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- local ObjectManager = require("managers.object.object_manager")
- EchoBaseScreenPlay = ScreenPlay:new {
- numberOfActs = 1,
- screenplayName = "EchoBaseScreenPlay",
- }
- registerScreenPlay("EchoBaseScreenPlay", true)
- function EchoBaseScreenPlay:start()
- if (isZoneEnabled("hoth")) then
- self:spawnMobiles()
- self:spawnSceneObjects()
- end
- end
- function EchoBaseScreenPlay:spawnSceneObjects()
- spawnSceneObject("hoth", "object/building/heroic/echo_base.iff", -5105, 32.5, 5100, 0, 1, 0, 0, 0)
- end
- function EchoBaseScreenPlay:spawnMobiles()
- spawnMobile("hoth", "rebel_snow_trooper", 600, -118, 103.5, 579.8, 43, 0)
- end
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