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  1. /*
  2.  * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
  3.  *
  4.  * Uses the built in easing capabilities added In jQuery 1.1
  5.  * to offer multiple easing options
  6.  *
  7.  * TERMS OF USE - jQuery Easing
  8.  *
  9.  * Open source under the BSD License.
  10.  *
  11.  * Copyright © 2008 George McGinley Smith
  12.  * All rights reserved.
  13.  *
  14.  * Redistribution and use in source and binary forms, with or without modification,
  15.  * are permitted provided that the following conditions are met:
  16.  *
  17.  * Redistributions of source code must retain the above copyright notice, this list of
  18.  * conditions and the following disclaimer.
  19.  * Redistributions in binary form must reproduce the above copyright notice, this list
  20.  * of conditions and the following disclaimer in the documentation and/or other materials
  21.  * provided with the distribution.
  22.  *
  23.  * Neither the name of the author nor the names of contributors may be used to endorse
  24.  * or promote products derived from this software without specific prior written permission.
  25.  *
  26.  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
  27.  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  28.  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  29.  *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  30.  *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
  31.  *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
  32.  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  33.  *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
  34.  * OF THE POSSIBILITY OF SUCH DAMAGE.
  35.  *
  36. */
  37.  
  38. // t: current time, b: begInnIng value, c: change In value, d: duration
  39. jQuery.easing['jswing'] = jQuery.easing['swing'];
  40.  
  41. jQuery.extend( jQuery.easing,
  42. {
  43.     def: 'easeOutQuad',
  44.     swing: function (x, t, b, c, d) {
  45.         //alert(jQuery.easing.default);
  46.         return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
  47.     },
  48.     easeInQuad: function (x, t, b, c, d) {
  49.         return c*(t/=d)*t + b;
  50.     },
  51.     easeOutQuad: function (x, t, b, c, d) {
  52.         return -c *(t/=d)*(t-2) + b;
  53.     },
  54.     easeInOutQuad: function (x, t, b, c, d) {
  55.         if ((t/=d/2) < 1) return c/2*t*t + b;
  56.         return -c/2 * ((--t)*(t-2) - 1) + b;
  57.     },
  58.     easeInCubic: function (x, t, b, c, d) {
  59.         return c*(t/=d)*t*t + b;
  60.     },
  61.     easeOutCubic: function (x, t, b, c, d) {
  62.         return c*((t=t/d-1)*t*t + 1) + b;
  63.     },
  64.     easeInOutCubic: function (x, t, b, c, d) {
  65.         if ((t/=d/2) < 1) return c/2*t*t*t + b;
  66.         return c/2*((t-=2)*t*t + 2) + b;
  67.     },
  68.     easeInQuart: function (x, t, b, c, d) {
  69.         return c*(t/=d)*t*t*t + b;
  70.     },
  71.     easeOutQuart: function (x, t, b, c, d) {
  72.         return -c * ((t=t/d-1)*t*t*t - 1) + b;
  73.     },
  74.     easeInOutQuart: function (x, t, b, c, d) {
  75.         if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
  76.         return -c/2 * ((t-=2)*t*t*t - 2) + b;
  77.     },
  78.     easeInQuint: function (x, t, b, c, d) {
  79.         return c*(t/=d)*t*t*t*t + b;
  80.     },
  81.     easeOutQuint: function (x, t, b, c, d) {
  82.         return c*((t=t/d-1)*t*t*t*t + 1) + b;
  83.     },
  84.     easeInOutQuint: function (x, t, b, c, d) {
  85.         if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
  86.         return c/2*((t-=2)*t*t*t*t + 2) + b;
  87.     },
  88.     easeInSine: function (x, t, b, c, d) {
  89.         return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
  90.     },
  91.     easeOutSine: function (x, t, b, c, d) {
  92.         return c * Math.sin(t/d * (Math.PI/2)) + b;
  93.     },
  94.     easeInOutSine: function (x, t, b, c, d) {
  95.         return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
  96.     },
  97.     easeInExpo: function (x, t, b, c, d) {
  98.         return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
  99.     },
  100.     easeOutExpo: function (x, t, b, c, d) {
  101.         return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
  102.     },
  103.     easeInOutExpo: function (x, t, b, c, d) {
  104.         if (t==0) return b;
  105.         if (t==d) return b+c;
  106.         if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
  107.         return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
  108.     },
  109.     easeInCirc: function (x, t, b, c, d) {
  110.         return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
  111.     },
  112.     easeOutCirc: function (x, t, b, c, d) {
  113.         return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
  114.     },
  115.     easeInOutCirc: function (x, t, b, c, d) {
  116.         if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
  117.         return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
  118.     },
  119.     easeInElastic: function (x, t, b, c, d) {
  120.         var s=1.70158;var p=0;var a=c;
  121.         if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
  122.         if (a < Math.abs(c)) { a=c; var s=p/4; }
  123.         else var s = p/(2*Math.PI) * Math.asin (c/a);
  124.         return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
  125.     },
  126.     easeOutElastic: function (x, t, b, c, d) {
  127.         var s=1.70158;var p=0;var a=c;
  128.         if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
  129.         if (a < Math.abs(c)) { a=c; var s=p/4; }
  130.         else var s = p/(2*Math.PI) * Math.asin (c/a);
  131.         return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
  132.     },
  133.     easeInOutElastic: function (x, t, b, c, d) {
  134.         var s=1.70158;var p=0;var a=c;
  135.         if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
  136.         if (a < Math.abs(c)) { a=c; var s=p/4; }
  137.         else var s = p/(2*Math.PI) * Math.asin (c/a);
  138.         if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
  139.         return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
  140.     },
  141.     easeInBack: function (x, t, b, c, d, s) {
  142.         if (s == undefined) s = 1.70158;
  143.         return c*(t/=d)*t*((s+1)*t - s) + b;
  144.     },
  145.     easeOutBack: function (x, t, b, c, d, s) {
  146.         if (s == undefined) s = 1.70158;
  147.         return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
  148.     },
  149.     easeInOutBack: function (x, t, b, c, d, s) {
  150.         if (s == undefined) s = 1.70158;
  151.         if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
  152.         return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
  153.     },
  154.     easeInBounce: function (x, t, b, c, d) {
  155.         return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b;
  156.     },
  157.     easeOutBounce: function (x, t, b, c, d) {
  158.         if ((t/=d) < (1/2.75)) {
  159.             return c*(7.5625*t*t) + b;
  160.         } else if (t < (2/2.75)) {
  161.             return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
  162.         } else if (t < (2.5/2.75)) {
  163.             return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
  164.         } else {
  165.             return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
  166.         }
  167.     },
  168.     easeInOutBounce: function (x, t, b, c, d) {
  169.         if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
  170.         return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
  171.     }
  172. });
  173.  
  174. /*
  175.  *
  176.  * TERMS OF USE - EASING EQUATIONS
  177.  *
  178.  * Open source under the BSD License.
  179.  *
  180.  * Copyright © 2001 Robert Penner
  181.  * All rights reserved.
  182.  *
  183.  * Redistribution and use in source and binary forms, with or without modification,
  184.  * are permitted provided that the following conditions are met:
  185.  *
  186.  * Redistributions of source code must retain the above copyright notice, this list of
  187.  * conditions and the following disclaimer.
  188.  * Redistributions in binary form must reproduce the above copyright notice, this list
  189.  * of conditions and the following disclaimer in the documentation and/or other materials
  190.  * provided with the distribution.
  191.  *
  192.  * Neither the name of the author nor the names of contributors may be used to endorse
  193.  * or promote products derived from this software without specific prior written permission.
  194.  *
  195.  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
  196.  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  197.  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  198.  *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  199.  *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
  200.  *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
  201.  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  202.  *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
  203.  * OF THE POSSIBILITY OF SUCH DAMAGE.
  204.  *
  205.  */
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