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- /*
- Waffen Script by Das Brot
- Diese Credits bitte drinlassen,
- ansonsten dürft ihr alles ändern^^
- Das Script darf nirgendwo zum Download oder Verkauf angeboten werden.
- Ausserdem darf es nicht als euer Eigen ausgegeben werden !!
- So nun aber Viel Spass !
- LG
- Das Brot
- */
- #define FILTERSCRIPT
- #include <a_samp>
- //Farben
- #define GELB 0xEBFF00FF
- #define ROT 0xFF0000FF
- #define BLAU 0x0000FFFF
- //Dialog
- #define SHOP 1
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print("*|||||||||||||||||||||||||||||||||||||||*");
- print("*Waffen-Shop2GO by Das Brot *");
- print("*Erfolgreich geladen....Version: 1.0 *");
- print("*|||||||||||||||||||||||||||||||||||||||*");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("Blank Script");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/Waffenshop", cmdtext, true, 10) == 0)
- {
- ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Waffenshop - Bitte wähle ein Paket.","[Noob] -- MP5,Desert Eagle,HP,Weste\n[Beginner] -- AK47,M4,Desert Eagle,HP,Weste,Messer\n[Killer] -- M4,MP5 Deser Eagle,Shotgun,HP,Weste\n[Gott] -- Minigun,Rocket Launcher,HP,Weste","Kaufen","Beenden");
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == SHOP)
- {
- if(response == 0)
- return 1;
- if(response == 1)
- {
- if(listitem == 0)//MP5,Desert Eagle,HP,Weste
- {
- if(GetPlayerMoney(playerid) < 30)return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld");
- SendClientMessage(playerid,GELB,"Das Waffenpaket wurde erfolgreich gekauft !");
- GivePlayerWeapon(playerid,24,50);
- GivePlayerWeapon(playerid,29,125);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -2000);
- return 1;
- }
- if(listitem == 1)//AK47,Desert Eagle,HP,Weste,Messer
- {
- if(GetPlayerMoney(playerid) < 30)return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld");
- SendClientMessage(playerid,GELB,"Das Waffenpaket wurde erfolgreich gekauft !");
- GivePlayerWeapon(playerid,24,100);
- GivePlayerWeapon(playerid,30,100);
- GivePlayerWeapon(playerid,4,1);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -4500);
- return 1;
- }
- if(listitem == 2)//M4,MP5 Deser Eagle,Shotgun,HP,Weste
- {
- if(GetPlayerMoney(playerid) < 30)return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld");
- SendClientMessage(playerid,GELB,"Das Waffenpaket wurde erfolgreich gekauft !");
- GivePlayerWeapon(playerid,24,150);
- GivePlayerWeapon(playerid,31,150);
- GivePlayerWeapon(playerid,29,150);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -7000);
- return 1;
- }
- if(listitem == 3)//Minigun,Rocket Launcher,HP,Weste
- {
- if(GetPlayerMoney(playerid) < 30)return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld");
- SendClientMessage(playerid,BLAU,"WoW,Hier bekommst du was einem Gott würdig ist ! ;)");
- GivePlayerWeapon(playerid,38,420);
- GivePlayerWeapon(playerid,35,50);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -11500);
- return 1;
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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