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- Initialize engine version: 4.6.1p2 (961a19933c56)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1129]
- Renderer: ATI Radeon HD 4800 Series
- Vendor: ATI
- VRAM: 1015 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless)
- Loading C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain
- - Completed reload, in 0.128 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless)
- --->InitializeDisplay()...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 0 ] 1920x1080
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 1 ] 1360x768
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 2 ] 1280x720
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 3 ] 848x480
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 4 ] 1280x768
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 5 ] 1920x1200
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 6 ] 1280x800
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 7 ] 720x480
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 8 ] 1600x1200
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 9 ] 1360x1024
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 10 ] 1280x960
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 11 ] 1152x864
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 12 ] 1024x768
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 13 ] 800x600
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 14 ] 640x480
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->SortedResolutions[ 15 ] 1280x1024
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- -->Largest resolution is [ 5 ] 1920x1200
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->InitializeRoutine(1, Fullscreen, )...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeResolutionRoutine( 1, False )...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeResolutionRoutine( 1, False ) _currentResolutionIndex is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeResolutionRoutine( 1, False ) calling Screen.SetResolution(1360, 768, True).
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Instantiating global.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ---- GAME BUILD VERSION: 508 ----
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Game is not running Windows 32 Bit
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading table: ClassDefenses
- CharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplier
- Undefined,25,20,20,20,40,40,36,36,12,6
- Fighter,25,20,20,20,30,30,42,42,14,5
- Rogue,15,20,20,20,30,30,36,36,12,4
- Priest,15,20,20,20,20,20,36,36,12,3
- Wizard,10,20,20,20,20,20,30,30,10,3
- Barbarian,15,20,20,20,25,25,48,48,16,6
- Ranger,20,20,20,20,30,30,36,36,12,5
- Druid,20,20,20,20,20,20,36,36,12,4
- Paladin,25,20,20,20,25,25,42,42,14,5
- Monk,25,20,20,20,30,30,42,42,14,6
- Cipher,20,20,20,20,25,25,30,30,10,4
- Chanter,25,20,20,20,25,25,36,36,12,4
- Troll,25,20,20,20,30,30,84,84,28,6
- Ogre,30,20,20,20,50,50,84,84,28,6
- Wolf,25,20,20,20,30,30,42,42,14,6
- Spider,25,20,20,20,30,30,36,36,12,6
- Ooze,15,20,20,20,25,25,48,48,16,6
- Stelgaer,25,20,20,20,30,30,42,42,14,6
- Imp,25,20,20,20,30,30,36,36,12,6
- DankSpore,10,20,20,20,30,30,72,72,24,6
- SwampLurker,10,20,20,20,30,30,72,72,24,6
- Eoten,25,20,20,20,30,30,48,48,16,6
- Xaurip,25,20,20,20,25,25,36,36,12,6
- Vithrack,25,20,20,20,25,25,36,36,12,6
- WillOWisp,40,20,20,20,25,25,36,36,12,6
- Delemgan,25,20,20,20,25,25,36,36,12,6
- Pwgra,25,20,20,20,25,25,36,36,12,6
- Wurm,25,20,20,20,35,35,48,48,16,6
- Skuldr,25,20,20,20,25,25,42,42,14,6
- Drake,45,20,20,20,55,55,72,72,24,6
- SkyDragon,55,20,20,20,60,60,72,72,24,6
- AdraDragon,65,20,20,20,60,60,72,72,24,6
- Blight,25,20,20,20,25,25,36,36,12,6
- Animat,25,20,20,20,25,25,30,30,10,6
- FleshConstruct,25,20,20,20,25,25,72,72,24,6
- Shadow,45,35,35,40,35,35,30,30,10,6
- Phantom,45,35,35,40,25,25,30,30,10,6
- CeanGwla,45,35,35,40,25,25,30,30,10,6
- Skeleton,15,20,20,20,25,25,36,36,12,6
- Revenant,15,20,20,20,25,25,72,72,24,6
- Gul,25,20,20,20,25,25,72,72,24,6
- Dargul,25,20,20,20,25,25,72,72,24,6
- Fampyr,35,20,20,20,25,25,72,72,24,6
- Wicht,25,20,20,20,25,25,30,30,10,6
- Beetle,25,20,20,20,25,25,42,42,14,6
- AnimalCompanion,25,20,20,20,30,30,36,36,12,5
- WeakEnemy,1,0,0,0,0,0,1,1,1,1
- HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading table: Experience
- ExperienceTableData;Level;,Experience,StrongholdTurns
- 1,1500,4
- 2,3000,10
- 3,4500,15
- 4,6000,15
- 5,7500,15
- 6,9000,20
- 7,10500,20
- 8,12000,20
- 9,13500,20
- 10,15000,20
- 11,16500,20
- 12,0,0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3 data files parsed!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->MatchResolutionToIndex(1360x768) returning 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->TryChangeResolutionAndDisplayMode(1, Fullscreen)...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->TryChangeResolutionAndDisplayMode(1, Fullscreen) _currentResolutionIndex is 1, _currentDisplayMode is Unknown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->TryChangeResolutionAndDisplayMode(1, Fullscreen) returning false. Not initialized.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeDisplayModeRoutine( Fullscreen, True )...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeDisplayModeRoutine( Fullscreen, True ) _currentDisplayMode is Unknown
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- --->ChangeDisplayModeRoutine( Fullscreen, True ) calling Screen.fullscreen(true).
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 0.787171 ms
- Checking to instantiate global...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shader warmup: 13 shaders 31 combinations 0.003s
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless)
- Fallback handler could not load library C:/GOG Games/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
- Fallback handler could not load library C:/GOG Games/Pillars of Eternity/PillarsOfEternity_Data/Mono/.\libc
- Fallback handler could not load library C:/GOG Games/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- Unloading 7 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 2976.
- Total: 17.330153 ms (FindLiveObjects: 0.340894 ms CreateObjectMapping: 0.329374 ms MarkObjects: 14.624755 ms DeleteObjects: 0.409158 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1788)
- Platform assembly: C:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Boo.Lang.dll (this message is harmless)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 20851 unused Assets to reduce memory usage. Loaded Objects now: 14891.
- Total: 78.502571 ms (FindLiveObjects: 8.690035 ms CreateObjectMapping: 8.654196 ms MarkObjects: 34.854004 ms DeleteObjects: 24.748766 ms)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0601_Stronghold_Exterior.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate global...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checking to instantiate in game global...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Instantiating in game global.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException: Object reference not set to an instance of an object
- at BestiaryReferenceList.Initialize () [0x00000] in <filename unknown>:0
- at BestiaryManager.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- -------- LEVEL LOAD COMPLETE -------- Level = AR_0601_Stronghold_Exterior.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 192.004639 ms
- Unloading 64 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 7467 unused Assets to reduce memory usage. Loaded Objects now: 23632.
- Total: 271.440308 ms (FindLiveObjects: 3.555712 ms CreateObjectMapping: 5.870296 ms MarkObjects: 45.056946 ms DeleteObjects: 213.473740 ms)
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