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  1.  
  2. Using configuration source: "/home/pierre/.springrc"
  3. [CMyMath::Init] CPU SSE mask: 127, flags:
  4. SSE 1.0: 1, SSE 2.0: 1
  5. SSE 3.0: 1, SSSE 3.0: 1
  6. SSE 4.1: 1, SSE 4.2: 1
  7. SSE 4.0A: 0, SSE 5.0A: 0
  8. using streflop SSE FP-math mode, CPU supports SSE instructions
  9. OS: Linux 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:31:23 UTC 2012 x86_64
  10. OS: 64bit native mode
  11. [Watchdog] Installed (HangTimeout: 10sec)
  12. Available log sections: Font, VFS, KeyBindings, Shader, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, GroundMoveType, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, LuaSocket, Path, Model
  13. Enabled log sections: Sound(LOG_LEVEL_INFO)
  14. Enable or disable log sections using the LogSections configuration key
  15. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  16. Use "none" to disable the default log sections.
  17. LogOutput initialized.
  18. Spring 94.1 (ASIM GML OMP)
  19. Build date/time: Mar 27 2013 21:01:28
  20. Build environment: boost-104900, GNU libstdc++ version 20120920
  21. Compiler: gcc-4.7.2
  22. Using read-write data directory: /home/pierre/.spring/
  23. Using read-only data directory: /usr/share/games/spring/
  24. Using read-only data directory: /usr/lib/spring/
  25. Scanning: /usr/share/games/spring/base
  26. Scanning: /home/pierre/.spring/maps
  27. Scanning: /home/pierre/.spring/games
  28. Scanning: /home/pierre/.spring/packages
  29. Supported Video modes: 1680x1050, 1680x945, 1440x900, 1280x1024, 1280x960, 1280x720, 1152x864, 1024x768, 800x600, 640x480, 640x400
  30. NVIDIA: API mismatch: the NVIDIA kernel module has version 304.43,
  31. but this NVIDIA driver component has version 304.88. Please make
  32. sure that the kernel module and all NVIDIA driver components
  33. have the same version.
  34. Video mode set to 1680x1050/32bit
  35. [f=0000000] SDL version: 1.2.15
  36. [f=0000000] GL version: 2.1.2 NVIDIA 304.43
  37. [f=0000000] GL vendor: NVIDIA Corporation
  38. [f=0000000] GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
  39. [f=0000000] GLSL version: 1.20 NVIDIA via Cg compiler
  40. [f=0000000] GLEW version: 1.8.0
  41. [f=0000000] Video RAM: unknown
  42. [f=0000000] GL info:
  43. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  44. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  45. maximum texture size: 16384, compress MIP-map textures: 0
  46. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
  47. maximum drawbuffers: 8, maximum recommended indices/vertices: 2147483647/2147483647
  48. number of UniformBufferBindings: 0 (0kB)
  49. [f=0000000] VSync disabled
  50. [f=0000000] Joysticks found: 0
  51. [f=0000000] Warning: Joystick 0 not found
  52. [f=0000000] CPU Cores: 4
  53. [f=0000000] Connecting to local server
  54. [f=0000000] Pre-scanning demo file for game data...
  55. [f=0000000] Warning: 13 players in GameSetup script (NumPlayers says 12)
  56. [f=0000000] Starting GameServer
  57. [f=0000000] GameServer started
  58. [f=0000000] PreGame::ReadDataFromDemo: 7 ms
  59. [f=0000000] [Sound] OpenAL info:
  60. [f=0000000] [Sound] Available Devices:
  61. [f=0000000] [Sound] OpenAL Soft
  62. [f=0000000] [Sound] Device: OpenAL Soft
  63. [f=0000000] [Sound] Vendor: OpenAL Community
  64. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.14
  65. [f=0000000] [Sound] Renderer: OpenAL Soft
  66. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
  67. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  68. [f=0000000] [Sound] EFX Enabled: yes
  69. [f=0000000] Warning: 13 players in GameSetup script (NumPlayers says 12)
  70. [f=0000000] [Sound] Max Sounds: 128
  71. [f=0000000] Using map: Tangerine
  72. [f=0000000] Using game: Balanced Annihilation V7.75
  73. [f=0000000] Using game archive: a515b36aa7d47ac05605dd4664d090fa.sdp
  74. [f=0000000] PreGame::GameDataReceived: 12 ms
  75. [f=0000000] User number 12 (team 0, allyteam 0)
  76. [f=0000000] Using vanilla groundmovetype
  77. [f=0000000] Allowing pushing enemy units
  78. [f=0000000] [Threading] Main thread CPU affinity not set
  79. [f=0000000] Loading Radar Icons
  80. [f=0000000] Loading GameData Definitions
  81. [f=0000000] Loading all definitions: 0.091000
  82. [f=0000000] Game::LoadDefs (GameData): 120 ms
  83. [f=0000000] Loading Sound Definitions
  84. [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
  85. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  86. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  87. [f=0000000] Game::LoadDefs (Sound): 1 ms
  88. [f=0000000] Parsing Map Information
  89. [f=0000000] Loading SMF
  90. [f=0000000] Loading Map (103 MB)
  91. [f=0000000] Creating Smooth Height Mesh
  92. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 96 ms
  93. [f=0000000] Creating QuadField & CEGs
  94. [f=0000000] Number of damage types: 11
  95. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  96. [f=0000000] Creating Unit Textures
  97. [f=0000000] Creating Sky
  98. [f=0000000] Loading Weapon Definitions
  99. [f=0000000] Loading Unit Definitions
  100. [f=0000000] Loading Feature Definitions
  101. [f=0000000] Reading Estimate PathCosts [8]
  102. [f=0000000] Reading Estimate PathCosts [32]
  103. [f=0000000] [CPathManager] pathing data checksum: 774f3b83
  104. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  105. [f=0000000] Initializing Map Features
  106. [f=0000000] Creating ShadowHandler & DecalHandler
  107. [f=0000000] Creating GroundDrawer
  108. [f=0000000] Loading Tile Files
  109. [f=0000000] Reading Tile Map
  110. [f=0000000] Loading Square Textures
  111. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 10 ms
  112. [f=0000000] Switching to ROAM Mesh Rendering
  113. [f=0000000] Error: Segmentation fault (SIGSEGV) in spring 94.1 (ASIM GML OMP)
  114. [f=0000000] Error: Stacktrace:
  115. [f=0000000] Error: <0> /lib/x86_64-linux-gnu/libc.so.6(+0x364a0) [0x7fe334fa04a0]
  116. terminate called after throwing an instance of 'boost::thread_interrupted'
  117. Aborted
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