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- Introduction:
- This mod aims to take some of the gameplay of the first System Shock game into Doom by replacing the weapons and the movement/aiming system. It also gives you access to a small number of "programs" of which you can run two at a time on your cybernetic rig.
- How to play:
- 1. Use GZDoom with vid_renderer 0 or some of the angle math goes bonkers. Below 640* 400 the text just won't render proper though, and at very high resolution the charm is kind of lost
- 2. Play in a 4:3 resolution in any case!
- 3. Remove your hud, by minimizing it away and turning off the crosshair for example.
- 4. Bind Weapon State 1 (+user1) and Weapon State 2 (+user2) to the keys you wish to turn left or right with respectively.
- 5. +user3 and +user4 make you look up and down, but I suggest ignoring them and playing without this feature.
- 6. Use your alternative fire key to interact with the menus in the bottom corners.
- 7. Use Doom2.wad as your IWAD or there'll be a few graphics missing.
- The DS_TURNFACTOR cvar multiplies your turning speed if you feel the standard amount is too sluggish.
- DS_ALTXHAIR will provide a high visibility crosshair when set to true. (for you ck :mrgreen: )
- Weapon guide
- Unarmed
- Unmodified fist
- Laser rapier
- Powerful melee weapon. Goes bananas if you find a berserk pack.
- 9mm pistol
- A pretty lackluster pistol.
- Tactical carbine
- 100% accurate with a moderate fire rate. It's basically chaingun-tapping in a can.
- Pump action shotgun
- Slightly faster than the vanilla shotgun, has a fairly accurate conical spread.
- Break action shotgun
- Fires 14 pellets instead of the vanilla 20, but does more damage to compensate. Slightly reduced fire rate, slight bit of recoil.
- Gast gun:
- Multi-barreled machinegun with a fantastical fire rate. Single-handedly makes bullets a valuable resource.
- Grenade launcher
- A fairly standard grenade launcher.
- Laser pistol
- An efficient and accurate weapon. Hits like 5 plasma gun shots and costs the same amount of cells.
- Graviton Collider
- Costs 75 cells to fire. Extremely powerful room-clearing weapon.
- MFD Software
- GravBoost
- Turns your movement ffaster but more slippery. Does not consume cells.
- FarSight
- Puts a zoom overlay on top of your crosshair. You may tweak the level of zoom with the arrows. Pretty useful in the intended 640*400 resolution!
- Active camo
- Acts like the blursphere. Consumes cells quite quickly.
- EnviShield
- Acts like radsuit.
- NiteLite
- Acts like like light amp goggles.
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