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Oct 13th, 2015
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  1. --[[
  2. Thanks for using Build-To-Lua by jarredbcv.
  3. ]]--
  4.  
  5. New = function(Object, Parent, Name, Data)
  6. local Object = Instance.new(Object)
  7. for Index, Value in pairs(Data or {}) do
  8. Object[Index] = Value
  9. end
  10. Object.Parent = Parent
  11. Object.Name = Name
  12. return Object
  13. end
  14.  
  15. PUmpkin = New("Part",Workspace,"PUmpkin",{BrickColor = BrickColor.new("Bright green"),Material = Enum.Material.Grass,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(428.000153, 427.999847, 427.999725),CFrame = CFrame.new(10, 214, 31, 0, 0, 1, 2.71014869e-007, 1, 0, -1, 2.71014869e-007, 0),Anchored = true,CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
  16. Mesh = New("SpecialMesh",PUmpkin,"Mesh",{Scale = Vector3.new(53.5000191, 53.4999809, 53.4999657),VertexColor = Vector3.new(2, 100, 5),MeshId = "http://www.roblox.com/asset/?id=1158007",TextureId = "http://www.roblox.com/asset/?id=1158033",MeshType = Enum.MeshType.FileMesh,})
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