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  1. # This is a template config file
  2. # define your parameter and its value like:
  3. ErrorMessage: "&c [TE] : Some error occured."
  4. HelpMessages:
  5. banner:
  6. msg: "=== &e[&aTokenEnchant Commands List (%version%)&e] &r==="
  7. help:
  8. msg: "/tokenenchant or /tokenenchant help : display this help menu."
  9. reload:
  10. msg: "/tokenenchant reload : reloads config file."
  11. permission: "tokenenchant.reload"
  12. set:
  13. msg: "/tokenenchant set <name> <amount> : sets <name> <amount> tokens."
  14. permission: "tokenenchant.add"
  15. add:
  16. msg: "/tokenenchant add <name> <amount> : adds <name> <amount> tokens."
  17. permission: "tokenenchant.add"
  18. remove:
  19. msg: "/tokenenchant remove <name> <amount> : removes <name> <amount> tokens from <name>."
  20. permission: "tokenenchant.add"
  21. balance:
  22. msg: "/tokenenchant balance [name] : displays the token balance of yourself or [name]."
  23. permission: "tokenenchant.balance"
  24. withdraw:
  25. msg: "/tokenenchant withdraw <amount> : withdraws the specified amount of tokens from your account."
  26. permission: "tokenenchant.withdraw"
  27. expexchange:
  28. msg: "/tokenenchant expexchange : exchanges the current EXP values to tokens."
  29. permission: "tokenenchant.expexchange"
  30. givetokens:
  31. msg: "/tokenenchant givetokens <name> <amount> : gives <name> <amount> tokens."
  32. permission: "tokenenchant.expexchange"
  33. enchant:
  34. msg: "/tokenenchant enchant <name> <enchant> : enchants the item <name> is holding with <enchant>."
  35. permission: "tokenenchant.enchant"
  36. #
  37. # if UseToken is true, the plugin use its own tokens, if it's false
  38. # it uses economy thorugh Vault
  39. UseToken: true
  40. EnchantSign: "[&8&dZEnchant&8]"
  41. CostPlaceHolder: "{ench_cost}"
  42. #
  43. ExchangeSign: "[&9Exchange&8]"
  44. ExchangeRate: 1
  45. RatePlaceHolder: "{ex_rate}"
  46. #
  47. ExpExchangeSign: "[&9EXP Exch&8]"
  48. ExpExchangeRate: 20
  49. ExpRatePlaceHolder: "{exp_rate}"
  50. #
  51. WithdrawSign: "[&9Withdraw&8]"
  52. #
  53. RepairSign: "[&9Repair&8]"
  54. RepairBase: 1
  55. RepairDiscount: 0.05
  56. RepairRatePlaceHolder: "{rep_rate}"
  57. #
  58. #
  59. TokenItem: MAGMA_CREAM
  60. TokenItemName: "&cHeartToken"
  61. TokenItemLore: "&cToken ./token"
  62. #
  63. Messages:
  64. SelfBalance: "&a[HT] You currently have &b%token% &atokens."
  65. NoOthersBalance: "&c[HT] You are not allowed to check other's balance."
  66. NoTargetPlayer: "&a[HT] A palyer needs to be specified."
  67. PlayerOffline: "&a[HT] &e%player% &ais currently offline."
  68. PlayerNotFound: "&a[HT] &e%player% &awas not found."
  69. Balance: "&a[HT] &e%player% &acurrently has &b%token% &atokens."
  70. SetSuccess: "&a[HT] You have set &e%token% &atokens to &e%player%&a."
  71. AddSuccess: "&a[HT] You have added &e%token% &atokens to &e%player%&a."
  72. Received: "&a[HT] You have received &e%token% &atokens."
  73. Deducted: "&a[HT] &e%token% &atokens have been deducted."
  74. RemoveSuccess: "&a[HT] You have removed &e%token% &atokens from &e%player%&a."
  75. NotEnoughTokens: "&c[HT] You do not have enough tokens. You need at least %needed% tokens."
  76. NotEnoughTokenItems: "&c[HT] You do not have enough token items. You need at least %needed% token item(s)."
  77. NotEnoughExpLevels: "&c[HT] You do not have enough EXP levels. You need at least %exp_needed% EXP level(s)."
  78. WithdrawSuccess: "&a[HT] You have withdrawn &e%tokens% &atokens."
  79. InventoryFull: "&a[HT] Inventory is full! &e%tokens% &atokens could not be withdrawn!"
  80. ExchangeSuccess: "&a[HT] &e+ %token% &atoken(s) has been added to your account."
  81. NeedToHoldItem: "&c[HT] You need to hold an item to enchant."
  82. CannotEnchantThis: "&c[HT] You cannot enchant the item you're holding."
  83. CannotRepairThis: "&c[HT] You cannot repair the item you're holding."
  84. EnchantSuccess: "&a[HT] &e+ 1 &d%enchant% &aenchantment level. %token% tokens have been deducted."
  85. RepairSuccess: "&a[HT] &eThe item repaired. %token% tokens have been deducted."
  86. MaxedOut: "&c[HT] Your item has already maxed out on &e%enchant% &cenchantment."
  87. NoPermission: "&c[HT] You don't have a permission for this!"
  88. NoSuchEnchant: "&c[TE-Admin] That is not a valid enchant. Please specify the enchant listed in the config file."
  89. TokenItemsGiven: "&a[HT] &e%tokenitems% &atoken items were given to &e%player%&a."
  90. NoPriceSet: "&a[HT] Price is not set for this."
  91. CommandSuccess: "&a[HT] &e%command%&a was executed, and it cost &e%token% tokens."
  92. NeedPermission: "&a[HT] You need a permission &etokenenchant.alias.command.%command% &ato use this command &e%command%&a."
  93. CannotRefundThis: "&c[HT] We cannot refun the item you're holding."
  94. RefundSuccess: "&a[HT] &e- 1 &d%enchant% &aenchantment level. %token% tokens have been refunded."
  95. #
  96. #
  97. # option to force remove potion effects at the login
  98. ForceRemovePotionAtJoin : true
  99. #
  100. #
  101. UseRomanNumeral: true
  102. #
  103. # Use WorldGuard's new block-break flag, otherwise, use canBuild check instead
  104. UseWorldGuardNewFlag: true
  105.  
  106. #
  107. UseEnchantGlowForPotion: true
  108. #
  109. MaxEnchantLevel: 100
  110. #
  111. #
  112. TokenFormula:
  113. # Valid values are: LINEAR and EXPONENTIAL
  114. # If an invalid value is entered, this will reset to the default setting, which is LINEAR
  115. # CONSTANT: price
  116. # LINEAR: price + (level * price)
  117. # EXPONENTIAL: price + price * level ^ exponent
  118. Curve: CONSTANT
  119.  
  120. Constant:
  121. Linear:
  122. Exponential:
  123. exponent: 1.80
  124.  
  125. # Refund related
  126. AllowRefund: true
  127. RefundRate: 0.8
  128.  
  129. # default values
  130. DefaultPotionDuration: 200
  131. DefaultPotionAmplifier: 2
  132.  
  133. #
  134. # Command execution with token
  135. # This format is from a plugin called Aliazes.
  136. # default permission for each command te.command.<cmd>
  137. # If you crate an alias "cmd:" as shown beloe, you need to give a permission
  138. # node "tokenenchant.alias.command.cmd" to a player
  139. #
  140. #cmd: <-- The command.
  141. # price: 20 <-- The amount of toke a player needs to execute this command.
  142. # permission: <-- Permissions section, if this section is not defined, individual permission system will be used, e.g. "te.command.cmd"
  143. # - te.command.user <-- For users, this permission should be added as default.
  144. # - te.command.mod <-- For mods, this permission should be added as default.
  145. # - te.command.admin <-- For admins, this permission should be added as default.
  146. # alias: <-- Additional aliases section.
  147. # - cmd2 <-- Additional aliases 1, can be as many as you want.
  148. # default: <-- Default meaning anything below will be ran for the player in all worlds.
  149. # - "!te_rawmessage %p &aHello" <-- To Print this message.
  150. # - "@who" <-- Will run /who command as player.
  151. # - "!give %p 1 32" <-- Will run command as console to give player 32 stone.
  152. # - ">give %p 1 32" <-- Will run command as op to give player 32 stone.
  153. # - if %# = 0 !te_rawmessage %p &aUse '&e/g <name&a' to check user's group.
  154. # - if %# = 1 >pex user %1 group list
  155. # world_nether: <-- The world you wish commands below to be shown in.
  156. # - "!te_rawmessage %p &aHello, you are in the nether." <-- This message will only be seen if player is in the nether.
  157. Commands:
  158. # example of giving slot 9 chestbackpack to a user (ChestBackpack plugin)
  159. # backpack9:
  160. # permission:
  161. # - my.permission.for.backpack9
  162. # price: 30
  163. # default:
  164. # - "!pex user %p add chestbackpack.slots.9"
  165. # # example of giving slot 18 chestbackpack to a user (ChestBackpack plugin)
  166. # backpack18:
  167. # permission:
  168. # - my.permission.for.backpack18
  169. # price: 60
  170. # default:
  171. # - "!pex user %p add chestbackpack.slots.18"
  172. # # example of allowing a player to set his prefix using PermissionsEx command.
  173. # setprefix:
  174. # permission:
  175. # - my.permission.for.setprefix
  176. # price: 160
  177. # default:
  178. # - "!pex user %p prefix %1"
  179. # letmefly:
  180. # permission:
  181. # - my.permission.for.letmefly
  182. # price: 160
  183. # default:
  184. # - ">fly"
  185. #
  186. # supported potion effects:
  187. # Haste (Bukkit name: FAST_DIGGING)
  188. # Speed (Bukkit name: SPEED)
  189. # Nightvision (Bukkit name: NIGHT_VISION)
  190. # Jump (Bukkit name: JUMP)
  191. # Regeneration (Bukkit name: REGENERATION);
  192. # FireProtection (Bukki name: FIRE_RESISTANCE)
  193. # DamageResist (Bukkit name: DAMAGE_RESISTANCE
  194. # Aqua (Bukkit name: WATER_BREATHING)
  195. # Saturation (Bukkit name: SATURATION)
  196. # HealthBoost (Bukkit name: HEALTH_BOOST)
  197. # Strength (Bukkit name: INCREASE_DAMAGE)
  198. # Blindness (Bukkit name: BLINDNESS)
  199. # Confusion (Bukkit name: Confusion)
  200. # Harm (aka Instant Damage, Bukkit name: HARM)
  201. # Hunger (Bukkit name: HUNGER)
  202. # Poison (Bukkit name: POISON)
  203. # Slow (Bukkit name: SLOW)
  204. # Weakness (Bukkit name: WEAKNESS)
  205. # Wither (Bukkit name: WITHER)
  206. # Molten (custom : attacker catches fire)
  207. # Fly (custom effect : item holder can fly)
  208. # Explosive : this is a custom effect, which will blow up surrounding blocks. It has an option of auto smelt. This Explosive effect works with MineResetLitePlus's mined block counting as well as Lucky Block feature!
  209. # Excavation : this is a custom effect, It is just like Explosive but it will remove entire cuboid
  210. # Sphered : this is a custom effect, It is just like Explosive but it will remove entire sphere
  211. # BedrockBreaker (custom: allow you to break a bedrock block)
  212. #
  213. # You can set the duration to -1 to give infinite potion effects.
  214. #
  215. # You can set the occurrence
  216. # random: randomly occur based on the level
  217. # always: occur always.
  218. # occurence: random
  219. #
  220. Potions:
  221. Haste:
  222. duration: 200
  223. amplifier: 2
  224. price: 250
  225. max: 2
  226. # You can set the occurrence
  227. # random: randomly occur based on the level
  228. # always: occur always.
  229. occurrence: random
  230. Speed:
  231. price: 250
  232. max: 3
  233. # You can set the occurrence
  234. # random: randomly occur based on the level
  235. # always: occur always.
  236. occurrence: random
  237. Nightvision:
  238. price: 500
  239. max: 1
  240. # You can set the occurrence
  241. # random: randomly occur based on the level
  242. # always: occur always.
  243. occurrence: random
  244. Jump:
  245. price: 500
  246. max: 2
  247. # You can set the occurrence
  248. # random: randomly occur based on the level
  249. # always: occur always.
  250. occurrence: random
  251. Harm:
  252. price: 10
  253. max: 1
  254. #
  255. # level_multiplier * the level of potion will be used as
  256. # the level of Harm potion.
  257. level_multiplier: 1
  258. # You can set the occurrence
  259. # random: randomly occur based on the level
  260. # always: occur always.
  261. occurrence: always
  262. Regeneration:
  263. price: 10
  264. max: 2
  265. duration_multiplier: 1800
  266. #
  267. # You can set the occurrence
  268. # random: randomly occur based on the level
  269. # always: occur always.
  270. occurrence: always
  271. FireProtection:
  272. price: 10
  273. max: 1
  274. duration_multiplier: 1800
  275. occurrence: always
  276. Strength:
  277. price: 10
  278. max: 3
  279. duration_multiplier: -1
  280. occurrence: always
  281. Aqua:
  282. price: 10
  283. max: 1
  284. duration_multiplier: -1
  285. occurrence: always
  286. Saturation:
  287. price: 10
  288. max: 3
  289. duration_multiplier: -1
  290. occurrence: always
  291. HealthBoost:
  292. price: 1000
  293. max: 10
  294. duration_multiplier: 1200
  295. occurrence: always
  296. Explosive:
  297. price: 25
  298. max: 100
  299. # you can nominate the world, which prevents explosive
  300. invalid_in_world:
  301. # - plotworld
  302. # you can turn on automatic pickup.
  303. pickup: true
  304. # you can turn on automatic smelting
  305. smelt: true
  306. # you can turn on/off explostion sound/visual effects
  307. effect: true
  308. # you can turn on/off explostion sound effects
  309. sound: true
  310. # you can increase the number of exploded blocs with in a radius
  311. multiplier: 10
  312. # you can specify the radius whithin which explosion will occur.
  313. # it is not recommended to have a large radius. it may cause lag.
  314. radius: 2
  315. # You can set the occurrence of explosion.
  316. # random: randomly occur based on the level
  317. # always: explosion occur always.
  318. occurrence: always
  319. # You can set the list of blocks exempt from explosiont.
  320. # use this list to avoid your crates being exploded.
  321. # AIR and BEDROCK are already exempted by defalt
  322. exemptions:
  323. - ENDER_CHEST
  324. - GLOWSTONE
  325. - LADDER
  326. - STONE_PLATE
  327. Excavation:
  328. price: 10
  329. max: 5
  330. # you can nominate the world, which prevents explosive
  331. invalid_in_world:
  332. # - plotworld
  333. pickup: true
  334. smelt: true
  335. effect: true
  336. sound: true
  337. occurrence: random
  338. exemptions:
  339. - ENDER_CHEST
  340. - GLOWSTONE
  341. - LADDER
  342. - STONE_PLATE
  343. Fly:
  344. price: 10
  345. max: 1
  346. occurrence: always
  347. #
  348. # Supported Enchantment:
  349. # Sharpness (Bukkit name: DAMAGE_ALL)
  350. # Baneofarthropods (Bukkit name: DAMAGE_ARTHROPODS)
  351. # Smite (Bukkit name: DAMAGE_UNDEAD)
  352. # Efficiency (Bukkit name: DIG_SPEED)
  353. # Unbreaking (Bukkit name: DURABILITY)
  354. # Fireaspect (Bukkit name: FIRE_ASPECT)
  355. # Knockback (Bukkit name: KNOCKBACK)
  356. # Fortune (Bukkit name: LOOT_BONUS_BLOCKS)
  357. # Looting (Bukkit name: LOOT_BONUS_MOBS)
  358. # Respiration (Bukkit name: OXYGEN
  359. # Protection (Bukkit name: PROTECTION_ENVIRONMENTAL)
  360. # Blastprotection (Bukkit name: PROTECTION_EXPLOSIONS)
  361. # Featherfall, Featherfalling (Bukkit name: PROTECTION_FALL)
  362. # Fireprotection (Bukkit name: PROTECTION_FIRE)
  363. # Projectileprot (Bukkit name: PROTECTION_PROJECTILE)
  364. # Silktouch (Bukkit name: SILK_TOUCH)
  365. # Aquaaffinity (Bukkit name: WATER_WORKER)
  366. # Flame (Bukkit name: ARROW_FIRE)
  367. # Power (Bukkit name: ARROW_DAMAGE)
  368. # Punch (Bukkit name: ARROW_KNOCKBACK)
  369. # Infinity (Bukkit name: ARROW_INFINITE)
  370. # Thorns (Bukkit name: THORNS)
  371. #
  372. Enchants:
  373. Fortune:
  374. price: 10
  375. max: 1000
  376. Silktouch:
  377. price: 10000
  378. max: 1
  379. Efficiency:
  380. price: 5
  381. max: 1000
  382. Unbreaking:
  383. price: 5
  384. max: 1000
  385. Items:
  386. GOLD_PICKAXE:
  387. - Unbreaking
  388. - Fortune
  389. - Efficiency
  390. IRON_PICKAXE:
  391. - Unbreaking
  392. - Fortune
  393. - Efficiency
  394. STONE_PICKAXE:
  395. - Unbreaking
  396. - Fortune
  397. - Efficiency
  398. WOOD_PICKAXE:
  399. - Unbreaking
  400. - Fortune
  401. - Efficiency
  402. DIAMOND_PICKAXE:
  403. - Unbreaking
  404. - Fortune
  405. - Efficiency
  406. - Haste
  407. - Speed
  408. - Jump
  409. - Silktouch
  410. - Explosive
  411. - Saturation
  412. DIAMOND_CHESTPLATE:
  413. - HealthBoost
  414. - Protection
  415. - Unbreaking
  416. DIAMOND_HELMET:
  417. - HealthBoost
  418. - Protection
  419. - Unbreaking
  420. DIAMOND_LEGGINGS:
  421. - HealthBoost
  422. - Protection
  423. - Unbreaking
  424. DIAMOND_BOOTS:
  425. - HealthBoost
  426. - Protection
  427. - Unbreaking
  428. DIAMOND_SWORD:
  429. - Sharpness
  430. - Strength
  431. - Poison
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