Advertisement
Guest User

Untitled

a guest
Mar 7th, 2013
9,749
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 30.12 KB | None | 0 0
  1. Actions
  2. # 000 - Level 00 -
  3.  
  4. # 001 - Level 00 - Key Item
  5. Help for the event item
  6.  
  7. # 002 - Level 00 - Interaction
  8. Help for the event action
  9.  
  10. # 003 - Level 00 - Sprint
  11.  
  12. # 004 - Level 00 - Chocobo Whistle
  13.  
  14. # 005 - Level 00 - Teleport
  15.  
  16. # 006 - Level 00 - Return
  17.  
  18. # 007 - Level 00 - Attack
  19. Hide [tentative]
  20.  
  21. # 008 - Level 00 - Shot
  22. Delivers a ranged attack. Recast time varies with delay value of main hand weapon.
  23.  
  24. # 009 - Level 01 - Fast Blade
  25. Delivers an attack with a potency of 150.
  26.  
  27. # 010 - Level 02 - Rampart
  28. Reduces damage taken by {{}}% Duration:. 15s
  29.  
  30. # 011 - Level 04 - Savage Blade
  31. Delivers an attack with a potency of 100.
  32. Additional Effect: Increased enmity
  33. Combo Action: Fast Blade Combo Potency: 200
  34.  
  35. # 012 - Level 14 - Convalescence
  36. Increases HP restored by spells or actions by 20%.
  37. Duration: 20s
  38.  
  39. # 013 - Level 34 - Awareness
  40. Reduces the chance of suffering critical damage by 10%.
  41. Duration: 20s
  42.  
  43. # 014 - Level 10 - Flash
  44. Increases enmity in all nearby enemies. {{
  45. Additional Effect: Blind Duration: 12s,},}
  46.  
  47. # 015 - Level 18 - Riot Blade
  48. Delivers an attack with a potency of 100.
  49. Combo Action: Fast Blade Combo Potency: 200
  50. Combo Bonus: Restores MP
  51.  
  52. # 016 - Level 22 - Shield Bash
  53. Delivers an attack with a potency of 110.
  54. Additional Effect: Stun Duration: 3s
  55.  
  56. # 017 - Level 38 - Sentinel
  57. Duration: 10s
  58.  
  59. # 018 - Level 26 - Provoke
  60. Gesture threateningly, increasing enmity in target.
  61.  
  62. # 019 - Level 42 - Tempered Will
  63. Immediately cures Bind, Frozen, and Heavy,
  64. while preventing knock-back and draw-in effects.
  65. Duration: 10s
  66.  
  67. # 020 - Level 06 - Fight or Flight
  68. Increases attack power by 20% Duration:. {{}} S
  69.  
  70. # 021 - Level 30 - Rage of Halone
  71. Delivers an attack with a potency of 100.
  72. Additional Effect: Increased enmity
  73. Combo Action: Savage Blade Combo Potency: 260 Combo Bonus: Reduce target's strength by 5% Duration: 20s
  74.  
  75. # 022 - Level 46 - Shield Wall
  76. Duration: 9s
  77.  
  78. # 023 - Level 50 - Tidebreaker
  79. Combo Action: Riot Blade Combo Potency: 230
  80.  
  81. # 024 - Level 15 - Shield Lob
  82. Delivers an attack with a potency of 120.
  83. Additional Effect: Increased enmity
  84.  
  85. # 025 - Level 30 - Shield Swipe
  86. Delivers an attack with a potency of 170.
  87. Can only be used immediately after blocking an attack.
  88. Additional Effect: Amnesia Duration: 6s
  89.  
  90. # 026 - Level 30 - Sword Oath
  91. Effect ends upon reuse.
  92.  
  93. # 027 - Level 35 - Cover - Can only be used when target is closer than 8 yalms Duration: 12s
  94.  
  95. # 028 - Level 40 - Shield Oath
  96. Effect ends upon reuse.
  97.  
  98. # 029 - Level 45 - Spirits Within
  99. Duration: 5s
  100.  
  101. # 030 - Level 50 - Hallowed Ground
  102. Duration: 10s
  103.  
  104. # 031 - Level 01 - Heavy Swing
  105. Delivers an attack with a potency of 150.
  106.  
  107. # 032 - Level 02 - Foresight
  108. Increases defense by 20% Duration:. 15s
  109.  
  110. # 033 - Level 04 - Brutal Swing
  111. Delivers an attack with a potency of 100.
  112. Potency doubled when delivered from a target's flank.
  113.  
  114. # 034 - Level 06 - Bloodbath
  115. Duration: 6s
  116.  
  117. # 035 - Level 10 - Skull Sunder
  118. Combo Action: Heavy Swing Combo Potency: 210
  119.  
  120. # 036 - Level 14 - Mercy Stroke
  121. Subject to physical attack. 130: power
  122. And deliver a final blow by this attack, minutes to recover 20% of HP's own HP maximum.
  123.  
  124. # 037 - Level 18 - Maim
  125. Delivers an attack with a potency of 100.
  126. Combo Action: Brutal Swing Combo Potency: 265 Combo Bonus: xxx with a potency of 10 Duration: 9s
  127. . Grants Wrath when used with Defiance Wrath Bonus: HP healed by spells increased by 2% Duration: 30s
  128.  
  129. # 038 - Level 22 - Berserk
  130. Duration: 20s
  131. Unable to use weaponskills for 5 seconds after effect fades.
  132.  
  133. # 039 - Level 26 - Fracture
  134. Duration: 12s
  135.  
  136. # 040 - Level 30 - Thrill of Battle
  137. Duration: 10s
  138.  
  139. # 041 - Level 34 - Overpower
  140.  
  141. Angle: 120 °
  142.  
  143. # 042 - Level 38 - Storm's Path
  144. Delivers an attack with a potency of 100.
  145. Potency increased to 240 when delivered from behind target.
  146.  
  147. # 043 - Level 42 - Holmgang
  148. Binds both caster and target.Duration: 10s
  149.  
  150. # 044 - Level 46 - Vengenace
  151. Duration: 10s
  152.  
  153. # 045 - Level 50 - Rampage
  154. Delivers an attack with a potency of 100.
  155. Combo Action: Storm's Path Combo Potency: 330 Combo Bonus: xxxx Duration: 9s
  156. . Grants Wrath when used with Defiance Wrath Bonus: HP healed by spells increased by 2% Duration: 30s
  157.  
  158. # 046 - Level 15 - Tomahawk
  159. Additional Effect: Increased enmity
  160.  
  161. # 047 - Level 30 - Butcher's Block
  162. Combo Action: Skull Sunder Combo Potency: 270
  163. . Grants Wrath when used with Defiance Wrath Bonus: HP healed by spells increased by 2% Duration: 30s
  164.  
  165. # 048 - Level 30 - Defiance
  166. Instead of increasing its maximum HP by 25%, 40% reduced damage all the giving.
  167. Released by reuse.
  168. Revenge change is granted in five Vu~enjensu, revenge is to run the page.
  169. If you clear the Vu~enjensu, rampage and revenge that are granted to it immediately disappears.
  170.  
  171. # 049 - Level 35 - Inner Beast
  172. Additional Effect: Restores 10% of your total HP when Infuriated.
  173.  
  174. # 050 - Level 40 - Unchained
  175. . Can only be executed when infuriated Duration: 20s
  176.  
  177. # 051 - Level 45 - Steel Cyclone
  178. Range physical attack to nearby enemies. 200: power
  179. In effect "Rampage" transition condition
  180.  
  181. # 052 - Level 50 - Infuriate
  182. Granted five "revenge" on their own.
  183.  
  184. # 053 - Level 01 - One-two Punch
  185. Delivers an attack with a potency of 140.
  186. Additional Effect: Changes your form to Opo-opo Duration:. 10s
  187. Raptor Form Bonus: Blind Duration: 9s
  188.  
  189. # 054 - Level 02 - True Strike
  190. Subject to physical attack. 100: power
  191. 30 seconds: Duration: 20 power to grant subject to continued damage Additional effect:
  192. Effect of their own time to grant the "type" Sun: 10 seconds
  193. In effect "type of 弐" transition condition
  194.  
  195. # 055 - Level 04 - Featherfoot
  196. A certain period of time, increasing 15 percent to avoid its own physical force. Duration: 10 seconds
  197.  
  198. # 056 - Level 06 - Snap Punch
  199. Subject to physical attack. 130: power
  200. : 3 seconds duration to stun the target Additional effect:
  201. Effect of their own time to grant the "type of 壱": 10 seconds
  202. The giving itself a 30% damage, granting "Shippujinrai" Haste 3 percent raise. Up to 3 duration: 10 seconds
  203. In effect, "type" Sun: transition condition
  204.  
  205. # 057 - Level 10 - Second Wind
  206. HP to recover itself. 50 resilience
  207.  
  208. # 058 - Level 14 - Hay Maker
  209. Subject to physical attack. 170: power
  210. Slow time to give effect to the target of 10%: Additional effect: after around: 12 seconds transition condition
  211.  
  212. # 059 - Level 18 - Internal Release
  213. A certain period of time, to increase its 15% critical trigger percentage. Duration: 12 seconds
  214.  
  215. # 060 - Level 22 - Fists of Earth
  216. 20% increase of its own critical trigger percentage.
  217. Released by reuse. Duration: infinite (in effect will continue to consume MP)
  218. I can not use at the same time is "poised Gale" "Guren stance."
  219. Shared with the "stance Gale" "Holding the Guren" a recast timer.
  220.  
  221. # 061 - Level 26 - Uppercut
  222. Subject to physical attack. 160: power
  223. Effect of their own time to grant the type "see" Additional effect: 10 seconds
  224. In effect "type of 弐" transition condition
  225.  
  226. # 062 - Level 30 - One Ilm Punch
  227. Subject to physical attack. 140: power
  228. Calculated to reduce 20% damage resistance to hitting the target.
  229. Effect of their own time to grant the "type of 壱:" Additional effect: 10 seconds
  230. The giving itself a 30% damage, granting "Shippujinrai" Haste 3 percent raise. Up to 3 duration: 10 seconds
  231. In effect, "type" Sun: transition condition
  232.  
  233. # 063 - Level 34 - Fists of Fire
  234. 10% damage increase the giving itself.
  235. Released by reuse. Duration: infinite (in effect will continue to consume MP)
  236. I can not use at the same time is "poised Gale" "poised for Kongo".
  237. Shared with the "stance Gale" "Holding the Kongo" a recast timer.
  238.  
  239. # 064 - Level 38 - Footfire
  240. Effect "5% damage reduction given" to surrounding enemies. Duration: 10 seconds
  241.  
  242. # 065 - Level 42 - Mantra
  243. 5% increase recovery effect experienced by the target. Duration: 15 seconds
  244. I can not put only one person at a time.
  245.  
  246. # 066 - Level 46 - Demolish
  247. Subject to physical attack. 120: power
  248. Effect of their own time to grant the "type of 弐:" Additional effect: 10 seconds
  249. Erase a single effect that is applied to the target auxiliary Additional effect: in effect the type of 壱
  250.  
  251. # 067 - Level 50 - Howling Fist
  252. Straight line to the target range attack. 190: power
  253.  
  254. # 068 - Level 15 - Touch of Death
  255. Subject to physical attack. 50: power
  256. 45 seconds: Duration: 10 power to grant subject to continued damage Additional effect:
  257.  
  258. # 069 - Level 30 - Sucker Punch
  259. Subject to physical attack. 120: power
  260. And deliver a final blow by this attack, to recover 10% of the base MP itself.
  261.  
  262. # 070 - Level 30 - Shockwave
  263. Forward toward the target range attacks fan. 90 degrees: 100 Range power
  264. Effect of their own time to grant the "type of 壱:" Additional effect: 10 seconds
  265. The giving itself a 30% damage, granting "Shippujinrai" Haste 3 percent raise. Up to 3 duration: 10 seconds
  266. In effect, "type" Sun: transition condition
  267.  
  268. # 071 - Level 35 - Shoulder Tackle
  269. Subject to physical attack by approaching rapidly. 100: power
  270. Time effect to stun the target: Additional effect: 2 seconds
  271. 10m or more away from the subject: transition condition
  272.  
  273. # 072 - Level 40 - Arm of the Destroyer
  274. Subject to physical attack. 100: power
  275. Time to give effect to its own type of participation to knock back a target 10m: Additional effect: in effect "type of 弐": 10 seconds transition condition
  276.  
  277. # 073 - Level 45 - Fists of Wind
  278. Increase 10% the haste of their own.
  279. Released by reuse. Duration: infinite (in effect will continue to consume MP)
  280. I can not use at the same time is "poised for Guren" "poised for Kongo".
  281. Shared with the "stance of Guren" "Holding the Kongo" a recast timer.
  282.  
  283. # 074 - Level 50 - Dragon Kick
  284. Subject to physical attack. 120: power
  285. Time to give effect to its own type of 弐: Additional effect: 10 seconds
  286. Effective time to grant "No WS" subject to: Additional effect: type of effect in 8 seconds 壱
  287.  
  288. # 075 - Level 01 - True Thrust
  289. Delivers an attack with a potency of 150.
  290.  
  291. # 076 - Level 02 - Feint
  292. Delivers an attack with a potency of 120.
  293. Additional Effect: Slow + {{}}% Duration: 8s
  294.  
  295. # 077 - Level 04 - Keen Flurry
  296. Increases parry rate by 20%.
  297. Duration: {{}} s
  298.  
  299. # 078 - Level 06 - Vorpal Thrust
  300. Delivers an attack with a potency of 100.
  301. Combo Action: True Thrust Combo Potency: 200
  302.  
  303. # 079 - Level 26 - Heavy Thrust
  304. Delivers an attack with a potency of 100.
  305. Combo Action: Impulse Drive Combo Potency: 190
  306. Combo Bonus: Reduce target's piercing damage resistance by 10%
  307. Duration: 20s
  308.  
  309. # 080 - Level 14 - Invigorate
  310. Instantly restores {{}} TP.
  311.  
  312. # 081 - Level 10 - Impulse Drive
  313. Delivers an attack with a potency of 100.
  314. Potency 180 when delivered from behind target.
  315.  
  316. # 082 - Level 18 - Leg Sweep
  317. Delivers an attack with a potency of 130.
  318. Additional Effect: Stun Duration: 3s
  319.  
  320. # 083 - Level 22 - Life Surge
  321. . Ensures critical damage for first non-magic action used while Life Surge is active Damage dealt will be absorbed as HP, up to 20% of maximum HP Duration:. 10s
  322.  
  323. # 084 - Level 30 - Full Thrust
  324. Delivers an attack with a potency of 100.
  325. Combo Action: Vorpal Thrust Combo Potency: 300
  326.  
  327. # 085 - Level 34 - Blood for Blood
  328. Increases damage dealt by 10% and damage suffered by 20% Duration:. 15s
  329.  
  330. # 086 - Level 38 - Piercing Talon
  331. Straight line to the target range attack. 135: power
  332.  
  333. # 087 - Level 42 - Disembowel
  334. Subject to physical attack. 100: power
  335. 210: power at the time of the attack side
  336. 5% increase to its critical mover: Additional effect flank attack.
  337.  
  338. # 088 - Level 46 - Chaos Thrust
  339. Subject to physical attack. 100: power
  340. 260: power during heavy thrust combo: combo conditions
  341. Damage continues to target: Combo Bonus
  342. 15 seconds: Duration: 10 teeth
  343. Time effect of reducing the rate of recovery of the target TP: 15 seconds
  344.  
  345. # 089 - Level 50 - Ring of Thorns
  346. Physical attack range to target and surrounding enemies. 100: power
  347. 240: power disable time Sem bowl combo: combo conditions
  348.  
  349. # 090 - Level 15 - Piercing Talon
  350. Delivers an attack with a potency of 120.
  351.  
  352. # 091 - Level 30 - Phlebotomize
  353. Delivers an attack with a potency of 170.
  354. Additional Effect: Damage over time Potency: 10
  355. Duration: 18s
  356.  
  357. # 092 - Level 30 - Jump
  358. Jump to target physical attack approaching. 180: power
  359. Returns to the original position after challenge.
  360.  
  361. # 093 - Level 35 - Power Surge
  362. 50% increase of the power of the "spine Dive" and "Jump".
  363.  
  364. # 094 - Level 40 - Elusive Jump
  365. The big jump in the back of their own. 15m: Distance
  366. Reduce the hostility of all to itself Additional effect:
  367. If you have received heavy, bind, icing, remove them while running.
  368. Sleep, while Stan can not run.
  369.  
  370. # 095 - Level 45 - Spineshatter Dive
  371. Jump to target physical attack approaching. 170: power
  372. Time effect to stun the target: Additional effect: 2 seconds
  373. Bind, freeze, sleep, during Stan can not run.
  374.  
  375. # 096 - Level 50 - Dragonfire Dive
  376. Range fire element attacks approaching a jump to the target. 300: power
  377. Bind, freeze, sleep, during Stan can not run.
  378.  
  379. # 097 - Level 01 - Heavy Shot
  380. Delivers an attack with a potency of 150.
  381.  
  382. # 098 - Level 02 - Gloom Arrow
  383. Delivers an attack with a potency of 120.
  384. Additional Effect: Blind Duration: 20s
  385. Additional Effect: 15% chance next Heavy Shot will be a critical hit Duration: 10s
  386.  
  387. # 099 - Level 04 - Hawk's Eye
  388. Increases physical accuracy by 20%.
  389. Duration: {{}} s
  390.  
  391. # 100 - Level 06 - Venomous Bite
  392. Delivers an attack with a potency of 100.
  393. Additional Effect: Venom damage
  394. Potency: 20 Duration: {{}} s
  395.  
  396. # 101 - Level 10 - Raging Strike
  397. Increases attack power by 10%.
  398. Duration: 15s
  399.  
  400. # 102 - Level 14 - Farshot
  401. Delivers an attack with a potency of 120.
  402. Additional Effect: 10% chance that next Farshot will not use any TP
  403. Duration: 15s
  404.  
  405. # 103 - Level 18 - Misery's End
  406. Delivers an attack with a potency of 135.
  407. Can only be executed when target's HP is below 20%.
  408. {{Additional Effect: 20% chance that action will have no recast time,},}
  409.  
  410. # 104 - Level 22 - Quelling Strike
  411. Reduces enmity generated by each attack.
  412. Duration: 15s
  413.  
  414. # 105 - Level 26 - Swiftsong
  415. Increases the movement speed of all party members as long as they remain near the caster. Effect ends upon reuse or when enmity generated. Cannot be used with other songs.
  416.  
  417. # 106 - Level 30 - Quick Nock
  418. Delivers an attack with a potency of 110 to enemies in a cone before you.
  419.  
  420. # 107 - Level 34 - Barrage
  421. . Increases the number of strikes per auto-attack to two Duration: 10s
  422.  
  423. # 108 - Level 15 - Shadowbind
  424. Binds target.
  425. Negates auto-attack upon execution.
  426.  
  427. # 109 - Level 42 - Chameleon
  428. Increases 10% magic all its own attributes. Duration: 12 seconds
  429.  
  430. # 110 - Level 46 - Bloodletter
  431. Subject to physical attack. 140: power
  432. Damage over time effect to refresh the time by shooting that it has to be applied to the Additional effect:.
  433.  
  434. # 111 - Level 50 - Wide Volley
  435. Physical range attack to target and surrounding enemies. 150: power
  436.  
  437.  
  438. # 112 - Level 15 - Repelling Shot
  439. Delivers an attack with a potency of 80.
  440. Additional Effect: 5-yalm backstep
  441.  
  442. # 113 - Level 30 - Windbite
  443. Delivers wind damage with a potency of 140.
  444. Additional Effect: Wind damage over time
  445. Potency: 25 Duration: 15s
  446.  
  447. # 114 - Level 30 - Mage's Ballad
  448. The song continues to recover MP of party members and the surrounding itself.
  449. Damage the giving itself a 20% reduction in use will continue to consume MP.
  450. Party members receive only effective while you are within the range.
  451. Released by reuse. At the same time as the other songs I can not use.
  452.  
  453. # 115 - Level 35 - Foe Requiem
  454. Song attributes to reduce 10% of all magic surrounding enemies.
  455. Give effect to enemies within range, in use continue to consume MP.
  456. Released by reuse. I can not use at the same time as the other songs.
  457.  
  458. # 116 - Level 40 - Army's Paeon
  459. The song continues to recover itself and surrounding party members TP.
  460. Damage the giving itself a 20% reduction in use will continue to consume MP.
  461. Party members receive only effective while you are within the range.
  462. Released by reuse. At the same time as the other songs I can not use.
  463.  
  464. # 117 - Level 45 - Rain of Death
  465. Physical attack on the target and surrounding enemies. 110: power
  466. Time the effect of reducing 10% of STR and VIT Target: Additional effect: 20 seconds
  467. Time of 10 seconds to extend the effect of the radius of 8m volley wide following with a probability of 15% at the time of execution
  468.  
  469. # 118 - Level 50 - Battle Voice
  470. A certain period of time, increasing 20% ​​a maximum HP of party members and surrounding himself, the effect of the song will be a factor of 2. Duration: 30 seconds
  471.  
  472. # 119 - Level 01 - Stone
  473. Deals earth damage with a potency of 160.
  474.  
  475. # 120 - Level 02 - Cure
  476. Restores a portion of target's HP Cure Potency:. 30
  477. {{Additional Effect: 15% chance that next Cure II will not cost any MP,},}
  478.  
  479. # 121 - Level 04 - Aero
  480. Deals wind damage with a potency of 140.
  481. Additional Effect: Wind damage over time
  482. Potency: 30 Duration: 18s
  483.  
  484. # 122 - Level 06 - Cleric Stance
  485. Increases potency of attack spells by 10% and reduces potency of healing spells by 20%. Effect ends upon reuse.
  486.  
  487. # 123 - Level 10 - Protect
  488. Increases the physical {{and magic,},} defense of all party members within range of target.
  489. Duration: 30m
  490.  
  491. # 124 - Level 14 - Medica
  492. Restores HP of all party members within range.
  493. Cure Potency: 25
  494.  
  495. # 125 - Level 18 - Raise
  496. Resurrects target to a weakened state.
  497. {{, Cannot be used when in combat.}, Cannot be used when in combat.}
  498.  
  499. # 126 - Level 22 - Esuna
  500. Removes a single enfeebling effect from target.
  501. Additional Effect: 20% chance next Esuna will have 5-yalm AoE
  502. Radius: 5y Duration: 30s
  503.  
  504. # 127 - Level 26 - Stone II
  505. Deals earth damage with a potency of 220.
  506. Additional Effect: Heavy Duration: 10s
  507.  
  508. # 128 - Level 30 - Repose
  509. . Inflicts target with Sleep Duration: 30s
  510.  
  511. # 129 - Level 34 - Stoneskin
  512. Creates a barrier around target that prevents physical damage totaling 10% of target's HP.
  513. Duration: 30m
  514.  
  515. # 130 - Level 38 - Shroud of Saints
  516. A certain period of time, in effect gradually and MP will be restored, let the halved hostile to itself. Duration: 15 seconds
  517.  
  518. # 131 - Level 42 - Kearuga
  519. Restore the HP of party members and the surrounding target.
  520. 40 resilience
  521.  
  522. # 132 - Level 46 - Aero II
  523. Wind attribute magic attack target. 200: power
  524. 18 seconds: Duration: 25 Damage over power wind attributes Additional effect:
  525.  
  526. # 133 - Level 50 - Medikara
  527. Among the party members around itself and recover HP as a target up to four things low percentage of HP remaining. 50 resilience
  528.  
  529. # 134 - Level 15 - Fluid Aura
  530. Deals water damage with a potency of 150.
  531. Additional Effect:. 15-yalm knock-back and Bind Duration: 3s
  532.  
  533. # 135 - Level 30 - Cure II
  534. Restores a portion of target's HP.
  535. Cure Potency: 50
  536.  
  537. # 136 - Level 30 - Presence of Mind
  538. A certain period of time, to increase its 30% fast cast. Duration: 10 seconds
  539.  
  540. # 137 - Level 35 - Regen
  541. Grant continuation of HP recovery effect on the target. Duration: 21 seconds
  542.  
  543. # 138 - Level 40 - Divine Seal
  544. A certain period of time, an increase of 30% the amount of recovery Recovery Magic itself. Duration: 15 seconds
  545.  
  546. # 139 - Level 45 - Holy
  547. Magic to attack nearby enemies.
  548. Time to give effect to the target flash: Additional effect: 8 seconds
  549.  
  550. # 140 - Level 50 - Benediction
  551. All you want to recover your HP.
  552.  
  553. # 141 - Level 01 - Fire
  554. Deals fire damage with a potency of 110.
  555.  
  556. # 142 - Level 02 - Blizzard
  557. Deals ice damage with a potency of 80.
  558. Additional Effect: Heavy +20% Duration: 15s
  559.  
  560. # 143 - Level 04 - Surecast
  561. Ability after use, for one of the following magic chant, you will not be disturbed chant. Duration: 10 seconds
  562.  
  563. # 144 - Level 06 - Thunder
  564. Deals lightning damage with a potency of 100.
  565. Additional Effect: Lightning damage over time
  566. Potency: 5 Duration: 12s
  567.  
  568. # 145 - Level 10 - Sleep
  569. Granted subject to sleep. Duration: 30 seconds
  570.  
  571. # 146 - Level 14 - Burizara
  572. Magical ice attack nearby enemies. 140: power
  573.  
  574. # 147 - Level 18 - filer
  575. Magical fire to attack the target. 110: power
  576. I will give you a further 80% damage against enemies of the 80% damage against enemies who are closest to the target, are close to the second.
  577.  
  578. # 148 - Level 22 - Sandara
  579. Lightning magic attack on target. 120: power
  580. Grant continuation of magic lightning damage to target Additional effect:
  581. Duration: 5 power 18 seconds
  582.  
  583. # 149 - Level 26 - Ground
  584. 10% decrease of the target lightning. Duration: 15 seconds
  585.  
  586. # 150 - Level 30 - Swiftcast
  587. Ability after use, for one of the following casting magic, you can cast without casting time. Duration: 10 seconds
  588.  
  589. # 151 - Level 34 - Slow
  590. Reduces target's auto-attack speed, while increasing recast times for abilities and weaponskills by 20%.
  591. Duration: 12s
  592.  
  593. # 152 - Level 38 - Faiga
  594. Magical fire attack on the enemy target and its surrounding.
  595. 120: power
  596.  
  597. # 153 - Level 42 - Sandaga
  598. Lightning magic attack on target. 150: power
  599. Grant continuation of magic lightning damage to target Additional effect:
  600. Duration: 5 power 24 seconds
  601.  
  602. # 154 - Level 46 - Burizaga
  603. Magical ice attack target. 20: power
  604. During freezing the target power: 180
  605.  
  606. # 155 - Level 50 - Deep Freeze
  607. A certain period of time, to obtain the additional effect of freezing and Burizara Blizzard itself is cast. Duration: 10 seconds
  608.  
  609. # 156 - Level 15 - Scathe
  610. Non-target magical attack. 70: power
  611.  
  612. # 157 - Level 30 - Manaward
  613. A certain period of time, put the shield itself can be disabled minute magic damage up to 15% of HP.
  614. Shield off by disabling the minute Magic Damage 15% of maximum HP.
  615. I can not be used if the HP is less than 15% of maximum HP minutes today.
  616.  
  617. # 158 - Level 30 - Convert
  618. Consume up to 20% of its current HP, MP of minutes to recover 30% of maximum MP.
  619.  
  620. # 159 - Level 35 - Freeze
  621. To freeze the ground that you specify. 20: power
  622. Time freeze effect: Additional effect: 15 seconds
  623.  
  624. # 160 - Level 40 - Apocatastasis
  625. 30% increase fire one party member except itself, ice, lightning resistance.
  626. Duration: 12 seconds
  627. Can not receive the same effect to be one minute.
  628.  
  629. # 161 - Level 45 - Manawall
  630. Put up a barrier to take over in the MP, a certain amount of damage. Duration: 15 minutes
  631. This barrier to take over 30% of MP minutes maximum.
  632.  
  633. # 162 - Level 50 - Flare
  634. Non-target magical attack. 220: power
  635.  
  636. # 163 - Level 01 - Ruin
  637. Magic to attack the target. 100: power
  638.  
  639. # 164 - Level 02 - Bio
  640. Grant continuation magic damage to the target. 30 seconds: Duration: 10 teeth
  641.  
  642. # 165 - Level 04 - Ruby Carbuncle
  643. Mage to summon carbuncle.
  644.  
  645. # 166 - Level 06 - Miasma
  646. Grant continuation magic damage to the target. Duration: 5 power for 30 seconds
  647. Effective time to give the disease to halve the amount of recovery of the heel and receive 20% subject to heavy: Additional effect: 30 seconds
  648. Heavy is not canceled this is subject to attack.
  649.  
  650. # 167 - Level 10 - Sustain
  651. Grant continued to pet recovery to consume 15% of its maximum HP.
  652. Duration: 5 Power: 15 seconds recovery
  653. I can not be used if the HP is less than 15% of maximum HP minutes today.
  654.  
  655. # 168 - Level 30 - Barrier
  656. 10% increase of its own physical defense. Duration: 15 minutes
  657.  
  658. # 169 - Level 18 - Self-sacrifice
  659. Among its current HP, consumes up to 20% of HP,
  660. A certain period of time, to increase its 10% magic damage. Duration: 12 seconds
  661. I can not be used if the HP is less than 20% of maximum HP minutes today.
  662.  
  663. # 170 - Level 22 - Miasma II
  664. Grant continuation magic damage around.
  665. Duration: 5 power 15 seconds
  666. Effective time to give the disease to halve the amount of recovery of the heel and receive 20% subject to heavy: Additional effect: 30 seconds
  667.  
  668. # 171 - Level 26 - Fog
  669. Reduce the range 10m target throwing, bow, magic. Duration: 30 seconds
  670.  
  671. # 172 - Level 14 - Wither
  672. Magic Attack fans forward toward the target range. : 120 degree range
  673. Decrease 5% magic resistance of enemies within range. Duration: 30 seconds
  674.  
  675. # 173 - Level 34 - Bio II
  676. Grant continuation magic damage to the target. 60 seconds: Duration: 20 teeth
  677. Increase the rate of 3% critical target under Additional effect:.
  678.  
  679. # 174 - Level 38 - Autoimmunity
  680. 10% increase in physical defense of its own. Duration: 12 seconds
  681. Transition condition: HP 20% or less of its own
  682.  
  683. # 175 - Level 42 - Addle
  684. Granted the 10% target to cast Slow. Duration: 12 seconds
  685.  
  686. # 176 - Level 46 - Serpent Tongue
  687. A certain period of time, increasing 10% fast cast instead of a range of 10m short of its own magic. Duration: 15 seconds
  688.  
  689. # 177 - Level 50 - Aura Burst
  690. Magic to attack nearby enemies.
  691. Knock back the target to 10m Additional effect:
  692.  
  693. # 178 - Level 15 - Diamond Carbuncle
  694. Summons a Guardian carbuncle.
  695.  
  696. # 179 - Level 30 - Bane
  697. Diffused around magic damage and disease duration granted to the subject.
  698. Refer to things DoT / Disease parents when it is spread: Duration.
  699. If they did not grant the DoT / Disease subject to no effect.
  700. Additional effect: with a probability of 15%, rather than the duration of the parent and the effective time of their original, the duration of the DoT / Disease at the time of diffusion.
  701.  
  702. # 180 - Level 04 - Proto Ramuh
  703. Ramuu to summon spirits.
  704.  
  705. # 181 - Level 15 - Proto Titan
  706. Summon the Titan spirit.
  707.  
  708. # 182 - Level 30 - Proto Garuda
  709. Garuda summon the spirit.
  710.  
  711. # 183 - Level 35 - Fester
  712. I damage depending on the number of continuation magic damage and disease that it has granted to the subject.
  713. Per one "power: 60" damage.
  714. Intended only for DoT / Disease-professional art of Summoner Tomoe.
  715. If it has not granted the DoT / Disease subject to no effect.
  716.  
  717. # 184 - Level 40 - Proto Ifrit
  718. Ifrit summon the spirit.
  719.  
  720. # 185 - Level 45 - Harm's Way
  721. To take over the pet's own, the damage to one party member except itself. Duration: 12 seconds
  722.  
  723. # 186 - Level 50 - Enkindle
  724. To execute the work performance to current pets are summoned.
  725. Available only if you have a pet to summon Summoner.
  726.  
  727. # 187 - Level 00 -
  728.  
  729. # 188 - Level 00 -
  730.  
  731. # 189 - Level 00 -
  732.  
  733. # 190 - Level 00 -
  734.  
  735. # 191 - Level 00 -
  736.  
  737. # 192 - Level 00 -
  738.  
  739. # 193 - Level 00 -
  740.  
  741. # 194 - Level 00 -
  742.  
  743. # 195 - Level 00 -
  744.  
  745. # 196 - Level 00 -
  746.  
  747. # 197 - Level 00 - Limit Break _Tank_Lv1
  748. Help Lv1 Limit Break for Tank.
  749.  
  750. # 198 - Level 00 - Limit Break _Tank_Lv2
  751. Help Limit Break Lv2 for Tank.
  752.  
  753. # 199 - Level 00 - Limit Break _Tank_Lv3
  754. Help Limit Break Lv3 for Tank.
  755.  
  756. # 200 - Level 00 - Limit Break _Melee_Lv1
  757. Help Lv1 Limit Break for Melee.
  758.  
  759. # 201 - Level 00 - Limit Break _Melee_Lv2
  760. Help Limit Break Lv2 for Melee.
  761.  
  762. # 202 - Level 00 - Limit Break _Melee_Lv3
  763. Help Limit Break Lv3 for Melee.
  764.  
  765. # 203 - Level 00 - Limit Break _Ranged_Lv1
  766. Help Lv1 Limit Break for Ranged.
  767.  
  768. # 204 - Level 00 - Limit Break _Ranged_Lv2
  769. Help Limit Break Lv2 for Ranged.
  770.  
  771. # 205 - Level 00 - Limit Break _Ranged_Lv3
  772. Help Limit Break Lv3 for Ranged.
  773.  
  774. # 206 - Level 00 - Limit Break _Healer_Lv1
  775. Help Lv1 Limit Break for Healer.
  776.  
  777. # 207 - Level 00 - Limit Break _Healer_Lv2
  778. Help Limit Break Lv2 for Healer.
  779.  
  780. # 208 - Level 00 - Limit Break _Healer_Lv3
  781. Help Limit Break Lv3 for Healer.
  782.  
  783. # 209 - Level 00 - Limit Break
  784. Help for Limit Break.
  785.  
  786. # 210 - Level 01 - Triangulate
  787. Allows you to discern mature trees and lush vegetation from normal foliage.
  788.  
  789. # 211 - Level 05 - Arbor Call
  790. Survey the landscape to locate the highest-level mature tree or lush vegetation within your skill range.
  791. Duration: 10s
  792.  
  793. # 212 - Level 08 - Stealth
  794. Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level {{{{}}}} and below.
  795.  
  796. # 213 - Level 15 - Preparation
  797. Reveals the conditions for obtaining HQ items while gathering.
  798.  
  799. # 214 - Level 00 -
  800.  
  801. # 215 - Level 00 -
  802.  
  803. # 216 - Level 00 -
  804.  
  805. # 217 - Level 00 -
  806.  
  807. # 218 - Level 06 - Field Mastery
  808. Increases the chance of obtaining items while gathering. Can only be activated after chain # 2.
  809.  
  810. # 219 - Level 00 -
  811.  
  812. # 220 - Level 26 - Field Mastery II
  813. Increases the chance of obtaining items while gathering. Can only be activated after chain # 4.
  814.  
  815. # 221 - Level 00 -
  816.  
  817. # 222 - Level 12 - Blessed Harvest
  818. Increases the number of items obtained while gathering. Can only be activated after chain # 3.
  819.  
  820. # 223 - Level 00 -
  821.  
  822. # 224 - Level 32 - Blessed Harvest II
  823. Increases the number of items obtained while gathering. Can only be activated after chain # 4.
  824.  
  825. # 225 - Level 22 - Leaf Turn
  826. Increases the chance of obtaining HQ items while gathering. Can only be activated after chain # 2.
  827.  
  828. # 226 - Level 35 - Leaf Turn II
  829. Increases the chance of obtaining HQ items while gathering. Can only be activated after chain # 4.
  830.  
  831. # 227 - Level 01 -
  832.  
  833. # 228 - Level 05 -
  834.  
  835. # 229 - Level 08 -
  836.  
  837. # 230 - Level 20 -
  838.  
  839. # 231 - Level 24 -
  840.  
  841. # 232 - Level 44 -
  842.  
  843. # 233 - Level 46 -
  844.  
  845. # 234 - Level 48 -
  846.  
  847. # 235 - Level 14 -
  848.  
  849. # 236 - Level 50 -
  850.  
  851. # 237 - Level 34 -
  852.  
  853. # 238 - Level 24 -
  854.  
  855. # 239 - Level 16 -
  856.  
  857. # 240 - Level 26 -
  858.  
  859. # 241 - Level 36 -
  860.  
  861. # 242 - Level 22 -
  862.  
  863. # 243 - Level 40 -
  864.  
  865. # 244 - Level 18 - Inner Quiet
  866. Grants a bonus to craftsmanship and control with every increase in progress. Both attributes are reset if a step fails.
  867.  
  868. # 245 - Level 22 - Rumination
  869. Removes Inner Quiet effect and restores CP proportional to the number of times craftsmanship and control were increased.
  870.  
  871. # 246 - Level 12 - Ingenuity
  872. Improves action success rate by 10% for the next five steps.
  873.  
  874. # 247 - Level 14 - Inner Quiet
  875. A bonus is being granted to craftsmanship and control.
  876.  
  877. # 248 - Level 34 - Inner Quiet
  878. Mechanics force increases significantly.
  879.  
  880. # 249 - Level 30 - Action 01 production
  881. Action 01 production
  882.  
  883. # 250 - Level 01 - Action 02 production
  884. Action 02 production
  885.  
  886. # 251 - Level 41 - Action 03 production
  887. Action 03 production
  888.  
  889. # 252 - Level 50 - Action 04 production
  890. Action 04 production
  891.  
  892. # 253 - Level 01 - Action 05 production
  893. Action 05 production
  894.  
  895. # 254 - Level 41 - Action 06 production
  896. Action 06 production
  897.  
  898. # 255 - Level 50 - Action 07 production
  899. Action 07 production
  900.  
  901. # 256 - Level 18 - Inner Quiet
  902. Grants a bonus to craftsmanship and control with every increase in progress. Both attributes are reset if a step fails.
  903.  
  904. # 257 - Level 22 - Waste Not
  905. Reduces loss of durability by 50% for the next four steps.
  906.  
  907. # 258 - Level 12 - Ingenuity
  908. Improves action success rate by 10% for the next five steps.
  909.  
  910. # 259 - Level 01 - Action 08 production
  911. Action 08 production
  912.  
  913. # 260 - Level 41 - Action 09 production
  914. Action 09 production
  915.  
  916. # 261 - Level 50 - Action 10 production
  917. Action 10 production
  918.  
  919. # 262 - Level 01 - Action 11 production
  920. Action 11 production
  921.  
  922. # 263 - Level 41 - Action 12 production
  923. Action 12 production
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement