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  1. 13:33:05: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  2. 13:33:05: -------------------------------
  3. 13:33:05: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
  4. 13:33:05: CPU Speed: 3300MHz
  5. 13:33:05: Physical Memory: 16351MB Total, 13225MB Free
  6. 13:33:05: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 13:33:05: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 13:33:05: Windows Version: 10.0 Build 10586 (revision 0)
  9. 13:33:05: Aero is Enabled
  10. 13:33:05: -------------------------------
  11. 13:33:05: OBS Modules:
  12. 13:33:05: Base Address Module
  13. 13:33:05: 00000000EBC20000 OBS.exe
  14. 13:33:05: 00000000294C0000 OBSApi.dll
  15. 13:33:05: 000000002CCB0000 DShowPlugin.dll
  16. 13:33:05: 000000002CB40000 GraphicsCapture.dll
  17. 13:33:05: 000000002CB10000 NoiseGate.dll
  18. 13:33:05: 000000002CAE0000 PSVPlugin.dll
  19. 13:33:05: 000000002CAB0000 scenesw.dll
  20. 13:33:05: ------------------------------------------
  21. 13:33:05: Adapter 1
  22. 13:33:05: Video Adapter: NVIDIA GeForce GTX 970
  23. 13:33:05: Video Adapter Dedicated Video Memory: 4202364928
  24. 13:33:05: Video Adapter Shared System Memory: 4277743616
  25. 13:33:05: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 13:33:05: =====Stream Start: 2016-05-09, 13:33:05===============================================
  27. 13:33:05: Multithreaded optimizations: On
  28. 13:33:05: Base resolution: 1920x1080
  29. 13:33:05: Output resolution: 1280x720
  30. 13:33:05: ------------------------------------------
  31. 13:33:05: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  32. 13:33:05: ------------------------------------------
  33. 13:33:05: Audio Format: 48000 Hz
  34. 13:33:05: ------------------------------------------
  35. 13:33:05: Audio Channels: 2 Ch
  36. 13:33:05: Playback device Default
  37. 13:33:05: ------------------------------------------
  38. 13:33:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 13:33:05: Global Audio time adjust: 0
  40. 13:33:05: ------------------------------------------
  41. 13:33:05: Audio Encoding: AAC
  42. 13:33:05: bitrate: 128
  43. 13:33:05: Using graphics capture
  44. 13:33:05: Trying to hook process: Overwatch.exe
  45. 13:33:05: Scene buffering time set to 700
  46. 13:33:05: ------------------------------------------
  47. 13:33:05: Video Encoding: x264
  48. 13:33:05: fps: 60
  49. 13:33:05: width: 1280, height: 720
  50. 13:33:05: preset: veryfast
  51. 13:33:05: profile: main
  52. 13:33:05: keyint: 120
  53. 13:33:05: CBR: yes
  54. 13:33:05: CFR: yes
  55. 13:33:05: max bitrate: 3500
  56. 13:33:05: buffer size: 3500
  57. 13:33:05: ------------------------------------------
  58. 13:33:05: SharedTexCapture hooked
  59. 13:33:07: Using RTMP service: Twitch
  60. 13:33:07: Server selection: rtmp://live-iad.twitch.tv/app
  61. 13:33:07: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
  62. 13:33:07: Completed handshake with rtmp://live-iad.twitch.tv/app in 200 ms.
  63. 13:33:08: SO_SNDBUF was at 65536
  64. 13:33:14: GraphicsCaptureSource::NewCapture: eliminating old capture
  65. 13:33:14: SharedTexCapture hooked
  66. 13:33:21: GraphicsCaptureSource::NewCapture: eliminating old capture
  67. 13:33:21: SharedTexCapture hooked
  68. 13:40:30: FlushBufferedVideo: Flushing 34 packets over 550 ms
  69. 13:40:31: Total frames encoded: 26648, total frames duplicated: 11144 (41.82%)
  70. 13:40:31: Number of frames skipped due to encoder lag: 8090 (30.36%)
  71. 13:40:31: Total frames rendered: 16950, number of late frames: 1633 (9.63%) (it's okay for some frames to be late)
  72. 13:40:31:
  73. 13:40:31: Profiler time results:
  74. 13:40:31:
  75. 13:40:31: ==============================================================
  76. 13:40:31: video thread frame - [100%] [avg time: 11.093 ms] [children: 95%] [unaccounted: 5.04%]
  77. 13:40:31: | scene->Preprocess - [0.018%] [avg time: 0.002 ms]
  78. 13:40:31: | GPU download and conversion - [94.9%] [avg time: 10.532 ms] [children: 2.36%] [unaccounted: 92.6%]
  79. 13:40:31: | | flush - [1.97%] [avg time: 0.218 ms]
  80. 13:40:31: | | CopyResource - [0.37%] [avg time: 0.041 ms]
  81. 13:40:31: | | conversion to 4:2:0 - [0.027%] [avg time: 0.003 ms]
  82. 13:40:31: Convert444Threads - [100%] [avg time: 0.367 ms] [children: 98.9%] [unaccounted: 1.09%]
  83. 13:40:31: | Convert444toNV12 - [98.9%] [avg time: 0.363 ms]
  84. 13:40:31: encoder thread frame - [100%] [avg time: 8.906 ms] [children: 0.404%] [unaccounted: 99.6%]
  85. 13:40:31: | sending stuff out - [0.404%] [avg time: 0.036 ms]
  86. 13:40:31: ==============================================================
  87. 13:40:31:
  88. 13:40:31:
  89. 13:40:31: Profiler CPU results:
  90. 13:40:31:
  91. 13:40:31: ==============================================================
  92. 13:40:31: video thread frame - [cpu time: avg 0.379 ms, total 6437.5 ms] [avg calls per frame: 1]
  93. 13:40:31: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  94. 13:40:31: | GPU download and conversion - [cpu time: avg 0.106 ms, total 1812.5 ms] [avg calls per frame: 1]
  95. 13:40:31: | | flush - [cpu time: avg 0.074 ms, total 1265.63 ms] [avg calls per frame: 1]
  96. 13:40:31: | | CopyResource - [cpu time: avg 0.004 ms, total 78.125 ms] [avg calls per frame: 1]
  97. 13:40:31: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
  98. 13:40:31: Convert444Threads - [cpu time: avg 0.356 ms, total 12046.9 ms] [avg calls per frame: 2]
  99. 13:40:31: | Convert444toNV12 - [cpu time: avg 0.353 ms, total 11953.1 ms] [avg calls per frame: 2]
  100. 13:40:31: encoder thread frame - [cpu time: avg 0.667 ms, total 17765.6 ms] [avg calls per frame: 1]
  101. 13:40:31: | sending stuff out - [cpu time: avg 0.012 ms, total 328.125 ms] [avg calls per frame: 1]
  102. 13:40:31: ==============================================================
  103. 13:40:31:
  104. 13:40:31: =====Stream End: 2016-05-09, 13:40:31=================================================
  105. 13:40:31: ~RTMPPublisher: Packet flush completed in 100 ms
  106. 13:40:31: ~RTMPPublisher: Send thread terminated in 1 ms
  107. 13:40:31: RTMPPublisher::SocketLoop: Graceful loop exit
  108. 13:40:31: ~RTMPPublisher: Socket thread terminated in 0 ms
  109. 13:40:36: ~RTMPPublisher: Final socket shutdown completed in 5001 ms
  110. 13:40:36: Average send payload: 6100 bytes, average send interval: 13 ms
  111. 13:40:36: Number of times waited to send: 0, Waited for a total of 0 bytes
  112. 13:40:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  113. 13:40:36: Number of bytes sent: 200831020
  114. 13:42:55: Terminating 0x11c8
  115.  
  116.  
  117. Last game capture log:
  118. 2016-05-09, 13:33:05: we're booting up:
  119. 13:33:05: CaptureThread: attached to process Overwatch.exe
  120. 13:33:05: DXGI Present
  121. 13:33:05: (half life scientist) everything.. seems to be in order
  122. 13:33:05: DXGI: Found D3D 11
  123. 13:33:05: setting up d3d11 data
  124. 13:33:05: ---------------------- Cleared D3D11 Capture ----------------------
  125. 13:33:05: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
  126. 13:33:05: DoD3D11Hook: success
  127. 13:33:05: successfully capturing d3d11 frames via GPU
  128. 13:33:14: ---------------------- Cleared D3D11 Capture ----------------------
  129. 13:33:14: DXGI: Found D3D 11
  130. 13:33:14: setting up d3d11 data
  131. 13:33:14: ---------------------- Cleared D3D11 Capture ----------------------
  132. 13:33:14: DoD3D11Hook: success
  133. 13:33:14: successfully capturing d3d11 frames via GPU
  134. 13:33:21: ---------------------- Cleared D3D11 Capture ----------------------
  135. 13:33:21: DXGI: Found D3D 11
  136. 13:33:21: setting up d3d11 data
  137. 13:33:21: ---------------------- Cleared D3D11 Capture ----------------------
  138. 13:33:21: DoD3D11Hook: success
  139. 13:33:21: successfully capturing d3d11 frames via GPU
  140. 13:40:31: stop requested, terminating d3d11 capture
  141. 13:40:31: ---------------------- Cleared D3D11 Capture ----------------------
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