Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Added (Important): Checks for proper custom texture registration and handling. This means if you are using Optifine and have been getting missing textures bug, the game will crash (at least until Optifine fixes their incorrect handling of custom textures). If you want to use optifine, you'll have to remove blocks with custom textures.
- Added: Localization support (currently limited English, German, Chinese and Pirate)
- Added: Automatic NEI Documentation support (so other mods can automatically tie into it - see the localization github for details)
- Added: Transfer pipes can be wrenched to have no outgoing directions
- Added: Cursed Earth mobs will despawn after 3 minutes.
- Added: Cursed Earth placed underneath a vanilla mob spawner will cause the mob spawner to periodically spawn mobs even if no players are nearby (these also despawn after 3 minutes)
- Added: Shift-click support for Item Filters.
- Added: Shift-click support for upgrades in transfer nodes
- Added: FMP Glass blocks are now auto-scaled to fit their block size. (Slightly buggy on hollow covers but this is unavoidable)
- Added (WIP): Hyper-Rationing pipes (only outputs 1 item to an inventory) (wip, no recipe yet)
- Added: Placing a RF-chargable item into the upgrade slot of an energy transfer node will charge them using the nodes buffer
- Re-Added: Sound muffler and Rain muffler
- Re-Added: FMP Connected textures support
- Vanilla Change: Wither spawning noise will only play if the wither is nearby (client option, can be disabled)
- Change: High-temperature furnace generators rework, now gives 800 RF/t (but at a lower effeciency than the equivalent 10 furnace generaters would).
- Change: Transfer nodes can now have 6 upgrades
- Change: Ender-lillies on ender cores are slightly slower and spawn less seeds.
- Change: Optimized transfer nodes
- Change: Speed upgrades half as effective
- Change: Adding multiple interaction upgrades to a transfer node not connected to anything increases the range that it can pick up items
- Change: FMP pipes and transfer nodes now have 'tight' selection and bounding boxes
- Fix: Destruction Pickaxe and Erosion Shovel work peoperly
- Fix: Deep Dark Portals will not teleport fake players
- Fix: Connected Textures algorithim optimized
- Fix: Ore dictionary changes now implemented properly
- Fix: Reinforced watering cans will not revert to regular watering cans when extenguishing a player
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement