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  1. Setting breakpad minidump AppID = 383870
  2. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198081167897 [API loaded no]
  3. AK Error: Event ID not found: 2129595452
  4. AK Error: Event ID not found: 222916942
  5. Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.nfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event GLX_EXT_buffer_age
  6. OpenGL:
  7. Version: OpenGL 3.0 [3.0 Mesa 11.2.0-devel (git-43a401a)]
  8. Renderer: Gallium 0.4 on AMD BONAIRE (DRM 2.42.0, LLVM 3.9.0)
  9. Vendor: X.Org
  10. VRAM: 2048 MB
  11. Extensions: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_depth_bounds_test GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_AMD_pinned_memory GL_ARB_buffer_storage GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control
  12. GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event GLX_EXT_buffer_age
  13. Setting maxVSyncInterval to 4
  14. GL: Detected 2048 MB VRAM
  15. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'FORWARD' has no vertex shader
  16. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'FORWARD' has no vertex shader
  17. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'PREPASS' has no vertex shader
  18. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'PREPASS' has no vertex shader
  19. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'DEFERRED' has no vertex shader
  20. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - All passes removed
  21. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'FORWARD' has no vertex shader
  22. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'FORWARD' has no vertex shader
  23. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'PREPASS' has no vertex shader
  24. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'PREPASS' has no vertex shader
  25. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'DEFERRED' has no vertex shader
  26. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - All passes removed
  27. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'FORWARD' has no vertex shader
  28. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'FORWARD' has no vertex shader
  29. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'PREPASS' has no vertex shader
  30. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'PREPASS' has no vertex shader
  31. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'DEFERRED' has no vertex shader
  32. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'FORWARD' has no vertex shader
  33. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'FORWARD' has no vertex shader
  34. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'PREPASS' has no vertex shader
  35. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'PREPASS' has no vertex shader
  36. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'DEFERRED' has no vertex shader
  37. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - All passes removed
  38. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'FORWARD' has no vertex shader
  39. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'FORWARD' has no vertex shader
  40. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'PREPASS' has no vertex shader
  41. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'PREPASS' has no vertex shader
  42. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'DEFERRED' has no vertex shader
  43. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
  44. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
  45. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
  46. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
  47. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  48. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - All passes removed
  49. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  50. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  51. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'PREPASS' has no vertex shader
  52. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'PREPASS' has no vertex shader
  53. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  54. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - All passes removed
  55. Begin MonoManager ReloadAssembly
  56. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/UnityEngine.dll (this message is harmless)
  57. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/UnityEngine.dll into Unity Child Domain
  58. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  59. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  60. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  61. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  62. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  63. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  64. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  65. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  66. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  67. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  68. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  69. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  70. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/AmplifyMotion.dll (this message is harmless)
  71. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/AmplifyMotion.dll into Unity Child Domain
  72. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/protobuf-net.dll (this message is harmless)
  73. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/protobuf-net.dll into Unity Child Domain
  74. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/SampleClassLibrary.dll (this message is harmless)
  75. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/SampleClassLibrary.dll into Unity Child Domain
  76. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/PlayMaker.dll (this message is harmless)
  77. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/PlayMaker.dll into Unity Child Domain
  78. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/SonyNP.dll (this message is harmless)
  79. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/SonyNP.dll into Unity Child Domain
  80. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/SonyPS4SavedGames.dll (this message is harmless)
  81. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/SonyPS4SavedGames.dll into Unity Child Domain
  82. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/sharedRuntime.dll (this message is harmless)
  83. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/sharedRuntime.dll into Unity Child Domain
  84. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/urecordRuntime.dll (this message is harmless)
  85. Loading /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/urecordRuntime.dll into Unity Child Domain
  86. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/System.Core.dll (this message is harmless)
  87. - Completed reload, in 0.050 seconds
  88. Default vsync count 1
  89. requesting resize 1920 x 1080
  90. requesting fullscreen 1920 x 1080 at 0 Hz
  91. Desktop is 1920 x 1080 @ 60 Hz
  92. Using libudev for joystick management
  93.  
  94.  
  95. Importing game controller configs
  96. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/System.dll (this message is harmless)
  97. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  98. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Boo.Lang.dll (this message is harmless)
  99. Kerning Key for [48] and [45] already exists.
  100.  
  101. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  102.  
  103. Kerning Key for [48] and [47] already exists.
  104.  
  105. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  106.  
  107. Kerning Key for [50] and [45] already exists.
  108.  
  109. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  110.  
  111. Kerning Key for [54] and [45] already exists.
  112.  
  113. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  114.  
  115. Kerning Key for [55] and [45] already exists.
  116.  
  117. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  118.  
  119. Kerning Key for [55] and [47] already exists.
  120.  
  121. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  122.  
  123. Kerning Key for [56] and [47] already exists.
  124.  
  125. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  126.  
  127. Kerning Key for [57] and [45] already exists.
  128.  
  129. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  130.  
  131. Kerning Key for [57] and [47] already exists.
  132.  
  133. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  134.  
  135. Kerning Key for [67] and [45] already exists.
  136.  
  137. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  138.  
  139. Kerning Key for [69] and [108] already exists.
  140.  
  141. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  142.  
  143. Kerning Key for [70] and [45] already exists.
  144.  
  145. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  146.  
  147. Kerning Key for [70] and [108] already exists.
  148.  
  149. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  150.  
  151. Kerning Key for [71] and [108] already exists.
  152.  
  153. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  154.  
  155. Kerning Key for [75] and [45] already exists.
  156.  
  157. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  158.  
  159. Kerning Key for [76] and [45] already exists.
  160.  
  161. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  162.  
  163. WwiseUnity: Initialize sound engine ...
  164.  
  165. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  166.  
  167. WwiseUnity: Setting base SoundBank path to /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/StreamingAssets/Audio/GeneratedSoundBanks/Windows/
  168.  
  169. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  170.  
  171. WwiseUnity: Sound engine initialized.
  172.  
  173. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  174.  
  175. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  176.  
  177. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 2918.
  178. Total: 3.451000 ms (FindLiveObjects: 0.254000 ms CreateObjectMapping: 0.103000 ms MarkObjects: 3.071000 ms DeleteObjects: 0.022000 ms)
  179.  
  180. Changing real window size to 1920 x 1080
  181. Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
  182. Changing real window size to 1920 x 1026
  183. Ignoring window size change to 1920x1026 : waiting for fullscreen at 1920x1080
  184. Changing real window size to 1920 x 1026
  185. Changing real window size to 1920 x 1080
  186. Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
  187. Changing real window size to 1920 x 1080
  188. Changing real window size to 1920 x 1080
  189. $$$ StartRecording! $$$
  190.  
  191. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  192.  
  193. LoadLevelAsync: PreLoad
  194.  
  195. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  196.  
  197. LoadLevelAsync: Main_Menu
  198.  
  199. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  200.  
  201. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  202. Setting up 1 worker threads for Enlighten.
  203. Thread -> id: 7fddc77ee700 -> priority: 1
  204. UnloadTime: 0.419000 ms
  205.  
  206. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2972.
  207. Total: 2.958000 ms (FindLiveObjects: 0.194000 ms CreateObjectMapping: 0.436000 ms MarkObjects: 2.314000 ms DeleteObjects: 0.014000 ms)
  208.  
  209. Failure trying to play event Set_State_AllPlayed on target Loading Screen
  210.  
  211. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  212.  
  213. Failure trying to play event Stop_amb_titlecard_wind on target Loading Screen
  214.  
  215. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  216.  
  217. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/System.Xml.dll (this message is harmless)
  218. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  219. UnloadTime: 0.562000 ms
  220. requesting resize 1920 x 1080
  221. requesting fullscreen 1920 x 1080 at 0 Hz
  222. Desktop is 1920 x 1080 @ 60 Hz
  223.  
  224. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 6123.
  225. Total: 6.020000 ms (FindLiveObjects: 0.364000 ms CreateObjectMapping: 0.163000 ms MarkObjects: 5.294000 ms DeleteObjects: 0.197000 ms)
  226.  
  227. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  228.  
  229. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6126.
  230. Total: 6.497000 ms (FindLiveObjects: 0.523000 ms CreateObjectMapping: 0.150000 ms MarkObjects: 5.811000 ms DeleteObjects: 0.012000 ms)
  231.  
  232. NullReferenceException: Object reference not set to an instance of an object
  233. at vgMainMenuController.OnDisable () [0x00000] in <filename unknown>:0
  234.  
  235. (Filename: Line: -1)
  236.  
  237. Exception: Tried to Initialize Steamworks twice in one session!
  238. at Steamworks.SteamAPI.Init () [0x00000] in <filename unknown>:0
  239. at SteamManager.Awake () [0x00000] in <filename unknown>:0
  240. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  241. UnityEngine.GameObject:AddComponent(Type)
  242. UnityEngine.GameObject:AddComponent()
  243. SteamManager:get_Instance()
  244. SteamManager:get_Initialized()
  245. vgMetricRecorder:EndRecording()
  246. vgMetricRecorder:OnDestroy()
  247.  
  248. (Filename: Line: -1)
  249.  
  250. $$$ EndRecording! $$$
  251.  
  252. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  253.  
  254. UNK_USER
  255.  
  256. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  257.  
  258. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/System.Configuration.dll (this message is harmless)
  259. Platform assembly: /home/lennard/.local/share/Steam/steamapps/common/Firewatch/fw_Data/Managed/Mono.Security.dll (this message is harmless)
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