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BRSWORLD v0.2

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Aug 2nd, 2011
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  1. /*GAME MODE FEITO POR LEO_PEREZ
  2. CRÉDITOS À falcon.sixe pelo anti caps
  3. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  4. MMMMMMMMMMMMMMMMMMMMMMM|| INCLUDES ||MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  5. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  6. */
  7. #include <a_samp>
  8. #include <Dini>
  9. #include <dudb>
  10. #pragma unused ret_memcpy
  11. /*MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  12. MMMMMMMMMMMMMMMMMMMMMMMMMMMM|| DEFINES||MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  13. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM*/
  14.  
  15. #define UpperToLower(%1) for(new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32
  16. //MMMMMMMMM(CORES)MMMMMMMMM
  17. #define BRANCO 0xFFFFFFFF
  18. #define AZUL 0x0000FFFF
  19. #define VERMELHO 0xFF0000FF
  20. #define VERDE 0x5EAF03FF
  21. //MMMMMMMMMMMM(FIMCORES)MMMMMMMM
  22. //MMMMMMMMMMMMM(DIALOG'S)MMMMMM
  23. #define DIALOGAJUDA 1
  24. #define DIALOGCARROS 2
  25. #define DIALOGCREDITOS 3
  26. #define DIALOGCOMANDOS 4
  27. #define DIALOGTELEPORTES 5
  28. #define DIALOGCMDS 7
  29. #define TELES 1000
  30. #define DRIFT 1001
  31. #define CIDADES 1002
  32. #define DM 1003
  33. #define lentes 8
  34. #define OUTROS 1004
  35. #define DIALOGUPDATE 9
  36. //MMMMMMMMMMMMMM(FIM DIALOGS)MMMMMMMMMMM
  37. #define EnviarMensagemAll SendClientMessageToAll
  38. #define COR_ROXO 0xC2A2DAAA
  39. main()
  40. {
  41. printf(" Criado Por Leo_Perez");
  42. }
  43. /*MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  44. MMMMMMMMMMMMMMMMMMMMMMMMMMMM|| NEW'S||MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  45. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  46. */
  47. new Text:Textdraw0;
  48. new Text:Textdraw2;
  49. new Text:Textdraw3;
  50. new Text:drift0;
  51. new Text:telainicio1;
  52. new Text:telainicio2;
  53. new Text:telainicio3;
  54. new Text:telainicio4;
  55. new Text:telainicio5;
  56. new Text:telainicio6;
  57. new Text:LENTEPRETA;
  58. new Text:LENTEAZUL;
  59. new Text:LENTEVERMELHA;
  60. new Text:LENTEROSA;
  61. new Text:LENTEBRANCA;
  62. new Text:LENTEMARROM;
  63. new Text:LENTEVERDE;
  64.  
  65. new CORESRANDOM[] = {// se quiser adicione mais cores aqui... pros recados random
  66. BRANCO,
  67. AZUL,
  68. VERMELHO,
  69. VERDE
  70. };
  71. new RecadosRandom[][] =
  72. {
  73. "Brazilian World BY: Leo_Perez",
  74. "COMANDOS: /comandos /ajuda /teleportes",
  75. "Brazilian World DRIFT/DM v0.2 Lançada.",
  76. "Leu.perez@Hotmail.com adc se precisar"
  77. };
  78. new Float:RandomPlayerSpawns[6][3] = {
  79. {-1966.7920,294.1942,35.4688},
  80. {-307.9234,1538.8290,75.5625},
  81. {839.1337,-2057.6140,12.8672},
  82. {2241.8450,1960.8564,31.7797},
  83. {-1813.4481,1301.4850,59.7344},
  84. {2241.8450,1960.8564,31.7797}
  85. };
  86.  
  87. /*MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  88. MMMMMMMMMMMMMMMMMMMMMMMMMMMM|| FORWARD'S||MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  89. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  90. */
  91. forward Mensagens();
  92. forward ClearChatbox(playerid, lines);
  93. forward Contagem();
  94. forward EnviarRecado();
  95. /*MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  96. MMMMMMMMMMMMMMMMMMMMMMMMMMMM|| publics||MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  97. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
  98. */
  99. public EnviarRecado()
  100. {
  101. new random2 = random(sizeof(CORESRANDOM));
  102. new randRECADOS = random(sizeof(RecadosRandom));
  103. SendClientMessageToAll(CORESRANDOM[random2], RecadosRandom[randRECADOS]);
  104. }
  105. public ClearChatbox(playerid, lines)
  106. {
  107. if (IsPlayerConnected(playerid)) {
  108. for(new i=0; i<lines; i++) {
  109. SendClientMessage(playerid, BRANCO, " ");
  110. SendClientMessage(playerid, BRANCO, " ");
  111. SendClientMessage(playerid, BRANCO, " ");
  112. SendClientMessage(playerid, BRANCO, " ");
  113. SendClientMessage(playerid, BRANCO, " ");
  114. SendClientMessage(playerid, BRANCO, " ");
  115. SendClientMessage(playerid, BRANCO, " ");
  116. SendClientMessage(playerid, BRANCO, " ");
  117. SendClientMessage(playerid, BRANCO, " ");
  118. SendClientMessage(playerid, BRANCO, " ");
  119. SendClientMessage(playerid, BRANCO, " ");
  120. SendClientMessage(playerid, BRANCO, " ");
  121. }
  122. }
  123. return 1;
  124. }
  125. public OnPlayerEnterCheckpoint(playerid)
  126. {
  127. GivePlayerMoney(playerid, 5000);
  128. DisablePlayerCheckpoint(playerid);
  129. return 1;
  130. }
  131. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  132. {
  133. ResetPlayerWeapons(playerid);
  134. SendClientMessage(playerid,AZUL,"você entrou no seu veiculo");
  135. return 1;
  136. }
  137. public OnPlayerExitVehicle(playerid, vehicleid)
  138. {
  139. SendClientMessage(playerid,AZUL,"Você saiu do seu carro.");
  140. return 1;
  141. }
  142. public OnPlayerRequestSpawn(playerid)
  143. {
  144. return 1;
  145. }
  146. public OnPlayerDisconnect(playerid)
  147. {
  148. return 1;
  149. }
  150. public OnGameModeExit()
  151. {
  152. TextDrawHideForAll(Textdraw0);
  153. TextDrawDestroy(Textdraw0);
  154. TextDrawHideForAll(Textdraw2);
  155. TextDrawDestroy(Textdraw2);
  156. TextDrawHideForAll(Textdraw3);
  157. TextDrawDestroy(Textdraw3);
  158. TextDrawHideForAll(drift0);
  159. TextDrawDestroy(drift0);
  160. TextDrawHideForAll(telainicio1);
  161. TextDrawDestroy(telainicio1);
  162. TextDrawHideForAll(telainicio2);
  163. TextDrawDestroy(telainicio2);
  164. TextDrawHideForAll(telainicio3);
  165. TextDrawDestroy(telainicio3);
  166. TextDrawHideForAll(telainicio4);
  167. TextDrawDestroy(telainicio4);
  168. TextDrawHideForAll(telainicio5);
  169. TextDrawDestroy(telainicio5);
  170. TextDrawHideForAll(telainicio6);
  171. TextDrawDestroy(telainicio6);
  172. TextDrawHideForAll(LENTEPRETA);
  173. TextDrawDestroy(LENTEPRETA);
  174. TextDrawHideForAll(LENTEAZUL);
  175. TextDrawDestroy(LENTEAZUL);
  176. TextDrawHideForAll(LENTEVERMELHA);
  177. TextDrawDestroy(LENTEVERMELHA);
  178. TextDrawHideForAll(LENTEROSA);
  179. TextDrawDestroy(LENTEROSA);
  180. TextDrawHideForAll(LENTEBRANCA);
  181. TextDrawDestroy(LENTEBRANCA);
  182. TextDrawHideForAll(LENTEVERDE);
  183. TextDrawDestroy(LENTEVERDE);
  184. return 1;
  185. }
  186. public OnPlayerConnect(playerid)
  187. {
  188. ClearChatbox(playerid,1);
  189. TextDrawShowForPlayer(playerid, Textdraw0);
  190. TextDrawShowForPlayer(playerid, Textdraw2);
  191. TextDrawShowForPlayer(playerid, Textdraw3);
  192. TextDrawShowForPlayer(playerid, drift0);
  193. TextDrawShowForPlayer(playerid, telainicio1);
  194. TextDrawShowForPlayer(playerid, telainicio2);
  195. TextDrawShowForPlayer(playerid, telainicio3);
  196. TextDrawShowForPlayer(playerid, telainicio4);
  197. TextDrawShowForPlayer(playerid, telainicio5);
  198. TextDrawShowForPlayer(playerid, telainicio6);
  199. return 1;
  200. }
  201. public OnPlayerRequestClass(playerid, classid)
  202. {
  203. SetPlayerPos(playerid,1025.5751,-2140.7637,39.2032); // PLAYER
  204. SetPlayerCameraPos(playerid,1019.7552,-2141.0266,37.7274); // CAMERA
  205. SetPlayerCameraLookAt(playerid,1021.9974,-2140.9907,38.3012); // CAMERA
  206. SetPlayerFacingAngle(playerid, 82.6125); // ANGULO
  207. ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0,1,0,0,0,-1);
  208. return 1;
  209. }
  210. public OnPlayerDeath(playerid, killerid, reason)
  211. {
  212. SendClientMessage(playerid,AZUL,"[INFO]você morreu.");
  213. if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  214. return 1;
  215. }
  216. public OnGameModeInit()
  217. {
  218. //Create3D:TextLabel("Tsssssssssssssss",-309.4667,1508.4926,75.5625,25,0,30);
  219. DisableInteriorEnterExits();
  220. SetGameModeText("Brazilian DRIFT WORLD v0.2");
  221. UsePlayerPedAnims();
  222. //skins
  223. AddPlayerClass(1,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  224. AddPlayerClass(2,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  225. AddPlayerClass(23,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  226. AddPlayerClass(181,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  227. AddPlayerClass(7,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  228. AddPlayerClass(9,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  229. AddPlayerClass(11,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  230. AddPlayerClass(12,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  231. AddPlayerClass(13,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  232. AddPlayerClass(16,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  233. AddPlayerClass(17,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  234. AddPlayerClass(18,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  235. AddPlayerClass(19,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  236. AddPlayerClass(20,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  237. AddPlayerClass(21,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  238. AddPlayerClass(22,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  239. AddPlayerClass(24,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  240. AddPlayerClass(26,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  241. AddPlayerClass(28,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  242. AddPlayerClass(29,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  243. AddPlayerClass(30,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  244. AddPlayerClass(40,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  245. AddPlayerClass(41,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  246. AddPlayerClass(45,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  247. AddPlayerClass(46,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  248. AddPlayerClass(50,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  249. AddPlayerClass(51,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  250. AddPlayerClass(52,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  251. AddPlayerClass(55,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  252. AddPlayerClass(56,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  253. AddPlayerClass(59,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  254. AddPlayerClass(60,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  255. AddPlayerClass(61,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  256. AddPlayerClass(62,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  257. AddPlayerClass(63,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  258. AddPlayerClass(64,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  259. AddPlayerClass(66,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  260. AddPlayerClass(67,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  261. AddPlayerClass(69,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  262. AddPlayerClass(70,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  263. AddPlayerClass(72,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  264. AddPlayerClass(73,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  265. AddPlayerClass(75,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  266. AddPlayerClass(76,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  267. AddPlayerClass(80,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  268. AddPlayerClass(81,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  269. AddPlayerClass(82,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  270. AddPlayerClass(83,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  271. AddPlayerClass(84,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  272. AddPlayerClass(85,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  273. AddPlayerClass(87,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  274. AddPlayerClass(90,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  275. AddPlayerClass(92,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  276. AddPlayerClass(93,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  277. AddPlayerClass(96,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  278. AddPlayerClass(97,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  279. AddPlayerClass(98,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  280. AddPlayerClass(99,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  281. AddPlayerClass(101,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  282. AddPlayerClass(102,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  283. AddPlayerClass(103,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  284. AddPlayerClass(104,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  285. AddPlayerClass(105,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  286. AddPlayerClass(106,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  287. AddPlayerClass(107,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  288. AddPlayerClass(108,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  289. AddPlayerClass(109,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  290. AddPlayerClass(110,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  291. AddPlayerClass(111,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  292. AddPlayerClass(113,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  293. AddPlayerClass(114,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  294. AddPlayerClass(115,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  295. AddPlayerClass(116,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  296. AddPlayerClass(117,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  297. AddPlayerClass(118,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  298. AddPlayerClass(119,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  299. AddPlayerClass(120,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  300. AddPlayerClass(121,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  301. AddPlayerClass(122,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  302. AddPlayerClass(123,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  303. AddPlayerClass(124,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  304. AddPlayerClass(125,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  305. AddPlayerClass(126,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  306. AddPlayerClass(127,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  307. AddPlayerClass(137,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  308. AddPlayerClass(138,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  309. AddPlayerClass(139,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  310. AddPlayerClass(140,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  311. AddPlayerClass(141,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  312. AddPlayerClass(143,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  313. AddPlayerClass(144,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  314. AddPlayerClass(145,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  315. AddPlayerClass(146,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  316. AddPlayerClass(147,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  317. AddPlayerClass(148,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  318. AddPlayerClass(150,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  319. AddPlayerClass(152,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  320. AddPlayerClass(153,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  321. AddPlayerClass(154,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  322. AddPlayerClass(155,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  323. AddPlayerClass(163,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  324. AddPlayerClass(164,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  325. AddPlayerClass(165,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  326. AddPlayerClass(166,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  327. AddPlayerClass(167,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  328. AddPlayerClass(169,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  329. AddPlayerClass(170,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  330. AddPlayerClass(178,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  331. AddPlayerClass(252,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  332. AddPlayerClass(285,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  333. AddPlayerClass(287,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  334. AddPlayerClass(291,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  335. AddPlayerClass(292,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  336. AddPlayerClass(293,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  337. AddPlayerClass(294,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  338. AddPlayerClass(299,-364.9224,1514.0833,79.5872,79.6048,0,0,0,0,0,0);
  339. //skinsfim
  340. //objetos
  341. CreateObject(709, -308.99676513672, 1410.1857910156, 70.973709106445, 0, 0, 0);
  342. CreateObject(17034, -331.4235534668, 1479.4232177734, 73.016670227051, 0, 0, 290);
  343. CreateObject(17034, -316.20413208008, 1446.0634765625, 60.850166320801, 0, 0, 289.9951171875);
  344. CreateObject(17034, -315.08984375, 1446.6298828125, 54.600166320801, 0, 0, 289.9951171875);
  345. CreateObject(991, -431.92953491211, 1427.2581787109, 33.298416137695, 0, 0, 11.5);
  346. CreateObject(991, -438.43112182617, 1425.9420166016, 33.258941650391, 0, 0, 11.49755859375);
  347. CreateObject(991, -444.9455871582, 1424.7475585938, 33.203491210938, 0, 0, 9.99755859375);
  348. CreateObject(17027, -433.78646850586, 1405.1340332031, 29.729881286621, 0, 18, 74);
  349. CreateObject(17027, -414.65063476563, 1388.6171875, 31.605609893799, 0, 17.99560546875, 73.998413085938);
  350. CreateObject(989, -1941.4334716797, 248.74407958984, 41.86096572876, 0, 0, 14);
  351. CreateObject(989, -1941.7932128906, 241.33229064941, 41.867679595947, 0, 0, 13.99658203125);
  352. CreateObject(997, -1941.4587402344, 246.63763427734, 40.046875, 0, 0, 271.75);
  353. CreateObject(1237, -1940.9169921875, 244.20291137695, 40.046875, 0, 0, 0);
  354. CreateObject(1237, -1940.9022216797, 245.23347473145, 40.046875, 0, 0, 0);
  355. CreateObject(1237, -1940.9903564453, 246.21403503418, 40.046875, 0, 0, 0);
  356. CreateObject(988, -171.57534790039, 1873.4904785156, 113.02280426025, 0, 0, 40);
  357. CreateObject(988, -168.10192871094, 1877.5412597656, 113.14516448975, 0, 0, 57.995727539063);
  358. CreateObject(988, -165.97714233398, 1882.4031982422, 113.05246734619, 0, 0, 73.991333007813);
  359. CreateObject(988, -165.9263458252, 1887.6917724609, 113.11136627197, 0, 0, 105.98739624023);
  360. CreateObject(988, -168.41934204102, 1892.6457519531, 113.10144805908, 0, 0, 121.98516845703);
  361. CreateObject(988, -172.15069580078, 1896.4412841797, 113.19591522217, 0, 0, 147.98120117188);
  362. CreateObject(988, -176.70654296875, 1899.3553466797, 113.09302520752, 0, 0, 147.98034667969);
  363. CreateObject(988, -181.50817871094, 1901.4370117188, 113.1508026123, 0, 0, 165.98034667969);
  364. CreateObject(988, -186.82035827637, 1902.0933837891, 113.26242828369, 0, 0, 179.97595214844);
  365. CreateObject(988, -192.03514099121, 1901.2052001953, 113.12464904785, 0, 0, 199.97253417969);
  366. CreateObject(988, -196.64436340332, 1898.7800292969, 113.04502868652, 0, 0, 215.96765136719);
  367. CreateObject(988, -176.20838928223, 1871.2907714844, 112.86389160156, 0, 0, 189.96374511719);
  368. CreateObject(988, -181.41970825195, 1871.23046875, 112.39301300049, 0, 0, 171.95910644531);
  369. CreateObject(988, -186.60974121094, 1872.5600585938, 113.22479248047, 0, 0, 157.9580078125);
  370. CreateObject(988, -190.97410583496, 1875.5832519531, 113.90495300293, 0, 0, 133.95593261719);
  371. CreateObject(988, -194.4992980957, 1879.6906738281, 113.7507019043, 0, 0, 127.95083618164);
  372. CreateObject(988, -197.21328735352, 1884.3502197266, 113.56257629395, 0, 0, 111.94677734375);
  373. CreateObject(988, -199.23330688477, 1889.3913574219, 113.22163391113, 0, 0, 111.94519042969);
  374. CreateObject(971, -2418.9318847656, 2212.9248046875, 8.554292678833, 0, 0, 268);
  375. CreateObject(971, -2418.7358398438, 2221.6799316406, 8.554292678833, 0, 0, 267.99499511719);
  376. CreateObject(971, -2414.16796875, 2225.798828125, 8.554292678833, 0, 0, 177.99499511719);
  377. CreateObject(971, -2405.4382324219, 2224.591796875, 8.554292678833, 0, 0, 165.98950195313);
  378. CreateObject(971, -2396.8542480469, 2223.1276855469, 8.554292678833, 0, 0, 173.98693847656);
  379. CreateObject(971, -2388.1364746094, 2222.2509765625, 8.554292678833, 0, 0, 173.98498535156);
  380. CreateObject(971, -2385.1997070313, 2217.5966796875, 8.554292678833, 0, 0, 71.984985351563);
  381. CreateObject(971, -2390.8759765625, 2212.439453125, 8.554292678833, 0, 0, 11.982421875);
  382. CreateObject(971, -2399.4267578125, 2211.2888183594, 8.554292678833, 0, 0, 3.9805908203125);
  383. CreateObject(971, -2407.6823730469, 2210.759765625, 8.554292678833, 0, 0, 3.97705078125);
  384. CreateObject(971, -2416.3642578125, 2210.2145996094, 8.554292678833, 0, 0, 3.97705078125);
  385. CreateObject(968, 1544.6953125, -1630.78125, 13.37956237793, 0, 90, 89.999359130859);
  386. CreateObject(968, 1544.6954345703, -1630.7337646484, 13.37956237793, 0, 0, 91.99951171875);
  387. CreateObject(970, 1544.8615722656, -1621.5588378906, 13.106042861938, 0, 359.25, 88.499938964844);
  388. CreateObject(970, 1542.9852294922, -1618.6923828125, 13.106042861938, 0, 0, 336.75);
  389. CreateObject(970, 1544.2115478516, -1634.44921875, 13.106011390686, 0, 359.24743652344, 88.494873046875);
  390. CreateObject(7921, 227.66549682617, 123.83515930176, 1003.8065185547, 0, 0, 0);
  391. CreateObject(7921, 227.6350402832, 124.00845336914, 1005.9802246094, 0, 0, 0);
  392. CreateObject(1536, 227.73843383789, 122.13974761963, 1002.5330810547, 0, 0, 87.75);
  393. CreateObject(1536, 227.71046447754, 125.14935302734, 1002.5403442383, 0, 0, 271.4951171875);
  394. CreateObject(977, 232.86517333984, 108.62535858154, 1010.4475708008, 0, 0, 281.25);
  395. CreateObject(1491, 222.15423583984, 119.5559463501, 1009.21875, 0, 0, 0);
  396. CreateObject(1491, 232.9030456543, 108.58949279785, 1009.2117919922, 0, 0, 92.249877929688);
  397. CreateObject(1536, 229.63664245605, 119.53130340576, 1009.21875, 0, 0, 0);
  398. CreateObject(1536, 232.64317321777, 119.60780334473, 1009.21875, 0, 0, 182);
  399. CreateObject(1337, 233.64768981934, 128.13209533691, 1009.8695068359, 0, 0, 0);
  400. CreateObject(3064, 233.39686584473, 123.24408721924, 1012.2063598633, 0, 0, 0);
  401. CreateObject(3064, 233.35087585449, 124.96262359619, 1012.1813354492, 0, 0, 0);
  402. CreateObject(2933, 232.7265625, 124.51844787598, 1010.934387207, 0, 0, 270);
  403. CreateObject(1536, 257.04690551758, 126.7679901123, 1009.1966552734, 0, 0, 270);
  404. CreateObject(1536, 257.05236816406, 123.78467559814, 1009.1867675781, 0, 0, 89);
  405. CreateObject(1536, 253.51002502441, 124.2578125, 1010.4606933594, 0, 0, 270);
  406. CreateObject(1536, 273.86889648438, 123.67747497559, 1007.8200683594, 0, 0, 270);
  407. CreateObject(1536, 273.89886474609, 120.67237091064, 1007.8147583008, 0, 0, 90);
  408. CreateObject(1536, 263.39016723633, 120.64905548096, 1003.6734008789, 0, 0, 90);
  409. CreateObject(1536, 263.3278503418, 123.61009979248, 1003.6672363281, 0, 0, 269.5);
  410. CreateObject(1536, 260.22930908203, 126.6000213623, 1003.716796875, 0, 0, 269.49462890625);
  411. CreateObject(1536, 226.46368408203, 124.56024932861, 1001.6878662109, 0, 0, 89.49462890625);
  412. CreateObject(1536, 226.39227294922, 127.57287597656, 1001.6701049805, 0, 0, 271.48913574219);
  413. CreateObject(7921, 227.49365234375, 126.77640533447, 1004.8707275391, 0, 0, 184.50006103516);
  414. CreateObject(3029, 213.69677734375, 119.26280212402, 998.015625, 0, 0, 0);
  415. CreateObject(3029, 213.61601257324, 122.78568267822, 998.015625, 0, 0, 179.75);
  416. CreateObject(3029, 229.36372375488, 115.48176574707, 998.015625, 0, 0, 179.74731445313);
  417. CreateObject(1491, 216.828125, 116.49591827393, 998.03265380859, 0, 0, 0);
  418. CreateObject(1506, 218.29942321777, 116.52012634277, 998.015625, 0, 0, 0);
  419. CreateObject(1491, 219.82949829102, 122.10537719727, 998.02990722656, 0, 0, 274);
  420. CreateObject(1506, 219.9164276123, 120.61841583252, 998.015625, 0, 0, 272);
  421. CreateObject(1491, 229.43045043945, 108.5464630127, 1009.2836914063, 0, 0, 90.246704101563);
  422. CreateObject(1506, 229.41720581055, 108.57507324219, 1009.21875, 0, 0, 270);
  423. CreateObject(1491, 220.72180175781, 118.51894378662, 1009.2058105469, 0, 0, 270);
  424. CreateObject(1506, 220.72328186035, 120.01888275146, 1009.21875, 0, 0, 270);
  425. CreateObject(1344, -317.53326416016, 1536.8742675781, 75.370719909668, 0, 0, 0);
  426. CreateObject(1344, -319.62124633789, 1536.7994384766, 75.370719909668, 0, 0, 0);
  427. CreateObject(1492, -344.62451171875, 1534.7889404297, 74.5625, 0, 0, 0);
  428. CreateObject(1492, -341.60021972656, 1534.8717041016, 74.5625, 0, 0, 182);
  429. CreateObject(1492, -345.46542358398, 1549.7077636719, 74.5625, 0, 0, 0);
  430. CreateObject(1492, -342.46194458008, 1549.7287597656, 74.5625, 0, 0, 182);
  431. CreateObject(1679, -341.19979858398, 1538.2198486328, 75.226257324219, 0, 0, 0);
  432. CreateObject(1679, -341.10336303711, 1542.4440917969, 75.051246643066, 0, 0, 0);
  433. CreateObject(1670, -341.15069580078, 1542.4954833984, 75.447631835938, 0, 0, 0);
  434. CreateObject(2350, -346.73190307617, 1535.3981933594, 74.93465423584, 0, 0, 0);
  435. CreateObject(2350, -346.11627197266, 1535.2514648438, 74.93465423584, 0, 0, 0);
  436. CreateObject(8408, -310.66799926758, 1508.3286132813, 81.750053405762, 0, 0, 0);
  437. CreateObject(8408, -294.26968383789, 1508.2947998047, 81.889556884766, 0, 0, 0);
  438. CreateObject(989, -356.6650390625, 1602.748046875, 77.185203552246, 0, 0, 0);
  439. CreateObject(993, -368.07803344727, 1580.5517578125, 76.674217224121, 0, 0, 314);
  440. CreateObject(983, -312.07571411133, 1507.4737548828, 75.246055603027, 0, 0, 270);
  441. CreateObject(983, -318.46948242188, 1507.4738769531, 75.246055603027, 0, 0, 270);
  442. CreateObject(983, -324.83016967773, 1507.4587402344, 75.246055603027, 0, 0, 270);
  443. CreateObject(983, -331.22463989258, 1507.4455566406, 75.246055603027, 0, 0, 270);
  444. CreateObject(983, -337.58901977539, 1507.4348144531, 75.246055603027, 0, 0, 270);
  445. CreateObject(983, -343.92031860352, 1507.4265136719, 75.246055603027, 0, 0, 270);
  446. CreateObject(983, -350.26898193359, 1507.4099121094, 75.246055603027, 0, 0, 270);
  447. CreateObject(983, -356.60931396484, 1507.4064941406, 75.246055603027, 0, 0, 270);
  448. CreateObject(983, -362.986328125, 1506.7828369141, 75.209007263184, 0, 0, 281.5);
  449. CreateObject(983, -291.95825195313, 1510.3275146484, 75.246055603027, 0, 0, 312.25);
  450. CreateObject(983, -287.10400390625, 1514.6002197266, 75.246055603027, 0, 0, 312.24792480469);
  451. CreateObject(983, -282.36584472656, 1518.9030761719, 75.246055603027, 0, 0, 312.24792480469);
  452. CreateObject(983, -277.88061523438, 1523.4001464844, 75.246055603027, 0, 0, 318.24792480469);
  453. CreateObject(983, -273.40466308594, 1527.9957275391, 75.246055603027, 0, 0, 314.24645996094);
  454. CreateObject(983, -268.81442260742, 1532.4686279297, 75.246055603027, 0, 0, 314.24194335938);
  455. CreateObject(983, -264.2590637207, 1536.9149169922, 75.246055603027, 0, 0, 314.24194335938);
  456. CreateObject(983, -259.74179077148, 1541.2690429688, 75.246055603027, 0, 0, 314.24194335938);
  457. CreateObject(983, -259.73297119141, 1545.751953125, 75.067932128906, 0, 0, 44.241943359375);
  458. CreateObject(983, -264.18701171875, 1550.3012695313, 75.060180664063, 0, 0, 44.241943359375);
  459. CreateObject(983, -268.61944580078, 1554.8756103516, 75.049171447754, 0, 0, 44.241943359375);
  460. CreateObject(983, -273.17156982422, 1559.2239990234, 75.062301635742, 0, 0, 50.241943359375);
  461. CreateObject(983, -277.78283691406, 1563.6848144531, 75.104789733887, 0, 0, 44.240478515625);
  462. CreateObject(983, -282.22332763672, 1568.1713867188, 75.102180480957, 0, 0, 44.236450195313);
  463. CreateObject(983, -286.68481445313, 1572.7344970703, 75.09642791748, 0, 0, 44.236450195313);
  464. CreateObject(983, -291.16177368164, 1577.2169189453, 75.096122741699, 0, 0, 44.236450195313);
  465. CreateObject(983, -295.66256713867, 1582.1751708984, 75.297149658203, 0, 0, 44.236450195313);
  466. CreateObject(983, -300.16021728516, 1586.7598876953, 75.301399230957, 0, 0, 44.236450195313);
  467. CreateObject(983, -304.75314331055, 1586.8840332031, 75.246055603027, 0, 0, 314.23645019531);
  468. CreateObject(983, -309.34930419922, 1582.4641113281, 75.246055603027, 0, 0, 314.23645019531);
  469. CreateObject(983, -313.9655456543, 1577.9566650391, 75.246055603027, 0, 0, 314.23645019531);
  470. CreateObject(983, -318.57955932617, 1573.4368896484, 75.246055603027, 0, 0, 314.23645019531);
  471. CreateObject(983, -323.22747802734, 1568.8327636719, 75.246055603027, 0, 0, 314.23645019531);
  472. CreateObject(983, -323.99493408203, 1563.8819580078, 75.246055603027, 0, 0, 210.23643493652);
  473. CreateObject(983, -320.70721435547, 1558.7684326172, 75.243690490723, 0, 0, 210.234375);
  474. CreateObject(983, -317.07290649414, 1554.8472900391, 75.498138427734, 0, 0, 210.234375);
  475. CreateObject(983, -347.55352783203, 1531.5196533203, 75.042930603027, 0, 0, 356);
  476. CreateObject(983, -347.91464233398, 1525.1588134766, 75.042930603027, 0, 0, 355.99548339844);
  477. CreateObject(983, -348.34906005859, 1518.7976074219, 75.243690490723, 0, 0, 355.99548339844);
  478. CreateObject(983, -348.81930541992, 1512.4521484375, 75.246055603027, 0, 0, 355.99548339844);
  479. CreateObject(983, -352.03076171875, 1508.3386230469, 75.246055603027, 0, 0, 287.99548339844);
  480. CreateObject(1337, -330.68188476563, 1538.1373291016, 74.859375, 0, 0, 0);
  481. CreateObject(709, -359.7825012207, 1530.01953125, 60.859375, 0, 0, 0);
  482. CreateObject(709, -326.01956176758, 1593.9757080078, 52.060134887695, 0, 0, 0);
  483. CreateObject(709, -367.54025268555, 1547.0106201172, 57.8125, 0, 0, 0);
  484. CreateObject(709, -291.27627563477, 1592.8937988281, 52.182273864746, 0, 0, 0);
  485. CreateObject(736, -311.91635131836, 1502.6789550781, 82.802429199219, 0, 0, 0);
  486. CreateObject(736, -288.78439331055, 1502.7786865234, 86.175155639648, 0, 0, 0);
  487. CreateObject(3505, -264.28955078125, 1552.4537353516, 73.046295166016, 0, 0, 0);
  488. CreateObject(3505, -256.51159667969, 1547.7132568359, 72.656135559082, 0, 0, 0);
  489. CreateObject(3505, -262.79922485352, 1533.7723388672, 74.5625, 0, 0, 0);
  490. CreateObject(3505, -272.16262817383, 1524.7667236328, 74.5625, 0, 0, 0);
  491. CreateObject(3505, -286.24755859375, 1511.2749023438, 74.5625, 0, 0, 0);
  492. CreateObject(3505, -318.66775512695, 1505.7983398438, 74.636123657227, 0, 0, 0);
  493. CreateObject(3505, -335.72177124023, 1506.6759033203, 74.577995300293, 0, 0, 0);
  494. CreateObject(3505, -349.23959350586, 1505.9632568359, 74.483779907227, 0, 0, 0);
  495. CreateObject(3252, -310.15805053711, 1537.189453125, 74.5625, 0, 0, 0);
  496. CreateObject(4641, -294.17608642578, 1502.9888916016, 76.507621765137, 0, 0, 92);
  497. CreateObject(955, -346.05993652344, 1549.2390136719, 74.912460327148, 0, 0, 0);
  498. //dropls 2905.1401,-2610.6113,611.4524
  499. CreateObject(5441, 1720.4938964844, -2592.1701660156, 12.643124580383, 0, 344, 0);
  500. CreateObject(5441, 1777.1580810547, -2591.9638671875, 28.768650054932, 0, 344, 0);
  501. CreateObject(5441, 1826.7414550781, -2592.1411132813, 40.90731048584, 0, 330, 0);
  502. CreateObject(5441, 1877.9936523438, -2592.0651855469, 70.485794067383, 0, 318, 0);
  503. CreateObject(5441, 1921.5600585938, -2592.0837402344, 109.9086151123, 0, 312, 0);
  504. CreateObject(5441, 1960.5411376953, -2592.3635253906, 153.1576385498, 0, 312, 0);
  505. CreateObject(8661, 2019.76171875, -2592.4702148438, 197.30183410645, 0, 0, 0);
  506. CreateObject(5441, 2064.5922851563, -2592.4846191406, 198.1608581543, 0, 358, 0);
  507. CreateObject(5441, 2123.9438476563, -2592.5966796875, 200.22715759277, 0, 354, 0);
  508. CreateObject(5441, 2221.1147460938, -2592.6411132813, 212, 0, 352, 0);
  509. CreateObject(5441, 2279.4194335938, -2592.7062988281, 220.29962158203, 0, 350, 0);
  510. CreateObject(5441, 2337.6628417969, -2593.0065917969, 230.66275024414, 0, 348, 0);
  511. CreateObject(5441, 2395.9406738281, -2593.0378417969, 243.05047607422, 0, 344, 0);
  512. CreateObject(5441, 2453.1401367188, -2593.0522460938, 259.4508972168, 0, 332.75, 0);
  513. CreateObject(5441, 2506.0266113281, -2592.9565429688, 286.68008422852, 0, 332.75, 0);
  514. CreateObject(5441, 2558.470703125, -2593.0595703125, 313.68148803711, 0, 328, 0);
  515. CreateObject(5441, 2608.9846191406, -2593.0988769531, 345.23175048828, 0, 320, 0);
  516. CreateObject(5441, 2654.48828125, -2593.1975097656, 383.38766479492, 0, 319.74987792969, 0);
  517. CreateObject(5441, 2700.072265625, -2593.2333984375, 421.97183227539, 0, 319.24621582031, 359.74731445313);
  518. CreateObject(5441, 2742.7080078125, -2592.8994140625, 460.89016723633, 0, 317.74655151367, 0.2471923828125);
  519. CreateObject(5441, 2786.5905761719, -2592.9729003906, 500.97955322266, 0, 317.49938964844, 0);
  520. CreateObject(5442, 2830.517578125, -2593.0900878906, 541.21520996094, 0, 314, 0);
  521. CreateObject(5442, 2851.2358398438, -2593.0537109375, 562.64520263672, 0, 306, 0);
  522. CreateObject(5442, 2868.7265625, -2592.9580078125, 586.67193603516, 0, 303.99996948242, 0);
  523. CreateObject(13805, 2908.544921875, -2625.2023925781, 610.5, 0, 358, 94);
  524. //objetosfim
  525. //carroscomeço ( para adc um carro seque o exemplo abaixo )
  526. //drift3,4,5 aki
  527. AddStaticVehicle(562,2302.4749,1389.2214,42.4925,179.4835,1,1); // drift3car
  528. AddStaticVehicle(562,2298.9224,1389.2535,42.4926,179.4835,1,1); // drift3car
  529. AddStaticVehicle(562,2295.5557,1389.2839,42.4926,179.4835,1,1); // drift3car
  530. AddStaticVehicle(562,2292.2876,1389.3134,42.4926,179.4835,1,1); // drift3car
  531. AddStaticVehicle(562,2289.2090,1389.3411,42.4926,179.4835,1,1); // drift3car
  532. AddStaticVehicle(562,2285.2166,1389.3772,42.4994,179.4794,1,1); // drift3car
  533. AddStaticVehicle(562,2282.5146,1389.4020,42.4994,179.4794,1,1); // drift3car
  534. AddStaticVehicle(562,2279.3032,1389.4312,42.4994,179.4794,1,1); // drift3car
  535. AddPlayerClass(7,2272.8835,1389.1217,42.8203,20.2425,0,0,0,0,0,0); // novoteledrift3
  536. AddStaticVehicle(562,-1816.0862,1312.8291,59.3968,187.9208,1,1); // drift4carros
  537. AddStaticVehicle(562,-1810.7161,1312.4678,59.4021,185.2722,1,1); // drift4carros
  538. AddStaticVehicle(562,-1803.5735,1313.1268,59.4017,185.2722,1,1); // drift4carros
  539. AddStaticVehicle(562,-1797.0021,1312.3450,59.3987,185.2742,1,1); // drift4carros
  540. AddStaticVehicle(562,-1798.3751,1292.3459,59.3910,176.0778,1,1); // drift4carros
  541. AddStaticVehicle(562,-1804.1150,1292.7394,59.3978,176.0754,1,1); // drift4carros
  542. AddStaticVehicle(562,-1810.7263,1293.1932,59.3980,176.0754,1,1); // drift4carros
  543. AddStaticVehicle(562,-1816.2418,1292.6807,59.3938,180.1850,1,1); // drift4carros
  544. AddStaticVehicle(562,-1824.6757,1292.1814,59.3901,195.1504,1,1); // drift4carros
  545. AddStaticVehicle(562,-2592.7249,634.5417,27.4726,269.4128,1,1); // drift5carros
  546. AddStaticVehicle(562,-2592.6667,640.1971,27.4785,269.4099,1,1); // drift5carros
  547. AddStaticVehicle(562,-2592.6140,645.3536,27.4955,269.4159,1,1); // drift5carros
  548. AddStaticVehicle(562,-2592.5625,650.4067,27.4955,269.4159,1,1); // drift5carros
  549. AddStaticVehicle(562,-2592.5142,655.1889,27.4954,269.4159,1,1); // drift5carros
  550. AddStaticVehicle(562,-2592.4585,660.6442,27.4954,269.4159,1,1); // drift5carros
  551. AddStaticVehicle(562,-2592.4099,665.4165,27.4953,269.4159,1,1); // drift5carros
  552. AddStaticVehicle(562,-2573.0532,625.6624,27.4647,0.5860,1,1); // drift5carros
  553. AddStaticVehicle(562,-2568.8174,625.7057,27.4700,0.5834,1,1); // drift5carros
  554. AddStaticVehicle(562,-2563.5435,625.7595,27.4701,0.5834,1,1); // drift5carros
  555. //fim
  556. //AddStaticVehicle(ID DO CARRO AQUI,COORD,COR 1,COR 2); (ASSIM VOCÊ PODE ADC SEU CARRO TRANQUILAMENTE)
  557. AddStaticVehicle(562,-265.2269,1542.4091,75.0185,135.1207,1,1); // driftcar
  558. AddStaticVehicle(560,-267.8669,1545.0377,75.0249,135.1248,1,1); // driftcar
  559. AddStaticVehicle(562,-270.5784,1547.7377,75.0249,135.1248,1,1); // driftcar
  560. AddStaticVehicle(560,-272.9291,1550.0782,75.0317,135.1204,1,1); // driftcar
  561. AddStaticVehicle(562,-275.4060,1552.5449,75.0317,135.1204,1,1); // driftcar
  562. AddStaticVehicle(560,-277.9151,1555.0435,75.0317,135.1204,1,1); // driftcar
  563. AddStaticVehicle(562,-280.6473,1557.7643,75.0317,135.1204,1,1); // driftcar
  564. AddStaticVehicle(560,-282.9782,1560.0857,75.0317,135.1204,1,1); // driftcar
  565. AddStaticVehicle(562,-285.2878,1562.3860,75.0317,135.1204,1,1); // driftcar
  566. AddStaticVehicle(560,-287.7461,1564.8342,75.0318,135.1204,1,1); // driftcar
  567. AddStaticVehicle(562,-290.1204,1567.1984,75.0318,135.1204,1,1); // driftcar
  568. AddStaticVehicle(560,-314.6628,1514.0823,75.0626,359.4015,1,1); // cardriftnew
  569. AddStaticVehicle(560,-317.7936,1514.1389,75.0781,358.6772,1,1); // cardriftnew
  570. AddStaticVehicle(560,-320.8365,1514.2092,75.0781,358.6773,1,1); // cardriftnew
  571. AddStaticVehicle(560,-323.8850,1514.2795,75.0802,358.6772,1,1); // cardriftnew
  572. AddStaticVehicle(478,-336.6296,1515.8608,75.3689,359.7275,1,1); // cardrift
  573. AddStaticVehicle(478,-339.8147,1515.8763,75.3688,359.7275,1,1); // cardrift
  574. //LSBIKES
  575. AddStaticVehicle(521,821.2435,-2050.3784,12.4362,267.9654,1,1); // /motols
  576. AddStaticVehicle(521,821.1348,-2053.4358,12.4362,267.9654,1,1); // /motols
  577. AddStaticVehicle(521,821.2275,-2056.4197,12.4335,267.9653,1,1); // /motols
  578. AddStaticVehicle(521,821.2018,-2062.4739,12.4426,267.9718,1,1); // /motols
  579. AddStaticVehicle(521,851.6441,-2062.5708,12.4389,89.2369,1,1); // /motols
  580. AddStaticVehicle(521,851.2929,-2053.8672,12.4324,89.2369,1,1); // /motols
  581. AddStaticVehicle(521,851.3859,-2046.8579,12.4429,89.2304,1,1); // /motols
  582. AddStaticVehicle(521,851.4928,-2038.8929,12.4499,89.2350,1,1); // /motols
  583. AddStaticVehicle(521,851.5779,-2032.5195,12.4499,89.2350,1,1); // /motols
  584. AddStaticVehicle(521,851.7088,-2022.7092,12.4498,89.2349,1,1); // /motols
  585. //FIM LSBIKES
  586. //drift2cars
  587. AddStaticVehicle(562,2239.8574,1952.1494,31.4378,357.4276,2,1); // drift3car
  588. AddStaticVehicle(562,2235.7537,1952.3337,31.4378,357.4276,6,1); // drift3car
  589. AddStaticVehicle(562,2243.3564,1951.9923,31.4380,357.4276,4,1); // drift3car
  590. AddStaticVehicle(562,2246.5901,1951.8470,31.4445,357.4313,54,1); // drift3car
  591. AddStaticVehicle(562,2250.6431,1951.6650,31.4501,357.4277,12,1); // drift3car
  592. AddStaticVehicle(562,2268.7590,1952.2269,31.4407,357.4278,12,1); // drift3car
  593. AddStaticVehicle(562,2272.6416,1952.1287,31.4401,357.4278,11,1); // drift3cars
  594. AddStaticVehicle(562,2275.9409,1952.3375,31.4374,357.4278,21,1); // drift3cars
  595. AddStaticVehicle(562,2279.8599,1952.1614,31.4374,357.4278,14,1); // drift3cars
  596. //fimdrift2cars
  597. //dragcar1
  598. AddStaticVehicle(415,-1148.0709,1107.5494,38.2543,138.2018,3,1); // dragcar1
  599. AddStaticVehicle(415,-1143.9956,1103.9054,38.2532,138.2019,3,1); // dragcar2
  600. AddStaticVehicle(415,-1136.8900,1097.5522,38.2403,138.2021,6,1); // dragcar3
  601. AddStaticVehicle(429,-1132.1007,1093.2866,38.5209,138.2021,8,1); // dragcar3
  602. AddStaticVehicle(429,-1132.0963,1093.2902,38.1761,138.2013,0,1); // dragcar4
  603. //fimdragcar1
  604. //drag2cars
  605. AddStaticVehicle(429,421.4039,2437.6028,16.2175,3.2287,1,1); // drag2cars filera1
  606. AddStaticVehicle(429,416.4904,2437.3252,16.2244,3.2278,1,1); // drag2cars filera1
  607. AddStaticVehicle(429,410.2103,2436.9714,16.2244,3.2278,1,1); // drag2cars filera1
  608. AddStaticVehicle(429,402.8327,2436.5554,16.2306,3.2286,1,1); // drag2cars filera1
  609. AddStaticVehicle(429,396.3682,2436.6887,16.2298,3.2286,1,1); // drag2cars filera1
  610. AddStaticVehicle(429,389.8800,2436.9238,16.2347,3.2280,1,1); // drag2cars filera1
  611. AddStaticVehicle(429,384.8099,2436.6382,16.2346,3.2280,1,1); // drag2cars filera1(banshe ate aki)
  612. AddStaticVehicle(415,385.3011,2451.4287,16.2057,1.7525,1,1); // drag2cars filera2
  613. AddStaticVehicle(415,395.2039,2451.7319,16.2055,1.7525,1,1); // drag2cars filera2
  614. AddStaticVehicle(415,400.6317,2451.8975,16.2167,1.7534,1,1); // drag2cars filera2
  615. AddStaticVehicle(415,405.2816,2452.0398,16.2166,1.7534,1,1); // drag2cars filera2
  616. AddStaticVehicle(415,411.6396,2452.2349,16.2167,1.7534,1,1); // drag2cars filera2
  617. //fim drag2cars
  618. //estradacars
  619. AddStaticVehicle(562,-563.3436,-1039.3044,23.6998,56.5906,1,1); // estradacars
  620. AddStaticVehicle(562,-565.2603,-1042.2129,23.6897,56.5820,1,1); // estradacars
  621. AddStaticVehicle(562,-567.2177,-1045.1801,23.6196,56.5822,1,1); // estradacars
  622. AddStaticVehicle(560,-569.1970,-1048.1804,23.5508,56.5823,1,1); // estradacars
  623. AddStaticVehicle(560,-571.4278,-1051.5615,23.4757,56.5814,1,1); // estradacars
  624. AddStaticVehicle(560,-573.1117,-1054.1139,23.4131,56.5817,1,1); // estradacars
  625. AddStaticVehicle(451,-575.2319,-1057.3287,23.3342,56.5801,1,1); // estradacars
  626. AddStaticVehicle(451,-577.1492,-1060.2363,23.2632,56.5847,1,1); // estradacars
  627. AddStaticVehicle(451,-579.2396,-1063.4066,23.1775,56.5847,1,1); // estradacars
  628. AddStaticVehicle(429,-581.3478,-1066.6039,23.0914,56.5855,1,1); // estradacars
  629. AddStaticVehicle(429,-583.2743,-1069.5132,23.0411,56.6239,1,1); // estradacars
  630. //fimestradacars
  631. //GARAGEMcarros
  632. AddStaticVehicle(560,1941.9834,708.6744,10.4799,180.1365,1,1); // 1
  633. AddStaticVehicle(560,1938.9216,708.6672,10.4799,180.1365,1,1); // 2
  634. AddStaticVehicle(411,1935.5994,708.6594,10.4932,180.1311,1,1); // 3
  635. AddStaticVehicle(411,1932.6107,708.6526,10.4932,180.1311,1,1); // 4
  636. AddStaticVehicle(415,1929.1356,708.6448,10.4933,180.1311,1,1); // 5
  637. AddStaticVehicle(415,1925.8173,708.6373,10.4933,180.1311,1,1); // 6
  638. AddStaticVehicle(424,1922.6682,708.6299,10.4933,180.1311,1,1); // 7
  639. AddStaticVehicle(424,1919.4635,708.6226,10.4932,180.1311,1,1); // 8
  640. AddStaticVehicle(429,1916.1937,708.6154,10.5063,180.1262,1,1); // 9
  641. AddStaticVehicle(429,1912.8544,708.6080,10.5064,180.1262,1,1); // 10
  642. AddStaticVehicle(468,1909.8954,708.6015,10.5064,180.1262,1,1); // 11
  643. AddStaticVehicle(468,1910.1735,698.1573,10.4802,1.2711,1,1); // 12
  644. AddStaticVehicle(434,1913.3137,698.2268,10.4803,1.2705,1,1); // 13
  645. AddStaticVehicle(434,1916.2467,698.2919,10.4878,1.2676,1,1); // 14
  646. AddStaticVehicle(451,1919.5944,698.3331,10.5177,1.2490,1,1); // 15
  647. AddStaticVehicle(451,1922.7854,698.4008,10.5436,1.2405,1,1); // 16
  648. AddStaticVehicle(562,1926.0498,698.4712,10.5503,1.2403,1,1); // 17
  649. AddStaticVehicle(562,1929.0490,697.9039,10.4868,359.8724,1,1); // 18
  650. AddStaticVehicle(461,1932.3640,697.8963,10.4936,359.8766,1,1); // 19
  651. AddStaticVehicle(461,1935.6765,697.8892,10.4936,359.8766,1,1); // 20
  652. AddStaticVehicle(478,1938.5815,697.8830,10.4937,359.8766,1,1); // 21 vb
  653. AddStaticVehicle(478,1941.6328,697.8763,10.4937,359.8766,1,1); // 22
  654. //sfcarros e sfbikes aqui
  655. AddStaticVehicle(560,-1989.4960,274.0346,34.8786,84.2318,1,1); // sfcar
  656. AddStaticVehicle(562,-1989.9445,269.5932,34.8950,84.2303,1,1); // sfcar
  657. AddStaticVehicle(478,-1990.3325,265.7525,34.8944,84.2303,1,1); // sfcar
  658. AddStaticVehicle(562,-1990.8082,261.0446,34.9000,84.2310,1,1); // sfcar
  659. AddStaticVehicle(411,-1991.2341,256.8301,34.9000,84.2310,1,1); // sfcar
  660. AddStaticVehicle(411,-1991.7457,251.7652,34.8999,84.2310,1,1); // sfcar
  661. AddStaticVehicle(429,-1992.2731,246.5455,34.8999,84.2310,1,1); // sfcar
  662. AddStaticVehicle(451,-1947.6799,257.4902,35.1745,37.0508,1,1); // sfcar
  663. AddStaticVehicle(562,-1955.0405,265.2594,40.7514,107.1807,1,1); // sfcar
  664. AddStaticVehicle(560,-1922.1012,302.6478,40.7523,268.6508,1,1); // sfcar
  665. AddStaticVehicle(521,-1923.5566,248.5470,40.7525,89.8153,1,1); // sfbike
  666. AddStaticVehicle(522,-1923.5702,244.3940,40.7625,89.8155,1,1); // sfbike
  667. AddStaticVehicle(468,-1923.5811,240.8980,40.7572,89.8160,1,1); // sfbike
  668. //fimsfcarsandbikes
  669. //lvcars
  670. AddStaticVehicle(562,2104.0889,1408.0657,10.3823,183.6247,1,1); // carrolv
  671. AddStaticVehicle(562,2107.1147,1408.9691,10.3835,178.9897,1,1); // carrolv
  672. AddStaticVehicle(478,2110.3843,1408.3632,10.3892,179.0699,1,1); // carrolv
  673. AddStaticVehicle(468,2113.7083,1408.6342,10.3916,177.0862,1,1); // carrolv
  674. AddStaticVehicle(572,2113.7922,1398.0031,10.3838,2.8715,1,1); // carrolv
  675. AddStaticVehicle(560,2110.5293,1398.4082,10.3925,355.4907,1,1); // carrolv
  676. AddStaticVehicle(560,2106.9639,1398.3729,10.3900,1.9263,1,1); // carrolv
  677. AddStaticVehicle(411,2103.8367,1398.2865,10.3822,358.1190,1,1); // carrolv
  678. AddStaticVehicle(521,2100.6345,1397.8015,10.3938,355.6097,1,1); // carrolv
  679.  
  680. //textdraws aki
  681. Textdraw0 = TextDrawCreate(-10.000000, 430.000000, ".");
  682. TextDrawBackgroundColor(Textdraw0, 255);
  683. TextDrawFont(Textdraw0, 1);
  684. TextDrawLetterSize(Textdraw0, 0.600000, 2.000000);
  685. TextDrawColor(Textdraw0, -1);
  686. TextDrawSetOutline(Textdraw0, 0);
  687. TextDrawSetProportional(Textdraw0, 1);
  688. TextDrawSetShadow(Textdraw0, 1);
  689. TextDrawUseBox(Textdraw0, 1);
  690. TextDrawBoxColor(Textdraw0, 144);
  691. TextDrawTextSize(Textdraw0, 650.000000, 20.000000);
  692.  
  693. Textdraw2 = TextDrawCreate(0.000000, 426.000000, "~g~Brazilian ~r~Drift/~b~DM v0.2");
  694. TextDrawBackgroundColor(Textdraw2, 255);
  695. TextDrawFont(Textdraw2, 1);
  696. TextDrawLetterSize(Textdraw2, 0.589999, 2.000000);
  697. TextDrawColor(Textdraw2, -1);
  698. TextDrawSetOutline(Textdraw2, 0);
  699. TextDrawSetProportional(Textdraw2, 1);
  700. TextDrawSetShadow(Textdraw2, 1);
  701.  
  702. Textdraw3 = TextDrawCreate(436.000000, 426.000000, "~g~Brazilian World - ~r~by: ~y~Leo_Perez");
  703. TextDrawBackgroundColor(Textdraw3, 255);
  704. TextDrawFont(Textdraw3, 1);
  705. TextDrawLetterSize(Textdraw3, 0.389999, 2.000000);
  706. TextDrawColor(Textdraw3, -1);
  707. TextDrawSetOutline(Textdraw3, 0);
  708. TextDrawSetProportional(Textdraw3, 1);
  709. TextDrawSetShadow(Textdraw3, 1);
  710.  
  711. drift0 = TextDrawCreate(494.000000, 0.000000, "~g~Brazilian ~r~World ~y~v0.2");
  712. TextDrawBackgroundColor(drift0, 255);
  713. TextDrawFont(drift0, 1);
  714. TextDrawLetterSize(drift0, 0.429998, 2.099998);
  715. TextDrawColor(drift0, -1);
  716. TextDrawSetOutline(drift0, 0);
  717. TextDrawSetProportional(drift0, 1);
  718. TextDrawSetShadow(drift0, 1);
  719.  
  720. telainicio1 = TextDrawCreate(-10.000000, 297.000000, ".");
  721. TextDrawBackgroundColor(telainicio1, 255);
  722. TextDrawFont(telainicio1, 1);
  723. TextDrawLetterSize(telainicio1, 2.779999, 19.200000);
  724. TextDrawColor(telainicio1, -1);
  725. TextDrawSetOutline(telainicio1, 0);
  726. TextDrawSetProportional(telainicio1, 1);
  727. TextDrawSetShadow(telainicio1, 1);
  728. TextDrawUseBox(telainicio1, 1);
  729. TextDrawBoxColor(telainicio1, 255);
  730. TextDrawTextSize(telainicio1, 650.000000, 0.000000);
  731.  
  732. telainicio2 = TextDrawCreate(-10.000000, -53.000000, ".");
  733. TextDrawBackgroundColor(telainicio2, 255);
  734. TextDrawFont(telainicio2, 1);
  735. TextDrawLetterSize(telainicio2, 2.779999, 19.200000);
  736. TextDrawColor(telainicio2, -1);
  737. TextDrawSetOutline(telainicio2, 0);
  738. TextDrawSetProportional(telainicio2, 1);
  739. TextDrawSetShadow(telainicio2, 1);
  740. TextDrawUseBox(telainicio2, 1);
  741. TextDrawBoxColor(telainicio2, 255);
  742. TextDrawTextSize(telainicio2, 650.000000, 0.000000);
  743.  
  744. telainicio3 = TextDrawCreate(20.000000, 320.000000, "~g~Brazilian ~n~ ~r~W~b~o~w~r~p~l~y~d");
  745. TextDrawBackgroundColor(telainicio3, 255);
  746. TextDrawFont(telainicio3, 3);
  747. TextDrawLetterSize(telainicio3, 0.700000, 4.000000);
  748. TextDrawColor(telainicio3, -1);
  749. TextDrawSetOutline(telainicio3, 0);
  750. TextDrawSetProportional(telainicio3, 1);
  751. TextDrawSetShadow(telainicio3, 1);
  752.  
  753. telainicio4 = TextDrawCreate(430.000000, 320.000000, "~g~Obrigado ~r~pela ~n~ ~g~pref~b~ren~y~cia");
  754. TextDrawBackgroundColor(telainicio4, 255);
  755. TextDrawFont(telainicio4, 3);
  756. TextDrawLetterSize(telainicio4, 0.700000, 4.000000);
  757. TextDrawColor(telainicio4, -1);
  758. TextDrawSetOutline(telainicio4, 0);
  759. TextDrawSetProportional(telainicio4, 1);
  760. TextDrawSetShadow(telainicio4, 1);
  761.  
  762. telainicio5 = TextDrawCreate(510.000000, 90.000000, "~r~dm/drift");
  763. TextDrawBackgroundColor(telainicio5, 255);
  764. TextDrawFont(telainicio5, 3);
  765. TextDrawLetterSize(telainicio5, 0.500000, 3.000000);
  766. TextDrawColor(telainicio5, -1);
  767. TextDrawSetOutline(telainicio5, 0);
  768. TextDrawSetProportional(telainicio5, 1);
  769. TextDrawSetShadow(telainicio5, 1);
  770.  
  771. telainicio6 = TextDrawCreate(430.000000, 40.000000, "~r~IP: ~g~ 64.31.16.59:7987");
  772. TextDrawBackgroundColor(telainicio6, 255);
  773. TextDrawFont(telainicio6, 3);
  774. TextDrawLetterSize(telainicio6, 0.600000, 3.000000);
  775. TextDrawColor(telainicio6, -1);
  776. TextDrawSetOutline(telainicio6, 0);
  777. TextDrawSetProportional(telainicio6, 1);
  778. TextDrawSetShadow(telainicio6, 1);
  779.  
  780. LENTEPRETA = TextDrawCreate(0.000000, -10.000000, ".");
  781. TextDrawBackgroundColor(LENTEPRETA, 255);
  782. TextDrawFont(LENTEPRETA, 1);
  783. TextDrawLetterSize(LENTEPRETA, -0.579999, 63.000000);
  784. TextDrawColor(LENTEPRETA, -1);
  785. TextDrawSetOutline(LENTEPRETA, 0);
  786. TextDrawSetProportional(LENTEPRETA, 1);
  787. TextDrawSetShadow(LENTEPRETA, 1);
  788. TextDrawUseBox(LENTEPRETA, 1);
  789. TextDrawBoxColor(LENTEPRETA, 128);
  790. TextDrawTextSize(LENTEPRETA, 790.000000, 0.000000);
  791.  
  792. LENTEAZUL = TextDrawCreate(-1.000000, 0.000000, ".");
  793. TextDrawBackgroundColor(LENTEAZUL, 255);
  794. TextDrawFont(LENTEAZUL, 1);
  795. TextDrawLetterSize(LENTEAZUL, 0.019998, 53.000000);
  796. TextDrawColor(LENTEAZUL, -1);
  797. TextDrawSetOutline(LENTEAZUL, 0);
  798. TextDrawSetProportional(LENTEAZUL, 1);
  799. TextDrawSetShadow(LENTEAZUL, 1);
  800. TextDrawUseBox(LENTEAZUL, 1);
  801. TextDrawBoxColor(LENTEAZUL, 65344);
  802. TextDrawTextSize(LENTEAZUL, 658.000000, -2.000000);
  803.  
  804. LENTEVERMELHA = TextDrawCreate(0.000000, 0.000000, ".");
  805. TextDrawBackgroundColor(LENTEVERMELHA, 255);
  806. TextDrawFont(LENTEVERMELHA, 1);
  807. TextDrawLetterSize(LENTEVERMELHA, 0.009998, 59.000000);
  808. TextDrawColor(LENTEVERMELHA, -1);
  809. TextDrawSetOutline(LENTEVERMELHA, 0);
  810. TextDrawSetProportional(LENTEVERMELHA, 1);
  811. TextDrawSetShadow(LENTEVERMELHA, 1);
  812. TextDrawUseBox(LENTEVERMELHA, 1);
  813. TextDrawBoxColor(LENTEVERMELHA, -16777168);
  814. TextDrawTextSize(LENTEVERMELHA, 650.000000, 0.000000);
  815.  
  816. LENTEROSA = TextDrawCreate(0.000000, 0.000000, ".");
  817. TextDrawBackgroundColor(LENTEROSA, 255);
  818. TextDrawFont(LENTEROSA, 1);
  819. TextDrawLetterSize(LENTEROSA, 0.000000, 62.000000);
  820. TextDrawColor(LENTEROSA, -1);
  821. TextDrawSetOutline(LENTEROSA, 0);
  822. TextDrawSetProportional(LENTEROSA, 1);
  823. TextDrawSetShadow(LENTEROSA, 1);
  824. TextDrawUseBox(LENTEROSA, 1);
  825. TextDrawBoxColor(LENTEROSA, -16711888);
  826. TextDrawTextSize(LENTEROSA, 650.000000, 1.000000);
  827.  
  828. LENTEBRANCA = TextDrawCreate(0.000000, 0.000000, ".");
  829. TextDrawBackgroundColor(LENTEBRANCA, 255);
  830. TextDrawFont(LENTEBRANCA, 1);
  831. TextDrawLetterSize(LENTEBRANCA, 0.000000, 62.000000);
  832. TextDrawColor(LENTEBRANCA, -1);
  833. TextDrawSetOutline(LENTEBRANCA, 0);
  834. TextDrawSetProportional(LENTEBRANCA, 1);
  835. TextDrawSetShadow(LENTEBRANCA, 1);
  836. TextDrawUseBox(LENTEBRANCA, 1);
  837. TextDrawBoxColor(LENTEBRANCA, -208);
  838. TextDrawTextSize(LENTEBRANCA, 650.000000, 1.000000);
  839.  
  840. LENTEMARROM = TextDrawCreate(-1.000000, 0.000000, ",");
  841. TextDrawBackgroundColor(LENTEMARROM, 255);
  842. TextDrawFont(LENTEMARROM, 1);
  843. TextDrawLetterSize(LENTEMARROM, -0.000000, 67.000000);
  844. TextDrawColor(LENTEMARROM, -1);
  845. TextDrawSetOutline(LENTEMARROM, 0);
  846. TextDrawSetProportional(LENTEMARROM, 1);
  847. TextDrawSetShadow(LENTEMARROM, 1);
  848. TextDrawUseBox(LENTEMARROM, 1);
  849. TextDrawBoxColor(LENTEMARROM, -2040907440);
  850. TextDrawTextSize(LENTEMARROM, 680.000000, -40.000000);
  851.  
  852. LENTEVERDE = TextDrawCreate(0.000000, 0.000000, ".");
  853. TextDrawBackgroundColor(LENTEVERDE, 255);
  854. TextDrawFont(LENTEVERDE, 1);
  855. TextDrawLetterSize(LENTEVERDE, 0.000000, 62.000000);
  856. TextDrawColor(LENTEVERDE, -1);
  857. TextDrawSetOutline(LENTEVERDE, 0);
  858. TextDrawSetProportional(LENTEVERDE, 1);
  859. TextDrawSetShadow(LENTEVERDE, 1);
  860. TextDrawUseBox(LENTEVERDE, 1);
  861. TextDrawBoxColor(LENTEVERDE, 16728112);
  862. TextDrawTextSize(LENTEVERDE, 650.000000, 1.000000);
  863.  
  864. for(new i; i < MAX_PLAYERS; i ++)
  865. {
  866. if(IsPlayerConnected(i))
  867. {
  868. TextDrawShowForPlayer(i, Textdraw0);
  869. TextDrawShowForPlayer(i, Textdraw2);
  870. TextDrawShowForPlayer(i, Textdraw3);
  871. TextDrawShowForPlayer(i, drift0);
  872. }
  873. }
  874. return 1;
  875. }
  876.  
  877. public OnPlayerText(playerid, text[])
  878. {
  879. UpperToLower(text);
  880. return 1;
  881. }
  882. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  883. {
  884. if(dialogid == TELES)
  885. {
  886. if(response >= 1)
  887. {
  888. if(listitem == 0)
  889. {
  890. ShowPlayerDialog(playerid,DRIFT,DIALOG_STYLE_LIST,"{FF0000}Teleportes","Drift(Fácil)\nDrift2(Mestre)\nDrift3(Fácil)\nDrift4(Difícil)\nDrift5(Fácil)","Ok","Fechar");
  891. return 1;
  892. }
  893. if(listitem == 1)
  894. {
  895. ShowPlayerDialog(playerid,CIDADES,DIALOG_STYLE_LIST,"{FF0000}Teleportes","LS\nSF\nLV","Ok","Fechar");
  896. return 1;
  897. }
  898. if(listitem == 2)
  899. {
  900. ShowPlayerDialog(playerid,DM,DIALOG_STYLE_LIST,"{FF0000}Teleportes","DM1\nDM2","Ok","Fechar");
  901. return 1;
  902. }
  903. if(listitem == 3)
  904. {
  905. ShowPlayerDialog(playerid,1004,DIALOG_STYLE_LIST,"{FF0000}Teleportes","Drop1\nGaragem\nDrag1\nDrag2\nWheel Arch Angels\nTransfender (Los Santos)\nLowrider tuning(LOS SANTOS)\n Bomba(Los Santos)","Ok","Fechar");
  906. return 1;
  907. }
  908. }
  909. }
  910. if(dialogid == DRIFT)
  911. {
  912. if(response >= 1)
  913. {
  914. if(listitem == 0)
  915. {
  916. new pName[MAX_PLAYER_NAME];
  917. new string [56];
  918. ResetPlayerWeapons(playerid);
  919. GetPlayerName(playerid, pName, sizeof(pName));
  920. SetCameraBehindPlayer(playerid);
  921. format(string, sizeof(string), "O jogador %s (id: %d) foi para o drift ", pName, playerid);
  922. GameTextForPlayer(playerid, "voce foi para o drift1",5000, true);
  923. SendClientMessageToAll(BRANCO, string);
  924. if(GetPlayerState(playerid) == 2)
  925. {
  926. SetVehiclePos(GetPlayerVehicleID(playerid), -330.4229,1525.3997,75.3594);
  927. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  928. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  929. }
  930. else
  931. {
  932. SetPlayerPos(playerid, -330.4229,1525.3997,75.3594);
  933. }
  934. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  935. SetPlayerInterior(playerid, 0);
  936. return 1;
  937. }
  938. if(listitem == 1)
  939. {
  940. new pName[MAX_PLAYER_NAME];
  941. new string [56];
  942. GetPlayerName(playerid, pName, sizeof(pName));
  943. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /drift2 ", pName, playerid);
  944. GameTextForPlayer(playerid, "voce foi para o drift2",5000, true);
  945. SetCameraBehindPlayer(playerid);
  946. SendClientMessageToAll(BRANCO, string);
  947. ResetPlayerWeapons(playerid);
  948. if(GetPlayerState(playerid) == 2)
  949. {
  950. SetVehiclePos(GetPlayerVehicleID(playerid), 2240.5623,1960.6425,31.7797);
  951. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  952. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  953. }
  954. else
  955. {
  956. SetPlayerPos(playerid, 2240.5623,1960.6425,31.7797);
  957. }
  958. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  959. SetPlayerInterior(playerid, 0);
  960. return 1;
  961. }
  962. if(listitem == 2)
  963. {
  964. new pName[MAX_PLAYER_NAME];
  965. new string [56];
  966. GetPlayerName(playerid, pName, sizeof(pName));
  967. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /drift3 ", pName, playerid);
  968. GameTextForPlayer(playerid, "voce foi para o drift3",5000, true);
  969. SetCameraBehindPlayer(playerid);
  970. SendClientMessageToAll(BRANCO, string);
  971. ResetPlayerWeapons(playerid);
  972. if(GetPlayerState(playerid) == 2)
  973. {
  974. SetVehiclePos(GetPlayerVehicleID(playerid), 2272.8835,1389.1217,42.8203);
  975. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  976. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  977. }
  978. else
  979. {
  980. SetPlayerPos(playerid, 2326.4712,1400.1157,42.4609);
  981. }
  982. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  983. SetPlayerInterior(playerid, 0);
  984. return 1;
  985. }
  986. if(listitem == 3)
  987. {
  988. new pName[MAX_PLAYER_NAME];
  989. new string [56];
  990. GetPlayerName(playerid, pName, sizeof(pName));
  991. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /drift4 ", pName, playerid);
  992. GameTextForPlayer(playerid, "voce foi para o drift4",5000, true);
  993. SetCameraBehindPlayer(playerid);
  994. SendClientMessageToAll(BRANCO, string);
  995. ResetPlayerWeapons(playerid);
  996. if(GetPlayerState(playerid) == 2)
  997. {
  998. SetVehiclePos(GetPlayerVehicleID(playerid), -1813.4481,1301.4850,59.3948);
  999. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1000. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1001. }
  1002. else
  1003. {
  1004. SetPlayerPos(playerid, -1813.4481,1301.4850,59.3948);
  1005. }
  1006. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1007. SetPlayerInterior(playerid, 0);
  1008. return 1;
  1009. }
  1010. if(listitem == 4)
  1011. {
  1012. new pName[MAX_PLAYER_NAME];
  1013. new string [56];
  1014. GetPlayerName(playerid, pName, sizeof(pName));
  1015. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /drift5 ", pName, playerid);
  1016. GameTextForPlayer(playerid, "voce foi para o drift5",5000, true);
  1017. SetCameraBehindPlayer(playerid);
  1018. SendClientMessageToAll(BRANCO, string);
  1019. ResetPlayerWeapons(playerid);
  1020. if(GetPlayerState(playerid) == 2)
  1021. {
  1022. SetVehiclePos(GetPlayerVehicleID(playerid), -2570.4287,647.4364,27.4704);
  1023. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1024. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1025. }
  1026. else
  1027. {
  1028. SetPlayerPos(playerid, -2570.4287,647.4364,27.4704);
  1029. }
  1030. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1031. SetPlayerInterior(playerid, 0);
  1032. return 1;
  1033. }
  1034. }
  1035. }
  1036. if(dialogid == CIDADES)
  1037. {
  1038. if(response >= 1)
  1039. {
  1040. if(listitem == 0)
  1041. {
  1042. new pName[MAX_PLAYER_NAME];
  1043. new string [56];
  1044. ResetPlayerWeapons(playerid);
  1045. GetPlayerName(playerid, pName, sizeof(pName));
  1046. SetCameraBehindPlayer(playerid);
  1047. format(string, sizeof(string), "O jogador %s (id: %d) foi para ls", pName, playerid);
  1048. ResetPlayerWeapons(playerid);
  1049. SendClientMessageToAll(BRANCO, string);
  1050. GameTextForPlayer(playerid, "voce foi para Los Santos",5000, true);
  1051. if(GetPlayerState(playerid) == 2)
  1052. {
  1053. SetVehiclePos(GetPlayerVehicleID(playerid), 840.7800,-2056.5493,12.8673);
  1054. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1055. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1056. }
  1057. else
  1058. {
  1059. SetPlayerPos(playerid, 840.7800,-2056.5493,12.867);
  1060. }
  1061. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1062. SetPlayerInterior(playerid, 0);
  1063. return 1;
  1064. }
  1065. if(listitem == 1)
  1066. {
  1067. new pName[MAX_PLAYER_NAME];
  1068. new string [56];
  1069. GetPlayerName(playerid, pName, sizeof(pName));
  1070. format(string, sizeof(string), "O jogador %s (id: %d) foi para sf", pName, playerid);
  1071. GameTextForPlayer(playerid, "voce foi para SAN FIERRO",5000, true);
  1072. SendClientMessageToAll(BRANCO, string);
  1073. ResetPlayerWeapons(playerid);
  1074. SetCameraBehindPlayer(playerid);
  1075. if(GetPlayerState(playerid) == 2)
  1076. {
  1077. SetVehiclePos(GetPlayerVehicleID(playerid), -1970.4363,279.7693,35.1719);
  1078. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1079. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1080. }
  1081. else
  1082. {
  1083. SetPlayerPos(playerid, -1970.4363,279.7693,35.1719);
  1084. }
  1085. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1086. SetPlayerInterior(playerid, 0);
  1087. return 1;
  1088. }
  1089. if(listitem == 2)
  1090. {
  1091. new pName[MAX_PLAYER_NAME];
  1092. new string [56];
  1093. ResetPlayerWeapons(playerid);
  1094. GetPlayerName(playerid, pName, sizeof(pName));
  1095. ResetPlayerWeapons(playerid);
  1096. SetCameraBehindPlayer(playerid);
  1097. format(string, sizeof(string), "O jogador %s (id: %d) foi para lv", pName, playerid);
  1098. GameTextForPlayer(playerid, "voce foi para Las Venturas",5000, true);
  1099. SendClientMessageToAll(BRANCO, string);
  1100. if(GetPlayerState(playerid) == 2)
  1101. {
  1102. SetVehiclePos(GetPlayerVehicleID(playerid), 2102.9912,1420.2427,10.3816);
  1103. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1104. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1105. }
  1106. else
  1107. {
  1108. SetPlayerPos(playerid, 2102.9912,1420.2427,10.3816);
  1109. }
  1110. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1111. SetPlayerInterior(playerid,0);
  1112. return 1;
  1113. }
  1114. }
  1115. }
  1116. if(dialogid == DM)
  1117. {
  1118. if(response >= 1)
  1119. {
  1120. if(listitem == 0)
  1121. {
  1122. new pName[MAX_PLAYER_NAME];
  1123. new string [56];
  1124. GetPlayerName(playerid, pName, sizeof(pName));
  1125. format(string, sizeof(string), "O jogador %s (id: %d) foi para o DM1 ", pName, playerid);
  1126. SetPlayerPos(playerid,-179.4902,1888.0492,115.7031);
  1127. ResetPlayerWeapons(playerid);
  1128. SendClientMessageToAll(BRANCO, string);
  1129. SetCameraBehindPlayer(playerid);
  1130. SendClientMessage(playerid,BRANCO,"você foi teleportado");
  1131. GameTextForPlayer(playerid, "voce foi para o DEATHMATCH1",5000, true);
  1132. SetPlayerHealth(playerid, 100.0);
  1133. SetPlayerArmour(playerid,100.0);
  1134. GivePlayerWeapon(playerid,33,9999);
  1135. GivePlayerWeapon(playerid,30,9999);
  1136. GivePlayerWeapon(playerid,24,9999);
  1137. GivePlayerWeapon(playerid,32,9999);
  1138. return 1;
  1139. }
  1140. if(listitem == 1)
  1141. {
  1142. new pName[MAX_PLAYER_NAME];
  1143. new string [56];
  1144. GetPlayerName(playerid, pName, sizeof(pName));
  1145. format(string, sizeof(string), "O jogador %s (id: %d) foi para o DM2 ", pName, playerid);
  1146. SetPlayerPos(playerid,-2397.7083,2217.3254,4.98);
  1147. ResetPlayerWeapons(playerid);
  1148. SendClientMessageToAll(BRANCO, string);
  1149. SetCameraBehindPlayer(playerid);
  1150. SendClientMessage(playerid,BRANCO,"você foi teleportado");
  1151. GameTextForPlayer(playerid, "voce foi para o DEATHMATCH2",5000, true);
  1152. SetPlayerHealth(playerid, 100.0);
  1153. SetPlayerArmour(playerid,100.0);
  1154. GivePlayerWeapon(playerid,33,9999);
  1155. GivePlayerWeapon(playerid,30,9999);
  1156. GivePlayerWeapon(playerid,24,9999);
  1157. GivePlayerWeapon(playerid,32,9999);
  1158. return 1;
  1159. }
  1160. }
  1161. }
  1162. if(dialogid == OUTROS)
  1163. {
  1164. if(response >= 1)
  1165. {
  1166. if(listitem == 0)
  1167. {
  1168. new pName[MAX_PLAYER_NAME];
  1169. new string [64];
  1170. ResetPlayerWeapons(playerid);
  1171. GetPlayerName(playerid, pName, sizeof(pName));
  1172. SetCameraBehindPlayer(playerid);
  1173. format(string, sizeof(string), "O jogador %s (id: %d) foi para o drop1", pName, playerid);
  1174. SendClientMessageToAll(BRANCO, string);
  1175. GameTextForPlayer(playerid, "voce foi para o DROP1",5000, true);
  1176. if(GetPlayerState(playerid) == 2)
  1177. {
  1178. SetVehiclePos(GetPlayerVehicleID(playerid), 2905.1401,-2610.6113,611.4524);
  1179. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1180. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1181. }
  1182. else
  1183. {
  1184. SetPlayerPos(playerid, 2905.1401,-2610.6113,611.4524);
  1185. }
  1186. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1187. SetPlayerInterior(playerid, 0);
  1188. return 1;
  1189. }
  1190. if(listitem == 1)
  1191. {
  1192. new pName[MAX_PLAYER_NAME];
  1193. new string [56];
  1194. ResetPlayerWeapons(playerid);
  1195. GetPlayerName(playerid, pName, sizeof(pName));
  1196. format(string, sizeof(string), "O jogador %s (id: %d) foi para a /garagem", pName, playerid);
  1197. ResetPlayerWeapons(playerid);
  1198. SendClientMessageToAll(BRANCO, string);
  1199. GameTextForPlayer(playerid, "voce foi para o voce foi para a garagem",5000, true);
  1200. SetCameraBehindPlayer(playerid);
  1201. if(GetPlayerState(playerid) == 2)
  1202. {
  1203. SetVehiclePos(GetPlayerVehicleID(playerid), 1919.8087,719.1794,10.8203);
  1204. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1205. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1206. }
  1207. else
  1208. {
  1209. SetPlayerPos(playerid, 1919.8087,719.1794,10.8203);
  1210. }
  1211. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1212. SetPlayerInterior(playerid, 0);
  1213. return 1;
  1214. }
  1215. if(listitem == 2)
  1216. {
  1217. new pName[MAX_PLAYER_NAME];
  1218. new string [56];
  1219. ResetPlayerWeapons(playerid);
  1220. GetPlayerName(playerid, pName, sizeof(pName));
  1221. format(string, sizeof(string), "O jogador %s (id: %d) foi para o drag1", pName, playerid);
  1222. GameTextForPlayer(playerid, "voce foi para o DRAG1",5000, true);
  1223. SendClientMessageToAll(BRANCO, string);
  1224. SetCameraBehindPlayer(playerid);
  1225. if(GetPlayerState(playerid) == 2)
  1226. {
  1227. SetVehiclePos(GetPlayerVehicleID(playerid), -1141.9280,1112.7955,38.1953);
  1228. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1229. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1230. }
  1231. else
  1232. {
  1233. SetPlayerPos(playerid, -1141.9280,1112.7955,38.1953);
  1234. }
  1235. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1236. SetPlayerInterior(playerid, 0);
  1237. return 1;
  1238. }
  1239. if(listitem == 3)
  1240. {
  1241. new pName[MAX_PLAYER_NAME];
  1242. new string [64];
  1243. ResetPlayerWeapons(playerid);
  1244. GetPlayerName(playerid, pName, sizeof(pName));
  1245. SetCameraBehindPlayer(playerid);
  1246. format(string, sizeof(string), "O jogador %s (id: %d) foi para o drag2", pName, playerid);
  1247. GameTextForPlayer(playerid, "voce foi para o DRAG2",5000, true);
  1248. SendClientMessageToAll(BRANCO, string);
  1249. if(GetPlayerState(playerid) == 2)
  1250. {
  1251. SetVehiclePos(GetPlayerVehicleID(playerid), 422.8113,2505.6135,16.4844);
  1252. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1253. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1254. }
  1255. else
  1256. {
  1257. SetPlayerPos(playerid, 422.8113,2505.6135,16.4844);
  1258. }
  1259. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1260. SetPlayerInterior(playerid, 0);
  1261. return 1;
  1262. }
  1263. if(listitem == 4)
  1264. {
  1265. new pName[MAX_PLAYER_NAME];
  1266. new string [56];
  1267. GetPlayerName(playerid, pName, sizeof(pName));
  1268. format(string, sizeof(string), "O jogador %s (id: %d) foi tunar seu carro", pName, playerid);
  1269. GameTextForPlayer(playerid, "voce foi para o irtunar",5000, true);
  1270. SendClientMessageToAll(BRANCO, string);
  1271. ResetPlayerWeapons(playerid);
  1272. SetCameraBehindPlayer(playerid);
  1273. if(GetPlayerState(playerid) == 2)
  1274. {
  1275. SetVehiclePos(GetPlayerVehicleID(playerid), -2699.2029,217.2993,3.8851);
  1276. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1277. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1278. }
  1279. else
  1280. {
  1281. SetPlayerPos(playerid, -2699.2029,217.2993,3.8851);
  1282. }
  1283. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1284. SetPlayerInterior(playerid, 0);
  1285. return 1;
  1286. }
  1287. if(listitem == 5)
  1288. {
  1289. new pName[MAX_PLAYER_NAME];
  1290. new string [56];
  1291. GetPlayerName(playerid, pName, sizeof(pName));
  1292. format(string, sizeof(string), "O jogador %s (id: %d) foi tunar seu carro", pName, playerid);
  1293. GameTextForPlayer(playerid, "voce foi para o transfender",2000, true);
  1294. SendClientMessageToAll(BRANCO, string);
  1295. ResetPlayerWeapons(playerid);
  1296. SetCameraBehindPlayer(playerid);
  1297. if(GetPlayerState(playerid) == 2)
  1298. {
  1299. SetVehiclePos(GetPlayerVehicleID(playerid), 1041.1285,-1035.9817,31.2869);
  1300. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1301. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1302. }
  1303. else
  1304. {
  1305. SetPlayerPos(playerid, 1041.1285,-1035.9817,31.2869);
  1306. }
  1307. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1308. SetPlayerInterior(playerid, 0);
  1309. return 1;
  1310. }
  1311. if(listitem == 6)
  1312. {
  1313. new pName[MAX_PLAYER_NAME];
  1314. new string [56];
  1315. GetPlayerName(playerid, pName, sizeof(pName));
  1316. format(string, sizeof(string), "O jogador %s (id: %d) foi tunar seu carro", pName, playerid);
  1317. GameTextForPlayer(playerid, "voce foi para o lowrider tuning",2000, true);
  1318. SendClientMessageToAll(BRANCO, string);
  1319. ResetPlayerWeapons(playerid);
  1320. SetCameraBehindPlayer(playerid);
  1321. if(GetPlayerState(playerid) == 2)
  1322. {
  1323. SetVehiclePos(GetPlayerVehicleID(playerid), 2643.7932,-2016.3022,13.1225);
  1324. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1325. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1326. }
  1327. else
  1328. {
  1329. SetPlayerPos(playerid, 2643.7932,-2016.3022,13.1225);
  1330. }
  1331. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1332. SetPlayerInterior(playerid, 0);
  1333. return 1;
  1334. }
  1335. if(listitem == 7)
  1336. {
  1337. new pName[MAX_PLAYER_NAME];
  1338. new string [56];
  1339. GetPlayerName(playerid, pName, sizeof(pName));
  1340. format(string, sizeof(string), "O jogador %s (id: %d) foi colocar uma surpresa no carro", pName, playerid);
  1341. GameTextForPlayer(playerid, "voce foi para o 8ball",2000, true);
  1342. SendClientMessageToAll(BRANCO, string);
  1343. ResetPlayerWeapons(playerid);
  1344. SetCameraBehindPlayer(playerid);
  1345. if(GetPlayerState(playerid) == 2)
  1346. {
  1347. SetVehiclePos(GetPlayerVehicleID(playerid), 1837.6470,-1858.5334,12.9449);
  1348. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1349. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1350. }
  1351. else
  1352. {
  1353. SetPlayerPos(playerid, 1837.6470,-1858.5334,12.9449);
  1354. }
  1355. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1356. SetPlayerInterior(playerid, 0);
  1357. return 1;
  1358. }
  1359. }
  1360. }
  1361.  
  1362. if(dialogid == DM)
  1363. {
  1364. if(response >= 1)
  1365. {
  1366. if(listitem == 0)
  1367. {
  1368. return 1;
  1369. }
  1370. if(listitem == 1)
  1371. {
  1372. return 1;
  1373. }
  1374. if(listitem == 2)
  1375. {
  1376.  
  1377. return 1;
  1378. }
  1379. }
  1380. }
  1381. /* if(dialogid == 5)
  1382. {
  1383. if(response == 0)
  1384. {
  1385. return 1;
  1386. }
  1387. if(response >= 1)
  1388. {
  1389. if(listitem == 0)
  1390. {
  1391. new pName[MAX_PLAYER_NAME];
  1392. new string [56];
  1393. ResetPlayerWeapons(playerid);
  1394. GetPlayerName(playerid, pName, sizeof(pName));
  1395. SetCameraBehindPlayer(playerid);
  1396. format(string, sizeof(string), "O jogador %s (id: %d) foi para o drift ", pName, playerid);
  1397. GameTextForPlayer(playerid, "voce foi para o drift1",5000, true);
  1398. SendClientMessageToAll(BRANCO, string);
  1399. if(GetPlayerState(playerid) == 2)
  1400. {
  1401. SetVehiclePos(GetPlayerVehicleID(playerid), -330.4229,1525.3997,75.3594);
  1402. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1403. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1404. }
  1405. else
  1406. {
  1407. SetPlayerPos(playerid, -330.4229,1525.3997,75.3594);
  1408. }
  1409. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1410. SetPlayerInterior(playerid, 0);
  1411. return 1;
  1412. }
  1413. if(listitem == 1)
  1414. {
  1415. new pName[MAX_PLAYER_NAME];
  1416. new string [56];
  1417. GetPlayerName(playerid, pName, sizeof(pName));
  1418. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /drift2 ", pName, playerid);
  1419. GameTextForPlayer(playerid, "voce foi para o drift2",5000, true);
  1420. SetCameraBehindPlayer(playerid);
  1421. SendClientMessageToAll(BRANCO, string);
  1422. ResetPlayerWeapons(playerid);
  1423. if(GetPlayerState(playerid) == 2)
  1424. {
  1425. SetVehiclePos(GetPlayerVehicleID(playerid), 2240.5623,1960.6425,31.7797);
  1426. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1427. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1428. }
  1429. else
  1430. {
  1431. SetPlayerPos(playerid, 2240.5623,1960.6425,31.7797);
  1432. }
  1433. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1434. SetPlayerInterior(playerid, 0);
  1435. return 1;
  1436. }
  1437. if(listitem == 2)
  1438. {
  1439. new pName[MAX_PLAYER_NAME];
  1440. new string [56];
  1441. GetPlayerName(playerid, pName, sizeof(pName));
  1442. format(string, sizeof(string), "O jogador %s (id: %d) foi para o DM1 ", pName, playerid);
  1443. SetPlayerPos(playerid,-179.4902,1888.0492,115.7031);
  1444. ResetPlayerWeapons(playerid);
  1445. SendClientMessageToAll(BRANCO, string);
  1446. SetCameraBehindPlayer(playerid);
  1447. SendClientMessage(playerid,BRANCO,"você foi teleportado");
  1448. GameTextForPlayer(playerid, "voce foi para o DEATHMATCH1",5000, true);
  1449. SetPlayerHealth(playerid, 100.0);
  1450. SetPlayerArmour(playerid,100.0);
  1451. GivePlayerWeapon(playerid,33,9999);
  1452. GivePlayerWeapon(playerid,30,9999);
  1453. GivePlayerWeapon(playerid,24,9999);
  1454. GivePlayerWeapon(playerid,32,9999);
  1455. return 1;
  1456. }
  1457. if(listitem == 3)
  1458. {
  1459. new pName[MAX_PLAYER_NAME];
  1460. new string [56];
  1461. GetPlayerName(playerid, pName, sizeof(pName));
  1462. format(string, sizeof(string), "O jogador %s (id: %d) foi para o sf", pName, playerid);
  1463. GameTextForPlayer(playerid, "voce foi para o SAN FIERRO",5000, true);
  1464. SendClientMessageToAll(BRANCO, string);
  1465. ResetPlayerWeapons(playerid);
  1466. SetCameraBehindPlayer(playerid);
  1467. if(GetPlayerState(playerid) == 2)
  1468. {
  1469. SetVehiclePos(GetPlayerVehicleID(playerid), -1970.4363,279.7693,35.1719);
  1470. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1471. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1472. }
  1473. else
  1474. {
  1475. SetPlayerPos(playerid, -1970.4363,279.7693,35.1719);
  1476. }
  1477. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1478. SetPlayerInterior(playerid, 0);
  1479. return 1;
  1480. }
  1481. if(listitem == 4)
  1482. {
  1483. new pName[MAX_PLAYER_NAME];
  1484. new string [56];
  1485. GetPlayerName(playerid, pName, sizeof(pName));
  1486. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /irtunar", pName, playerid);
  1487. GameTextForPlayer(playerid, "voce foi para o irtunar",5000, true);
  1488. SendClientMessageToAll(BRANCO, string);
  1489. ResetPlayerWeapons(playerid);
  1490. SetCameraBehindPlayer(playerid);
  1491. if(GetPlayerState(playerid) == 2)
  1492. {
  1493. SetVehiclePos(GetPlayerVehicleID(playerid), -2699.2029,217.2993,3.8851);
  1494. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1495. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1496. }
  1497. else
  1498. {
  1499. SetPlayerPos(playerid, -2699.2029,217.2993,3.8851);
  1500. }
  1501. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1502. SetPlayerInterior(playerid, 0);
  1503. return 1;
  1504. }
  1505. if(listitem == 5)
  1506. {
  1507. new pName[MAX_PLAYER_NAME];
  1508. new string [56];
  1509. ResetPlayerWeapons(playerid);
  1510. GetPlayerName(playerid, pName, sizeof(pName));
  1511. SetCameraBehindPlayer(playerid);
  1512. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /ls", pName, playerid);
  1513. ResetPlayerWeapons(playerid);
  1514. SendClientMessageToAll(BRANCO, string);
  1515. GameTextForPlayer(playerid, "voce foi para o Los Santos",5000, true);
  1516. if(GetPlayerState(playerid) == 2)
  1517. {
  1518. SetVehiclePos(GetPlayerVehicleID(playerid), 840.7800,-2056.5493,12.8673);
  1519. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1520. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1521. }
  1522. else
  1523. {
  1524. SetPlayerPos(playerid, 840.7800,-2056.5493,12.867);
  1525. }
  1526. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1527. SetPlayerInterior(playerid, 0);
  1528. return 1;
  1529. }
  1530. if(listitem == 6)
  1531. {
  1532. new pName[MAX_PLAYER_NAME];
  1533. new string [56];
  1534. ResetPlayerWeapons(playerid);
  1535. GetPlayerName(playerid, pName, sizeof(pName));
  1536. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /garagem", pName, playerid);
  1537. ResetPlayerWeapons(playerid);
  1538. SendClientMessageToAll(BRANCO, string);
  1539. GameTextForPlayer(playerid, "voce foi para o voce foi para a garagem",5000, true);
  1540. SetCameraBehindPlayer(playerid);
  1541. if(GetPlayerState(playerid) == 2)
  1542. {
  1543. SetVehiclePos(GetPlayerVehicleID(playerid), 1919.8087,719.1794,10.8203);
  1544. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1545. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1546. }
  1547. else
  1548. {
  1549. SetPlayerPos(playerid, 1919.8087,719.1794,10.8203);
  1550. }
  1551. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1552. SetPlayerInterior(playerid, 0);
  1553. return 1;
  1554. }
  1555. if(listitem == 7)
  1556. {
  1557. new pName[MAX_PLAYER_NAME];
  1558. new string [56];
  1559. ResetPlayerWeapons(playerid);
  1560. GetPlayerName(playerid, pName, sizeof(pName));
  1561. ResetPlayerWeapons(playerid);
  1562. SetCameraBehindPlayer(playerid);
  1563. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /lv", pName, playerid);
  1564. GameTextForPlayer(playerid, "voce foi para Las Venturas",5000, true);
  1565. SendClientMessageToAll(BRANCO, string);
  1566. if(GetPlayerState(playerid) == 2)
  1567. {
  1568. SetVehiclePos(GetPlayerVehicleID(playerid), 2525.4509,2016.2419,10.4784);
  1569. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1570. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1571. }
  1572. else
  1573. {
  1574. SetPlayerPos(playerid, 2529.2493,2023.7443,11.1825);
  1575. }
  1576. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1577. SetPlayerInterior(playerid, 0);
  1578. return 1;
  1579. }
  1580. if(listitem == 8)
  1581. {
  1582. new pName[MAX_PLAYER_NAME];
  1583. new string [56];
  1584. ResetPlayerWeapons(playerid);
  1585. GetPlayerName(playerid, pName, sizeof(pName));
  1586. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /drag", pName, playerid);
  1587. GameTextForPlayer(playerid, "voce foi para o DRAG1",5000, true);
  1588. SendClientMessageToAll(BRANCO, string);
  1589. SetCameraBehindPlayer(playerid);
  1590. if(GetPlayerState(playerid) == 2)
  1591. {
  1592. SetVehiclePos(GetPlayerVehicleID(playerid), -1141.9280,1112.7955,38.1953);
  1593. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1594. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1595. }
  1596. else
  1597. {
  1598. SetPlayerPos(playerid, -1141.9280,1112.7955,38.1953);
  1599. }
  1600. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1601. SetPlayerInterior(playerid, 0);
  1602. return 1;
  1603. }
  1604. if(listitem == 9)
  1605. {
  1606. new pName[MAX_PLAYER_NAME];
  1607. new string [64];
  1608. ResetPlayerWeapons(playerid);
  1609. GetPlayerName(playerid, pName, sizeof(pName));
  1610. SetCameraBehindPlayer(playerid);
  1611. format(string, sizeof(string), "O jogador %s (id: %d) foi para o /drag2", pName, playerid);
  1612. GameTextForPlayer(playerid, "voce foi para o DRAG2",5000, true);
  1613. SendClientMessageToAll(BRANCO, string);
  1614. if(GetPlayerState(playerid) == 2)
  1615. {
  1616. SetVehiclePos(GetPlayerVehicleID(playerid), 422.8113,2505.6135,16.4844);
  1617. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1618. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1619. }
  1620. else
  1621. {
  1622. SetPlayerPos(playerid, 422.8113,2505.6135,16.4844);
  1623. }
  1624. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1625. SetPlayerInterior(playerid, 0);
  1626. return 1;
  1627. }
  1628. if(listitem == 10)
  1629. {
  1630. new pName[MAX_PLAYER_NAME];
  1631. new string [64];
  1632. ResetPlayerWeapons(playerid);
  1633. GetPlayerName(playerid, pName, sizeof(pName));
  1634. SetCameraBehindPlayer(playerid);
  1635. format(string, sizeof(string), "O jogador %s (id: %d) foi para o drop1", pName, playerid);
  1636. SendClientMessageToAll(BRANCO, string);
  1637. GameTextForPlayer(playerid, "voce foi para o DROP1",5000, true);
  1638. if(GetPlayerState(playerid) == 2)
  1639. {
  1640. SetVehiclePos(GetPlayerVehicleID(playerid), 2905.1401,-2610.6113,611.4524);
  1641. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1642. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  1643. }
  1644. else
  1645. {
  1646. SetPlayerPos(playerid, 2905.1401,-2610.6113,611.4524);
  1647. }
  1648. SendClientMessage(playerid,AZUL,"você foi teleportado.");
  1649. SetPlayerInterior(playerid, 0);
  1650. return 1;
  1651. }
  1652. return 1;
  1653. }
  1654. }*/
  1655. if(dialogid == 7)
  1656. {
  1657. if(response >= 1)
  1658. {
  1659. if(listitem == 0)
  1660. {
  1661. SetPlayerHealth(playerid, 100.0);
  1662. SendClientMessage(playerid,BRANCO,"você foi curado");
  1663. return 1;
  1664. }
  1665. if(listitem == 1)
  1666. {
  1667. SetPlayerArmour(playerid, 100.0);
  1668. SendClientMessage(playerid,BRANCO,"você colocou colete");
  1669. return 1;
  1670. }
  1671. if(listitem == 2)
  1672. {
  1673. SetPlayerHealth(playerid, -1);
  1674. return 1;
  1675. }
  1676. if(listitem == 3)
  1677. {
  1678. ClearChatbox(playerid,1);
  1679. SendClientMessage(playerid,AZUL,"Chat limpo com sucesso!");
  1680. return 1;
  1681. }
  1682. }
  1683. }
  1684. if(dialogid == 8)
  1685. {
  1686. if(response == 0)
  1687. {
  1688. return 1;
  1689. }
  1690. if(response >= 1)
  1691. {
  1692. if(listitem == 0)
  1693. {
  1694. TextDrawShowForPlayer(playerid, LENTEPRETA);
  1695. SendClientMessage(playerid, BRANCO,"Você colocou a lente preta.");
  1696. return 1;
  1697. }
  1698. if(listitem == 1)
  1699. {
  1700. TextDrawShowForPlayer(playerid, LENTEAZUL);
  1701. SendClientMessage(playerid,BRANCO,"Você colocou a lente azul.");
  1702. return 1;
  1703. }
  1704. if(listitem == 2)
  1705. {
  1706. TextDrawShowForPlayer(playerid, LENTEVERMELHA);
  1707. SendClientMessage(playerid, BRANCO, "Você colocou a lente vermelha.");
  1708. return 1;
  1709. }
  1710. if(listitem == 3)
  1711. {
  1712. TextDrawShowForPlayer(playerid, LENTEROSA);
  1713. SendClientMessage(playerid,BRANCO,"Você colocou a lente rosa.");
  1714. return 1;
  1715. }
  1716. if(listitem == 4)
  1717. {
  1718. TextDrawShowForPlayer(playerid,LENTEBRANCA);
  1719. SendClientMessage(playerid,BRANCO,"Você colocou a lente branca.");
  1720. return 1;
  1721. }
  1722. if(listitem == 5)
  1723. {
  1724. TextDrawShowForPlayer(playerid,LENTEMARROM);
  1725. SendClientMessage(playerid,BRANCO,"você colocou a lente marrom.");
  1726. return 1;
  1727. }
  1728. if(listitem == 6)
  1729. {
  1730. TextDrawShowForPlayer(playerid,LENTEVERDE);
  1731. SendClientMessage(playerid,BRANCO, "Você colocou a lente verde.");
  1732. return 1;
  1733. }
  1734. if(listitem == 7)
  1735. {
  1736. TextDrawHideForPlayer(playerid, LENTEPRETA);
  1737. TextDrawHideForPlayer(playerid, LENTEAZUL);
  1738. TextDrawHideForPlayer(playerid, LENTEVERMELHA);
  1739. TextDrawHideForPlayer(playerid, LENTEROSA);
  1740. TextDrawHideForPlayer(playerid, LENTEBRANCA);
  1741. TextDrawHideForPlayer(playerid, LENTEMARROM);
  1742. TextDrawHideForPlayer(playerid, LENTEVERDE);
  1743. return 1;
  1744. }
  1745. if(listitem == 8)
  1746. {
  1747. GameTextForPlayer(playerid,"~r~Sistemas de ~y~ lentes ~p~feito por : ~g~Leo_Perez",5000,true);
  1748. return 1;
  1749. }
  1750. }
  1751. }
  1752. if(dialogid == 2)
  1753. {
  1754. if(response >= 1)
  1755. {
  1756. if(listitem == 0)
  1757. {
  1758. RepairVehicle(GetPlayerVehicleID(playerid));
  1759. SendClientMessage(playerid,BRANCO,"veículo reparado com sucesso.");
  1760. return 1;
  1761. }
  1762. if(listitem == 1)
  1763. {
  1764. new Float:X, Float:Y, Float:Z;
  1765. if(IsPlayerInAnyVehicle(playerid))
  1766. SetCameraBehindPlayer(playerid);
  1767. GetPlayerPos(playerid, X, Y, Z);
  1768. SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z);
  1769. SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);
  1770. SendClientMessage(playerid, BRANCO,"Seu veículo foi descapotado com sucesso!");
  1771. return 1;
  1772. }
  1773. }
  1774. }
  1775. if(dialogid == 6)
  1776. {
  1777. if(response >= 1)
  1778. {
  1779. if(listitem == 0)
  1780. {
  1781. if (!IsPlayerInAnyVehicle(playerid)) {
  1782. SetPlayerPos(playerid, -2704.3674,216.9937,3.8857);
  1783. ResetPlayerWeapons(playerid);}
  1784. if(IsPlayerInAnyVehicle(playerid)){
  1785. SetVehiclePos(GetPlayerVehicleID(playerid),-2704.3674,216.9937,3.8857);
  1786. SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.4377);
  1787. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1788. }
  1789. if(listitem == 1)
  1790. {
  1791. if (!IsPlayerInAnyVehicle(playerid)) {
  1792. SetPlayerPos(playerid, 2645.0256,-2033.3514,13.2126);
  1793. ResetPlayerWeapons(playerid);}
  1794. if(IsPlayerInAnyVehicle(playerid)){
  1795. SetVehiclePos(GetPlayerVehicleID(playerid),2645.0256,-2033.3514,13.2126);
  1796. SetVehicleZAngle(GetPlayerVehicleID(playerid), 180.1012);
  1797. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1798. }
  1799. if(listitem == 2)
  1800. {
  1801. if (!IsPlayerInAnyVehicle(playerid)) {
  1802. SetPlayerPos(playerid, 2387.3364,1035.9286,10.4807);
  1803. ResetPlayerWeapons(playerid);}
  1804. if(IsPlayerInAnyVehicle(playerid)){
  1805. SetVehiclePos(GetPlayerVehicleID(playerid),2387.3364,1035.9286,10.4807);
  1806. SetVehicleZAngle(GetPlayerVehicleID(playerid), 359.6922);
  1807. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1808. }
  1809. return 1;
  1810. }
  1811. }
  1812. return 1;
  1813. }
  1814.  
  1815. public OnPlayerSpawn(playerid)
  1816. {
  1817. TextDrawHideForPlayer(playerid, telainicio1);
  1818. TextDrawHideForPlayer(playerid, telainicio2);
  1819. TextDrawHideForPlayer(playerid, telainicio3);
  1820. TextDrawHideForPlayer(playerid, telainicio4);
  1821. TextDrawHideForPlayer(playerid, telainicio5);
  1822. TextDrawHideForPlayer(playerid, telainicio6);
  1823. SendClientMessage(playerid,BRANCO,"Bem-vindo ao servidor Brazilian World");
  1824. SendClientMessage(playerid,BRANCO,"Se você encontrar algum bug, reporte!");
  1825. SendClientMessage(playerid,BRANCO,"HINT:Use /comandos (para comandos úteis) e use /teleportes (para teleportes)");
  1826. SendClientMessage(playerid,AZUL,"HINT:Se usar hack, ou qualquer tipo de mod, já sabe o que vai acontecer não é?");
  1827. GameTextForPlayer(playerid,"~g~Brazilian ~n~ ~r~W~b~o~w~r~p~l~y~d ~n~ ~r~owna",5000,true);
  1828. new rand = random(sizeof(RandomPlayerSpawns));
  1829. SetPlayerPos(playerid, RandomPlayerSpawns[rand][0], RandomPlayerSpawns[rand][1], RandomPlayerSpawns[rand][2]);
  1830. SetCameraBehindPlayer(playerid);
  1831. PlayCrimeReportForPlayer(playerid, playerid, 3);
  1832. return 1;
  1833. }
  1834.  
  1835. public OnPlayerCommandText(playerid, cmdtext[])// seus comandos aqui
  1836. {
  1837. if(strcmp(cmdtext,"/creditos", true) == 0)
  1838. {
  1839. ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Créditos","Gamemode feito por Leo_Perez.\nAgradecimentos especiais:Jonathan_Feitosa, por me ajudar com algumas coisas.\nOBS: Tenha o bom senso de não tirar os créditos\nObrigado","Ok","Fechar");
  1840. GameTextForPlayer(playerid,"Gamemode feito por : Leo_Perez",5000,true);
  1841. SendClientMessage(playerid, AZUL,"obrigado por ver os créditos");
  1842. return 1;
  1843. }
  1844. if(strcmp(cmdtext,"/regras", true) == 0)
  1845. {
  1846. ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Menu de Regras","Aqui neste Servidor existem REGRAS, e as regras são as seguintes:\nNunca ser preconceituoso\nRespeitar TODOS os jogadores\nnão usar nenhum tipo de mod que lhe dê vantagem\n\nE desejamos à você , uma boa diversão!","OK","FECHAR");
  1847. SendClientMessage(playerid,BRANCO,"você consultou o /regras se tiver alguma dúvida peça ajuda!");
  1848. return 1;
  1849. }
  1850. if(strcmp(cmdtext,"/teleportes", true) == 0)
  1851. {
  1852. ShowPlayerDialog(playerid,TELES,DIALOG_STYLE_LIST,"{FF0000}Teleportes","Drifts\nCidades\nDM\nOutros","Ok","Fechar");
  1853. SendClientMessage(playerid,BRANCO,"você abriu o menu de teleportes.");
  1854. return 1;
  1855. }
  1856. if(strcmp(cmdtext,"/comandos", true) == 0)
  1857. {
  1858. ShowPlayerDialog(playerid,7,DIALOG_STYLE_LIST,"COMANDOS ÚTEIS","Vida\nColete\nMorrer\nLimpar Chat", "Ok","Fechar");
  1859. return 1;
  1860. }
  1861. if(strcmp(cmdtext,"/carro", true) == 0)
  1862. {
  1863. ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"Carro menu", "Consertar\nDescapotar", "Ok","Fechar");
  1864. return 1;
  1865. }
  1866. if(strcmp(cmdtext,"/oculos", true) == 0)
  1867. {
  1868. ShowPlayerDialog(playerid,8,DIALOG_STYLE_LIST,"Menu de lentes coloridas","Preto\nAzul\nVermelho\nRosa\nBranco\nMarrom\nVerde\nRetirar\n>Créditos<","Ok","Fechar");
  1869. return 1;
  1870. }
  1871. if(strcmp(cmdtext,"/ajuda", true) == 0)
  1872. {
  1873. ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Ajuda","Para saber os comandos digite /comandos, e teleportes /teleportes","Ok","Fechar");
  1874. return 1;
  1875. }
  1876. if(strcmp(cmdtext,"/novidades",true) == 0)
  1877. {
  1878. ShowPlayerDialog(playerid,9,DIALOG_STYLE_MSGBOX,"Novidades do gamemode","{FF0000}Novas skins\nNovos teleportes\nNovos randomspawn\nSistema de lentes coloridas\nTeleporte em Dialog_List\nComandos em Dialog_List\nRecados Randoms melhorados\nNovos objetos\nTela de entrada nova\nRedução de veículos inúteis\nEtc...","Ok","Fechar");
  1879. return 1;
  1880. }
  1881. return SendClientMessage(playerid,AZUL,"O comando que você usou não existe!");
  1882. }
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