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Jul 9th, 2014
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  1. Added (Important): Checks for proper custom texture registration and handling. This means if you are using Optifine and have been getting missing textures bug, the game will crash (at least until Optifine fixes their incorrect handling of custom textures). If you want to use optifine, you'll have to remove blocks with custom textures.
  2.  
  3. Added: Localization support (currently limited English, German, Chinese and Pirate)
  4. Added: Automatic NEI Documentation support (so other mods can automatically tie into it - see the localization github for details)
  5. Added: Transfer pipes can be wrenched to have no outgoing directions
  6. Added: Cursed Earth mobs will despawn after 3 minutes.
  7. Added: Cursed Earth placed underneath a vanilla mob spawner will cause the mob spawner to periodically spawn mobs even if no players are nearby (these also despawn after 3 minutes)
  8. Added: Shift-click support for Item Filters.
  9. Added: Shift-click support for upgrades in transfer nodes
  10. Added: FMP Glass blocks are now auto-scaled to fit their block size. (Slightly buggy on hollow covers but this is unavoidable)
  11. Added (WIP): Hyper-Rationing pipes (only outputs 1 item to an inventory) (wip, no recipe yet)
  12. Added: Placing a RF-chargable item into the upgrade slot of an energy transfer node will charge them using the nodes buffer
  13. Re-Added: Sound muffler and Rain muffler
  14. Re-Added: FMP Connected textures support
  15.  
  16. Vanilla Change: Wither spawning noise will only play if the wither is nearby (client option, can be disabled)
  17.  
  18. Change: High-temperature furnace generators rework, now gives 800 RF/t (but at a lower effeciency than the equivalent 10 furnace generaters would).
  19. Change: Transfer nodes can now have 6 upgrades
  20. Change: Ender-lillies on ender cores are slightly slower and spawn less seeds.
  21. Change: Optimized transfer nodes
  22. Change: Speed upgrades half as effective
  23. Change: Adding multiple interaction upgrades to a transfer node not connected to anything increases the range that it can pick up items
  24. Change: FMP pipes and transfer nodes now have 'tight' selection and bounding boxes
  25.  
  26. Fix: Destruction Pickaxe and Erosion Shovel work peoperly
  27. Fix: Deep Dark Portals will not teleport fake players
  28. Fix: Connected Textures algorithim optimized
  29. Fix: Ore dictionary changes now implemented properly
  30. Fix: Reinforced watering cans will not revert to regular watering cans when extenguishing a player
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