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Centered Camera Problem

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Feb 10th, 2016
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Swift 0.50 KB | None | 0 0
  1. class GameScene: SKScene {
  2. override func didMoveToView(view: SKView) {
  3. /*
  4.         // This is the problem code
  5.         let cam = SKCameraNode()
  6.         cam.position = CGPoint(x: self.frame.midX, y: self.frame.midY)
  7.         self.camera = cam
  8.         self.addChild(cam)
  9. */
  10.         let sprite = SKSpriteNode(imageNamed:"Spaceship")
  11.         sprite.xScale = 0.5
  12.         sprite.yScale = 0.5
  13.         sprite.position = CGPoint(x: self.frame.midX, y: self.frame.midY)
  14.         self.addChild(sprite)
  15.  
  16.     }
  17. }
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