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Nov 23rd, 2015
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  1. if(hasInterface) then{
  2. [] execVM "custom\ModCheck.sqf";
  3. };
  4. [] execVM "scripts\Activate.sqf";
  5. [] execVM "R3F_LOG\init.sqf";
  6. [] execVM "scripts\fn_welcome.sqf";
  7. [] execVM "playerMarker.sqf";
  8. [] execVM "effect.sqf";
  9. [] execVM "custom\money\takegive_poptab_init.sqf";
  10. [] execVM "custom\welcome.sqf";
  11.  
  12. if(hasInterface) then{
  13. [] execVM "custom\service\service_point.sqf";
  14. };
  15.  
  16. if (isServer) then {
  17. fn_getBuildingstospawnLoot = compile preProcessFileLineNumbers "LSpawner\fn_LSgetBuildingstospawnLoot.sqf";
  18. LSdeleter = compile preProcessFileLineNumbers "LSpawner\LSdeleter.sqf";
  19. execVM "LSpawner\Lootspawner.sqf";
  20. };
  21.  
  22. if (isServer) then {
  23. [] execVM "time.sqf"; // Time
  24. };
  25.  
  26.  
  27. ETG_Cargo_Drop_Mission = 0;
  28. _nul = execVM "ETG_HeliCrashAndDropScript.sqf";
  29.  
  30. // Display Player Statusbar
  31. execVM "addons\statusBar\statusbar.sqf";
  32. systemchat("Player StatusBar activated...")
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