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May 21st, 2015
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  1. variables:
  2. {cobblechat::%player%} = 0
  3. on mine of stone:
  4. {cobblechat::%player%} is smaller or equal to 200:
  5. add 1 to {cobblechat::%player%}
  6. on chat:
  7. {cobblechat::%player%} is smaller than 200:
  8. cancel event
  9. send "&6Na chacie mozesz pisac po wykopaniu 200 stone! Aby sprawdzic ilosc jaka wykopales wpisz /chatcobble"
  10. command /chatcobble:
  11. trigger:
  12. send "&6Wykopales &7%{cobblechat::%player%}% &6stone!"
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