifle
- shell_eject_shotgun
- weap_aa12_chamber_plr
- weap_aa12_clipin_plr
- weap_aa12_clipout_plr
- weap_aa12_fire_aki
- weap_aa12_fire_npc
- weap_aa12_fire_plr
- weap_aa12_lift_plr
- weap_aa12silenced_fire_aki
- weap_aa12silenced_fire_npc
- weap_aa12silenced_fire_plr
- weap_ag36_fire_aki
- weap_ag36_fire_npc
- weap_ag36_fire_plr
- weap_ak47_chamber_plr
- weap_ak47_clipin_npc
- weap_ak47_clipin_plr
- weap_ak47_clipout_plr
- weap_ak47_fardist_1
- weap_ak47_fire_aki
- weap_ak47_fire_npc
- weap_ak47_fire_plr
- weap_ak47_lift_plr
- weap_ak47_reload_npc
- weap_ak47_switch_back
- weap_ak47_switch_grenade
- weap_ak74_chamber_plr
- weap_ak74_clift_plr
- weap_ak74_clipin_npc
- weap_ak74_clipin_plr
- weap_ak74_clipout_plr
- weap_ak74_fire_aki
- weap_ak74_fire_npc
- weap_ak74_fire_plr
- weap_ak74_reload_npc
- weap_ammo_pickup_npc
- weap_anaconda_fire_aki
- weap_anaconda_fire_npc
- weap_anaconda_fire_plr
- weap_anacondashepard_fire_aki
- weap_anacondashepard_fire_npc
- weap_anacondashepard_fire_plr
- weap_at4_drop_plr
- weap_at4_fire_npc
- weap_at4_fire_plr
- weap_at4_raise_first_plr
- weap_at4_raise_plr
- weap_at4_reload_plr
- weap_aug_fire_aki
- weap_aug_fire_npc
- weap_aug_fire_plr
- weap_aw50sniper_clipin_npc
- weap_aw50sniper_fire_aki
- weap_aw50sniper_fire_npc
- weap_aw50sniper_fire_plr
- weap_aw50sniper_reload_npc
- weap_barrett_fire_aki
- weap_barrett_fire_npc
- weap_barrett_fire_plr
- weap_benelli_m4_fire_aki
- weap_benelli_m4_fire_npc
- weap_benelli_m4_fire_plr
- weap_c4detpack_safety_plr
- weap_c4detpack_safetyoff_plr
- weap_c4detpack_trigger_plr
- weap_cheytac_bolt_close_plr
- weap_cheytac_bolt_lock_plr
- weap_cheytac_bolt_open_plr
- weap_cheytac_bolt_unlock_plr
- weap_cheytac_chamber_close_plr
- weap_cheytac_clipin_plr
- weap_cheytac_clipout_plr
- weap_cheytac_fire_aki
- weap_cheytac_fire_npc
- weap_cheytac_fire_plr
- weap_cheytac_lift_plr
- weap_coltanaconda_chamber_plr
- weap_coltanaconda_clipin_plr
- weap_coltanaconda_clipout_plr
- weap_coltanaconda_lift_plr
- weap_de50_chamber_plr
- weap_de50_clift_plr
- weap_de50_clipin_npc
- weap_de50_clipin_plr
- weap_de50_clipout_plr
- weap_de50_reload_npc
- weap_degtyarev_rpd_fire_aki
- weap_degtyarev_rpd_fire_npc
- weap_degtyarev_rpd_fire_plr
- weap_deserteagle_fire_aki
- weap_deserteagle_fire_npc
- weap_deserteagle_fire_plr
- weap_dragunovsniper_chamber_plr
- weap_dragunovsniper_clipin_npc
- weap_dragunovsniper_clipin_plr
- weap_dragunovsniper_clipout_plr
- weap_dragunovsniper_fire_aki
- weap_dragunovsniper_fire_npc
- weap_dragunovsniper_fire_plr
- weap_dragunovsniper_lift_plr
- weap_dragunovsniper_reload_npc
- weap_drop
- weap_drop_npc
- weap_dryfire_pistol_npc
- weap_dryfire_pistol_plr
- weap_dryfire_smg_plr
- weap_famas_chamber_plr
- weap_famas_clipin_plr
- weap_famas_clipout_plr
- weap_famas_fire_aki
- weap_famas_fire_npc
- weap_famas_fire_plr
- weap_famas_lift_plr
- weap_flashgrenade_fire
- weap_flashgrenade_fire_plr
- weap_flashgrenade_pin
- weap_flashgrenade_pin_plr
- weap_fn2000_chamber_plr
- weap_fn2000_clipin_plr
- weap_fn2000_clipout_plr
- weap_fn2000_fire_aki
- weap_fn2000_fire_npc
- weap_fn2000_fire_plr
- weap_fn2000_first_lift_chamber_plr
- weap_fn2000_first_lift_plr
- weap_fn2000_lift_plr
- weap_fnfal_chamber_plr
- weap_fnfal_clipin_plr
- weap_fnfal_clipout_plr
- weap_fnfal_fire_aki
- weap_fnfal_fire_npc
- weap_fnfal_fire_plr
- weap_fnfal_lift_plr
- weap_fnp90_fire_aki
- weap_fnp90_fire_npc
- weap_fnp90_fire_plr
- weap_fnp90silenced_fire_aki
- weap_fnp90silenced_fire_npc
- weap_fnp90silenced_fire_plr
- weap_fraggrenade_fire
- weap_fraggrenade_fire_plr
- weap_fraggrenade_pin
- weap_fraggrenade_pin_npc
- weap_fraggrenade_pin_plr
- weap_g36_chamber_plr
- weap_g36_clipin_npc
- weap_g36_clipin_plr
- weap_g36_clipout_plr
- weap_g36_lift_plr
- weap_g36_reload_npc
- weap_g36c_fire_aki
- weap_g36c_fire_npc
- weap_g36c_fire_plr
- weap_g3_chamber_plr
- weap_g3_clipin_npc
- weap_g3_clipin_plr
- weap_g3_clipout_plr
- weap_g3_fire_aki
- weap_g3_fire_npc
- weap_g3_fire_plr
- weap_g3_lift_plr
- weap_g3_reload_npc
- weap_glock_chamber_plr
- weap_glock_clipin_plr
- weap_glock_clipout_plr
- weap_glock_fire_aki
- weap_glock_fire_npc
- weap_glock_fire_plr
- weap_glock_fire_snowmobile
- weap_glock_first_lift_chamber_plr
- weap_glock_first_lift_plr
- weap_glock_lift_plr
- weap_gp25_chamber_plr
- weap_gp25_fire_aki
- weap_gp25_fire_npc
- weap_gp25_fire_plr
- weap_gp25_lift_plr
- weap_gp25_reload_npc
- weap_grenade_rechamber
- weap_grenade_rechamber_npc
- weap_hind_rocket_fire
- weap_hind_rocket_loop_close
- weap_hind_rocket_loop_dist
- weap_javelin_drop_plr
- weap_javelin_first_cap_plr
- weap_javelin_first_lift_plr
- weap_javelin_lift_plr
- weap_javelin_raise_plr
- weap_javelin_reload_plr
- weap_javelin_tube_plr
- weap_kriss_chamber_plr
- weap_kriss_clipin_plr
- weap_kriss_clipout_plr
- weap_kriss_fire_aki
- weap_kriss_fire_npc
- weap_kriss_fire_plr
- weap_kriss_first_lift_plr
- weap_kriss_lift_plr
- weap_large_fardist_1
- weap_lmgsilenced_fire_aki
- weap_lmgsilenced_fire_npc
- weap_lmgsilenced_fire_plr
- weap_m1014_fire_aki
- weap_m1014_fire_npc
- weap_m1014_fire_plr
- weap_m14sniper_chamber_close_plr
- weap_m14sniper_clipin_npc
- weap_m14sniper_clipin_plr
- weap_m14sniper_clipin_tac_plr
- weap_m14sniper_clipout_plr
- weap_m14sniper_fire_aki
- weap_m14sniper_fire_npc
- weap_m14sniper_fire_plr
- weap_m14sniper_lift_plr
- weap_m14sniper_reload_npc
- weap_m16_chamber_close_plr
- weap_m16_clipin_npc
- weap_m16_clipin_plr
- weap_m16_clipout_plr
- weap_m16_fire_aki
- weap_m16_fire_npc
- weap_m16_fire_plr
- weap_m16_first_chamber_plr
- weap_m16_lift_plr
- weap_m16_reload_npc
- weap_m1887_close_plr
- weap_m1887_lift_plr
- weap_m1887_loop_plr
- weap_m1887_open_plr
- weap_m1911colt45_fire_aki
- weap_m1911colt45_fire_npc
- weap_m1911colt45_fire_plr
- weap_m1911colt_chamber_plr
- weap_m1911colt_clift_plr
- weap_m1911colt_clipin_npc
- weap_m1911colt_clipin_plr
- weap_m1911colt_clipout_plr
- weap_m1911colt_reload_npc
- weap_m203_chamber_close_npc
- weap_m203_chamber_close_plr
- weap_m203_chamber_open_plr
- weap_m203_fire_aki
- weap_m203_fire_npc
- weap_m203_fire_plr
- weap_m203_load_plr
- weap_m203_reload_npc
- weap_m240_fire_aki
- weap_m240_fire_npc
- weap_m240_fire_plr
- weap_m249saw_chamber_plr
- weap_m249saw_clipin_npc
- weap_m249saw_clipin_plr
- weap_m249saw_clipout_plr
- weap_m249saw_close_plr
- weap_m249saw_fire_aki
- weap_m249saw_fire_npc
- weap_m249saw_fire_plr
- weap_m249saw_open_plr
- weap_m249saw_reload_npc
- weap_m249saw_turret_fire
- weap_m249saw_turret_fire_npc
- weap_m2_50cal_fire_aki
- weap_m2_50cal_fire_plr
- weap_m2turret_50cal_fire_plr
- weap_m40a3sniper_end_npc
- weap_m40a3sniper_end_plr
- weap_m40a3sniper_fire_aki
- weap_m40a3sniper_fire_npc
- weap_m40a3sniper_fire_plr
- weap_m40a3sniper_loop_plr
- weap_m40a3sniper_rechamber_npc
- weap_m40a3sniper_rechamber_plr
- weap_m40a3sniper_reload_npc
- weap_m40a3sniper_start_plr
- weap_m4benelli_end_npc
- weap_m4benelli_end_plr
- weap_m4benelli_loop_plr
- weap_m4benelli_reload_npc
- weap_m4benelli_start_plr
- weap_m4carbine_chamber_close_plr
- weap_m4carbine_clipin_npc
- weap_m4carbine_clipin_plr
- weap_m4carbine_clipout_plr
- weap_m4carbine_fire_aki
- weap_m4carbine_fire_npc
- weap_m4carbine_fire_plr
- weap_m4carbine_first_chamber_plr
- weap_m4carbine_lift_plr
- weap_m4carbine_reload_npc
- weap_m4carbine_sd_chamber_close_plr
- weap_m4carbine_sd_clipin_npc
- weap_m4carbine_sd_clipin_plr
- weap_m4carbine_sd_clipout_plr
- weap_m4carbine_sd_first_chamber_plr
- weap_m4carbine_sd_lift_plr
- weap_m4carbine_sd_reload_npc
- weap_m4m16_switch_back
- weap_m4m16_switch_grenade
- weap_m4silenced_fire_aki
- weap_m4silenced_fire_npc
- weap_m4silenced_fire_plr
- weap_m60_chamber_plr
- weap_m60_clipin_npc
- weap_m60_clipin_plr
- weap_m60_clipout_plr
- weap_m60_close_plr
- weap_m60_drop_plr
- weap_m60_fire_aki
- weap_m60_fire_npc
- weap_m60_fire_plr
- weap_m60_hit_plr
- weap_m60_lift_plr
- weap_m60_open_plr
- weap_m60_raise_plr
- weap_m60_reload_npc
- weap_m79_chamber_plr
- weap_m79_clipin_plr
- weap_m79_clipout_plr
- weap_m79_fire_aki
- weap_m79_fire_npc
- weap_m79_fire_plr
- weap_m79_first_lift_plr
- weap_m79_lift_plr
- weap_m79_open_plr
- weap_m79_putaway_plr
- weap_m82_chamber_close_plr
- weap_m82_clipin_npc
- weap_m82_clipin_plr
- weap_m82_clipout_plr
- weap_m82_lift_plr
- weap_m82_reload_npc
- weap_m82sniper_fire_aki
- weap_m82sniper_fire_npc
- weap_m82sniper_fire_plr
- weap_m9_chamber_plr
- weap_m9_clipin_npc
- weap_m9_clipin_plr
- weap_m9_clipout_plr
- weap_m9_fire_aki
- weap_m9_fire_npc
- weap_m9_fire_plr
- weap_m9_reload_npc
- weap_magpul_fire_aki
- weap_magpul_fire_npc
- weap_magpul_fire_plr
- weap_magpulsilenced_fire_aki
- weap_magpulsilenced_fire_npc
- weap_magpulsilenced_fire_plr
- weap_makarov_fire_npc
- weap_mark19_fire_plr
- weap_mark19_fire_plr_layer
- weap_mark19_fire_plr_layer2
- weap_masada_chamber_plr
- weap_masada_clipin_plr
- weap_masada_clipout_plr
- weap_masada_lift_plr
- weap_mech_layer_h_plr
- weap_mech_layer_l_plr
- weap_mech_layer_s_plr
- weap_mech_layer_vl_plr
- weap_medium_fardist_1
- weap_medium_fardist_2
- weap_medium_fardist_3
- weap_medium_fardist_4
- weap_medium_fardist_5
- weap_medium_fardist_6
- weap_mg42_cooldown_aki
- weap_mg42_cooldown_npc
- weap_mg42_cooldown_plr
- weap_mg42_loop_aki
- weap_mg42_loop_npc
- weap_mg42_loop_plr
- weap_mg4_chamber_plr
- weap_mg4_cliphit_plr
- weap_mg4_clipin_plr
- weap_mg4_clipout_plr
- weap_mg4_close_plr
- weap_mg4_fire_aki
- weap_mg4_fire_npc
- weap_mg4_fire_plr
- weap_mg4_hit_plr
- weap_mg4_lift_plr
- weap_mg4_open_plr
- weap_miniuzi_chamber_plr
- weap_miniuzi_clipin_npc
- weap_miniuzi_clipin_plr
- weap_miniuzi_clipout_plr
- weap_miniuzi_fire_aki
- weap_miniuzi_fire_npc
- weap_miniuzi_fire_plr
- weap_miniuzi_lift_plr
- weap_miniuzi_reload_npc
- weap_miniuzisd_fire_aki
- weap_miniuzisd_fire_npc
- weap_miniuzisd_fire_plr
- weap_mp44_chamber_close_plr
- weap_mp44_clipin_npc
- weap_mp44_clipin_plr
- weap_mp44_clipout_plr
- weap_mp44_fire_aki
- weap_mp44_fire_npc
- weap_mp44_fire_plr
- weap_mp44_lift_plr
- weap_mp44_reload_npc
- weap_mp5_chamber_plr
- weap_mp5_clipin_npc
- weap_mp5_clipin_plr
- weap_mp5_clipout_plr
- weap_mp5_fire_aki
- weap_mp5_fire_npc
- weap_mp5_fire_plr
- weap_mp5_reload_npc
- weap_mp5k_chamber_plr
- weap_mp5k_clipin_plr
- weap_mp5k_clipout_plr
- weap_mp5k_hit_plr
- weap_mp5k_lift_plr
- weap_mp5sd_chamber_plr
- weap_mp5sd_clipin_npc
- weap_mp5sd_clipin_plr
- weap_mp5sd_clipout_plr
- weap_mp5sd_fire_aki
- weap_mp5sd_fire_npc
- weap_mp5sd_fire_plr
- weap_mp5sd_reload_npc
- weap_mp9_chamber_plr
- weap_mp9_clipin_plr
- weap_mp9_clipout_plr
- weap_mp9_hit_plr
- weap_mp9_lift_plr
- weap_offhand_select
- weap_offhand_select_npc
- weap_p90_chamber_plr
- weap_p90_clipin_npc
- weap_p90_clipin_plr
- weap_p90_clipout_plr
- weap_p90_first_chamber_plr
- weap_p90_first_lift_plr
- weap_p90_hit_plr
- weap_p90_lift_plr
- weap_p90_reload_npc
- weap_pickup_knife
- weap_pickup_knife_plr
- weap_pickup_npc
- weap_pp2000_chamber_plr
- weap_pp2000_clipin_plr
- weap_pp2000_clipout_plr
- weap_pp2000_fire_aki
- weap_pp2000_fire_npc
- weap_pp2000_fire_plr
- weap_pp2000_first_lift_plr
- weap_pp2000_lift_plr
- weap_putaway_npc
- weap_raise_layer
- weap_raise_layer_npc
- weap_raise_npc
- weap_raise_plr_layer
- weap_ranger_chamber_plr
- weap_ranger_clipin_plr
- weap_ranger_clipout_plr
- weap_ranger_fire_aki
- weap_ranger_fire_npc
- weap_ranger_fire_plr
- weap_ranger_fire_plr_dual
- weap_ranger_fire_plr_dual_slave
- weap_ranger_lift_plr
- weap_ranger_open_plr
- weap_reload_pistol_chamber_npc
- weap_reload_pistol_clipin_npc
- weap_reload_pistol_clipout_npc
- weap_reload_shotgun_loop_npc
- weap_reload_shotgun_pump_npc
- weap_reload_smg_chamber_npc
- weap_reload_smg_clipin_npc
- weap_reload_smg_clipout_npc
- weap_rem700_end_npc
- weap_rem700_end_plr
- weap_rem700_loop_plr
- weap_rem700_rechamber_npc
- weap_rem700_rechamber_plr
- weap_rem700_reload_npc
- weap_rem700_start_plr
- weap_rem700sniper_fire_aki
- weap_rem700sniper_fire_npc
- weap_rem700sniper_fire_plr
- weap_rpd_chamber_plr
- weap_rpd_clipin_npc
- weap_rpd_clipin_plr
- weap_rpd_clipout_plr
- weap_rpd_close_plr
- weap_rpd_drop_plr
- weap_rpd_hit_plr
- weap_rpd_lift_plr
- weap_rpd_open_plr
- weap_rpd_raise_plr
- weap_rpd_reload_npc
- weap_rpd_turret_fire
- weap_rpd_turret_fire_aki
- weap_rpd_turret_fire_npc
- weap_rpd_turret_fire_plr
- weap_rpg_drop_npc
- weap_rpg_drop_plr
- weap_rpg_fire_npc
- weap_rpg_fire_plr
- weap_rpg_fire_plr_layer
- weap_rpg_insert_plr
- weap_rpg_lift_plr
- weap_rpg_loop
- weap_rpg_loop_close
- weap_rpg_loop_med
- weap_rpg_raise_npc
- weap_rpg_raise_plr
- weap_rpg_twist_plr
- weap_sa80_chamber_plr
- weap_sa80_clipin_plr
- weap_sa80_clipout_plr
- weap_sa80_fire_aki
- weap_sa80_fire_npc
- weap_sa80_fire_plr
- weap_sa80_hit_plr
- weap_sa80_lift_plr
- weap_scar_chamber_plr
- weap_scar_clipin_plr
- weap_scar_clipout_plr
- weap_scar_fire_aki
- weap_scar_fire_npc
- weap_scar_fire_plr
- weap_scar_hit_plr
- weap_scar_lift_plr
- weap_semtexgrenade_fire
- weap_semtexgrenade_fire_plr
- weap_semtexgrenade_pin
- weap_semtexgrenade_pin_plr
- weap_shotattach_chamber_plr
- weap_shotattach_clipin_plr
- weap_shotattach_end_plr
- weap_shotattach_lift_plr
- weap_shotgun_fire_npc
- weap_shotgunattach_fire_aki
- weap_shotgunattach_fire_npc
- weap_shotgunattach_fire_plr
- weap_skorpion_chamber_close_plr
- weap_skorpion_clipin_npc
- weap_skorpion_clipin_plr
- weap_skorpion_clipout_plr
- weap_skorpion_fire_aki
- weap_skorpion_fire_npc
- weap_skorpion_fire_plr
- weap_skorpion_lift_plr
- weap_skorpion_reload_npc
- weap_skorpionsd_fire_aki
- weap_skorpionsd_fire_npc
- weap_skorpionsd_fire_plr
- weap_small_fardist_1
- weap_small_fardist_2
- weap_smokegrenade_fire_plr
- weap_smokegrenade_pin_plr
- weap_snipersilenced_fire_aki
- weap_snipersilenced_fire_npc
- weap_snipersilenced_fire_plr
- weap_spas12_close_plr
- weap_spas12_lift_plr
- weap_spas12_loop_plr
- weap_spas12_open_plr
- weap_stinger_lift_plr
- weap_stinger_open_plr
- weap_striker_chamber_plr
- weap_striker_clipin_plr
- weap_striker_end_plr
- weap_striker_lift_plr
- weap_stryker_fire_aki
- weap_stryker_fire_npc
- weap_stryker_fire_plr
- weap_styaug_chamber_plr
- weap_styaug_clipin_plr
- weap_styaug_clipout_plr
- weap_styaug_lift_plr
- weap_tavor_chamber_plr
- weap_tavor_clipin_plr
- weap_tavor_clipout_plr
- weap_tavor_fire_aki
- weap_tavor_fire_npc
- weap_tavor_fire_plr
- weap_tavor_lift_plr
- weap_ump45_chamber_plr
- weap_ump45_clipin_plr
- weap_ump45_clipout_plr
- weap_ump45_fire_aki
- weap_ump45_fire_npc
- weap_ump45_fire_plr
- weap_ump45_lift_plr
- weap_usp45_chamber_plr
- weap_usp45_chamber_slomo_plr
- weap_usp45_clipin_npc
- weap_usp45_clipin_plr
- weap_usp45_clipout_plr
- weap_usp45_fire_aki
- weap_usp45_fire_npc
- weap_usp45_fire_plr
- weap_usp45_lift_plr
- weap_usp45_reload_npc
- weap_usp45sd_chamber_plr
- weap_usp45sd_clipin_npc
- weap_usp45sd_clipin_plr
- weap_usp45sd_clipout_plr
- weap_usp45sd_fire_aki
- weap_usp45sd_fire_npc
- weap_usp45sd_fire_plr
- weap_usp45sd_liftt_plr
- weap_usp45sd_reload_npc
- weap_wa2000_fire_aki
- weap_wa2000_fire_npc
- weap_wa2000_fire_plr
- weap_winch1200_end_npc
- weap_winch1200_end_plr
- weap_winch1200_loop_plr
- weap_winch1200_pump_plr
- weap_winch1200_start_plr
- exp_javelin_armor_destroy
- exp_javelin_armor_destroy_boom
- exp_javelin_armor_destroy_detail
- exp_javelin_armor_destroy_dist
- exp_javelin_armor_destroy_low
- javelin_clu_aquiring_lock
- javelin_clu_lock
- javelin_fire_npc
- javelin_fire_npc_dist
- javelin_fire_plr
- javelin_ignition
- javelin_ignition_dist
- move_javelin_proj_loop1
- move_javelin_proj_loop2
- move_javelin_proj_loop_flame
- ac130_going_down
- exp_stinger_armor_destroy
- exp_stinger_armor_destroy_close
- exp_stinger_armor_destroy_detail
- exp_stinger_armor_destroy_dist
- fasten_seatbelts
- missile_incoming
- missile_locking
- stinger_fire_npc
- stinger_fire_plr
- stinger_ignition
- stinger_locked
- stinger_locking
- stinger_proj_loop
- exp_remote_missile
- exp_remote_missile_boom
- exp_remote_missile_debris
- exp_remote_missile_dist_sub
- move_remotemissile_proj_flame
- move_remotemissile_proj_loop1
- move_remotemissile_proj_loop2
- remote_missile_clu_aquiring_lock
- remote_missile_clu_lock
- remote_missile_fire
- remote_missile_fire_npc
- remote_missile_fire_npc_dist
- remote_missile_ignition
- remote_missile_ignition_dist
- bullet_small_auto_glass
- car_alarm
- car_alarm_off
- car_explode
- car_explode_boom
- car_explode_boom2
- car_explode_detail
- car_explode_dist
- car_explode_donut
- car_explode_police
- car_explode_police_boom
- car_explode_police_boom2
- car_explode_police_detail
- car_explode_police_dist
- car_explode_police_donut
- police_siren_destroy
- veh_glass_break_large
- veh_glass_break_small
- veh_tire_deflate
- veh_tire_deflate_decay
- veh_tire_deflate_layer
- bmp_engine_high
- bmp_engine_low
- bmp_fire
- bmp_idle_high
- bmp_idle_low
- bmp_turret_spin
- bmp_turret_stop
- harrier_engine_high
- harrier_engine_low
- harrier_fly_away
- harrier_idle_high
- harrier_idle_low
- harrier_jet_crash
- harrier_jet_crash_close
- harrier_jet_crash_detail
- harrier_jet_crash_dist
- weap_harrier_missile_fire
- weap_harrier_turret
- pavelow_engine_high
- pavelow_engine_low
- pavelow_helicopter_crash
- pavelow_helicopter_crash_close
- pavelow_helicopter_crash_detail
- pavelow_helicopter_crash_dist
- pavelow_helicopter_damaged
- pavelow_helicopter_dying_layer
- pavelow_helicopter_dying_loop
- pavelow_helicopter_hit
- pavelow_helicopter_hit_2
- pavelow_helicopter_secondary_exp
- pavelow_helicopter_secondary_exp_boom
- pavelow_helicopter_secondary_exp_close
- pavelow_idle_high
- pavelow_idle_low
- pavelow_mg_cooldown
- pavelow_mg_loop
- littlebird_engine_high
- littlebird_engine_low
- littlebird_gatling_fire
- littlebird_helicopter_crash
- littlebird_helicopter_crash_close
- littlebird_helicopter_crash_detail
- littlebird_helicopter_crash_dist
- littlebird_helicopter_dying_layer
- littlebird_helicopter_dying_loop
- littlebird_helicopter_hit
- littlebird_helicopter_hit_2
- littlebird_helicopter_secondary_exp
- littlebird_helicopter_secondary_exp_boom
- littlebird_helicopter_secondary_exp_close
- littlebird_idle_high
- littlebird_idle_low
- weap_littlebird_missile_fire
- cobra_engine_high
- cobra_engine_low
- cobra_idle_high
- cobra_idle_low
- weap_chopgunner_20mm_fire_npc
- weap_chopgunner_20mm_fire_npc_fardist
- weap_chopgunner_20mm_fire_npc_mid
- weap_chopgunner_20mm_fire_plr
- weap_cobra_20mm_fire_npc
- weap_cobra_20mm_fire_plr
- veh_b2_close_loop
- veh_b2_dist_loop
- veh_b2_mid_loop
- veh_b2_sonic_boom
- veh_mig29_close_loop
- veh_mig29_dist_loop
- veh_mig29_mid_loop
- veh_mig29_sonic_boom
- veh_ac130_close_loop
- veh_ac130_dist_loop
- veh_ac130_mid_loop
- veh_ac130_sonic_boom
- sentry_drop
- sentry_explode
- sentry_explode_smoke
- sentry_gun_beep
- sentry_gun_hydraulics
- sentry_gun_plant
- sentry_minigun_cooldown
- sentry_minigun_fire
- sentry_minigun_spin
- sentry_minigun_spindown1
- sentry_minigun_spindown2
- sentry_minigun_spindown3
- sentry_minigun_spindown4
- sentry_minigun_spinloop
- sentry_minigun_spinup1
- sentry_minigun_spinup2
- sentry_minigun_spinup3
- sentry_minigun_spinup4
- sentry_pickup
- sentry_steam
- sentry_steam_body
- sentry_steam_burst_decay
- remotemissile_explode
- weap_c4detpack_trigger_npc
- weap_c4detpack_safetyoff_npc
- weap_c4detpack_safety_npc
- knife_bounce_riotshield
- tv_shot_burst
- weap_m2_50cal_fire_npc
- aagun_fire_dist_long
- aagun_fire_dist_short
- aagun_fire_skyburst
- alarm_metal_detector
- bodyfall_metal_large
- bodyfall_metal_small
- bodyfall_snow_large
- bodyfall_snow_small
- bodyslam_metal_large
- bodyslam_metal_small
- bodyslam_snow_large
- bodyslam_snow_small
- breathing_better
- breathing_heartbeat
- breathing_hurt
- breathing_hurt_start
- bullet_large_snow
- bullet_small_snow
- bulletspray_large_snow
- bulletspray_small_snow
- clusterbomb_explode_default
- clusterbomb_explode_layer
- clusterbomb_explode_layer_2
- detpack_wall_plant
- exp_slamraam_destroyed
- explo_mine
- explo_tree
- foot_slide_npc_end
- foot_slide_npc_loop
- foot_slide_npc_start
- icicle_crack_large
- icicle_crack_med
- icicle_crack_small
- Land_metal
- Land_plr_metal
- Land_plr_sand
- Land_plr_snow
- Land_sand
- Land_snow
- luggage_burst_clothes
- luggage_burst_open
- rocket_explode_asphalt
- rocket_explode_asphault
- rocket_explode_bark
- rocket_explode_brick
- rocket_explode_brick_layer
- rocket_explode_carpet
- rocket_explode_ceramic
- rocket_explode_cloth
- rocket_explode_concrete
- rocket_explode_concrete_layer
- rocket_explode_cushion
- rocket_explode_default
- rocket_explode_dirt
- rocket_explode_flesh
- rocket_explode_foliage
- rocket_explode_fruit
- rocket_explode_glass
- rocket_explode_grass
- rocket_explode_gravel
- rocket_explode_ice
- rocket_explode_metal
- rocket_explode_mud
- rocket_explode_paintedmetal
- rocket_explode_paper
- rocket_explode_plaster
- rocket_explode_plastic
- rocket_explode_riotshield
- rocket_explode_rock
- rocket_explode_rubber
- rocket_explode_sand
- rocket_explode_sand_layer
- rocket_explode_slush
- rocket_explode_snow
- rocket_explode_water
- rocket_explode_wood
- scn_relaxed_guard_chair_death
- step_run_plr_dirt
- step_run_plr_ladder
- step_run_plr_metal
- step_run_plr_sand
- step_run_plr_snow
- step_sprint_plr_metal
- step_sprint_plr_snow
- step_walk_plr_dirt
- step_walk_plr_metal
- step_walk_plr_sand
- step_walk_plr_snow
- ui_pulse_text_delete
- ui_pulse_text_type
- wood_door_kick
- phy_cargocontainer_default
- phy_pipe_default
- physics_parking_cone_default
- physics_tire_default
- physics_zodiac_impact
- ambient_ac130_int1
- ambient_dcemp_heavy_rain
- elm_helicopter_flyover_med
- elm_industry
- elm_jet_flyover_dist
- elm_jet_flyover_med
- elm_metal_stress
- elm_stress
- walla_rus_mountain_chatter
- walla_rus_mountain_conv
- emt_fly_loop
- emt_metal_rattle_dull
- emt_metal_rattle_pole
- emt_metal_rattle_ring
- emt_metal_rattle_squeak
- emt_metal_sheet_knocking
- emt_mtl_chainlink_rattle
- emt_mtl_corrugate_rattle
- emt_mtl_drum_pings
- emt_mtl_tower_creaking
- emt_pipe_clanking
- emt_ship_chain_sway
- emt_single_ceiling_debris
- emt_wind_desert_light
- emt_wind_fence_whistle
- emt_wood_creak_heavy
- emt_wood_creak_heavy2
- emt_wood_creak_light
- fire_barrel_small
- vehicle_fire
- vehicle_fire_medium
- vehicle_fire_small
- elev_run_end
- elev_run_loop
- elev_run_start
- weap_m249saw_turret_fire_aki
- weap_m249saw_turret_fire_plr
- weap_m2turret_50cal_fire_npc
- ammo_cookoff_pop
- ammo_cookoff_pop_2
- fire_vehicle_flareup_med
- fire_vehicle_flareup_med_layer
- fire_vehicle_med
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