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  1. Unexpected crash while playing The error was: <null>
  2.  
  3. It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.
  4.  
  5. Contents of console.log:
  6. Time is Sat Jul 14 17:30:18 MSK 2012
  7. Running client version 3.1.72
  8.  
  9. === System information ===
  10. Executing from C:\Users\USERNAME\Desktop\
  11. Operating system: Windows 7 (arch: amd64, version: 6.1)
  12. Java version: 1.7.0_03 (Oracle Corporation) <http://java.oracle.com/>
  13. Jvm version: 22.1-b02 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
  14. Available CPUs: 2
  15.  
  16. >>> Main thread exiting.
  17. Loading character inlunshuan
  18. Loading config default
  19. Loading props file d:\wurm\configs\default\gamesettings.txt
  20. Loading props file d:\wurm\players\inlunshuan\password.txt
  21. >>> LoginFrame queue entry exiting.
  22. Saving props file d:\wurm\players\inlunshuan\password.txt
  23. Saving props file d:\wurm\configs\default\gamesettings.txt
  24. Loaded pack sound.jar (r1)
  25. Loaded pack graphics.jar (r1)
  26. Options up-to-date!
  27. Loading props file d:\wurm\players\inlunshuan\stats.txt
  28.  
  29. Preparing to enable console logging.
  30. Now logging to d:\wurm\console.inlunshuan.log
  31.  
  32. === Wurm options ===
  33. animation_playback_self = 0
  34. auto_mipmaps_enabled = 2
  35. cavedetail = 2
  36. censor_chat = true
  37. cloud_shadows = false
  38. collada_animations = 3
  39. compressed_textures = false
  40. compressed_textures_S3TC = true
  41. customTimer1 = -1|-1
  42. customTimer2 = -1|-1
  43. customTimer3 = -1|-1
  44. customTimer4 = -1|-1
  45. customTimer5 = -1|-1
  46. debug_mode = false
  47. display_settings = false:false:0:1366:768:32:60:true:false
  48. eigc_enabled = false
  49. enable_debugs = false
  50. enable_shift_drag = false
  51. enable_vsync = true
  52. engine_multithreaded = 0
  53. event_log_rotation = 2
  54. fast_yield = false
  55. fbo_enabled = 2
  56. fog_coord_src = 0
  57. font_antialias = 2
  58. font_bold = 11
  59. font_default = 11
  60. font_header = 24
  61. font_italian = 11
  62. font_monospaced = 11
  63. font_static = 11
  64. fov_horizontal = 80
  65. fps_limit = 60
  66. fps_limit_background = 30
  67. fps_limit_enabled = true
  68. game_client_thread_priority = 2
  69. glsl_enabled = 2
  70. gui_opacity = 3
  71. gui_skin = 1
  72. has_read_eula = true
  73. hide_menu_examine = false
  74. hide_menu_no_target = false
  75. hide_menu_spam_mode = true
  76. hide_menu_stop = false
  77. high_res_binoculars = false
  78. hint_texture_scaling = 1
  79. impColumn = true
  80. inverse_mouse = false
  81. irc_log_rotation = 2
  82. irc_notif = 0
  83. item_creature_render_distance = 4
  84. keyboard_layout = 0
  85. loadInventoryStartup = true
  86. local_list_in_event = false
  87. log_extra_errors = false
  88. log_gl_errors = false
  89. mark_text_read = true
  90. material_as_suffix = true
  91. max_texture_size = 3
  92. mega_texture_size = 4
  93. model_loader_thread_priority = 2
  94. model_loading_threads = 1
  95. multidraw_enabled = 2
  96. no_brightness = false
  97. no_terrain_render = false
  98. no_world_render = false
  99. non_power_of_two = 2
  100. occlusion_queries_enabled = 2
  101. offscreen_texture_size = 2
  102. other_log_rotation = 2
  103. outline_picking = true
  104. pbuffer_enabled = false
  105. player_guest = false
  106. reflection_texture_size = 2
  107. reflections = 2
  108. release_context = false
  109. release_context_on_jogl_sleep = false
  110. remember_password = true
  111. render_distant_terrain = true
  112. render_glow = false
  113. render_sun_glare = true
  114. resident_models = false
  115. save_skills_on_quit = false
  116. screenshot_file_format = 1
  117. season_override = 0
  118. setting_timestamps = true
  119. settings_version = 3
  120. shadow_level = 4
  121. showKChat = true
  122. silent_friends_update = false
  123. skillgain_minimum = 3
  124. skillgain_no_alignment = true
  125. skillgain_no_favor = true
  126. skydetail = 2
  127. sound_al_gain = 25
  128. sound_buzzlevel = 2
  129. sound_cache_enabled = true
  130. sound_doppler_enabled = false
  131. sound_engine = 2
  132. sound_footstepslevel = 10
  133. sound_play_ambients = true
  134. sound_play_buzz = true
  135. sound_play_combat = true
  136. sound_play_door = true
  137. sound_play_emotes = true
  138. sound_play_footsteps = true
  139. sound_play_music = true
  140. sound_play_weather = true
  141. sound_play_work = true
  142. stipple_enabled = true
  143. structure_render_distance = 4
  144. submit_client_data = 1
  145. terrain_bump = true
  146. terrain_res = 2
  147. test_attach_equipment = false
  148. test_mode = 0
  149. tile_transitions = true
  150. tiledecorations = 2
  151. togglePushToTalk = true
  152. toolSlot1 = 2096750051460354
  153. toolSlot10 = -1
  154. toolSlot2 = 56338478532610
  155. toolSlot3 = 831992258102530
  156. toolSlot4 = 362373655299330
  157. toolSlot5 = 2288125070017794
  158. toolSlot6 = -1
  159. toolSlot7 = -1
  160. toolSlot8 = -1
  161. toolSlot9 = -1
  162. treelist_outline = true
  163. trees = 4
  164. update_optional = true
  165. use_alpha_particles = true
  166. use_anisotropic_filtering = 1
  167. use_color_picking = true
  168. use_fast_clock_work_around = true
  169. use_fbo_color_picking = true
  170. use_fbo_reflections = true
  171. use_nagles_algorithm = false
  172. use_nano_timer = false
  173. use_non_alpha_particles = true
  174. use_phobia_models = false
  175. use_smooth_lines = false
  176. use_smooth_points = true
  177. use_smooth_polygons = false
  178. use_tree_models = true
  179. use_weather_particles = true
  180. vbo_enabled = 0
  181. viewport_bob = true
  182. water_detail = 2
  183.  
  184. Setting up dotXSI Model Loader
  185. Executing d:\wurm\configs\default\keybindings.txt
  186. Translating legacy key ENTER to RETURN
  187. Translating legacy key PAGE_UP to PRIOR
  188. Translating legacy key PAGE_DOWN to NEXT
  189. Word filter loaded: 23
  190. >>> Launch queue entry exiting.
  191. Using LWJGL display 1366:768:32:60 (true)
  192.  
  193. Setting up OpenAL Sound Engine
  194. OpenAL version: 1.1 ALSOFT 1.13
  195. OpenAL renderer: OpenAL Soft
  196. OpenAL vendor: OpenAL Community
  197. OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels
  198. Generating: 128 source channels.
  199.  
  200. === OpenGL information ===
  201. LWJGL version: 2.8.3
  202. Adapter info: nvd3dumx,nvwgf2umx,nvwgf2umx (8.17.13.142)
  203. OpenGL vendor: NVIDIA Corporation
  204. OpenGL renderer: GeForce GT 320M/PCIe/SSE2
  205. OpenGL version: 3.3.0
  206. OpenGL extensions:
  207. GL_ARB_base_instance
  208. GL_ARB_blend_func_extended
  209. GL_ARB_color_buffer_float
  210. GL_ARB_compatibility
  211. GL_ARB_compressed_texture_pixel_storage
  212. GL_ARB_conservative_depth
  213. GL_ARB_copy_buffer
  214. GL_ARB_depth_buffer_float
  215. GL_ARB_depth_clamp
  216. GL_ARB_depth_texture
  217. GL_ARB_draw_buffers
  218. GL_ARB_draw_buffers_blend
  219. GL_ARB_draw_elements_base_vertex
  220. GL_ARB_draw_instanced
  221. GL_ARB_ES2_compatibility
  222. GL_ARB_explicit_attrib_location
  223. GL_ARB_fragment_coord_conventions
  224. GL_ARB_fragment_program
  225. GL_ARB_fragment_program_shadow
  226. GL_ARB_fragment_shader
  227. GL_ARB_framebuffer_object
  228. GL_ARB_framebuffer_sRGB
  229. GL_ARB_geometry_shader4
  230. GL_ARB_get_program_binary
  231. GL_ARB_half_float_pixel
  232. GL_ARB_half_float_vertex
  233. GL_ARB_imaging
  234. GL_ARB_instanced_arrays
  235. GL_ARB_internalformat_query
  236. GL_ARB_map_buffer_alignment
  237. GL_ARB_map_buffer_range
  238. GL_ARB_multisample
  239. GL_ARB_multitexture
  240. GL_ARB_occlusion_query
  241. GL_ARB_occlusion_query2
  242. GL_ARB_pixel_buffer_object
  243. GL_ARB_point_parameters
  244. GL_ARB_point_sprite
  245. GL_ARB_provoking_vertex
  246. GL_ARB_robustness
  247. GL_ARB_sample_shading
  248. GL_ARB_sampler_objects
  249. GL_ARB_seamless_cube_map
  250. GL_ARB_separate_shader_objects
  251. GL_ARB_shader_bit_encoding
  252. GL_ARB_shader_objects
  253. GL_ARB_shading_language_100
  254. GL_ARB_shading_language_420pack
  255. GL_ARB_shading_language_include
  256. GL_ARB_shading_language_packing
  257. GL_ARB_shadow
  258. GL_ARB_sync
  259. GL_ARB_texture_border_clamp
  260. GL_ARB_texture_buffer_object
  261. GL_ARB_texture_compression
  262. GL_ARB_texture_compression_rgtc
  263. GL_ARB_texture_cube_map
  264. GL_ARB_texture_cube_map_array
  265. GL_ARB_texture_env_add
  266. GL_ARB_texture_env_combine
  267. GL_ARB_texture_env_crossbar
  268. GL_ARB_texture_env_dot3
  269. GL_ARB_texture_float
  270. GL_ARB_texture_gather
  271. GL_ARB_texture_mirrored_repeat
  272. GL_ARB_texture_multisample
  273. GL_ARB_texture_non_power_of_two
  274. GL_ARB_texture_query_lod
  275. GL_ARB_texture_rectangle
  276. GL_ARB_texture_rg
  277. GL_ARB_texture_rgb10_a2ui
  278. GL_ARB_texture_storage
  279. GL_ARB_texture_swizzle
  280. GL_ARB_timer_query
  281. GL_ARB_transform_feedback2
  282. GL_ARB_transform_feedback_instanced
  283. GL_ARB_transpose_matrix
  284. GL_ARB_uniform_buffer_object
  285. GL_ARB_vertex_array_bgra
  286. GL_ARB_vertex_array_object
  287. GL_ARB_vertex_buffer_object
  288. GL_ARB_vertex_program
  289. GL_ARB_vertex_shader
  290. GL_ARB_vertex_type_2_10_10_10_rev
  291. GL_ARB_viewport_array
  292. GL_ARB_window_pos
  293. GL_ATI_draw_buffers
  294. GL_ATI_texture_float
  295. GL_ATI_texture_mirror_once
  296. GL_S3_s3tc
  297. GL_EXT_texture_env_add
  298. GL_EXT_abgr
  299. GL_EXT_bgra
  300. GL_EXT_bindable_uniform
  301. GL_EXT_blend_color
  302. GL_EXT_blend_equation_separate
  303. GL_EXT_blend_func_separate
  304. GL_EXT_blend_minmax
  305. GL_EXT_blend_subtract
  306. GL_EXT_compiled_vertex_array
  307. GL_EXT_Cg_shader
  308. GL_EXT_depth_bounds_test
  309. GL_EXT_direct_state_access
  310. GL_EXT_draw_buffers2
  311. GL_EXT_draw_instanced
  312. GL_EXT_draw_range_elements
  313. GL_EXT_fog_coord
  314. GL_EXT_framebuffer_blit
  315. GL_EXT_framebuffer_multisample
  316. GL_EXTX_framebuffer_mixed_formats
  317. GL_EXT_framebuffer_object
  318. GL_EXT_framebuffer_sRGB
  319. GL_EXT_geometry_shader4
  320. GL_EXT_gpu_program_parameters
  321. GL_EXT_gpu_shader4
  322. GL_EXT_multi_draw_arrays
  323. GL_EXT_packed_depth_stencil
  324. GL_EXT_packed_float
  325. GL_EXT_packed_pixels
  326. GL_EXT_pixel_buffer_object
  327. GL_EXT_point_parameters
  328. GL_EXT_provoking_vertex
  329. GL_EXT_rescale_normal
  330. GL_EXT_secondary_color
  331. GL_EXT_separate_shader_objects
  332. GL_EXT_separate_specular_color
  333. GL_EXT_shadow_funcs
  334. GL_EXT_stencil_two_side
  335. GL_EXT_stencil_wrap
  336. GL_EXT_texture3D
  337. GL_EXT_texture_array
  338. GL_EXT_texture_buffer_object
  339. GL_EXT_texture_compression_dxt1
  340. GL_EXT_texture_compression_latc
  341. GL_EXT_texture_compression_rgtc
  342. GL_EXT_texture_compression_s3tc
  343. GL_EXT_texture_cube_map
  344. GL_EXT_texture_edge_clamp
  345. GL_EXT_texture_env_combine
  346. GL_EXT_texture_env_dot3
  347. GL_EXT_texture_filter_anisotropic
  348. GL_EXT_texture_format_BGRA8888
  349. GL_EXT_texture_integer
  350. GL_EXT_texture_lod
  351. GL_EXT_texture_lod_bias
  352. GL_EXT_texture_mirror_clamp
  353. GL_EXT_texture_object
  354. GL_EXT_texture_shared_exponent
  355. GL_EXT_texture_sRGB
  356. GL_EXT_texture_sRGB_decode
  357. GL_EXT_texture_storage
  358. GL_EXT_texture_swizzle
  359. GL_EXT_texture_type_2_10_10_10_REV
  360. GL_EXT_timer_query
  361. GL_EXT_transform_feedback2
  362. GL_EXT_vertex_array
  363. GL_EXT_vertex_array_bgra
  364. GL_EXT_import_sync_object
  365. GL_IBM_rasterpos_clip
  366. GL_IBM_texture_mirrored_repeat
  367. GL_KTX_buffer_region
  368. GL_NV_alpha_test
  369. GL_NV_blend_minmax
  370. GL_NV_blend_square
  371. GL_NV_complex_primitives
  372. GL_NV_conditional_render
  373. GL_NV_copy_depth_to_color
  374. GL_NV_copy_image
  375. GL_NV_depth_buffer_float
  376. GL_NV_depth_clamp
  377. GL_NV_explicit_multisample
  378. GL_NV_fbo_color_attachments
  379. GL_NV_fence
  380. GL_NV_float_buffer
  381. GL_NV_fog_distance
  382. GL_NV_fragdepth
  383. GL_NV_fragment_program
  384. GL_NV_fragment_program_option
  385. GL_NV_fragment_program2
  386. GL_NV_framebuffer_multisample_coverage
  387. GL_NV_geometry_shader4
  388. GL_NV_gpu_program4
  389. GL_NV_gpu_program4_1
  390. GL_NV_half_float
  391. GL_NV_light_max_exponent
  392. GL_NV_multisample_coverage
  393. GL_NV_multisample_filter_hint
  394. GL_NV_occlusion_query
  395. GL_NV_packed_depth_stencil
  396. GL_NV_parameter_buffer_object
  397. GL_NV_parameter_buffer_object2
  398. GL_NV_path_rendering
  399. GL_NV_pixel_data_range
  400. GL_NV_point_sprite
  401. GL_NV_primitive_restart
  402. GL_NV_register_combiners
  403. GL_NV_register_combiners2
  404. GL_NV_shader_buffer_load
  405. GL_NV_texgen_reflection
  406. GL_NV_texture_barrier
  407. GL_NV_texture_compression_vtc
  408. GL_NV_texture_env_combine4
  409. GL_NV_texture_expand_normal
  410. GL_NV_texture_lod_clamp
  411. GL_NV_texture_multisample
  412. GL_NV_texture_rectangle
  413. GL_NV_texture_shader
  414. GL_NV_texture_shader2
  415. GL_NV_texture_shader3
  416. GL_NV_transform_feedback
  417. GL_NV_transform_feedback2
  418. GL_NV_vertex_array_range
  419. GL_NV_vertex_array_range2
  420. GL_NV_vertex_buffer_unified_memory
  421. GL_NV_vertex_program
  422. GL_NV_vertex_program1_1
  423. GL_NV_vertex_program2
  424. GL_NV_vertex_program2_option
  425. GL_NV_vertex_program3
  426. GL_NVX_conditional_render
  427. GL_NVX_gpu_memory_info
  428. GL_OES_depth24
  429. GL_OES_depth32
  430. GL_OES_depth_texture
  431. GL_OES_element_index_uint
  432. GL_OES_fbo_render_mipmap
  433. GL_OES_get_program_binary
  434. GL_OES_mapbuffer
  435. GL_OES_packed_depth_stencil
  436. GL_OES_rgb8_rgba8
  437. GL_OES_standard_derivatives
  438. GL_OES_texture_3D
  439. GL_OES_texture_float
  440. GL_OES_texture_float_linear
  441. GL_OES_texture_half_float
  442. GL_OES_texture_half_float_linear
  443. GL_OES_texture_npot
  444. GL_OES_vertex_array_object
  445. GL_OES_vertex_half_float
  446. GL_SGIS_generate_mipmap
  447. GL_SGIS_texture_lod
  448. GL_SGIX_depth_texture
  449. GL_SGIX_shadow
  450. GL_SUN_slice_accum
  451. GL_WIN_swap_hint
  452. WGL_EXT_swap_control
  453.  
  454. GLSL version: 3.30 NVIDIA via Cg compiler
  455. Server response: Internal error.
  456. Starting workaround for fast running clocks
  457. Using LWJGL timer.
  458. Initialized mouse with 6 buttons.
  459. Startup Phase - Setting up..
  460. Initializing font texture for SansSerif (11). Texture Size: 512
  461. Initializing font texture for SansSerif (11, italic). Texture Size: 128
  462. Loading window positions from d:\wurm\players\inlunshuan\windows_1366x768.txt
  463. Loading props file d:\wurm\players\inlunshuan\windows_1366x768.txt
  464. Gui initialized
  465. Startup Phase - Preparing terrain
  466. Startup Phase - Connecting ..
  467. Disabling Nagles
  468. Writing to d:\wurm\players\inlunshuan\logs\_Event.2012-07.txt
  469. Disabling Nagles
  470. Setting up Collada Model Loader
  471. Login successful
  472. Executing d:\wurm\configs\default\autorun.txt
  473. Starting update of login splash image...
  474. Finished loading new login splash image!
  475. Writing to d:\wurm\players\inlunshuan\logs\_Friends.2012-07.txt
  476. Writing to d:\wurm\players\inlunshuan\logs\CA_HELP.2012-07.txt
  477. Writing to d:\wurm\players\inlunshuan\logs\GL-Freedom.2012-07.txt
  478. Writing to d:\wurm\players\inlunshuan\logs\Village.2012-07.txt
  479. Writing to d:\wurm\players\inlunshuan\logs\Freedom.2012-07.txt
  480. Writing to d:\wurm\players\inlunshuan\logs\_Skills.2012-07.txt
  481. Null tile type: -13 at (183,155)! Please let client developers know!
  482. No mapping found for model>container.barrel.small.cedarwood
  483. Null tile type: -14 at (468,269)! Please let client developers know!
  484. Null tile type: 38 at (178,175)! Please let client developers know!
  485. Execution aborted at connection 1, iteration 43494
  486. Run time 24m, local time Sat Jul 14 17:55:24 MSK 2012
  487. Destroying game window
  488. ====== CLIENT CRASH ======
  489. Unexpected crash while playing
  490. java.nio.BufferUnderflowException
  491. at java.nio.Buffer.nextGetIndex(Unknown Source)
  492. at java.nio.HeapByteBuffer.getInt(Unknown Source)
  493. at class.i.a(SourceFile:1724)
  494. at class.kz.c(SourceFile:536)
  495. at class.i.a(SourceFile:193)
  496. at com.wurmonline.client.j.e(SourceFile:304)
  497. at com.wurmonline.client.j.run(SourceFile:1300)
  498. at java.lang.Thread.run(Unknown Source)
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