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- Jet Force Gemini: Version Differences (12/26/2014)
- Name
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- Jet Force Gemini: NTSC-U October 11, 1999
- PAL November 2, 1999
- Star Twins: NTSC-J December 1, 1999
- General
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- English Font
- Debug HUD
- Button Icons for Dialog boxes
- Sound Effects Icon
- Difference Jet Force Gemini Star Twins
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- Hidden Level name Spacestation UFO
- Return of Control on exiting chest dialog Immediately After it closes
- Jeff & Barry II: Best time 40sec 43sec
- Filename max characters 16 8
- Time displayed on file select hh:mm hh:mm:ss
- Time displayed on region exit hh:mm:ss.tt hh:mm:ss
- When at low health Meter appears Meter appears and flashes
- Tribal blood color Red Blue
- Can collect Drone/Tribal Heads Yes No
- Unlocking Cheats 3 from head collecting 2 from beginning (can you get the 3rd???)
- Regions Names Specific Names ゾーンX (a.k.a. Zone X, where X is a number 1-4)
- Auto Saves
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- Jet Force Gemini auto saves on any region exit as long as a new record has been set. Otherwise it does not save.
- Star Twins never auto saves the game during play. The game is only saved if the player manually does it on the pause menu.
- This does not mean it needs to show "NEW RECORD" for the tribals as this is never shown if 0 tribals are saved. As long as you save the same amount as the best (even if the best is 0) with a faster time it will save. On new files all regions have a time of 0 so on first completion the game will always auto save because of the new in-game time.
- * This allows Jet Force Gemini to skip cutscenes by reseting the console that Star Twins cannot skip by reseting.
- Cutscenes
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- Cerulean Take off cutscene is skipped in Jet Force Gemini but played in Star Twins
- Goldwood Landing cutscene (returning from Gem Quarry) is skipped on Jet Force Gemini but played in Star Twins
- SS Anubis Landing cutscene (returning from Walkway) is skipped on both Jet Force Gemini and Star Twins.
- In Star Twins if a level is selected from the Pause Map the cutscene for landing on that level can be skipped by pressing the 'A' or 'Start' button.
- If you are taken directly to a level from a different level (Pause Map not used) then the cutscene cannot be skipped.
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