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- struct Header
- {
- // Texture information (16/32 bits)
- UInt Width : 4;
- UInt Height : 4;
- UInt Depth : 4;
- UInt Type : 2;
- UInt Mips : 1;
- UInt Unused : 1;
- // Pixel information (24/32 bits)
- UInt Format : 8;
- // Flags (32/32 bits)
- UInt Flags : 8;
- };
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