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- INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL).
- INFO: Starting VDrift: 2012-05-03, Version: 2012-05-03, O/S: Mac OS
- INFO: Home directory: /Users/timothyfurlong/Library/Containers/net.vdrift.VDrift/Data
- INFO: Settings file: /Users/timothyfurlong/Library/Containers/net.vdrift.VDrift/Data/Library/Preferences/VDrift/VDrift.config
- INFO: Data directory: /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data
- DATA_DIR: /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data
- INFO: Temporary directory: /Users/timothyfurlong/Library/Containers/net.vdrift.VDrift/Data/Library/Preferences/VDrift/tmp
- INFO: Log file: /Users/timothyfurlong/Library/Containers/net.vdrift.VDrift/Data/Library/Preferences/VDrift/log.txt
- INFO: The last VDrift startup was unsuccessful.
- Settings have been set to failsafe defaults.
- Your original VDrift.config file was backed up to VDrift.config.backup
- INFO: Disabling antialiasing
- INFO: Display change was successful: 800x600x16 16z fullscreen=0
- ERROR: You don't have an NVIDIA or ATI/AMD card. This game may not run correctly or at all.
- INFO: Video card information:
- Vendor: Intel Inc.
- Renderer: Intel HD Graphics 3000 OpenGL Engine
- Version: 2.1 APPLE-7.18.11
- Maximum texture size: 8192
- Maximum varying floats: 60
- Using GLEW 1.7.0
- INFO: Maximum color attachments: 8
- INFO: Maximum draw buffers (1 required): 8
- INFO: Disabling shaders
- ERROR: Unable to open graphics config file: /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/render.conf.noshaders
- ERROR: Error loading non-shader render configuration file: /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/render.conf.noshaders
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