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- local t = Def.ActorFrame{
- -- this is the commands it does based on time
- OnCommand=function(self)
- self:sleep(7);
- self:queuecommand("A")
- self:sleep(99999); --I NEED THIS BECAUSE GUESS WHAT
- self:queuecommand("Z"); --YOUR SHIT IS FUCKING BROKEN SM5DEVS
- end; ZCommand=function(self) end; --SO YEAH
- Def.ActorFrame{ --FIX YOUR SHIT
- ACommand=function(self)
- -- Start falling fire
- fire1 = true;
- fire2 = false;
- shoot = false;
- stars = false;
- self:queuecommand("next1");
- self:sleep(20);
- -- stop falling fire
- self:queuecommand("B");
- end; BCommand=function(self)
- fire1 = false;
- fire2 = true
- self:queuecommand("next1");
- self:sleep(12);
- -- start lightning -- get auto disabled after call
- self:queuecommand("C");
- end; CCommand=function(self)
- shoot = true;
- self:sleep(14);
- -- start stars -- get auto disabled after call
- self:queuecommand("D");
- end; DCommand=function(self)
- stars = true;
- end;
- -- repeat command
- -- I know this is a terrible system but it works
- Def.ActorFrame{
- next1Command=function(self)
- self:stoptweening();
- if fire1 then
- self:queuecommand("fall1");
- self:sleep(5)
- self:queuecommand("next1");
- elseif fire2 then
- self:queuecommand("fall1");
- self:queuecommand("fall2");
- self:sleep(5)
- fire2 = false;
- self:queuecommand("next1");
- elseif shoot then
- self:queuecommand("Warn1");
- self:queuecommand("Warn3");
- self:sleep(0.5);
- self:queuecommand("Shoot");
- self:queuecommand("Shoot1");
- self:queuecommand("Shoot3");
- self:sleep(0.5);
- self:queuecommand("Warn2");
- self:queuecommand("Warn4");
- self:sleep(0.5);
- self:queuecommand("Shoot");
- self:queuecommand("Shoot2");
- self:queuecommand("Shoot4");
- self:sleep(0.5);
- self:queuecommand("Warn2");
- self:queuecommand("Warn1");
- self:queuecommand("Warn3");
- self:queuecommand("Warn4");
- self:sleep(0.5);
- self:queuecommand("Shoot");
- self:queuecommand("Shoot2");
- self:queuecommand("Shoot1");
- self:queuecommand("Shoot3");
- self:queuecommand("Shoot4");
- self:sleep(0.5);
- self:queuecommand("next1");
- shoot = false;
- elseif stars then
- self:queuecommand("BStar1");
- self:queuecommand("PlayStar");
- self:sleep(1);
- self:queuecommand("BStar2");
- self:queuecommand("PlayStar");
- self:queuecommand("SStar1")
- self:queuecommand("BlowStar");
- self:sleep(1);
- self:queuecommand("BStar3");
- self:queuecommand("PlayStar");
- self:queuecommand("SStar2");
- self:queuecommand("BlowStar");
- self:sleep(1);
- self:queuecommand("BStar1");
- self:queuecommand("PlayStar");
- self:queuecommand("SStar3");
- self:queuecommand("BlowStar");
- self:sleep(1);
- self:queuecommand("BStar2");
- self:queuecommand("PlayStar");
- self:queuecommand("SStar1");
- self:queuecommand("BlowStar");
- self:sleep(1);
- self:queuecommand("BStar3");
- self:queuecommand("PlayStar");
- self:queuecommand("SStar2");
- self:queuecommand("BlowStar");
- self:sleep(1);
- self:queuecommand("SStar3");
- self:queuecommand("BlowStar");
- stars = false;
- else
- self:sleep(0.1);
- self:queuecommand("next1");
- end;
- end;--]]
- -- start text
- LoadActor("NAME")..{
- OnCommand=cmd(diffuse,1,1,1,0;sleep,1.2;diffuse,1,1,1,0.5;zoom,2;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+70;vibrate;cropright,1;linear,4;cropright,0;sleep,1.8;diffuse,1,1,1,0);
- };
- LoadActor("NAME")..{
- OnCommand=cmd(diffuse,1,1,1,0;sleep,1.2;diffuse,1,1,1,1;zoom,2;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+70;cropright,1;linear,4;cropright,0;sleep,1.8;diffuse,1,1,1,0);
- };
- -- FLASH AAAAHHHHHHHHAAAAAAAAAAHHHHHHHAAAAAAAA
- Def.Quad {
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;linear,0.1;diffuse,1,1,1,1;sleep,0.2;diffuse,1,1,1,0);
- };
- Def.Quad {
- OnCommand=cmd(diffuse,0,0,0,0;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;sleep,7;linear,0.1;diffuse,0,0,0,1;sleep,0.2;diffuse,0,0,0,0);
- };
- -- starting fires
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X;queuecommand,"move");
- fall1Command=cmd(diffuse,1,1,1,1);
- moveCommand=cmd(stoptweening;accelerate,0.3;addx,-200;decelerate,0.3;addx,-200;accelerate,0.3;addx,200;decelerate,0.3;addx,200;queuecommand,"move");
- LoadActor("fire")..{
- fall1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_TOP-100;linear,5;y,SCREEN_BOTTOM+1200);
- fall2Command=cmd(stoptweening;linear,1;diffuse,1,1,1,0);
- };
- };
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X-400;queuecommand,"move");
- fall1Command=cmd(diffuse,1,1,1,1);
- moveCommand=cmd(stoptweening;accelerate,0.3;addx,200;decelerate,0.3;addx,200;accelerate,0.3;addx,-200;decelerate,0.3;addx,-200;queuecommand,"move");
- LoadActor("fire")..{
- fall1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_TOP-100;linear,5;y,SCREEN_BOTTOM+1200);
- fall2Command=cmd(stoptweening;linear,1;diffuse,1,1,1,0);
- };
- };
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X-200;queuecommand,"move");
- fall1Command=cmd(diffuse,1,1,1,1);
- moveCommand=cmd(stoptweening;accelerate,0.3;addx,200;decelerate,0.3;addx,200;accelerate,0.3;addx,-200;decelerate,0.3;addx,-200;queuecommand,"move");
- LoadActor("fire")..{
- fall1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_TOP-650;linear,5;y,SCREEN_BOTTOM+650);
- fall2Command=cmd(stoptweening;linear,1;diffuse,1,1,1,0);
- };
- };
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X+200;queuecommand,"move");
- fall1Command=cmd(diffuse,1,1,1,1);
- moveCommand=cmd(stoptweening;accelerate,0.3;addx,-200;decelerate,0.3;addx,-200;accelerate,0.3;addx,200;decelerate,0.3;addx,200;queuecommand,"move");
- LoadActor("fire")..{
- fall1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_TOP-650;linear,5;y,SCREEN_BOTTOM+650);
- fall2Command=cmd(stoptweening;linear,1;diffuse,1,1,1,0);
- };
- };
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X+400;queuecommand,"move");
- fall1Command=cmd(diffuse,1,1,1,1);
- moveCommand=cmd(stoptweening;accelerate,0.3;addx,-200;decelerate,0.3;addx,-200;accelerate,0.3;addx,200;decelerate,0.3;addx,200;queuecommand,"move");
- LoadActor("fire")..{
- fall1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_TOP-1200;linear,5;y,SCREEN_BOTTOM+100);
- fall2Command=cmd(stoptweening;linear,1;diffuse,1,1,1,0);
- };
- };
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X;queuecommand,"move");
- fall1Command=cmd(diffuse,1,1,1,1);
- moveCommand=cmd(stoptweening;accelerate,0.3;addx,200;decelerate,0.3;addx,200;accelerate,0.3;addx,-200;decelerate,0.3;addx,-200;queuecommand,"move");
- LoadActor("fire")..{
- fall1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_TOP-1200;linear,5;y,SCREEN_BOTTOM+100);
- fall2Command=cmd(stoptweening;linear,1;diffuse,1,1,1,0);
- };
- };
- -- big stars
- Def.ActorFrame{ --star1 shadow2
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar1Command=cmd(diffuse,1,1,1,0.5;sleep,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar1Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-580;x,SCREEN_CENTER_X+580;linear,1;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X);
- };
- };
- Def.ActorFrame{ --star1 shadow1
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar1Command=cmd(diffuse,1,1,1,0.5;sleep,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar1Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-540;x,SCREEN_CENTER_X+540;linear,1;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X);
- };
- };
- Def.ActorFrame{ --star1
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar1Command=cmd(diffuse,1,1,1,1;sleep,1;linear,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar1Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-500;x,SCREEN_CENTER_X+500;linear,1;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,1;zoom,4);
- };
- };
- Def.ActorFrame{ --star2 shadow2
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar2Command=cmd(diffuse,1,1,1,0.5;sleep,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar2Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-680;x,SCREEN_CENTER_X+480;linear,1;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100);
- };
- };
- Def.ActorFrame{ --star2 shadow1
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar2Command=cmd(diffuse,1,1,1,0.5;sleep,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar2Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-640;x,SCREEN_CENTER_X+440;linear,1;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100);
- };
- };
- Def.ActorFrame{ --star2
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar2Command=cmd(diffuse,1,1,1,1;sleep,1;linear,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar2Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-600;x,SCREEN_CENTER_X+400;linear,1;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,1;zoom,4);
- };
- };
- Def.ActorFrame{ --star3 shadow2
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar3Command=cmd(diffuse,1,1,1,0.5;sleep,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar3Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-480;x,SCREEN_CENTER_X+680;linear,1;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100);
- };
- };
- Def.ActorFrame{ --star3 shadow1
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar3Command=cmd(diffuse,1,1,1,0.5;sleep,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar3Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-440;x,SCREEN_CENTER_X+640;linear,1;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100);
- };
- };
- Def.ActorFrame{ --star3
- OnCommand=cmd(diffuse,1,1,1,0);
- BStar3Command=cmd(diffuse,1,1,1,1;sleep,1;linear,1;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- BStar3Command=cmd(zoom,2;rainbow;y,SCREEN_CENTER_Y-400;x,SCREEN_CENTER_X+600;linear,1;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,1;zoom,4);
- };
- };
- LoadActor ("star.wav")..{
- PlayStarCommand=cmd(play);
- };
- LoadActor ("splode.wav")..{
- BlowStarCommand=cmd(play);
- };
- -- small stars
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0);
- SStar1Command=cmd(diffuse,1,1,1,1;sleep,5;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,-1000;addx,0);
- };
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,-750;addx,-750);
- };
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,0;addx,-1000);
- };
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,750;addx,-750);
- };
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,1000;addx,0);
- };
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,750;addx,750);
- };
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,0;addx,1000);
- };
- LoadActor ("star.png")..{
- SStar1Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y;x,SCREEN_CENTER_X;linear,5;addy,-750;addx,750);
- };
- };
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0);
- SStar2Command=cmd(diffuse,1,1,1,1;sleep,5;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,-1000;addx,0);
- };
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,-750;addx,-750);
- };
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,0;addx,-1000);
- };
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,750;addx,-750);
- };
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,1000;addx,0);
- };
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,750;addx,750);
- };
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,0;addx,1000);
- };
- LoadActor ("star.png")..{
- SStar2Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y-100;x,SCREEN_CENTER_X-100;linear,5;addy,-750;addx,750);
- };
- };
- Def.ActorFrame{
- OnCommand=cmd(diffuse,1,1,1,0);
- SStar3Command=cmd(diffuse,1,1,1,1;sleep,5;diffuse,1,1,1,0);
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,-1000;addx,0);
- };
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,-750;addx,-750);
- };
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,0;addx,-1000);
- };
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,750;addx,-750);
- };
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,1000;addx,0);
- };
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,750;addx,750);
- };
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,0;addx,1000);
- };
- LoadActor ("star.png")..{
- SStar3Command=cmd(stoptweening;zoom,0.5;y,SCREEN_CENTER_Y+100;x,SCREEN_CENTER_X+100;linear,5;addy,-750;addx,750);
- };
- };
- -- lightning strikes
- LoadActor("warning")..{ --warning 1
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X-32-64;y,SCREEN_BOTTOM-32);
- Warn1Command=cmd(diffuse,1,1,1,1;sleep,1;diffuse,1,1,1,0);
- };
- LoadActor("warning")..{ --warning 2
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X+32+64;y,SCREEN_BOTTOM-32);
- Warn2Command=cmd(diffuse,1,1,1,1;sleep,1;diffuse,1,1,1,0);
- };
- LoadActor("warning")..{ --warning 3
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X+32;y,SCREEN_BOTTOM-32);
- Warn3Command=cmd(diffuse,1,1,1,1;sleep,1;diffuse,1,1,1,0);
- };
- LoadActor("warning")..{ --warning 4
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X-32;y,SCREEN_BOTTOM-32);
- Warn4Command=cmd(diffuse,1,1,1,1;sleep,1;diffuse,1,1,1,0);
- };
- Def.ActorFrame{ -- Lightning Beams Background Animated
- OnCommand=cmd(diffuse,1,1,1,0.5;x,10;y,20);
- LoadActor("Lightning")..{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X-32-64;y,SCREEN_BOTTOM-362;rainbow);
- Shoot1Command=cmd(diffuse,1,1,1,0.5;zoomx,1;linear,0.4;zoomx,0.6;sleep,0.1;diffuse,1,1,1,0);
- };
- LoadActor("Lightning")..{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X+32+64;y,SCREEN_BOTTOM-362;rainbow);
- Shoot2Command=cmd(diffuse,1,1,1,0.5;zoomx,1;linear,0.4;zoomx,0.6;sleep,0.1;diffuse,1,1,1,0);
- };
- LoadActor("Lightning")..{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X+32;y,SCREEN_BOTTOM-362;rainbow);
- Shoot3Command=cmd(diffuse,1,1,1,0.5;zoomx,1;linear,0.4;zoomx,0.6;sleep,0.1;diffuse,1,1,1,0);
- };
- LoadActor("Lightning")..{
- OnCommand=cmd(diffuse,1,1,1,0;x,SCREEN_CENTER_X-32;y,SCREEN_BOTTOM-362;rainbow);
- Shoot4Command=cmd(diffuse,1,1,1,0.5;zoomx,1;linear,0.4;zoomx,0.6;sleep,0.1;diffuse,1,1,1,0);
- };
- };
- -- Fast Lighting Shoots
- LoadActor("LOVUBEAMUDA")..{
- OnCommand=cmd(diffuse,1,1,1,0;zoomy,99;x,SCREEN_CENTER_X-32-64;y,SCREEN_BOTTOM-32);
- Shoot1Command=cmd(diffuse,1,1,1,1;sleep,0.1;diffuse,1,1,1,0);
- };
- LoadActor("LOVUBEAMUDA")..{
- OnCommand=cmd(diffuse,1,1,1,0;zoomy,99;x,SCREEN_CENTER_X+32+64;y,SCREEN_BOTTOM-32);
- Shoot2Command=cmd(diffuse,1,1,1,1;sleep,0.1;diffuse,1,1,1,0);
- };
- LoadActor("LOVUBEAMUDA")..{
- OnCommand=cmd(diffuse,1,1,1,0;zoomy,99;x,SCREEN_CENTER_X+32;y,SCREEN_BOTTOM-32);
- Shoot3Command=cmd(diffuse,1,1,1,1;sleep,0.1;diffuse,1,1,1,0);
- };
- LoadActor("LOVUBEAMUDA")..{
- OnCommand=cmd(diffuse,1,1,1,0;zoomy,99;x,SCREEN_CENTER_X-32;y,SCREEN_BOTTOM-32);
- Shoot4Command=cmd(diffuse,1,1,1,1;sleep,0.1;diffuse,1,1,1,0);
- };
- LoadActor("shoot")..{
- ShootCommand=cmd(play);
- };
- };
- }; -- DAWG
- };
- return t;
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