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- (06:59:32 AM) Cheeseness: Hey dfMark!
- (06:59:45 AM) GameClubFan_928553 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (06:59:48 AM) Syd: Hiya dfMark!
- (06:59:49 AM) tashaCQ: hi everyone, hi Mark!
- (06:59:52 AM) Permafry_42: Hey Mark!
- (06:59:56 AM) Syd: And tashaCQ~
- (06:59:58 AM) dfMark: Hey guys!
- (07:00:01 AM) frogg: o/
- (07:00:06 AM) Meeps: hi!
- (07:00:11 AM) Cheeseness: Mark Hamer was an artist on Costume Quest!
- (07:00:16 AM) Cheeseness: Hey tashaCQ!
- (07:00:16 AM) Permafry_42: Hey Tasha! Glad you guys could come!
- (07:00:18 AM) dfMark: Hey Tasha!
- (07:00:20 AM) noirge: Hey Mark and Tasha!
- (07:00:28 AM) Cheeseness: Tasha Harris was project lead on Costume Quest
- (07:00:39 AM) dfMark left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:00:46 AM) dfMark [a689d196@hide-6C77D8AA.mibbit.com] entered the room.
- (07:01:07 AM) Cheeseness: If it's helpful at all, chat can be popped out into a new window so that the stream page can be resized or refreshed independently
- (07:01:30 AM) SirWolfgang: the mibbit client seems a bit noisy on the connects :/
- (07:01:32 AM) Meeps left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- SigmaX SirWolfgang
- (07:01:41 AM) Cheeseness: SirWolfgang: Yeah :(
- (07:01:45 AM) noirge left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:01:48 AM) Meeps [18c1bb75@hide-BF4D4B18.mibbit.com] entered the room.
- (07:01:59 AM) noirge [b2820703@hide-B64552F4.mibbit.com] entered the room.
- (07:02:23 AM) noirge left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:02:26 AM) SirWolfgang: ssh -> aws ec2 -> screen -> irssi (No Noise!)
- (07:02:35 AM) noirge [b2820703@hide-6C77D8AA.mibbit.com] entered the room.
- (07:02:37 AM) Permafry_42: Alright so do you guys think i should start the stream now?
- (07:02:49 AM) Cheeseness: Yeah, let's go ahead and start now
- (07:02:58 AM) Permafry_42: ok 1 moment'
- (07:03:15 AM) noirge: Yay, candies!
- (07:03:16 AM) GameClubFan_804840 [574a481c@hide-B64552F4.mibbit.com] entered the room.
- (07:03:20 AM) ***SirWolfgang may or may not have a computer in the "cloud" dedicated to idling in irc channels :p
- (07:03:27 AM) GameClubFan_865405 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:04:20 AM) Cheeseness: So, my memory was wrong and we're actually past the graveyard and entering the mall >_<
- (07:04:22 AM) GameClubFan_936326 [47c61c8c@hide-6C77D8AA.mibbit.com] entered the room.
- (07:04:39 AM) Syd: Stream has started. \o/
- (07:04:49 AM) AnnaTheRed [4406964d@hide-BF4D4B18.mibbit.com] entered the room.
- (07:04:56 AM) Cheeseness: If you don't see the game, try pausing and playing the stream
- (07:04:56 AM) Syd: Hi, AnnaTheRed!
- (07:05:00 AM) Cheeseness: Hey AnnaTheRed!
- (07:05:06 AM) Permafry_42: hi anna!
- (07:05:11 AM) AnnaTheRed: Hi guys!
- (07:05:20 AM) AnnaTheRed: am I late?
- (07:05:27 AM) Cheeseness: Nope, on time :D
- (07:05:28 AM) noirge: Just in time!
- (07:05:28 AM) GameClubFan_313034 [5227bd26@hide-BF4D4B18.mibbit.com] entered the room.
- (07:05:40 AM) Syd: We just started. :)
- (07:05:46 AM) AnnaTheRed: cool!
- (07:06:11 AM) SigmaX left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:06:16 AM) dfMark left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:06:20 AM) Cheeseness: tashaCQ: Am I remembering right in that you mentioned last week that Earthbound(?) had inspired the mall location in Costume Quest?
- (07:06:21 AM) Lhor [b18525d2@hide-50D287EE.mibbit.com] entered the room.
- (07:06:44 AM) GameClubFan_678526 [43a94f49@hide-6C77D8AA.mibbit.com] entered the room.
- (07:06:53 AM) Cheeseness: I love that the security guy is scared of hoodlums
- (07:06:58 AM) DFAnna [47ca261e@hide-6C77D8AA.mibbit.com] entered the room.
- (07:07:01 AM) DFAnna: hello :D
- (07:07:05 AM) tashaCQ: yep, but it also helps that kids actually go trick-or-treating in malls nowadays
- (07:07:10 AM) Cheeseness: Hey DFAnna!
- (07:07:12 AM) Syd: "TEENAGERS!"
- (07:07:25 AM) AnnaTheRed: Hi DFAnna!
- (07:07:25 AM) GameClubFan_678526 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:07:28 AM) Cheeseness: Anna Kipnis was lead gameplay developer on Costume Quest
- (07:07:36 AM) tashaCQ: Hi Anna
- (07:07:39 AM) tntc [tntc@hide-B9152DEF.hsd1.ct.comcast.net] entered the room.
- (07:07:43 AM) Meeps: Hi Anna!
- (07:07:45 AM) frogg: hey tntc
- (07:07:46 AM) DFAnna: AnnaTheRed hi!!
- (07:07:50 AM) tntc: hey frogg!
- (07:07:56 AM) jesperlp left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:08:05 AM) DFAnna: Cheeseness hi!
- (07:08:07 AM) DFAnna: hi tasha!
- (07:08:45 AM) tashaCQ: another thing we wanted to get in the game but ended up not having time, was destructible environments in these battles
- (07:08:59 AM) GameClubFan_984533 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:09:14 AM) frogg: 0o
- (07:09:19 AM) Cheeseness: DFAnna, tashaCQ: Were the combat mechanics always clear from the beginning, or were there some earlier iterations that didn't make it
- (07:09:20 AM) frogg: uuuunf
- (07:09:25 AM) frogg: that would have been awesome
- (07:09:36 AM) Cheeseness: Ooh, destructible environments would have been great :D
- (07:09:47 AM) ***frogg links her CQ nail art http://www.doublefine.com/forums/viewthread/10076/
- (07:09:53 AM) Cheeseness: I love that windsock man there
- (07:10:01 AM) noirge: Gosh, art direction is so adorable
- (07:10:06 AM) Cheeseness: Mim and I would laugh every time we spotted him when I was playing
- (07:10:08 AM) tashaCQ: Haha I love that wind sock guy too
- (07:10:30 AM) tashaCQ: The combat took a while to come together
- (07:10:45 AM) The_Mad_Pirate [b5a5e95a@hide-BF4D4B18.mibbit.com] entered the room.
- (07:10:53 AM) tntc: Whacky arm waving inflatable tube man!
- (07:10:59 AM) DFAnna: Cheeseness i think the battle system was constantly being iterated on. we tried a bunch of different things
- (07:11:12 AM) tashaCQ: I knew I wanted it turn-based, but also have some interaction so the player felt involved like the Super Mario RPG's
- (07:11:21 AM) BigB [4ffe75bb@hide-50D287EE.mibbit.com] entered the room.
- (07:11:25 AM) DFAnna: Cheeseness paper mario was an inspiration obvs
- (07:11:28 AM) Power46 [ae34e7cd@hide-6C77D8AA.mibbit.com] entered the room.
- (07:11:37 AM) The_Mad_Pirate: Good Afternoon Everyone !
- (07:11:40 AM) The_Mad_Pirate: Hi Anna !
- (07:11:43 AM) Cheeseness: Hey The_Mad_Pirate!
- (07:11:47 AM) The_Mad_Pirate: Hi Tasha !
- (07:11:47 AM) Syd: Yeah, the timed hits thing reminded me a bit of Super Mario RPG (and the other Mario RPGs as well).
- (07:11:50 AM) DFAnna: The_Mad_Pirate hi!
- (07:11:51 AM) The_Mad_Pirate: Hi Cheese !
- (07:11:52 AM) Lhor left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:11:54 AM) noirge: Hi!
- (07:11:59 AM) tntc: Wacky Waving Inflatable Arm-Flailing Tubeman! Hi I'm Al Harrington of Al Harrington's Wacky Waving Inflatable Arm-Flailing Tubeman Emporium and Warehouse!
- (07:12:08 AM) The_Mad_Pirate: Hi Noirge !
- (07:12:29 AM) tashaCQ: omg that nail art is so awesome, frogg!
- (07:12:37 AM) Lhor [b18525d2@hide-50D287EE.mibbit.com] entered the room.
- (07:12:40 AM) DFAnna: it was pretty tricky to get the feedback for the attacks/buffs in there
- (07:12:45 AM) The_Mad_Pirate: Hi Anna from the Gorgeous Plushies !
- (07:12:54 AM) frogg: tashaCQ: ^_^ Thank you
- (07:13:06 AM) Cheeseness: I love the aspect ratio changes during the special attacks
- (07:13:25 AM) AnnaTheRed: Hi The_Mad_Pirate & thank you!
- (07:13:31 AM) Lhor left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:13:38 AM) Cheeseness: Ah ha ha ha ha
- (07:13:50 AM) Cheeseness: The animation when they've been hit from behind is fantastic
- (07:13:51 AM) tashaCQ: oh yeah we did a lot of iterations on the camera to figure out the best angles
- (07:13:56 AM) noirge: Yeah, I love the save system
- (07:13:58 AM) AnnaTheRed: Agree Cheeseness, so dramatic
- (07:14:07 AM) Cheeseness: I make that face all the time now :D
- (07:14:34 AM) The_Mad_Pirate: DFAnna do you participate in the IOs Port ?
- (07:14:51 AM) Syd: There's something inherently amusing about inflatable flailing tube men. http://25.media.tumblr.com/tumblr_m0zg0i6Nm71r7wmwjo1_250.gif
- (07:14:51 AM) SirWolfgang: DFAnna: ello'
- (07:14:53 AM) DFAnna: The_Mad_Pirate no, i'm full time on Broken Age rn
- (07:15:04 AM) DFAnna: SirWolfgang hi Zane!
- (07:15:13 AM) Cheeseness: I should probably take the time to gratuitously mention that I'm a Linux user and I am super, super appreciative to be able to play it natively on Linux ^_^
- (07:15:32 AM) Cheeseness: lol, Syd
- (07:15:40 AM) cancelHoo: android gets no love :(
- (07:15:44 AM) noirge: Who is behind art direction in Broken Age? (:
- (07:15:50 AM) frogg: I just love playing it (on a maC)
- (07:16:07 AM) The_Mad_Pirate: Lee Petty
- (07:16:12 AM) SirWolfgang: tntc: I want a Wacky Waving Inflatable Arm-Flailing Tubeman for throwing partys. But the thing in the front of your house/building. And give people directions to the area. Tell them, they will know when they see it
- (07:16:34 AM) The_Mad_Pirate: DFAnna so basically that team had to figure out to map the controls to a Touch Device ?
- (07:16:37 AM) GameClubFan_799510 [d55d2573@hide-50D287EE.mibbit.com] entered the room.
- (07:16:38 AM) DFAnna: noirge the visual style is all Nathan Stapley (we call him Bagel) and the technical side of the art direction is Lee Petty (creator of Stacking, Autonomous, art director on many DF games)
- (07:17:00 AM) SirWolfgang: DFAnna: why bagel?
- (07:17:02 AM) DFAnna: The_Mad_Pirate yeah, there were probs design meetings there that i couldn't attend
- (07:17:11 AM) Belvar [500db21f@hide-BF4D4B18.mibbit.com] entered the room.
- (07:17:22 AM) DFAnna: SirWolfgang haha it's a nickname he's had since high school. even he doesn't remember
- (07:17:24 AM) The_Mad_Pirate: DFAnna I hope to go to Lee's keynote this wendsday
- (07:17:30 AM) AnnaTheRed: I actually asked him why he's called Bagel at PAX Prime
- (07:17:36 AM) DFAnna: DFAnna in Argentina?
- (07:17:38 AM) noirge: Thanks, Anna
- (07:17:41 AM) DFAnna: errr
- (07:17:42 AM) DFAnna: hahah
- (07:17:44 AM) GameClubFan_308353 [5352b358@hide-50D287EE.mibbit.com] entered the room.
- (07:17:46 AM) rustybroomhandle [69ec7171@hide-BF4D4B18.mibbit.com] entered the room.
- (07:17:49 AM) Cheeseness: So where did the name "grubbins" come from?
- (07:17:53 AM) Cheeseness: Hey rustybroomhandle!
- (07:17:53 AM) DFAnna: The_Mad_Pirate in Argentina?
- (07:18:03 AM) The_Mad_Pirate: DFAnna: If I can find my why to Technopolis in Villa Martelli !
- (07:18:05 AM) DFAnna: AnnaTheRed what did he say?
- (07:18:06 AM) GameClubFan_804840 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:18:13 AM) tntc: SirWolfgang: I wonder what the maximum size for a WWIAFT is? "Ok, so it's visible from anywhere in the US, or space. Just drive towards it."
- (07:18:15 AM) rustybroomhandle: Rawr, greetings
- (07:18:19 AM) The_Mad_Pirate: DFAnna: hahahah Yeah I live in There !
- (07:18:25 AM) noirge: I think "Bagel" is pretty neat nickname!
- (07:18:28 AM) Kickinthehead [4406964d@hide-50D287EE.mibbit.com] entered the room.
- (07:18:36 AM) DFAnna: The_Mad_Pirate his talk is amazing. he gave a practice one at DF on friday. you really should not miss it
- (07:18:40 AM) tashaCQ: Cheeseness: hmm don't really remember, but I was reading a lot about the origins of Halloween in Scottish/Irish folk tales
- (07:18:49 AM) The_Mad_Pirate: DFAnna: Actually I am in La PLata wich is about 60 km from Capital
- (07:18:54 AM) GameClubFan_308353 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:18:55 AM) Cheeseness: Do people ever take on lead roles on multiple projects simultaneously at Double Fine?
- (07:18:59 AM) The_Mad_Pirate: DFAnna: I am looking forward to it
- (07:19:06 AM) tashaCQ: so it might have been inspired by those
- (07:19:19 AM) Kickinthehead left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:19:20 AM) Cheeseness: tashaCQ: Interesting! Either way, it's a fun word to say.
- (07:19:23 AM) Cheeseness: Grubbins
- (07:19:26 AM) Zorch [ac0e4c89@hide-6C77D8AA.mibbit.com] entered the room.
- (07:19:28 AM) Kickinthehead [4406964d@hide-6C77D8AA.mibbit.com] entered the room.
- (07:19:39 AM) DFAnna: Cheeseness it's kind of a lot of work... not really. though if you're a project lead, you are likely doing that, designing, and whatever your normal responsibilities are, and then some
- (07:19:39 AM) AnnaTheRed: DFAnna He said that it was was from some commercial (?) that he couldn't really remember. And "Bagel" just stuck with him.
- (07:19:45 AM) Zorch: Ahoy DFers!
- (07:19:48 AM) SirWolfgang: tntc: /me wonders about the weight of the fabric, and the demissiing returns on air blowing tech
- (07:19:51 AM) Belvar left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:19:56 AM) The_Mad_Pirate: DFAnna: So far I recommended several art museum to Rachel and a very expensive restaurant to Lee.
- (07:20:05 AM) Cheeseness: Hey Zorch
- (07:20:20 AM) DFAnna: Cheeseness on Costume Quest, Tasha did concepts, animations, designing, various reviewing, etc
- (07:20:31 AM) DFAnna: Cheeseness but she was assigned to just that project
- (07:20:32 AM) Mello42 [47ca261e@hide-50D287EE.mibbit.com] entered the room.
- (07:20:40 AM) tashaCQ: yeah project leading is a ton of work so you can't really do 2 projects at once, unless you are Tim and kind of overseeing a couple
- (07:20:44 AM) GameClubFan_032141 [4e14c378@hide-50D287EE.mibbit.com] entered the room.
- (07:20:47 AM) Permafry_42: btw pardon by weak battles but i have to skip some enemies in order to finish this level on time
- (07:20:48 AM) AnnaTheRed: I love Tasha's handwriting
- (07:20:49 AM) cobra_cake left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:20:50 AM) AnnaTheRed: so cute
- (07:21:03 AM) tashaCQ: thank you AnnaTheRed :D
- (07:21:03 AM) DFAnna: AnnaTheRed ahh.. i hear a different origin story every time someone asks :D
- (07:21:13 AM) DFAnna: Zorch hey!
- (07:21:14 AM) frogg: tashaCQ: I should tell you it was the drawings on the FB I decided to go with the style of
- (07:21:21 AM) AnnaTheRed: Yeah, I think that's why it's kinda funny, DFAnna
- (07:21:28 AM) GameClubFan_756484 [32ac3686@hide-6C77D8AA.mibbit.com] entered the room.
- (07:21:31 AM) Syd: I love that the camping store in the mall uses Psychonauts music
- (07:21:38 AM) The_Mad_Pirate: I dunno why Tasha allways seemed very shy in those interviews. Well , at least to me.
- (07:21:50 AM) GameClubFan_756484 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:21:57 AM) DFAnna: Syd good ear :D
- (07:22:01 AM) GameClubFan_799510 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:22:01 AM) tashaCQ: i get uncomfortable around cameras
- (07:22:02 AM) Zorch: I really want this game >.< I think its about the only DF one I dont have. I have the prototype though!
- (07:22:22 AM) Cheeseness: Zorch: You can grab it on Steam if you're keen :D
- (07:22:23 AM) tntc: every time I see DF, I can't help by additionally think of Dwarf Fortress.
- (07:22:25 AM) DFAnna: Zorch it came out on iOS recently
- (07:22:26 AM) Cheeseness: And it just launched on iOS
- (07:22:33 AM) tntc: I wish there was a DF DF.
- (07:22:34 AM) The_Mad_Pirate: tashaCQ: Yup , I noticed that , but I thougth It was because you felt exposed.
- (07:22:41 AM) GameClubFan_313034 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:22:48 AM) SirWolfgang: tashaCQ: My grade school had the idea of filming us for every project we did, so we would be ok around cameras. To this day, I see one and turn away
- (07:22:50 AM) Cheeseness: The carpet in here is exciting!
- (07:22:52 AM) AnnaTheRed: You were super funny in the DF podcast, tashaCQ!
- (07:22:56 AM) tashaCQ: not really, I am the same if camera people come around Pixar
- (07:23:09 AM) The_Mad_Pirate: tntc: A joystiq article on Spacebase DF 9 kinda made the same remark
- (07:23:18 AM) Zorch: I'm monetarily challenged at the moment
- (07:23:18 AM) Cheeseness: I enjoyed the DF podcast too :D
- (07:23:23 AM) tashaCQ: Yeah, the carpet design is really great
- (07:23:24 AM) Zorch: But maybe soon!
- (07:23:24 AM) noirge: I love Tasha's cats! I wear pin on backpack more than a year
- (07:23:24 AM) BigB: Love that arcade carpet!
- (07:23:32 AM) tashaCQ: very 80's arcade-y
- (07:23:35 AM) frogg: What!?!?! iOS.
- (07:23:39 AM) frogg: Dang.
- (07:23:55 AM) The_Mad_Pirate: tntc: So Spacebase DF9 will be your DF DF but in space
- (07:24:00 AM) tntc: The_Mad_Pirate: wait.....wait is that like DF in space?
- (07:24:03 AM) tntc: OH MY SCIENCE!
- (07:24:04 AM) Cheeseness: frogg: Yeah, we scheduled Game Club to start just after the iOS launch. It was a bit over a week ago
- (07:24:08 AM) frogg: So, will there be a CQ sequal?
- (07:24:13 AM) tntc: I....I may have to buy that right now.
- (07:24:18 AM) rustybroomhandle: Eeep, bossfight - use violence!
- (07:24:23 AM) frogg: Wren in Space?
- (07:24:44 AM) frogg: Wren fighting Nazi Grubbins on the moon?
- (07:24:52 AM) frogg: @+@
- (07:24:56 AM) tashaCQ: I don't know, frogg. I would like there to be!
- (07:25:11 AM) Syd: Halloween... IN SPACE!
- (07:25:22 AM) tntc: OK, so what's the best way for you guys to take my money for DF-9?
- (07:25:23 AM) cancelHoo: Egg Quest ...switch to Easter
- (07:25:40 AM) The_Mad_Pirate: tntc: spacebasedf9.com
- (07:25:43 AM) Syd: I think they get the most out of Humble sales, if you're asking about that.
- (07:25:50 AM) Syd: So buy it from the website The_Mad_Pirate linked. :P
- (07:25:51 AM) Cheeseness: tntc: If you grab it from the Spacebase DF-9 website, that gives the best support
- (07:25:52 AM) frogg: tntc: let me give you my bank details
- (07:25:53 AM) frogg: <_<
- (07:25:53 AM) tntc: I'm throwing it as hard as I can at the screen, but it's not working. If I buy it through steam, do you get a good cut? Or is a direct buy better?
- (07:25:53 AM) SirWolfgang: "No one can hear you trick-or-treat in space!"
- (07:25:56 AM) tntc: OK!
- (07:26:07 AM) noirge: SirWolfgang :D
- (07:26:09 AM) tashaCQ: By the way, the costume contest in the mall is sort of inspired by those parts in Suikoden
- (07:26:13 AM) DFAnna: tntc yeah, we get a cut
- (07:26:15 AM) Cheeseness: I love that that kid is stuck there in the arcade
- (07:26:21 AM) Cheeseness: even after you free them
- (07:26:24 AM) tashaCQ: where you have to please the judges by cooking them their favorite foods
- (07:26:37 AM) tntc: But direct from the wobsite is better?
- (07:26:41 AM) The_Mad_Pirate: gotta go get my lady dog , see you guys laterz
- (07:26:53 AM) Cheeseness: Bye, The_Mad_Pirate
- (07:26:55 AM) noirge: Lucy! I like Lucy.
- (07:26:55 AM) DFAnna: The_Mad_Pirate bye!
- (07:26:58 AM) rustybroomhandle: I think it would have been funny if the statue of liberty attacks occasionally used all French imagery
- (07:27:01 AM) frogg: o
- (07:27:08 AM) noirge: The_Mad_Pirate so long!
- (07:27:14 AM) AnnaTheRed: Later The_Mad_Pirate!
- (07:27:15 AM) tashaCQ: haha rustybroomhandle
- (07:27:18 AM) DFAnna: rustybroomhandle hm, agreed!
- (07:27:24 AM) GameClubFan_566453 [52071fbf@hide-BF4D4B18.mibbit.com] entered the room.
- (07:27:31 AM) GameClubFan_566453 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:27:59 AM) frogg: Mall at the End of the Universe
- (07:28:00 AM) tashaCQ: Elliott Roberts helped write some of the script, and Lucy is named after his niece
- (07:28:07 AM) Cheeseness: There we go. Costume Quest 2 takes place when Wren and Reynold travel to France for a holiday
- (07:28:18 AM) tashaCQ: also Everett is a friend of mine & Elliott's - animator & story artist at Pixar
- (07:28:19 AM) DFAnna: yeah, actually, there's a kid in the game named after every team member on cq
- (07:28:25 AM) Cheeseness: Aww :)
- (07:28:29 AM) frogg: awesomes
- (07:28:45 AM) noirge: Interesting facts :)
- (07:28:46 AM) tntc: woooot! df-9 is on its way to my computer box.
- (07:28:47 AM) Syd: What if you could go trick-or-treating in Spacebase DF-9? Send your citizens to other bases to collect candy. :P
- (07:28:51 AM) tashaCQ: and some of my other friends, and friends' kids
- (07:28:54 AM) GameClubFan_888824 [56314cad@hide-BF4D4B18.mibbit.com] entered the room.
- (07:29:22 AM) AnnaTheRed: sweet little CQ trivia!
- (07:29:30 AM) Syd: They could have costumes stretched over their space suits.
- (07:29:47 AM) rustybroomhandle: Heh, WelshPixie posted DF9 fanfic on the DF forum :P
- (07:29:49 AM) Cheeseness: Syd: I smell an upcoming thread on the SB DF9 forums
- (07:29:58 AM) tashaCQ: there was originally going to be one more friend you meet up with in the last level
- (07:30:12 AM) tashaCQ: a farm boy
- (07:30:16 AM) Cheeseness: tashaCQ: Ooh
- (07:30:26 AM) Cheeseness: Did they have a name?
- (07:30:30 AM) Kickinthehead: named Wesley??
- (07:30:31 AM) GameClubFan_888824 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:30:35 AM) tashaCQ: i forget his name
- (07:30:38 AM) Cheeseness: With eyes like the sea after a storm
- (07:30:47 AM) GameClubFan_936326 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:30:54 AM) tashaCQ: Yeah we had a character description written up for him and everythign
- (07:31:16 AM) rustybroomhandle: While a nice thought methinks CQ is just the right length as is
- (07:31:34 AM) GameClubFan_032141 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:31:47 AM) cancelHoo: I always thought games were getting too long.
- (07:31:47 AM) DFAnna: hey guys, have to take off (music lesson)
- (07:31:54 AM) frogg: Nooo
- (07:31:55 AM) DFAnna: it was fun to chat to you all <3
- (07:31:55 AM) Cheeseness: Thanks for coming DFAnna!
- (07:31:56 AM) tashaCQ: see ya Anna
- (07:31:56 AM) frogg: more game
- (07:32:01 AM) SirWolfgang: DFAnna: night
- (07:32:01 AM) AnnaTheRed: Bye DFAnna!
- (07:32:02 AM) frogg: o/
- (07:32:03 AM) Cheeseness: One more week left if you'd like to join us again :)
- (07:32:06 AM) Cheeseness: Enjoy your lesson!
- (07:32:07 AM) Kickinthehead: bye DFAnna!
- (07:32:13 AM) noirge: Bye DFAnna!
- (07:32:22 AM) DFAnna left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:32:22 AM) Meeps: bye Anna!
- (07:32:24 AM) rustybroomhandle: seeya... hope it's tuba lessons
- (07:33:04 AM) Meeps: it was really fun smacking everything in this game and seeing the reactions
- (07:33:51 AM) Zorch left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:33:54 AM) noirge: Meeps indeed.
- (07:34:27 AM) AnnaTheRed: tashaCQ , this might be a strange question, but have you played it through after the release?
- (07:34:27 AM) Syd: Magitastical!
- (07:35:12 AM) tashaCQ: AnnaTheRed, I have not, but watched Joe (my fiance) play it
- (07:35:16 AM) Cheeseness: I can't stop watching the gif that Syd shared @_@
- (07:35:32 AM) tashaCQ: I played it soooo much when we were working on it
- (07:35:53 AM) Cheeseness: tashaCQ: How do you find watching other people play the game? Are they always missing things that you know about, or do they try things that surprise you?
- (07:36:00 AM) Kickinthehead: Hehe I wonder if after talking to that kid in CQ any kids asked: "Mommy, what's suffrage?"
- (07:36:05 AM) Cheeseness: (I guess Costume Quest doesn't really have a lot of opportunities for emergent gameplay)
- (07:36:18 AM) tashaCQ: well Joe plays games a little different than me in general
- (07:36:26 AM) tashaCQ: He goes faster
- (07:36:28 AM) AnnaTheRed: Yeah, that's what I usually hear the devs say after their game is released. tashaCQ
- (07:36:38 AM) AnnaTheRed: is he a completionist?
- (07:36:45 AM) tashaCQ: I take my time and explore everything and read everything
- (07:36:48 AM) Cheeseness: Mim is a don't-bother-reading-the-flavour text type gamer. It drives me nuts when I'm watching her play >_<
- (07:36:57 AM) tashaCQ: Not as much as me, AnnaTheRed
- (07:37:06 AM) Syd: I have to read flavor text. ALL the flavor text!
- (07:37:07 AM) AnnaTheRed: haha, I'm the same way, tashaCQ
- (07:37:13 AM) Meeps: yeah, i enjoy trying to find and read everything, so it takes me forever :P
- (07:37:16 AM) tashaCQ: He still reads stuff, but he reads really fast
- (07:37:33 AM) Kickinthehead: AnnaTheRed is a SUPER completionist, got every pearl in Okami
- (07:37:37 AM) AnnaTheRed: I spent about 100 hours on Okami
- (07:37:38 AM) rustybroomhandle: Haha, Cheeseness - I guess she won't be playing TME then since it's mostly text :P
- (07:37:51 AM) Cheeseness: I haven't been able to get her engaged yet, no :(
- (07:37:51 AM) Meeps: oh gosh.. i think i have about 85 on Okami haha
- (07:37:57 AM) tashaCQ: Originally I also wanted your party members to have a lot more dialog back & forth, and each of them have quests (like Dragon Age)
- (07:37:57 AM) Syd: I remember getting all the alternate costumes in Okami
- (07:38:11 AM) Syd: I think I 100%'d Okami, but I can't remember for certain.
- (07:38:18 AM) Cheeseness: Wind sock guy is still making me giggle
- (07:38:35 AM) Cheeseness: It's like he's a big fan who's totally geeking out about the epic battle unfolding IN HIS OWN PARKING LOT
- (07:38:36 AM) cancelHoo left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:38:36 AM) tashaCQ: I couldn't get that one bead that you had to memorize that tone sequence - you know what I'm talking about
- (07:39:05 AM) Kickinthehead: Oh for that one, we cheated, and I memorized the first half and AnnaTheRed did the last half. Or vice versa :P
- (07:39:18 AM) tashaCQ: nice
- (07:39:45 AM) AnnaTheRed: it's a bad habit of mine. that's why I don't play certain games myself.
- (07:40:03 AM) Syd: For some reason, one thing from Okami that stuck with me was the stone wall that you had to paint dots on the right spots to defeat. It got to the point that I used a dry erase marker on my TV to mark the right spots when they briefly flashed.
- (07:40:06 AM) tashaCQ: yeah it's kind of why I can't play MMO's anymore... I get so overwhelmed
- (07:40:21 AM) tashaCQ: Syd, that's the one we're talking about
- (07:40:23 AM) AnnaTheRed: I gave up when I heard that there were infinite number of side-quests in Skyrim
- (07:40:28 AM) Cheeseness: Yeah, I don't do MMOs. I know that my life would disappear if I did
- (07:40:32 AM) tashaCQ: haha
- (07:40:46 AM) tashaCQ: I played WoW for a long time
- (07:41:01 AM) Power46: Costume Quest is a lot easier with using stuns.
- (07:41:16 AM) tashaCQ: but then they put in Achievements and I feel like I have to do them all
- (07:41:17 AM) SirWolfgang: AnnaTheRed: They infinite but very finite in structure. They are all go to cave, kill vip or kill everyone or return item
- (07:42:02 AM) SirWolfgang: but that could also be said about most Skyrim quests..
- (07:42:05 AM) tashaCQ: It was fun coming up with all the special attacks and the names for them
- (07:42:07 AM) Cheeseness: I haven't played Skyrim (I found Oblivion a bit disappointing and haven't really had motivation to go back). If there are generated misc quests like Daggerfall had, then I consider that to be a worthwhile regression
- (07:42:24 AM) Cheeseness: tashaCQ: What's your favourite CQ special attack?
- (07:42:35 AM) SirWolfgang: Cheeseness: Skyrim is Morrowind with Oblivion style improvments
- (07:42:44 AM) Syd: I played through Skyrim once but didn't really have any urge to revisit it, even with the oodles of mods available.
- (07:42:47 AM) Cheeseness: SirWolfgang: Don't say that. I don't have time to play it ;_;
- (07:43:09 AM) SirWolfgang: Cheeseness: Me Either :/
- (07:43:12 AM) Cheeseness: Morrowind is most definitely my favourite TES game :D
- (07:43:17 AM) AnnaTheRed: SirWolfgang If I have a quest, I must clear it. And I talked to everyone I walked by...
- (07:43:18 AM) SirWolfgang: Ya
- (07:43:25 AM) Cheeseness: There's that music
- (07:43:27 AM) Syd: Psychonauts camp music!
- (07:43:31 AM) BigB: Psychonauts!
- (07:43:32 AM) Meeps: :D
- (07:43:38 AM) tashaCQ: I agree, I loved Morrowind
- (07:43:45 AM) tashaCQ: was really into Skyrim too though
- (07:43:50 AM) SirWolfgang: Cheeseness: Have you played Dead Island?
- (07:43:54 AM) AnnaTheRed: All I did in Skyrim was helping people with their relationships and delivering stuff for them.
- (07:44:08 AM) Cheeseness: SirWolfgang: Nah, not really. Mim has played it a bit. I've watched over her shoulder and laughed at the horrendous accents
- (07:44:16 AM) SirWolfgang: Cheeseness: In Dead Island, With Controller this is an 'advanced attack system'
- (07:44:29 AM) tashaCQ: I really like how the notebook ended up looking
- (07:44:30 AM) SirWolfgang: That control system should be default tbh
- (07:44:40 AM) SirWolfgang: But the idea is you swing the weapons with the joystick
- (07:44:41 AM) tashaCQ: Joe Kowalski did the UI design
- (07:44:48 AM) marykatelovesdoublefine [46a02dd2@hide-50D287EE.mibbit.com] entered the room.
- (07:44:48 AM) flesk: I love that they put that music in there.
- (07:44:49 AM) SirWolfgang: They need to put that into TES
- (07:44:51 AM) Cheeseness: Yeah, the notebook is great
- (07:44:54 AM) SirWolfgang: Then it would be the perfect game
- (07:44:56 AM) Cheeseness: Hey marykatelovesdoublefine!
- (07:45:18 AM) tashaCQ: the same composer did the music for CQ and Psychonauts
- (07:45:27 AM) flesk: I don't think I noticed it when I played through CQ though. Or if I did I forgot about it.
- (07:45:28 AM) marykatelovesdoublefine: Yay!!! More Costume Quest <3
- (07:45:44 AM) BigB: The Music is awsome in CQ
- (07:45:50 AM) BigB: (and Psychonauts!=
- (07:45:50 AM) Cheeseness: Who animated the windsock guy, do you recall, tashaCQ?
- (07:46:03 AM) marykatelovesdoublefine: (I tweaked my nickname a bit this time.)
- (07:46:06 AM) Meeps: ^ i was wondering that too, haha
- (07:46:07 AM) ***SirWolfgang has to go now.
- (07:46:07 AM) Cheeseness: :D
- (07:46:10 AM) SirWolfgang: o7
- (07:46:12 AM) Cheeseness: Thanks for coming, SirWolfgang!
- (07:46:17 AM) SirWolfgang is now known as sirwolfgang
- (07:46:29 AM) rustybroomhandle: Anyhoo, have to run, seeya all
- (07:46:38 AM) Syd: I love Peter McConnell's music. I was so happy when he was announced to be the composer for Broken Age.
- (07:46:39 AM) tashaCQ: haha windsock guy getting so much love. I think he's actually procedurally animated, so our vfx artist probably did it.
- (07:46:41 AM) Cheeseness: Have fun, rustybroomhandle!
- (07:46:47 AM) tashaCQ: Lydia Choy
- (07:46:52 AM) Cheeseness: tashaCQ: Oh, it is? That's awesome
- (07:46:59 AM) Meeps: nice
- (07:47:04 AM) rustybroomhandle left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:47:05 AM) marykatelovesdoublefine: Best Mall Ever ...
- (07:47:39 AM) Meeps: tashaCQ - did you get Pokemon X/Y yet? you get rollerblades in it :)
- (07:47:44 AM) tashaCQ: I drew the little icons for the costumes and the ability ones in the upper right
- (07:47:46 AM) marykatelovesdoublefine: Grubbin!
- (07:47:56 AM) tashaCQ: my Pokemon Y just arrived today!
- (07:48:12 AM) flesk: Yeah, Peter McConnell makes awesome music.
- (07:48:25 AM) Meeps: woo! i'm playing Y too
- (07:48:26 AM) tashaCQ: I still need to finish Mario & Luigi Dream Team though. And "Gone Home". just started that yesterday.
- (07:48:32 AM) Syd: I've been hearing really good things about X/Y. The only thing stopping me from getting a copy is that I don't have a 3DS, but I hope to fix that soon. :P
- (07:48:43 AM) flesk: It was very interesting to see him in that documentary episode.
- (07:48:44 AM) Power46: The person who is playing does know that you can control each character's costume manually, right? YOu don't have to do all of the swapping.
- (07:48:46 AM) tashaCQ: 3ds is my favorite system right now
- (07:49:12 AM) tashaCQ: I don't have a Wii U though :/
- (07:49:13 AM) Meeps: yeah i've been playing mostly 3DS and PC over the past year
- (07:49:18 AM) Permafry_42: meh this ay is more fun
- (07:49:30 AM) marykatelovesdoublefine: Pokemon X/Y has had amazing sales and great feedback. if I had a 3DS, I'd be interested.
- (07:49:37 AM) Kickinthehead: Ooo that reminds me, the 3DS Phoenix Wright comes out next week!
- (07:49:51 AM) tashaCQ: it does??
- (07:49:55 AM) tashaCQ: excited!!!
- (07:49:56 AM) Cheeseness: tashaCQ: Are there any game designers who you find influential or inspirational?
- (07:49:57 AM) Meeps: i'm so excited for Ace Attorney 5 :D the 3D animation looks amazing
- (07:50:04 AM) tashaCQ: it's been too long
- (07:50:09 AM) Kickinthehead: Yeah! The 3D designs/animation for the characters are really good
- (07:50:10 AM) tashaCQ: hmm
- (07:50:15 AM) flesk: Only US or Europe as well?
- (07:50:39 AM) tashaCQ: I don't know too many game designers by name, but there are definitely companies that I watch for
- (07:50:45 AM) marykatelovesdoublefine: CQ is so many games in one. What a beautiful mix... <3
- (07:51:06 AM) Cheeseness: Ha ha, that animation is great too
- (07:51:14 AM) tashaCQ: Level-5
- (07:51:35 AM) marykatelovesdoublefine: Mall Parking Lot Battle... <3 it.
- (07:51:36 AM) Meeps: Professor Layton fan?
- (07:51:37 AM) AnnaTheRed: love Level-5 games
- (07:51:45 AM) tashaCQ: yes i've played all the Prof Laytons
- (07:51:46 AM) Kickinthehead: Yeah they're great, I still have to beat the 3DS Layton game too
- (07:51:47 AM) Cheeseness: marykatelovesdoublefine: We were talking about how awesome the windsock guy is there
- (07:51:48 AM) flesk: October 24th in Norway. Nice.
- (07:51:53 AM) Power46: The Phoenix Wright game is coming out in Europe at the same time as the US
- (07:51:57 AM) Kickinthehead: I didn't like the 3D versions of the characters :/
- (07:52:14 AM) flesk: I actually didn't like the 3DS Layton game as much as the previous installments.
- (07:52:21 AM) tashaCQ: I didn't like the 3d versions of the Prof Layton characters either
- (07:52:24 AM) marykatelovesdoublefine: The details in this game are just friggin delicious.
- (07:52:34 AM) Kickinthehead: but for the next one they're going back to 2D :)
- (07:52:39 AM) tashaCQ: good
- (07:52:50 AM) flesk: Not sure what it is, but it just didn't get me hooked the way the earlier games did.
- (07:53:02 AM) tashaCQ: thank you marykatelovesdoublefine
- (07:53:05 AM) marykatelovesdoublefine: I'm going to make a plushie of windsockguy.
- (07:53:25 AM) marykatelovesdoublefine: :) Thank YOU, tashaCQ :)
- (07:53:39 AM) AnnaTheRed: do ittt marykatelovesdoublefine
- (07:53:39 AM) flesk: Plus I've already encountered two puzzles that just weren't good. I think all of the puzzles in previous games have been at least fair.
- (07:53:41 AM) tashaCQ: wait I don't think he's procedural actually it might have been Ray Crook
- (07:53:46 AM) tashaCQ: who animated him
- (07:53:59 AM) marykatelovesdoublefine: Liberty!! <3
- (07:54:09 AM) tashaCQ: hard to remember
- (07:54:17 AM) DFGabeMiller [3283d348@hide-B64552F4.mibbit.com] entered the room.
- (07:54:26 AM) Syd: Hi DFGabeMiller!
- (07:54:33 AM) AnnaTheRed: Hi DFGabeMiller
- (07:54:36 AM) DFGabeMiller: what up!
- (07:54:46 AM) tashaCQ: Hey Gabe!
- (07:54:48 AM) marykatelovesdoublefine: Hello, Gabe! :)
- (07:54:51 AM) DFGabeMiller: Anna! Maker of awesomethings!
- (07:54:52 AM) Meeps: hey!
- (07:54:56 AM) Syd: We're all fixated on the windsock guy flailing around in the battle background. :P
- (07:55:21 AM) Cheeseness: Hey there DFGabeMiller!
- (07:55:22 AM) AnnaTheRed: aw thank you!
- (07:55:26 AM) marykatelovesdoublefine: Windsockguy is the eternal amid the passing chaos.
- (07:55:40 AM) DFGabeMiller: windsock guy was this game's crowning achievement
- (07:55:52 AM) Cheeseness: Gabe Miller was Senior Producer and a designer on Costume Quest
- (07:56:04 AM) Cheeseness: Windsock Guy deserves his own spin-off title
- (07:56:13 AM) flesk: Is initiative based on whether or not you catch the monsters by surprise or is it random?
- (07:56:17 AM) marykatelovesdoublefine: The lighting gives me nerdgasms.
- (07:56:31 AM) tashaCQ: You can hit them with your pail to gain initiative
- (07:56:35 AM) Syd: OP unicorn costume!
- (07:56:41 AM) Meeps: aww the unicorn
- (07:57:00 AM) Syd: I always used the unicorn once I got it. It's so good.
- (07:57:01 AM) flesk: Unicorn is so cute.
- (07:57:03 AM) DFGabeMiller: allowance advance? i don't even remember that
- (07:57:05 AM) tashaCQ: hehe there are physics on the back legs so they flop around
- (07:57:06 AM) marykatelovesdoublefine: Best Unicorn Costume Ever. <3
- (07:57:16 AM) DFGabeMiller: aww yeah. psychonauts campground music
- (07:57:27 AM) marykatelovesdoublefine: <3
- (07:57:39 AM) tashaCQ: I also drew all the battle stamps. took forever!
- (07:58:26 AM) Permafry_42: yeah i love the design
- (07:58:27 AM) marykatelovesdoublefine: The battle stamps are wonderful.
- (07:58:57 AM) marykatelovesdoublefine: :) Unicorn!!! :)
- (07:59:23 AM) Cheeseness: marykatelovesdoublefine: Second/third best unicorn costume ever. I hear the best ones were made by tashaCQ's mum :D
- (07:59:55 AM) marykatelovesdoublefine: I was so friggin thrilled every time I unlocked a costume, just jonesing to see how the characters would appear in battle mode.
- (08:00:11 AM) Cheeseness: DFGabeMiller: What was it like to work on Costume Quest? Are there any memories of the game's development that stand out to you?
- (08:00:40 AM) marykatelovesdoublefine: Awww... Okay 2nd/3rd best ... (Best *I* got to see tho.)
- (08:00:53 AM) tashaCQ: Christine Phelan did the unicorn battle animation. she works at Valve now
- (08:01:00 AM) Kickinthehead: The french fries are pretty epic, didn't see that "battle mode" coming :P
- (08:01:16 AM) tashaCQ: :D
- (08:01:17 AM) marykatelovesdoublefine: lol the fries are funny
- (08:01:21 AM) The_Mad_Pirate: DFGabeMiller: Hello Sir !
- (08:01:33 AM) The_Mad_Pirate: DFGabeMiller: How are those zombies kicking ?
- (08:01:45 AM) DFGabeMiller: it was pretty rad. i came on in the middle of development to help out with production, but kept getting more and more entrenched until i was placing trigger volumes, doing small animations and writing dialog
- (08:02:06 AM) tashaCQ: yeah Gabe did a bit of everything
- (08:02:08 AM) AnnaTheRed: love that galloping action on Unicorn
- (08:02:14 AM) DFGabeMiller: that was a small team back then, but it's still a lot bigger than our current teams
- (08:02:36 AM) DFGabeMiller: the budget for CQ is bigger than most of our current titles
- (08:02:48 AM) DFGabeMiller: times have changed
- (08:02:53 AM) marykatelovesdoublefine: the unicorn just gives me a constant stream of joy
- (08:03:22 AM) tashaCQ: it did earn it's money back though eventually, didn't it?
- (08:04:36 AM) tashaCQ: Oh yeah we kind of made the "epic" versions relatively genderless where we could
- (08:04:56 AM) tashaCQ: so we could use the same model whether it was a boy or girl wearing the costume
- (08:05:05 AM) marykatelovesdoublefine: I'm surprised to hear that about the budgets. With Xbox One, there won't be any more "XBLA" games, but do you anticipate more games of the same size as CQ or Stacking?
- (08:05:08 AM) tashaCQ: which is why the space warrior & knight have helmets
- (08:05:09 AM) tashaCQ: etc
- (08:05:20 AM) Cheeseness: DFGabeMiller: I, for one, am totally appreciative of the new angles that Double Fine is taking
- (08:05:29 AM) marykatelovesdoublefine: The gender equality in this game is a triumph, in my opinion.
- (08:05:58 AM) tashaCQ: thank you marykatelovesdoublefine, it's an important issue for me!
- (08:06:00 AM) DFGabeMiller: sorry. wife interruption!
- (08:06:11 AM) DFGabeMiller: yeah, i think we've earned back since we went on steam
- (08:06:17 AM) DFGabeMiller: it's definitely profitable now. modestly
- (08:06:19 AM) Cheeseness: :)
- (08:06:29 AM) tashaCQ: oh yeah, Bagel named a lot of the shops in the mall, i think they're hilarious
- (08:06:30 AM) marykatelovesdoublefine: It's the kind of game I'm especially proud to play with my little girl.
- (08:06:44 AM) Syd: "Why not Flip-Flops?"
- (08:06:45 AM) Meeps: Tacos for Guapos
- (08:06:48 AM) Permafry_42: don't forget the ios version
- (08:06:49 AM) tashaCQ: or was that Tim... I think it was both maybe
- (08:07:07 AM) tashaCQ: the Taco place is inspired by a taco place near DF
- (08:07:07 AM) BigB: Now if this were on Android....
- (08:07:14 AM) marykatelovesdoublefine: The mall shops are awesome. :D
- (08:07:15 AM) DFGabeMiller: re: game size: it really just depends on the idea and how we try to fund it. there aren't a lot of publishers out there willing to do big budget games any more and there aren't a lot of developers wanting to do it
- (08:07:19 AM) tashaCQ: where the lady would always call people "Guapo" who came in
- (08:07:36 AM) DFGabeMiller: most of our ideas are based on what our project leads are playing and we're playing mostly smaller games
- (08:07:51 AM) tashaCQ: "Rocks for her"
- (08:08:01 AM) frogg: I like that the characters could wear which ever costume
- (08:08:18 AM) DFGabeMiller: oh yeah. there's a psychonauts character named after a dish in her taco place too right?
- (08:08:22 AM) DFGabeMiller: Lampita
- (08:08:37 AM) frogg: not 'this is girly costume only for girls'
- (08:08:47 AM) Cheeseness: I love that too :)
- (08:08:47 AM) flesk: Smaller games usually have more interesting concepts though, so it's not a bad thing.
- (08:08:50 AM) Cheeseness: I need to disappear for a tick, but I'll be back before long
- (08:08:56 AM) Mello42 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:09:01 AM) DFGabeMiller: glad you like the direction, cheeseness. it's creatively freeing to change gears more frequently than a few years
- (08:09:09 AM) marykatelovesdoublefine: I'm one of those people that dreams regularly of Psychonauts 2 ...
- (08:09:18 AM) Permafry_42: same
- (08:09:23 AM) flesk: Yeah, me too.
- (08:09:41 AM) flesk: Not enough 3D platformers for PC these days.
- (08:09:44 AM) frogg: im realy stuck on the boss lava thingy on the Milk Man level
- (08:09:51 AM) flesk: And Psychonauts is pretty unique anyway.
- (08:09:52 AM) BigB: On the other hand, Psychonauts felt quite complete for me on how it is
- (08:10:02 AM) DFGabeMiller: a lot of us would love to do psychonauts 2. the stars just have to align the right way. obviously Tim is working on Broken Age right now, so he doesn't have a lot of mindshare for it...
- (08:10:20 AM) Power46: That boss requires telekinesis, frogg.
- (08:10:30 AM) frogg: DFGabeMiller: you're going about this all the wrong way. Make clones.
- (08:10:35 AM) Syd: Lately, I've been having more fun with small budget/indie games than the big AAA releases, though there's the occasional exception.
- (08:10:41 AM) frogg: Power46: hmmmm
- (08:10:55 AM) flesk: And then clone your money to fund it.
- (08:10:56 AM) marykatelovesdoublefine: Smaller games... like CQ and Stacking (if I really can call these "small") are like the short stories of gaming. They're very tightly crafted and especially rich and dense. They contain so much in that "smaller" package.
- (08:11:24 AM) frogg: I'm not a huge gamer, Thomas Was Alone is the only other game
- (08:11:26 AM) Power46: When he takes enough damage, he splits apart. YOu have to throw something in.
- (08:11:35 AM) frogg: I've completed this year and that was pretty awesome,
- (08:11:40 AM) flesk: Yeah, I think there's more than enough content in both CQ and Stacking.
- (08:11:56 AM) frogg: Power46: I think I tried, but I wasn't quick enough, or something
- (08:12:11 AM) Syd: Spelunky is my current addiction, and I love it so much that I'll probably keep playing it for the foreseeable future.
- (08:12:12 AM) DFGabeMiller: yeah, i like the smaller games. 20-80 hours means i'm likely not going to get to finish it. but something small like Swapper or Mark of the Ninja are just right.
- (08:12:21 AM) The_Mad_Pirate: But I thougth PSychonauts IP was taken
- (08:12:22 AM) marykatelovesdoublefine: I'm very excited about (and I'm backing) both Broken Age and Massive Chalice.
- (08:12:24 AM) frogg: I left it for a couple of monts and figured I would come back to it. I should probably do that \<_<
- (08:12:31 AM) DFGabeMiller: we own the Psychonauts IP
- (08:12:36 AM) Power46: That can be a bit of a sticking point, but I would recommend sticking to it.
- (08:12:39 AM) DFGabeMiller: it reverted to us 5 years after the game came out
- (08:13:06 AM) The_Mad_Pirate: :D
- (08:13:09 AM) Power46: I remember reading those tweets that mentioned that.
- (08:13:12 AM) marykatelovesdoublefine: I NEED those figurines. But someone really must add Linda to the set.
- (08:13:20 AM) The_Mad_Pirate: Thats awesome !
- (08:13:32 AM) granderojo [62b722f0@hide-6C77D8AA.mibbit.com] entered the room.
- (08:13:40 AM) AnnaTheRed: I have all the figurines. they are really cool.
- (08:13:55 AM) AnnaTheRed: super detailed
- (08:13:56 AM) marykatelovesdoublefine: I'm trying to read more of the shop signs ... skate slower ;)
- (08:14:05 AM) tashaCQ: haha there was Razmig the kid
- (08:14:19 AM) tashaCQ: named after DF artist Razmig Mavlian
- (08:14:32 AM) marykatelovesdoublefine: They ARE super cool, aren't they. I'm ecstatic over Mr. Pokeylope being in there.
- (08:14:48 AM) tashaCQ: Orange Blast
- (08:15:05 AM) frogg: Okay
- (08:15:16 AM) DFGabeMiller: you guys saw we released CQ on iOS the other day, right?
- (08:15:16 AM) marykatelovesdoublefine: (Again) Best Mall Ever
- (08:15:22 AM) tashaCQ: "Husky Toddler"
- (08:15:45 AM) Cheeseness: Woo! Back!
- (08:15:49 AM) AnnaTheRed: yup & already got it, DFGabeMiller
- (08:15:53 AM) BigB: Gabe, any chance for an Android version?
- (08:15:57 AM) DFGabeMiller: nice
- (08:16:01 AM) flesk: Yep, but we're waiting still waiting for the Android version.
- (08:16:08 AM) DFGabeMiller: there's always a chance ;)
- (08:16:26 AM) Permafry_42: Yeah i'd love an android version
- (08:16:27 AM) DFGabeMiller: we want all of our games on all of the systems. some are just harder than others
- (08:16:41 AM) DFGabeMiller: or cost more to make than we would get back out of it
- (08:17:01 AM) DFGabeMiller: but as we port more games, it makes it easier to port other games
- (08:17:05 AM) tashaCQ: I love the candy corn costume
- (08:17:08 AM) flesk: What about 3DS? CQ and Psychonauts especially would be awesome on it.
- (08:17:21 AM) DFGabeMiller: i just got a 3DS!
- (08:17:21 AM) AnnaTheRed: I wish I could've made the Unicorn costume for Wren & Reynold plush tashaCQ
- (08:17:31 AM) Syd: Maxtel doesn't look too threatening outside of battle, but then you get into battle...
- (08:17:32 AM) AnnaTheRed: especially now that I know that it was your favorite.
- (08:17:35 AM) DFGabeMiller: i'm showing everyone my pokemans
- (08:17:51 AM) marykatelovesdoublefine: That would be so awesome. I LOVE the Raz plushie.
- (08:17:54 AM) flesk: I read somewhere that 3DS is a lot cheaper to develop for than the DS.
- (08:18:03 AM) DFGabeMiller: one of our employees dressed up in that unicorn costume for halloween. it was THE BEST
- (08:18:11 AM) tashaCQ: It's ok AnnaTheRed, I love the Fries too
- (08:18:21 AM) Power46: I am sure that porting more of the Buddha Engine games to new platforms allows it to be a lot easier to port more, as you have more of the basics already ported.
- (08:18:28 AM) AnnaTheRed: I think I've seen the photo, DFGabeMiller
- (08:18:28 AM) flesk: The development kit is supposed to be more indie friendly.
- (08:18:44 AM) Cheeseness: DFGabeMiller: It's great to hear that it feels like shifting direction has been creatively freeing. I can imagine that for some people it could be easy to feel that it was restrictive to not be doing large scale, big budget projects
- (08:18:55 AM) DFGabeMiller: Exactly, Power46
- (08:18:57 AM) AnnaTheRed: aw thanks tashaCQ!
- (08:19:28 AM) Cheeseness: But I've found the newer, smaller stuff to be really interesting and enjoyable (not to detract from the awesomeness of Pnauts and BL)
- (08:19:41 AM) DFGabeMiller: well, both have their advantages. big projects give you more space to breathe and change direction, but you get fatigued being on the same thign for a while
- (08:20:00 AM) DFGabeMiller: that's why Amnesia Fortnight happened. we were a little burned out on Brutal and needed a palette cleanser
- (08:20:07 AM) The_Mad_Pirate: DFGabeMiller: Does the Buddha Engine also uses Lua as scripting Language ?
- (08:20:24 AM) DFGabeMiller: it does
- (08:20:35 AM) DFGabeMiller: all of our games use lua
- (08:21:05 AM) tashaCQ: You know this black & white comic-book frame in the battles? That was a piece of geometry that the animators animated to frame their scenes the way they wanted
- (08:21:06 AM) flesk: It would be nice if you somehow got both the money and staff to be able to work on these great smaller games in a few teams while also still working on larger games.
- (08:21:34 AM) DFGabeMiller: that's the hope!
- (08:21:37 AM) The_Mad_Pirate: DFGabeMiller: So I isn't unfeasible that a future version of the Buddha engine could use Moai as a plattaform abstraction layer !
- (08:22:02 AM) DFGabeMiller: moai was a stopgap because the brutal engine wasn't ready for mobile
- (08:22:10 AM) marykatelovesdoublefine: Amnesia Fortnight is wonderful. I really appreciated the livestreams and the virtual participation. <3 It was a great learning experience and utterly delightful.
- (08:22:11 AM) Cheeseness: DFGabeMiller: Fingers crossed that consolidating independence ends up providing opportunities to do big stuff without risk of the kind of potential disasters that the cancellations of Pnauts and BL represented
- (08:22:24 AM) DFGabeMiller: cq is on mobile now, so that is changing
- (08:22:29 AM) Cheeseness: Yeah, opening up AF was super awesome
- (08:22:50 AM) The_Mad_Pirate: DFGabeMiller: getting Bruthal Legend to IOs and Android would be an amazing achivement !
- (08:23:03 AM) DFGabeMiller: i'll say!
- (08:23:14 AM) Cheeseness: tashaCQ: Oh, I was going to ask about how that was done, whether it was a viewport or a mask
- (08:23:40 AM) tashaCQ: I have to say I'm glad AF was not open when I was doing CQ
- (08:23:47 AM) marykatelovesdoublefine: Yummy character designs and details throughout.
- (08:23:56 AM) Power46: I still find the statement of "it was the only family I had ever known" amusing when earlier in the battle he said that he ran over his brother-in-law.
- (08:23:59 AM) tashaCQ: too much pressure!
- (08:24:02 AM) The_Mad_Pirate left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:24:13 AM) Permafry_42: Thanks again to everyone who could join us!
- (08:24:14 AM) DFGabeMiller: yeah, you'll notice that you've never seen me on camera ;)
- (08:24:14 AM) Cheeseness: The stream is over, but everybody is welcome to continue chatting!
- (08:24:15 AM) flesk: It's great that you have games like MC and SBDF9 in the pipeline that (to me at least) seems to have the potential to be mainstream successes.
- (08:24:21 AM) The_Mad_Pirate [b5a5e95a@hide-BF4D4B18.mibbit.com] entered the room.
- (08:24:24 AM) Syd: Thanks for joining us everyone! You can still hang around and chat if you'd like. :)
- (08:24:30 AM) DFGabeMiller: thanks for putting that together Cheeseness
- (08:24:35 AM) DFGabeMiller: et al
- (08:24:42 AM) GameClubFan_536548 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:24:45 AM) Cheeseness: DFGabeMiller: It's a small effort ^_^
- (08:24:47 AM) AnnaTheRed: yay another super fun stream, Cheeseness!
- (08:24:56 AM) Kickinthehead: tanks Cheeseness!
- (08:24:56 AM) marykatelovesdoublefine: Awww... I hope we don't add much pressure. But I totally understand.
- (08:25:05 AM) DFGabeMiller: i'll try to be more available next week
- (08:25:16 AM) Cheeseness: DFGabeMiller: No worries. Thanks for joining us! :D
- (08:25:18 AM) The_Mad_Pirate: Permafry_42: : Congrats on the stream
- (08:25:28 AM) Meeps: thanks everyone :)
- (08:25:36 AM) tashaCQ: thanks guys, I'll see you next week!
- (08:25:37 AM) Cheeseness: Thanks for coming tashaCQ!
- (08:25:37 AM) yama: Ah-ha! CQ looks so much more fun that I thought it would. I'm glad I tuned in this weekend. :D
- (08:25:39 AM) Permafry_42: np glad to have been able to replay such a fantasticly designed game
- (08:26:02 AM) DFGabeMiller: till next week...
- (08:26:03 AM) Meeps left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:26:07 AM) Permafry_42: yeah it's definetely one of the best games to play for halloween
- (08:26:07 AM) DFGabeMiller left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:26:08 AM) Kickinthehead: bye everyone!
- (08:26:08 AM) tashaCQ left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:26:09 AM) marykatelovesdoublefine: These are so much fun. Thanks to everyone who participates! :D
- (08:26:12 AM) Cheeseness: I can understand that open AF is pretty daunting , but I think all the supporters recognise that people are trying things that might not work
- (08:26:14 AM) Kickinthehead left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:26:22 AM) The_Mad_Pirate: Thanks a lot tashaCQ !
- (08:26:56 AM) Cheeseness: The opportunity to have those two weeks support themselves rather than representing a significant drain on resources makes it much more doable
- (08:26:56 AM) Power46 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:26:57 AM) Permafry_42: oh yeah for those who are into adventure games, make sure to check out the game stanley parable on steam
- (08:27:09 AM) AnnaTheRed: bye guys!
- (08:27:18 AM) Cheeseness: Thanks for coming AnnaTheRed!
- (08:27:22 AM) Permafry_42: bye ana!
- (08:27:22 AM) marykatelovesdoublefine: Thanks for being part of it, AnnaTheRed :)
- (08:27:27 AM) AnnaTheRed: hopefully see you next week!
- (08:27:31 AM) AnnaTheRed: :)
- (08:27:34 AM) Cheeseness: The chat log and stream archive will be up shortly ^_^
- (08:27:35 AM) AnnaTheRed left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:27:35 AM) marykatelovesdoublefine: Hope so!
- (08:27:37 AM) The_Mad_Pirate: bye Anna from the Forgeous PLushies !
- (08:27:50 AM) The_Mad_Pirate: ahahahah damn typo
- (08:28:04 AM) The_Mad_Pirate left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:28:05 AM) marykatelovesdoublefine: typos are the hobgoblins of chat
- (08:28:09 AM) Cheeseness: Thanks everybody for coming!
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