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Jun 27th, 2013
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  1.  
  2. bind H "Weapon 1" //G
  3. bind MWHEELUP "Weapon 2" //MG
  4. bind MWHEELDOWN "Weapon 3" //SG
  5. bind R "Weapon 4" //GL
  6. bind SPACE "Weapon 5" //RL
  7. bind Mouse4 "Weapon 6" //LG
  8. bind Mouse5 "Weapon 7" //RG
  9. bind G "Weapon 8" //PG
  10.  
  11. cg_weaponconfig_g "_lgOff; cg_zoomfov 90"
  12. cg_weaponconfig_mg "_lgOff; cg_zoomfov 90"
  13. cg_weaponconfig_sg "_lgOff; cg_zoomfov 90"
  14. cg_weaponconfig_gl "_lgOff; cg_zoomfov 90"
  15. cg_weaponconfig_rl "_lgOff; cg_zoomfov 90"
  16. cg_weaponconfig_lg "_lgOn; cg_zoomfov 70"
  17. cg_weaponconfig_rg "_lgOff; cg_zoomfov 45"
  18. cg_weaponconfig_pg "_lgOff; cg_zoomfov 90"
  19. cg_weaponconfig_bfg "_lgOff; cg_zoomfov 90"
  20. cg_weaponconfig_pl "_lgOff; cg_zoomfov 90"
  21. cg_weaponconfig_ng "_lgOff; cg_zoomfov 90"
  22. cg_weaponconfig_cg "_lgOff; cg_zoomfov 90"
  23.  
  24. alias _lgOn "cg_zoomsensitivity XX"
  25. alias _lgOff "cg_zoomsensitivity YY"
  26.  
  27.  
  28. cg_gunx 0
  29. cg_guny 0
  30. cg_gunz 0
  31. cg_drawcrosshair 7
  32. cg_CrosshairSize 24
  33. cg_drawgun 0
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