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- # Configuration file
- ####################
- # Forge
- #===================
- # Sample mod specific control section.
- # Copy this section and rename the with the modid for the mod you wish to override.
- # A value of zero in either entry effectively disables any chunkloading capabilities
- # for that mod
- ####################
- Forge {
- # Maximum chunks per ticket for the mod.
- I:maximumChunksPerTicket=500
- # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
- I:maximumTicketCount=1000
- }
- ####################
- # defaults
- #===================
- # Default configuration for forge chunk loading control
- ####################
- defaults {
- # Unloaded chunks can first be kept in a dormant cache for quicker
- # loading times. Specify the size (in chunks) of that cache here
- I:dormantChunkCacheSize=0
- # Are mod overrides enabled?
- B:enabled=true
- # The default maximum number of chunks a mod can force, per ticket,
- # for a mod without an override. This is the maximum number of chunks a single ticket can force.
- I:maximumChunksPerTicket=200
- # The default maximum ticket count for a mod which does not have an override
- # in this file. This is the number of chunk loading requests a mod is allowed to make.
- I:maximumTicketCount=500
- # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
- I:playerTicketCount=1000
- }
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