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  1. Initialize engine version: 5.5.1f1 (88d00a7498cd)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
  6. Vendor: NVIDIA
  7. VRAM: 6102 MB
  8. Driver: 21.21.13.7653
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  25. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  26. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
  29. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
  30. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
  31. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
  32. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
  33. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
  34. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
  35. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
  36. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
  37. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
  38. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  39. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  40. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
  41. Loading c:\yiff\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
  42. - Completed reload, in 0.095 seconds
  43. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
  45. OnLevelWasLoaded was found on ComponentPool
  46. This message has been deprecated and will be removed in a later version of Unity.
  47. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  48.  
  49. (Filename: Line: 382)
  50.  
  51. Platform assembly: c:\yiff\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. desktop: 2560x1440 59Hz; virtual: 4000x1440 at 0,0
  53. <RI> Initializing input.
  54.  
  55. <RI> Input initialized.
  56.  
  57. <RI> Initialized touch support.
  58.  
  59. Non platform assembly: data-0000000017652090 (this message is harmless)
  60. Fallback handler could not load library C:/yiff/Yiffalicious/yiffalicious_Data/Mono/data-0000000017652090.dll
  61. UnloadTime: 0.933047 ms
  62. Not Initialized (109)
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  65.  
  66. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. Setting up 2 worker threads for Enlighten.
  71. Thread -> id: 1e78 -> priority: 1
  72. Thread -> id: 27d8 -> priority: 1
  73. Releasing render texture that is set to be RenderTexture.active!
  74.  
  75. (Filename: Line: 634)
  76.  
  77. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  78.  
  79. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  80.  
  81. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  82. UnloadTime: 1.140249 ms
  83.  
  84. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 2337.
  85. Total: 0.488240 ms (FindLiveObjects: 0.084566 ms CreateObjectMapping: 0.067449 ms MarkObjects: 0.261110 ms DeleteObjects: 0.063105 ms)
  86.  
  87. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  88. UnloadTime: 1.166564 ms
  89.  
  90. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2213.
  91. Total: 0.347976 ms (FindLiveObjects: 0.071537 ms CreateObjectMapping: 0.059529 ms MarkObjects: 0.180630 ms DeleteObjects: 0.035513 ms)
  92.  
  93. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  94. UnloadTime: 0.316295 ms
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3634.
  97. Total: 0.564120 ms (FindLiveObjects: 0.129533 ms CreateObjectMapping: 0.087377 ms MarkObjects: 0.341333 ms DeleteObjects: 0.005620 ms)
  98.  
  99.  
  100.  
  101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  102.  
  103. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  104. UnloadTime: 14.005672 ms
  105.  
  106. Unloading 3707 unused Assets to reduce memory usage. Loaded Objects now: 2321.
  107. Total: 10.044054 ms (FindLiveObjects: 0.592735 ms CreateObjectMapping: 0.231728 ms MarkObjects: 0.688032 ms DeleteObjects: 8.531045 ms)
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