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Oct 16th, 2012
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  1. "VertexlitGeneric"
  2. {
  3. "$baseTexture" "models/weapons/c_items/c_saxxy"
  4. // "$bumpmap" "models/weapons/c_items/c_saxxy_normal"
  5. "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
  6. "$detailscale" "5"
  7. "$detailblendfactor" .01
  8. "$detailblendmode" 6
  9. "$yellow" "0"
  10.  
  11.  
  12. "$envmap" "effects/lime"
  13. "$envmaptint" "[1 .95 .3]"
  14.  
  15. // "$normalmapalphaenvmapmask" "1"
  16. "$basemapalphaphongmask" "1"
  17.  
  18. "$phong" "1"
  19. "$phongexponent" "60"
  20. "$phongboost" "5"
  21. "$phongfresnelranges" "[.2 1 4]"
  22.  
  23. "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
  24.  
  25.  
  26.  
  27. "$rimlight" "1"
  28. "$rimlightexponent" "4"
  29. "$rimlightboost" "2"
  30.  
  31. // Cloaking
  32. "$cloakPassEnabled" "1"
  33. "Proxies"
  34. {
  35. "weapon_invis"
  36. {
  37. }
  38. "AnimatedTexture"
  39. {
  40. "animatedtexturevar" "$detail"
  41. "animatedtextureframenumvar" "$detailframe"
  42. "animatedtextureframerate" 30
  43. }
  44. "BurnLevel"
  45. {
  46. "resultVar" "$detailblendfactor"
  47. }
  48. "YellowLevel"
  49. {
  50. "resultVar" "$yellow"
  51. }
  52. "Equals"
  53. {
  54. "srcVar1" "$yellow"
  55. "resultVar" "$color2"
  56. }
  57.  
  58. }
  59.  
  60. }
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