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tfs 1.0 metamethod lua functions

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Jul 10th, 2014
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  1. //Combat
  2. Combat()
  3. combat:execute(creature, variant)
  4. combat:setArea(area)
  5. combat:setCallBack(key, function)
  6. combat:setCondition(condition)
  7. combat:setFormula(type, mina, minb, maxa, maxb)
  8. combat:setOrigin(origin)
  9. combat:setParameter(key, value)
  10.  
  11. //Condition
  12. Condition(conditionType[, conditionId = CONDITIONID_COMBAT])
  13. condition:addDamage(rounds, time, value)
  14. condition:addOutfit(lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet[, lookAddons[, lookMount]])
  15. condition:addOutfit(outfit)
  16. condition:clone()
  17. condition:getEndTime()
  18. condition:getIcons()
  19. condition:getId()
  20. condition:getSubId()
  21. condition:getTicks()
  22. condition:getType()
  23. condition:setFormula(mina, minb, maxa, maxb)
  24. condition:setParameter(key, value)
  25. condition:setTicks(ticks)
  26.  
  27. //Container
  28. Container(itemId[, position])
  29. Container(uid)
  30. container:addItem(itemId[, count/subType = 1[, index = INDEX_WHEREEVER[, flags = 0]]])
  31. container:addItemEx(item[, index = INDEX_WHEREEVER[, flags = 0]])
  32. container:getCapacity()
  33. container:getEmptySlots([recursive = false])
  34. container:getItem(index)
  35. container:getItemHoldingCount()
  36. container:getItemCountById(itemId[, subType = -1])
  37. container:getSize()
  38. container:hasItem(item)
  39. container:isContainer()
  40.  
  41. //Creature
  42. Creature(id or name or userdata)
  43. creature:addCondition(condition[, force = false])
  44. creature:addHealth(healthChange)
  45. creature:addMana(manaChange[, animationOnLoss = false])
  46. creature:canSee(position)
  47. creature:canSeeCreature(creature)
  48. creature:changeSpeed(delta)
  49. creature:getBaseSpeed()
  50. creature:getCondition(conditionType[, conditionId = CONDITIONID_COMBAT[, subId = 0]])
  51. creature:getDamageMap()
  52. creature:getDescription(distance)
  53. creature:getDirection()
  54. creature:getFollowCreature()
  55. creature:getHealth()
  56. creature:getId()
  57. creature:getLight()
  58. creature:getMana()
  59. creature:getMaster()
  60. creature:getMaxHealth()
  61. creature:getMaxMana()
  62. creature:getName()
  63. creature:getOutfit()
  64. creature:getPosition()
  65. creature:getSpeed()
  66. creature:getSummons()
  67. creature:getTarget()
  68. creature:getTile()
  69. creature:isCreature()
  70. creature:isHealthHidden()
  71. creature:isInGhostMode()
  72. creature:isItem()
  73. creature:isMonster()
  74. creature:isNpc()
  75. creature:isPlayer()
  76. creature:isRemoved()
  77. creature:registerEvent(name)
  78. creature:remove()
  79. creature:removeCondition(conditionType[, conditionId = CONDITIONID_COMBAT[, subId = 0[, force = false]]])
  80. creature:say(text, type[, ghost = false[, target = nullptr[, position]]])
  81. creature:setDirection(direction)
  82. creature:setDropLoot(doDrop)
  83. creature:setFollowCreature(followedCreature)
  84. creature:setHiddenHealth(hide)
  85. creature:setLight(color, level)
  86. creature:setMaster(master)
  87. creature:setMaxHealth(maxHealth)
  88. creature:setOutfit(outfit)
  89. creature:setTarget(target)
  90. creature:teleportTo(position[, pushMovement = false])
  91. creature:unregisterEvent(name)
  92.  
  93. //Game
  94. Game.createItem(itemId, count[, position])
  95. Game.createMonster(monsterName, position[, extended = false[, force = false]])
  96. Game.createNpc(npcName, position[, extended = false[, force = false]])
  97. Game.getExperienceStage(level)
  98. Game.getGameState()
  99. Game.getHouses()
  100. Game.getMonsterCount()
  101. Game.getNpcCount()
  102. Game.getPlayerCount()
  103. Game.getPlayers()
  104. Game.getReturnMessage(value)
  105. Game.getSpectators(position[, multifloor = false[, onlyPlayer = false[, minRangeX = 0[, maxRangeX = 0[, minRangeY = 0[, maxRangeY = 0]]]]]])
  106. Game.getTowns()
  107. Game.getWorldType()
  108. Game.loadMap(path)
  109. Game.setGameState(state)
  110. Game.setWorldType(type)
  111. Game.startRaid(raidName)
  112.  
  113. //Group
  114. Group(id)
  115. group:getAccess()
  116. group:getFlags()
  117. group:getId()
  118. group:getMaxDepotItems()
  119. group:getMaxVipEntries()
  120. group:getName()
  121.  
  122. //Guild
  123. Guild(id)
  124. guild:addMember(player)
  125. guild:addRank(id, name, level)
  126. guild:getId()
  127. guild:getMembersOnline()
  128. guild:getMotd()
  129. guild:getName()
  130. guild:getRankById(id)
  131. guild:getRankByLevel(level)
  132. guild:removeMember(player)
  133. guild:setMotd(motd)
  134.  
  135. //House
  136. House(id)
  137. house:getAccessList(listId)
  138. house:getBedCount()
  139. house:getBeds()
  140. house:getDoorCount()
  141. house:getDoors()
  142. house:getExitPosition()
  143. house:getId()
  144. house:getName()
  145. house:getOwnerGuid()
  146. house:getRent()
  147. house:getTileCount()
  148. house:getTiles()
  149. house:getTown()
  150. house:setAccessList(listId, list)
  151. house:setOwnerGuid(guid[, updateDatabase = true])
  152.  
  153. //Item
  154. Item(uid)
  155. item:clone()
  156. item:decay()
  157. item:getActionId()
  158. item:getArticle()
  159. item:getAttribute(key)
  160. item:getCharges()
  161. item:getCount()
  162. item:getDescription(distance)
  163. item:getFluidType()
  164. item:getId()
  165. item:getName()
  166. item:getPluralName()
  167. item:getPosition()
  168. item:getSubType()
  169. item:getTile()
  170. item:getType()
  171. item:getUniqueId()
  172. item:hasProperty(property)
  173. item:isCreature()
  174. item:isItem()
  175. item:moveTo(position)
  176. item:remove([count = -1])
  177. item:removeAttribute(key)
  178. item:setActionId(actionId)
  179. item:setAttribute(key, value)
  180. item:split([count = 1])
  181. item:transform(itemId[, count/subType = -1])
  182.  
  183. //ItemType
  184. ItemType(id or name)
  185. itemType:getArmor()
  186. itemType:getArticle()
  187. itemType:getAttack()
  188. itemType:getCapacity()
  189. itemType:getDecayId()
  190. itemType:getDefense()
  191. itemType:getDescription()
  192. itemType:getElementDamage()
  193. itemType:getElementType()
  194. itemType:getExtraDefense()
  195. itemType:getFluidSource()
  196. itemType:getId()
  197. itemType:getName()
  198. itemType:getPluralName()
  199. itemType:getSlotPosition()
  200. itemType:getTransformDeEquipId()
  201. itemType:getTransformEquipId()
  202. itemType:getType()
  203. itemType:getWeaponType()
  204. itemType:getWeight([count = 1[, precise = true]])
  205. itemType:hasSubType()
  206. itemType:isContainer()
  207. itemType:isCorpse()
  208. itemType:isDoor()
  209. itemType:isFluidContainer()
  210. itemType:isMovable()
  211. itemType:isReadable()
  212. itemType:isRune()
  213. itemType:isStackable()
  214. itemType:isWritable()
  215.  
  216. //ModalWindow
  217. ModalWindow(id, title, message)
  218. modalWindow:addButton(id, text)
  219. modalWindow:addChoice(id, text)
  220. modalWindow:getButtonCount()
  221. modalWindow:getChoiceCount()
  222. modalWindow:getDefaultEnterButton()
  223. modalWindow:getDefaultEscapeButton()
  224. modalWindow:getId()
  225. modalWindow:getMessage()
  226. modalWindow:getTitle()
  227. modalWindow:hasPriority()
  228. modalWindow:sendToPlayer(player)
  229. modalWindow:setDefaultEnterButton(buttonId)
  230. modalWindow:setDefaultEscapeButton(buttonId)
  231. modalWindow:setMessage(text)
  232. modalWindow:setPriority(priority)
  233. modalWindow:setTitle(text)
  234.  
  235. //Monster
  236. Monster(id)
  237. monster:addFriend(creature)
  238. monster:addTarget(creature[, pushFront = false])
  239. monster:despawn()
  240. monster:getFriendCount()
  241. monster:getFriendList()
  242. monster:getSpawnPosition()
  243. monster:getTargetCount()
  244. monster:getTargetList()
  245. monster:getType()
  246. monster:isFriend(creature)
  247. monster:isIdle()
  248. monster:isMonster()
  249. monster:isOpponent(creature)
  250. monster:isTarget(creature)
  251. monster:removeFriend(creature)
  252. monster:removeTarget(creature)
  253. monster:searchTarget([searchType = TARGETSEARCH_DEFAULT])
  254. monster:selectTarget(creature)
  255. monster:setIdle(idle)
  256.  
  257. //MonsterType
  258. MonsterType(id or name)
  259. monsterType:canPushCreatures()
  260. monsterType:canPushItems()
  261. monsterType:getArmor()
  262. monsterType:getAttackList()
  263. monsterType:getBaseSpeed()
  264. monsterType:getChangeTargetChance()
  265. monsterType:getChangeTargetSpeed()
  266. monsterType:getCombatImmunities()
  267. monsterType:getConditionImmunities()
  268. monsterType:getCorpseId()
  269. monsterType:getCreatureEvents()
  270. monsterType:getDefense()
  271. monsterType:getDefenseList()
  272. monsterType:getElementList()
  273. monsterType:getExperience()
  274. monsterType:getHealth()
  275. monsterType:getLight()
  276. monsterType:getLoot()
  277. monsterType:getManaCost()
  278. monsterType:getMaxHealth()
  279. monsterType:getMaxSummons()
  280. monsterType:getName()
  281. monsterType:getNameDescription()
  282. monsterType:getOutfit()
  283. monsterType:getRace()
  284. monsterType:getRunHealth()
  285. monsterType:getStaticAttackChance()
  286. monsterType:getSummonList()
  287. monsterType:getTargetDistance()
  288. monsterType:getVoices()
  289. monsterType:getYellChance()
  290. monsterType:getYellSpeedTicks()
  291. monsterType:isAttackable()
  292. monsterType:isConvinceable()
  293. monsterType:isHealthShown()
  294. monsterType:isHostile()
  295. monsterType:isIllusionable()
  296. monsterType:isPushable()
  297. monsterType:isSummonable()
  298.  
  299. //NetworkMessage
  300. networkMessage:addByte(number)
  301. networkMessage:addDouble(number)
  302. networkMessage:addItem(item[, protocolVersion = CLIENT_VERSION_MIN])
  303. networkMessage:addItemId(itemId[, protocolVersion = CLIENT_VERSION_MIN])
  304. networkMessage:addPosition(position)
  305. networkMessage:addString(string)
  306. networkMessage:addU16(number)
  307. networkMessage:addU32(number)
  308. networkMessage:addU64(number)
  309. networkMessage:getByte()
  310. networkMessage:getPosition()
  311. networkMessage:getString()
  312. networkMessage:getU16()
  313. networkMessage:getU32()
  314. networkMessage:getU64()
  315. networkMessage:reset()
  316. networkMessage:sendToPlayer(player)
  317. networkMessage:skipBytes(number)
  318.  
  319. //Npc
  320. Npc([id/name])
  321. npc:isNpc()
  322. npc:setMasterPos(pos[, radius])
  323. npc:getSpeechBubble()
  324. npc:setSpeechBubble(speechBubble)
  325.  
  326. //Party
  327. party:addInvite(player)
  328. party:addMember(player)
  329. party:disband()
  330. party:getInviteeCount()
  331. party:getInvitees()
  332. party:getLeader()
  333. party:getMemberCount()
  334. party:getMembers()
  335. party:isSharedExperienceActive()
  336. party:isSharedExperienceEnabled()
  337. party:removeInvite(player)
  338. party:removeMember(player)
  339. party:setLeader(player)
  340. party:setSharedExperience(active)
  341. party:shareExperience(experience)
  342.  
  343. //Player
  344. Player(id or name or userdata)
  345. player:addBlessing(blessing)
  346. player:addExperience(experience[, sendText = false])
  347. player:addItem(itemId[, count = 1[, canDropOnMap = true[, subType = 1[, slot = CONST_SLOT_WHEREEVER]]]])
  348. player:addItemEx(item[, canDropOnMap = false[, slot = SLOT_WHEREEVER]])
  349. player:addManaSpent(amount)
  350. player:addMapMark(position, type, description)
  351. player:addMoney(money)
  352. player:addMount(mountId)
  353. player:addOutfit(lookType)
  354. player:addOutfitAddon(lookType, addon)
  355. player:addPremiumDays(days)
  356. player:addSkillTries(skillType, tries)
  357. player:addSoul(soulChange)
  358. player:canLearnSpell(spellName)
  359. player:channelSay(speaker, type, text, channelId)
  360. player:forgetSpell(spellName)
  361. player:getAccountId()
  362. player:getAccountType()
  363. player:getBankBalance()
  364. player:getBaseMagicLevel()
  365. player:getCapacity()
  366. player:getClient()
  367. player:getContainerId(container)
  368. player:getContainerById(id)
  369. player:getContainerIndex(id)
  370. player:getDeathPenalty()
  371. player:getDepotChest(depotId[, autoCreate = false])
  372. player:getEffectiveSkillLevel(skillType)
  373. player:getExperience()
  374. player:getFreeCapacity()
  375. player:getGroup()
  376. player:getGuid()
  377. player:getGuild()
  378. player:getGuildLevel()
  379. player:getGuildNick()
  380. player:getHouse()
  381. player:getIp()
  382. player:getInbox()
  383. player:getItemById(itemId, deepSearch[, subType = -1])
  384. player:getItemCount(itemId[, subType = -1])
  385. player:getLastLoginSaved()
  386. player:getLevel()
  387. player:getMagicLevel()
  388. player:getManaSpent()
  389. player:getMaxSoul()
  390. player:getMoney()
  391. player:getParty()
  392. player:getPremiumDays()
  393. player:getSex()
  394. player:getSkillLevel(skillType)
  395. player:getSkillPercent(skillType)
  396. player:getSkillTries(skillType)
  397. player:getSkull()
  398. player:getSkullTime()
  399. player:getSlotItem(slot)
  400. player:getSoul()
  401. player:getStamina()
  402. player:getStorageValue(key)
  403. player:getTown()
  404. player:getVocation()
  405. player:hasBlessing(blessing)
  406. player:hasLearnedSpell(spellName)
  407. player:hasMount(mountId)
  408. player:hasOutfit(lookType[, addon = 0])
  409. player:isPlayer()
  410. player:isPzLocked()
  411. player:learnSpell(spellName)
  412. player:openChannel(channelId)
  413. player:popupFYI(message)
  414. player:removeBlessing(blessing)
  415. player:removeExperience(experience[, sendText = false])
  416. player:removeItem(itemId, count[, subType = -1[, ignoreEquipped = false]])
  417. player:removeMoney(money)
  418. player:removeMount(mountId)
  419. player:removeOutfit(lookType)
  420. player:removeOutfitAddon(lookType, addon)
  421. player:removePremiumDays(days)
  422. player:save()
  423. player:sendChannelMessage(author, text, type, channelId)
  424. player:sendOutfitWindow()
  425. player:sendPrivateMessage(speaker, text[, type])
  426. player:sendTextMessage(type, text[, position, primaryValue = 0, primaryColor = TEXTCOLOR_NONE[, secondaryValue = 0, secondaryColor = TEXTCOLOR_NONE]])
  427. player:sendTutorial(tutorialId)
  428. player:setAccountType(accountType)
  429. player:setBankBalance(bankBalance)
  430. player:setCapacity(capacity)
  431. player:setGhostMode(enabled)
  432. player:setGroup(group)
  433. player:setGuild(guild)
  434. player:setGuildLevel(level)
  435. player:setGuildNick(nick)
  436. player:setMaxMana(maxMana)
  437. player:setSex(newSex)
  438. player:setSkull(skull)
  439. player:setSkullTime(skullTime)
  440. player:setStamina(stamina)
  441. player:setStorageValue(key, value)
  442. player:setTown(town)
  443. player:setVocation(vocation)
  444. player:showTextDialog(itemId[, text[, canWrite[, length]]])
  445.  
  446. //Position
  447. Position([x = 0[, y = 0[, z = 0[, stackpos = 0]]]])
  448. Position([position])
  449. position:getDistance(positionEx)
  450. position:isSightClear(positionEx[, sameFloor = true])
  451. position:sendDistanceEffect(positionEx, distanceEffect[, player = nullptr])
  452. position:sendMagicEffect(magicEffect[, player = nullptr])
  453.  
  454. //Table
  455. table.create(arrayLength, keyLength)
  456.  
  457. //Tile
  458. Tile(position)
  459. Tile(x, y, z)
  460. tile:getBottomCreature()
  461. tile:getBottomVisibleCreature(creature)
  462. tile:getCreatureCount()
  463. tile:getCreatures()
  464. tile:getDownItemCount()
  465. tile:getFieldItem()
  466. tile:getGround()
  467. tile:getHouse()
  468. tile:getItemById(itemId[, subType = -1])
  469. tile:getItemByTopOrder(topOrder)
  470. tile:getItemByType(itemType)
  471. tile:getItemCount()
  472. tile:getItems()
  473. tile:getPosition()
  474. tile:getThing(index)
  475. tile:getThingCount()
  476. tile:getTopCreature()
  477. tile:getTopDownItem()
  478. tile:getTopItemCount()
  479. tile:getTopTopItem()
  480. tile:getTopVisibleCreature(creature)
  481. tile:getTopVisibleThing(creature)
  482. tile:hasFlag(flag)
  483. tile:hasProperty(property[, item])
  484. tile:queryAdd(thing[, flags])
  485.  
  486. //Town
  487. Town(id or name)
  488. town:getId()
  489. town:getName()
  490. town:getTemplePosition()
  491.  
  492. //Variant
  493. Variant(number or string or position or thing)
  494. Variant:getNumber()
  495. Variant:getString()
  496. Variant:getPosition()
  497.  
  498. //Vocation
  499. Vocation(id or name)
  500. vocation:getAttackSpeed()
  501. vocation:getBaseSpeed()
  502. vocation:getCapacityGain()
  503. vocation:getClientId()
  504. vocation:getDemotion()
  505. vocation:getDescription()
  506. vocation:getHealthGain()
  507. vocation:getHealthGainAmount()
  508. vocation:getHealthGainTicks()
  509. vocation:getId()
  510. vocation:getManaGain()
  511. vocation:getManaGainAmount()
  512. vocation:getManaGainTicks()
  513. vocation:getMaxSoul()
  514. vocation:getName()
  515. vocation:getPromotion()
  516. vocation:getRequiredManaSpent(magicLevel)
  517. vocation:getRequiredSkillTries(skillType, skillLevel)
  518. vocation:getSoulGainTicks()
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