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- To compile and install you need:
- - CMake >= 2.6.0
- - FreePascal >= 2.2.0
- - Qt >= 4.5.0
- - SDL >= 1.2.5
- - SDL_net >= 1.2.5
- - SDL_mixer >= 1.2
- - SDL_image >= 1.2
- - SDL_ttf >= 2.0
- - Lua >= 5.1.0
- - Physfs >= 2.1.0
- For server:
- - Glasgow Haskell Compiler >= 6.10
- - bytestring-show package
- - dataenc package
- - hslogger package
- For videorecording:
- - FFmpeg or LibAV
- - GLUT (when SDL < 2)
- For compressed screenshots:
- - libpng
- Lua will be automatically built if not found.
- PhysFS will internally built unless -DPHYSFS_SYSTEM=on is passed to cmake
- (also allows to set PHYSFS_LIBRARY and PHYSFS_INCLUDE_DIR if needed).
- 1. Configure:
- $ cmake .
- or
- $ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \
- -DDATA_INSTALL_DIR="data_dir" -DNOSERVER=1 .
- Add -DNOSERVER=0 to compile net server (remember to check out the additional
- dependencies with the hedgewars-server.cabal configuration file. If you have
- Qt installed but it is not found, you can set it up with
- -DQT_QMAKE_EXECUTABLE="path_to_qmake".
- To get a glimpse of the main configuration options, you may use this command
- `cat CMakeLists.txt | grep option`
- 2. Compile:
- $ make
- 3. Install:
- # make install
- That's all! Enjoy!
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