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Jul 30th, 2015
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  1. function IndoraniTest()
  2.  
  3.  
  4. if not combat.afflictions.belch then
  5. table.insert(curing.qeb, "belch")
  6. return
  7. end
  8.  
  9.  
  10. if not combat.afflictions.leechedaura then
  11. table.insert(curing.qeb, "leech " .. mayhem.target)
  12. return
  13. end
  14.  
  15.  
  16. if combat.afflictions.shield then
  17. table.insert(curing.qeb, "touch hammer " .. mayhem.target)
  18. return
  19.  
  20. end
  21.  
  22.  
  23. if combat.afflictions.leechedaura and combat.afflictions.leftlegbroken and combat.afflictions.rightlegbroken and combat.afflictions.leftarmbroken and combat.afflictions.rightarmbroken then
  24. table.insert(curing.qeb, "vivisect " .. mayhem.target)
  25. return
  26. end
  27.  
  28. combat.tcard = "none"
  29. combat.ttcard = "none"
  30.  
  31.  
  32.  
  33. local nextVenom = venom1 and {venom1, venom2} or getNextPriority("tarot", 2)
  34.  
  35. if table.isMember(combat.priority.sun, nextVenom[1]) then
  36. combat.tcard = "sun"
  37. elseif table.contains(combat.priority.moon, nextVenom[1]) then
  38. combat.tcard = "moon"
  39. elseif table.contains(combat.priority.devil, nextVenom[1]) then
  40. combat.tcard = "devil"
  41. end
  42.  
  43. if table.isMember(combat.priority.sun, nextVenom[2]) then
  44. combat.ttcard = "sun"
  45. elseif table.contains(combat.priority.moon, nextVenom[2]) then
  46. combat.ttcard = "moon"
  47. elseif table.contains(combat.priority.devil, nextVenom[2]) then
  48. combat.ttcard = "devil"
  49.  
  50. end
  51.  
  52.  
  53. if (combat.tcard == "sun" or combat.tcard == "moon") and (combat.ttcard == "sun" or combat.ttcard == "moon") then
  54. table.insert(curing.qeb, "outc blank as " .. combat.tcard .. " ### outc blank as " .. combat.ttcard .. " ### fling ".. combat.tcard .. " " .. nextVenom[1] .. " and " .. combat.ttcard .. " " .. nextVenom[2] .. " at " .. mayhem.target)
  55.  
  56. elseif combat.tcard == "devil" and combat.ttcard == "devil" then
  57. table.insert(curing.qeb, "outc blank as " .. nextVenom[1] .. " ### outc blank as " .. nextVenom[2] .. " ### fling ".. nextVenom[1] .. " and " .. nextVenom[2] .. " at " .. mayhem.target)
  58.  
  59. elseif combat.tcard == "devil" and (combat.ttcard == "sun" or combat.ttcard == "moon") then
  60. table.insert(curing.qeb, "outc blank as " .. nextVenom[1] .. " ### outc blank as " .. combat.ttcard .. " ### fling ".. nextVenom[1] .. " and " .. combat.ttcard .. " " .. nextVenom[2] .. " at " .. mayhem.target)
  61.  
  62. elseif (combat.tcard == "sun" or combat.tcard == "moon") and combat.ttcard == "devil" then
  63.  
  64. table.insert(curing.qeb, "outc blank as " .. combat.tcard .. " ### outc blank as " .. nextVenom[2] .. " ### fling ".. combat.tcard .. " " .. nextVenom[1] .. " and " .. nextVenom[2] .. " at " .. mayhem.target)
  65.  
  66. end
  67. end
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