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- Oddworld: Soulstorm 1.07 Patch Notes:
- - Mudokons now throw given items at Sligs after dying and reloading a save
- - Improvements to Slig AI
- - Spender statistic can now be improved on repeated playthroughs
- - Fixed control lockup in levels with many flares
- - Door interaction is now prioritized over pickpocketing
- - Mudokon Followers will follow Abe regardless of how far Abe gets from them
- - Restart Level from the Pause Menu now has a confirmation step
- - Fixed Sawblade getting stuck in the down position in Necrum, which was blocking progress
- - The Good Ending video will now play when conditions are right
- - Explosions now explode more reliably
- - Cured Mudokon followers no longer show prompt to be Healed a second time when hit by Sligs
- - Removed option to Continue to the next level from the End of Level Summary screen when in Level Select mode. This was a bug, Level Select mode is supposed to be self-contained levels!
- - Tweaked cover in The Blimp level so that it is easier to avoid being hit
- - Rebalanced Slig Mama to make it easier to complete the Hijack the Train level.
- - Changed the counter for savable Mudokons in The Ruins so that it now shows the correct figure of 200.
- - The game will no longer crash when run on systems set to Arabic.
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