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CSS CFG

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Oct 10th, 2015
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  1. fps_max "101"
  2. zoom_sensitivity_ratio "0.99"
  3. sensitivity "1.2"
  4.  
  5. cl_interpolate "1"
  6. cl_smooth "1"
  7. cl_smoothtime "0"
  8. cl_interp "0.01"
  9. rate "25000"
  10. cl_updaterate "100"
  11. cl_cmdrate "100"
  12. cl_lagcompensation "1"
  13. cl_lagcomp_errorcheck "1"
  14. cl_dynamiccrosshair "0"
  15. cl_ragdoll_physics_enable "0"
  16. hud_fastswitch "1"
  17. cl_autowepswitch "0"
  18. cl_autohelp "0"
  19. net_graph "0"
  20. mat_monitorgamma "2.3"
  21. violence_hblood "1"
  22. violence_ablood "1"
  23. violence_hgibs "1"
  24. violence_agibs "1"
  25. cl_righthand "1"
  26. cl_allowdownload "1"
  27. cl_drawmonitors "0"
  28. cl_forcepreload "1"
  29. cl_showfps 2
  30. cl_legacy_crosshair "1"
  31. cl_crosshairscale "1700"
  32. cl_crosshaircolor "0"
  33. cl_ejectbrass "0"
  34. cl_wpn_sway_scale "1"
  35. cl_phys_props_enable "0"
  36. cl_phys_props_max "0"
  37. cl_ragdoll_physics_enable "0"
  38. cl_ragdoll_collide "0"
  39. cl_minmodels "1"
  40. cl_min_ct "1"
  41. cl_min_t "1"
  42. hud_drawnames 1
  43. hud_centerid 1
  44. hud_showtargetid
  45. texture_budget_background_alpha "9999999"
  46. texture_budget_panel_height "0"
  47. texture_budget_panel_width "0"
  48. mat_disable_bloom "1"
  49. mat_bumpmap "0"
  50. mat_clipz "1"
  51. mat_mipmaptextures "1"
  52. mat_compressedtextures "1"
  53. mat_bloomscale "0"
  54. mat_fastnobump "1"
  55. mat_filtertextures "1"
  56. mat_filterlightmaps "1"
  57. mat_hdr_enabled "0"
  58. mat_specular "0"
  59. mat_parallaxmap "0"
  60. mat_picmip "0"
  61. mat_forceaniso "0"
  62. mat_softwareskin "0"
  63. mat_softwarelighting "0"
  64. mat_reducefillrate "1"
  65. mat_forcehardwaresync "0"
  66. mat_vsync "0"
  67. r_3dnow "1"
  68. r_mmx "1"
  69. r_sse "1"
  70. r_sse2 "1"
  71. r_3dsky "0"
  72. r_avglight "0"
  73. r_cheapwaterstart "1"
  74. r_cheapwaterend "1"
  75. r_decals "0"
  76. r_decal_cullsize "2"
  77. r_drawmodeldecals "0"
  78. r_dynamic "0"
  79. r_eyes "0"
  80. r_lightaverage "0"
  81. r_lightinterp "0"
  82. r_lod "-1"
  83. r_maxdlights "0"
  84. r_occlusion "1"
  85. r_propsmaxdist "1"
  86. r_rainspeed "1"
  87. r_rainsplashpercentage "0"
  88. r_rainsimulate "0"
  89. r_renderoverlayfragment "0"
  90. r_rootlod "1"
  91. r_teeth "0"
  92. r_waterdrawreflection "0"
  93. r_waterforceexpensive "0"
  94. r_worldlights "2"
  95. r_drawbatchdecals "0"
  96. r_dynamic "0"
  97. r_avglight "0"
  98. r_lightaverage "0"
  99. r_lightinterp "0"
  100. r_shadowmaxrendered "1"
  101. r_shadowrendertotexture "1"
  102. r_modellodscale "1"
  103. volume "0.3"
  104. sv_voiceenable "1"
  105. voice_enable "1"
  106. voice_scale "1"
  107. voice_modenable "1"
  108. snd_flushasync
  109. soundscape_flush
  110. props_break_max_pieces "0"
  111. props_break_max_pieces_perframe "0"
  112. func_break_max_pieces "0"
  113. showhitlocation "1"
  114. fog_enable "0"
  115. fog_enableskybox "0"
  116. fog_enable_water_fog "0"
  117. func_break_max_pieces "0"
  118. mp_decals "0"
  119. muzzleflash_light "0"
  120. room_type "0"
  121. rope_smooth "0"
  122. rope_wind_dist "0"
  123. showhitlocation "1"
  124. sv_forcepreload "1"
  125. demo_recordcommands 1
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