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- on rightclick:
- if name of tool of player is "&aAlchemical Sack":
- set {_x.1} to x-coordinate of player
- set {_z} to z-coordinate of player
- set {_x.2} to x-coordinate of player+1
- set {_loc1} to location {_x.1}, 0, {_z} in "world"
- set {_loc2} to location {_x.2}, 0, {_z} in "world"
- set {_oldblock.1} to block at {_loc1}
- set {_oldblock.2} to block at {_loc2}
- set block at {_loc1} to chest
- add "{CustomName:""Alchemical Sack""}" to nbt of block at {_loc1}
- set block at {_loc2} to chest
- add "{CustomName:""Alchemical Sack""}" to nbt of block at {_loc2}
- loop {sack::%uuid of player%::*}:
- add loop-value to inventory of block at {_loc1}
- open inventory of block at {_loc1} to player
- wait 2 ticks
- set block at {_loc1} to {_oldblock.1}
- set block at {_loc2} to {_oldblock.2}
- on inventory click:
- if inventory name of player's current inventory is "Alchemical Sack":
- delete {sack::%uuid of player%::*}
- loop all items in inventory of player:
- add loop-value to {sack::%uuid of player%::*}
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