Advertisement
mirrorhell

Untitled

Dec 13th, 2014
226
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 108.69 KB | None | 0 0
  1. ################################################
  2. # Trinity Core World Server configuration file #
  3. ################################################
  4. [worldserver]
  5.  
  6. ###################################################################################################
  7. # SECTION INDEX
  8. #
  9. # EXAMPLE CONFIG
  10. # CONNECTIONS AND DIRECTORIES
  11. # PERFORMANCE SETTINGS
  12. # SERVER LOGGING
  13. # SERVER SETTINGS
  14. # WARDEN SETTINGS
  15. # PLAYER INTERACTION
  16. # CREATURE SETTINGS
  17. # CHAT SETTINGS
  18. # GAME MASTER SETTINGS
  19. # VISIBILITY AND DISTANCES
  20. # SERVER RATES
  21. # STATS LIMITS
  22. # AUTO BROADCAST
  23. # BATTLEGROUND CONFIG
  24. # BATTLEFIELD CONFIG
  25. # ARENA CONFIG
  26. # NETWORK CONFIG
  27. # CONSOLE AND REMOTE ACCESS
  28. # CHARACTER DELETE OPTIONS
  29. # CUSTOM SERVER OPTIONS
  30. # LOGGING SYSTEM SETTINGS
  31. # CURRENCIES SETTINGS
  32. # PACKET SPOOF PROTECTION SETTINGS
  33. #
  34. ###################################################################################################
  35.  
  36. ###################################################################################################
  37. # EXAMPLE CONFIG
  38. #
  39. # Variable
  40. # Description: Brief description what the variable is doing.
  41. # Important: Annotation for important things about this variable.
  42. # Example: "Example, i.e. if the value is a string"
  43. # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
  44. # 0 - (Disabled|Comment|Variable name in case of grouped config options)
  45. #
  46. # Note to developers:
  47. # - Copy this example to keep the formatting.
  48. # - Line breaks should be at column 100.
  49. ###################################################################################################
  50.  
  51. ###################################################################################################
  52. # CONNECTIONS AND DIRECTORIES
  53. #
  54. # RealmID
  55. # Description: ID of the Realm using this config.
  56. # Important: RealmID must match the realmlist inside the auth database.
  57. # Default: 1
  58.  
  59. RealmID = 1
  60.  
  61. #
  62. # DataDir
  63. # Description: Data directory setting.
  64. # Important: DataDir needs to be quoted, as the string might contain space characters.
  65. # Example: "@prefix@/share/trinitycore"
  66. # Default: "."
  67.  
  68. DataDir = "/home/trinity/server/data"
  69.  
  70. #
  71. # LogsDir
  72. # Description: Logs directory setting.
  73. # Important: LogsDir needs to be quoted, as the string might contain space characters.
  74. # Logs directory must exists, or log file creation will be disabled.
  75. # Default: "" - (Log files will be stored in the current path)
  76.  
  77. LogsDir = "/home/trinity/server/logs"
  78.  
  79. #
  80. # LoginDatabaseInfo
  81. # WorldDatabaseInfo
  82. # CharacterDatabaseInfo
  83. # Description: Database connection settings for the world server.
  84. # Example: "hostname;port;username;password;database"
  85. # ".;somenumber;username;password;database" - (Use named pipes on Windows
  86. # "enable-named-pipe" to [mysqld]
  87. # section my.ini)
  88. # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  89. # Unix/Linux)
  90. # Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo)
  91. # "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo)
  92. # "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)
  93.  
  94. LoginDatabaseInfo = "127.0.0.1;3306;wow;12345;auth"
  95. WorldDatabaseInfo = "127.0.0.1;3306;wow;12345;world"
  96. CharacterDatabaseInfo = "127.0.0.1;3306;wow;12345;characters"
  97.  
  98. #
  99. # LoginDatabase.WorkerThreads
  100. # WorldDatabase.WorkerThreads
  101. # CharacterDatabase.WorkerThreads
  102. # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  103. # statements. Each worker thread is mirrored with its own connection to the
  104. # MySQL server and their own thread on the MySQL server.
  105. # Default: 1 - (LoginDatabase.WorkerThreads)
  106. # 1 - (WorldDatabase.WorkerThreads)
  107. # 1 - (CharacterDatabase.WorkerThreads)
  108.  
  109. LoginDatabase.WorkerThreads = 1
  110. WorldDatabase.WorkerThreads = 1
  111. CharacterDatabase.WorkerThreads = 1
  112.  
  113. #
  114. # LoginDatabase.SynchThreads
  115. # WorldDatabase.SynchThreads
  116. # CharacterDatabase.SynchThreads
  117. # Description: The amount of MySQL connections spawned to handle.
  118. # Default: 1 - (LoginDatabase.WorkerThreads)
  119. # 1 - (WorldDatabase.WorkerThreads)
  120. # 2 - (CharacterDatabase.WorkerThreads)
  121.  
  122. LoginDatabase.SynchThreads = 1
  123. WorldDatabase.SynchThreads = 1
  124. CharacterDatabase.SynchThreads = 2
  125.  
  126. #
  127. # MaxPingTime
  128. # Description: Time (in minutes) between database pings.
  129. # Default: 30
  130.  
  131. MaxPingTime = 30
  132.  
  133. #
  134. # WorldServerPort
  135. # Description: TCP port to reach the world server.
  136. # Default: 8085
  137.  
  138. WorldServerPort = 8085
  139.  
  140. #
  141. # BindIP
  142. # Description: Bind world server to IP/hostname.
  143. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  144.  
  145. BindIP = "0.0.0.0"
  146.  
  147. #
  148. # ThreadPool
  149. # Description: Number of threads to be used for the global thread pool
  150. # The thread pool is currently used for:
  151. # - Signal handling
  152. # - Remote access
  153. # - Database keep-alive ping
  154. # - Core freeze check
  155. # - World socket networking
  156. # Default: 2
  157.  
  158. ThreadPool = 2
  159.  
  160. #
  161. ###################################################################################################
  162.  
  163. ###################################################################################################
  164. # PERFORMANCE SETTINGS
  165. #
  166. # UseProcessors
  167. # Description: Processors mask for Windows and Linux based multi-processor systems.
  168. # Example: A computer with 2 CPUs:
  169. # 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
  170. # Default: 0 - (Selected by OS)
  171. # 1+ - (Bit mask value of selected processors)
  172.  
  173. UseProcessors = 0
  174.  
  175. #
  176. # ProcessPriority
  177. # Description: Process priority setting for Windows and Linux based systems.
  178. # Details: On Linux, a nice value of -15 is used. (requires superuser).
  179. # On Windows, process is set to HIGH class.
  180. # Default: 0 - (Normal)
  181. # 1 - (High)
  182.  
  183. ProcessPriority = 0
  184.  
  185. #
  186. # Compression
  187. # Description: Compression level for client update packages.
  188. # Range: 1-9
  189. # Default: 1 - (Speed)
  190. # 9 - (Best compression)
  191.  
  192. Compression = 1
  193.  
  194. #
  195. # PlayerLimit
  196. # Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  197. # Important: If you want to block players and only allow Mods, GMs or Admins to join the
  198. # server, use the DB field "auth.realmlist.allowedSecurityLevel".
  199. # Default: 0 - (Disabled, No limit)
  200. # 1+ - (Enabled)
  201.  
  202. PlayerLimit = 0
  203.  
  204. #
  205. # SaveRespawnTimeImmediately
  206. # Description: Save respawn time for creatures at death and gameobjects at use/open.
  207. # Default: 1 - (Enabled, Save respawn time immediately)
  208. # 0 - (Disabled, Save respawn time at grid unloading)
  209.  
  210. SaveRespawnTimeImmediately = 1
  211.  
  212. #
  213. # MaxOverspeedPings
  214. # Description: Maximum overspeed ping count before character is disconnected.
  215. # Default: 2 - (Enabled, Minimum value)
  216. # 3+ - (Enabled, More checks before kick)
  217. # 0 - (Disabled)
  218.  
  219. MaxOverspeedPings = 2
  220.  
  221. #
  222. # GridUnload
  223. # Description: Unload grids to save memory. Can be disabled if enough memory is available
  224. # to speed up moving players to new grids.
  225. # Default: 1 - (enable, Unload grids)
  226. # 0 - (disable, Do not unload grids)
  227.  
  228. GridUnload = 1
  229.  
  230. #
  231. # SocketTimeOutTime
  232. # Description: Time (in milliseconds) after which a connection being idle on the character
  233. # selection screen is disconnected.
  234. # Default: 900000 - (15 minutes)
  235.  
  236. SocketTimeOutTime = 900000
  237.  
  238. #
  239. # SessionAddDelay
  240. # Description: Time (in microseconds) that a network thread will sleep after authentication
  241. # protocol handling before adding a connection to the world session map.
  242. # Default: 10000 - (10 milliseconds, 0.01 second)
  243.  
  244. SessionAddDelay = 10000
  245.  
  246. #
  247. # GridCleanUpDelay
  248. # Description: Time (in milliseconds) grid clean up delay.
  249. # Default: 300000 - (5 minutes)
  250.  
  251. GridCleanUpDelay = 300000
  252.  
  253. #
  254. # MapUpdateInterval
  255. # Description: Time (milliseconds) for map update interval.
  256. # Default: 100 - (0.1 second)
  257.  
  258. MapUpdateInterval = 100
  259.  
  260. #
  261. # ChangeWeatherInterval
  262. # Description: Time (in milliseconds) for weather update interval.
  263. # Default: 600000 - (10 min)
  264.  
  265. ChangeWeatherInterval = 600000
  266.  
  267. #
  268. # PlayerSaveInterval
  269. # Description: Time (in milliseconds) for player save interval.
  270. # Default: 90000 - (90 seconds)
  271.  
  272. PlayerSaveInterval = 90000
  273.  
  274. #
  275. # PlayerSave.Stats.MinLevel
  276. # Description: Minimum level for saving character stats in the database for external usage.
  277. # Default: 0 - (Disabled, Do not save character stats)
  278. # 1+ - (Enabled, Level beyond which character stats are saved)
  279.  
  280. PlayerSave.Stats.MinLevel = 0
  281.  
  282. #
  283. # PlayerSave.Stats.SaveOnlyOnLogout
  284. # Description: Save player stats only on logout.
  285. # Default: 1 - (Enabled, Only save on logout)
  286. # 0 - (Disabled, Save on every player save)
  287.  
  288. PlayerSave.Stats.SaveOnlyOnLogout = 1
  289.  
  290. #
  291. # mmap.enablePathFinding
  292. # Description: Enable/Disable pathfinding using mmaps - recommended.
  293. # Default: 0 - (Disabled)
  294. # 1 - (Enabled)
  295.  
  296. mmap.enablePathFinding = 0
  297.  
  298. #
  299. # vmap.enableLOS
  300. # vmap.enableHeight
  301. # Description: VMmap support for line of sight and height calculation.
  302. # Default: 1 - (Enabled, vmap.enableLOS)
  303. # 1 - (Enabled, vmap.enableHeight)
  304. # 0 - (Disabled)
  305.  
  306. vmap.enableLOS = 1
  307. vmap.enableHeight = 1
  308.  
  309. #
  310. # vmap.enableIndoorCheck
  311. # Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  312. # Default: 1 - (Enabled)
  313. # 0 - (Disabled, somewhat less CPU usage)
  314.  
  315. vmap.enableIndoorCheck = 1
  316.  
  317. #
  318. # DetectPosCollision
  319. # Description: Check final move position, summon position, etc for visible collision with
  320. # other objects or walls (walls only if vmaps are enabled).
  321. # Default: 1 - (Enabled)
  322. # 0 - (Disabled, Less position precision but less CPU usage)
  323.  
  324. DetectPosCollision = 1
  325.  
  326. #
  327. # TargetPosRecalculateRange
  328. # Description: Max distance from movement target point (+moving unit size) and targeted
  329. # object (+size) after that new target movement point calculated.
  330. # Range: 0.5-5.0
  331. # Default: 1.5
  332. # 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  333. # 5.0 - (Maximum, Melee attack range, Less CPU usage)
  334.  
  335. TargetPosRecalculateRange = 1.5
  336.  
  337. #
  338. # UpdateUptimeInterval
  339. # Description: Update realm uptime period (in minutes).
  340. # Default: 10 - (10 minutes)
  341. # 1+
  342.  
  343. UpdateUptimeInterval = 10
  344.  
  345. #
  346. # LogDB.Opt.ClearInterval
  347. # Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  348. # of old entries.
  349. # Default: 10 - (10 minutes)
  350. # 1+
  351.  
  352. LogDB.Opt.ClearInterval = 10
  353.  
  354. #
  355. # LogDB.Opt.ClearTime
  356. # Description: Time (in seconds) for keeping old `logs` table entries.
  357. # Default: 1209600 - (Enabled, 14 days)
  358. # 0 - (Disabled, Do not clear entries)
  359.  
  360. LogDB.Opt.ClearTime = 1209600
  361.  
  362. #
  363. # MaxCoreStuckTime
  364. # Description: Time (in seconds) before the server is forced to crash if it is frozen.
  365. # Default: 0 - (Disabled)
  366. # 10+ - (Enabled, Recommended 10+)
  367.  
  368. MaxCoreStuckTime = 0
  369.  
  370. #
  371. # AddonChannel
  372. # Description: Configure the use of the addon channel through the server (some client side
  373. # addons will not work correctly with disabled addon channel)
  374. # Default: 1 - (Enabled)
  375. # 0 - (Disabled)
  376.  
  377. AddonChannel = 1
  378.  
  379. #
  380. # MapUpdate.Threads
  381. # Description: Number of threads to update maps.
  382. # Default: 1
  383.  
  384. MapUpdate.Threads = 1
  385.  
  386. #
  387. # CleanCharacterDB
  388. # Description: Clean out deprecated achievements, skills, spells and talents from the db.
  389. # Default: 0 - (Disabled)
  390. # 1 - (Enable)
  391.  
  392. CleanCharacterDB = 0
  393.  
  394. #
  395. # PersistentCharacterCleanFlags
  396. # Description: Determines the character clean flags that remain set after cleanups.
  397. # This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  398. # information.
  399. # Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the
  400. # next cleanup)
  401. # Default: 0 - (All cleanup methods will be disabled after the next cleanup)
  402.  
  403. PersistentCharacterCleanFlags = 0
  404.  
  405. #
  406. ###################################################################################################
  407.  
  408. ###################################################################################################
  409. # SERVER LOGGING
  410. #
  411. # PidFile
  412. # Description: World daemon PID file.
  413. # Example: "./world.pid" - (Enabled)
  414. # Default: "" - (Disabled)
  415.  
  416. PidFile = ""
  417.  
  418. #
  419. # PacketLogFile
  420. # Description: Binary packet logging file for the world server.
  421. # Filename extension must be .pkt to be parsable with WowPacketParser.
  422. # Example: "World.pkt" - (Enabled)
  423. # Default: "" - (Disabled)
  424.  
  425. PacketLogFile = ""
  426.  
  427. # Extended Logging system configuration moved to end of file (on purpose)
  428. #
  429. ###################################################################################################
  430.  
  431. ###################################################################################################
  432. # SERVER SETTINGS
  433. #
  434. # GameType
  435. # Description: Server realm type.
  436. # Default: 0 - (NORMAL)
  437. # 1 - (PVP)
  438. # 4 - (NORMAL)
  439. # 6 - (RP)
  440. # 8 - (RPPVP)
  441. # 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  442. # activated places and sanctuaries)
  443.  
  444. GameType = 4
  445.  
  446. #
  447. # RealmZone
  448. # Description: Server realm zone. Set allowed alphabet in character, etc. names.
  449. # Default 1 - (Development - any language)
  450. # 2 - (United States - extended-Latin)
  451. # 3 - (Oceanic - extended-Latin)
  452. # 4 - (Latin America - extended-Latin)
  453. # 5 - (Tournament - basic-Latin at create, any at login)
  454. # 6 - (Korea - East-Asian)
  455. # 7 - (Tournament - basic-Latin at create, any at login)
  456. # 8 - (English - extended-Latin)
  457. # 9 - (German - extended-Latin)
  458. # 10 - (French - extended-Latin)
  459. # 11 - (Spanish - extended-Latin)
  460. # 12 - (Russian - Cyrillic)
  461. # 13 - (Tournament - basic-Latin at create, any at login)
  462. # 14 - (Taiwan - East-Asian)
  463. # 15 - (Tournament - basic-Latin at create, any at login)
  464. # 16 - (China - East-Asian)
  465. # 17 - (CN1 - basic-Latin at create, any at login)
  466. # 18 - (CN2 - basic-Latin at create, any at login)
  467. # 19 - (CN3 - basic-Latin at create, any at login)
  468. # 20 - (CN4 - basic-Latin at create, any at login)
  469. # 21 - (CN5 - basic-Latin at create, any at login)
  470. # 22 - (CN6 - basic-Latin at create, any at login)
  471. # 23 - (CN7 - basic-Latin at create, any at login)
  472. # 24 - (CN8 - basic-Latin at create, any at login)
  473. # 25 - (Tournament - basic-Latin at create, any at login)
  474. # 26 - (Test Server - any language)
  475. # 27 - (Tournament - basic-Latin at create, any at login)
  476. # 28 - (QA Server - any language)
  477. # 29 - (CN9 - basic-Latin at create, any at login)
  478.  
  479. RealmZone = 1
  480.  
  481. #
  482. # StrictPlayerNames
  483. # Description: Limit player name to language specific symbol set. Prevents character
  484. # creation and forces rename request if not allowed symbols are used
  485. # Default: 0 - (Disable, Limited server timezone dependent client check)
  486. # 1 - (Enabled, Strictly basic Latin characters)
  487. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  488. # Note: Client needs to have the appropriate fonts installed which support
  489. # the charset. For non-official localization, custom fonts need to be
  490. # placed in clientdir/Fonts.
  491. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  492.  
  493. StrictPlayerNames = 3
  494.  
  495. #
  496. # StrictCharterNames
  497. # Description: Limit guild/arena team charter names to language specific symbol set.
  498. # Prevents charter creation if not allowed symbols are used.
  499. # Default: 0 - (Disable, Limited server timezone dependent client check)
  500. # 1 - (Enabled, Strictly basic Latin characters)
  501. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  502. # Note: Client needs to have the appropriate fonts installed which support
  503. # the charset. For non-official localization, custom fonts need to be
  504. # placed in clientdir/Fonts.
  505. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  506.  
  507. StrictCharterNames = 3
  508.  
  509. #
  510. # StrictPetNames
  511. # Description: Limit pet names to language specific symbol set.
  512. # Prevents pet naming if not allowed symbols are used.
  513. # Default: 0 - (Disable, Limited server timezone dependent client check)
  514. # 1 - (Enabled, Strictly basic Latin characters)
  515. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  516. # Note: Client needs to have the appropriate fonts installed which support
  517. # the charset. For non-official localization, custom fonts need to be
  518. # placed in clientdir/Fonts.
  519. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  520.  
  521. StrictPetNames = 3
  522.  
  523. #
  524. # DBC.Locale
  525. # Description: DBC language settings.
  526. # Default: 0 - (English)
  527. # 1 - (Korean)
  528. # 2 - (French)
  529. # 3 - (German)
  530. # 4 - (Chinese)
  531. # 5 - (Taiwanese)
  532. # 6 - (Spanish)
  533. # 7 - (Spanish Mexico)
  534. # 8 - (Russian)
  535.  
  536. DBC.Locale = 3
  537.  
  538. #
  539. # DeclinedNames
  540. # Description: Allow Russian clients to set and use declined names.
  541. # Default: 0 - (Disabled, Except when the Russian RealmZone is set)
  542. # 1 - (Enabled)
  543.  
  544. DeclinedNames = 0
  545.  
  546. #
  547. # Expansion
  548. # Description: Allow server to use content from expansions. Checks for expansion-related
  549. # map files, client compatibility and class/race character creation.
  550. # Default: 3 - (Expansion 3)
  551. # 2 - (Expansion 2)
  552. # 1 - (Expansion 1)
  553. # 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  554.  
  555. Expansion = 3
  556.  
  557. #
  558. # MinPlayerName
  559. # Description: Minimal player name length.
  560. # Range: 1-12
  561. # Default: 2
  562.  
  563. MinPlayerName = 2
  564.  
  565. #
  566. # MinCharterName
  567. # Description: Minimal charter name length.
  568. # Range: 1-24
  569. # Default: 2
  570.  
  571. MinCharterName = 2
  572.  
  573. #
  574. # MinPetName
  575. # Description: Minimal pet name length.
  576. # Range: 1-12
  577. # Default: 2
  578.  
  579. MinPetName = 2
  580.  
  581. #
  582. # MaxWhoListReturns
  583. # Description: Set the max number of players returned in the /who list and interface.
  584. # Default: 49 - (stable)
  585.  
  586. MaxWhoListReturns = 49
  587.  
  588. #
  589. # CharacterCreating.Disabled
  590. # Description: Disable character creation for players based on faction.
  591. # Default: 0 - (Enabled, All factions are allowed)
  592. # 1 - (Disabled, Alliance)
  593. # 2 - (Disabled, Horde)
  594. # 3 - (Disabled, Both factions)
  595.  
  596. CharacterCreating.Disabled = 0
  597.  
  598. #
  599. # CharacterCreating.Disabled.RaceMask
  600. # Description: Mask of races which cannot be created by players.
  601. # Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  602. # Default: 0 - (Enabled, All races are allowed)
  603. # 1 - (Disabled, Human)
  604. # 2 - (Disabled, Orc)
  605. # 4 - (Disabled, Dwarf)
  606. # 8 - (Disabled, Night Elf)
  607. # 16 - (Disabled, Undead)
  608. # 32 - (Disabled, Tauren)
  609. # 64 - (Disabled, Gnome)
  610. # 128 - (Disabled, Troll)
  611. # 256 - (Disabled, Goblin)
  612. # 512 - (Disabled, Blood Elf)
  613. # 1024 - (Disabled, Draenei)
  614. # 2097152 - (Disabled, Worgen)
  615.  
  616. CharacterCreating.Disabled.RaceMask = 0
  617.  
  618. #
  619. # CharacterCreating.Disabled.ClassMask
  620. # Description: Mask of classes which cannot be created by players.
  621. # Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)
  622. # Default: 0 - (Enabled, All classes are allowed)
  623. # 1 - (Disabled, Warrior)
  624. # 2 - (Disabled, Paladin)
  625. # 4 - (Disabled, Hunter)
  626. # 8 - (Disabled, Rogue)
  627. # 16 - (Disabled, Undead)
  628. # 32 - (Disabled, Death Knight)
  629. # 64 - (Disabled, Shaman)
  630. # 128 - (Disabled, Mage)
  631. # 256 - (Disabled, Warlock)
  632. # 1024 - (Disabled, Druid)
  633.  
  634. CharacterCreating.Disabled.ClassMask = 0
  635.  
  636. #
  637. # CharactersPerAccount
  638. # Description: Limit number of characters per account on all realms on this realmlist.
  639. # Important: Number must be >= CharactersPerRealm
  640. # Default: 50
  641.  
  642. CharactersPerAccount = 50
  643.  
  644. #
  645. # CharactersPerRealm
  646. # Description: Limit number of characters per account on this realm.
  647. # Range: 1-10
  648. # Default: 10 - (Client limitation)
  649.  
  650. CharactersPerRealm = 10
  651.  
  652. #
  653. # HeroicCharactersPerRealm
  654. # Description: Limit number of heroic class characters per account on this realm.
  655. # Range: 1-10
  656. # Default: 1
  657.  
  658. HeroicCharactersPerRealm = 3
  659.  
  660. #
  661. # CharacterCreating.MinLevelForHeroicCharacter
  662. # Description: Limit creating heroic characters only for account with another
  663. # character of specific level (ignored for GM accounts).
  664. # Default: 55 - (Enabled, Requires at least another level 55 character)
  665. # 0 - (Disabled)
  666. # 1 - (Enabled, Requires at least another level 1 character)
  667.  
  668. CharacterCreating.MinLevelForHeroicCharacter = 55
  669.  
  670. #
  671. # SkipCinematics
  672. # Description: Disable cinematic intro at first login after character creation.
  673. # Prevents buggy intros in case of custom start location coordinates.
  674. # Default: 0 - (Show intro for each new character)
  675. # 1 - (Show intro only for first character of selected race)
  676. # 2 - (Disable intro for all classes)
  677.  
  678. SkipCinematics = 0
  679.  
  680. #
  681. # MaxPlayerLevel
  682. # Description: Maximum level that can be reached by players.
  683. # Important: Levels beyond 100 are not recommended at all.
  684. # Range: 1-255
  685. # Default: 85
  686.  
  687. MaxPlayerLevel = 85
  688.  
  689. #
  690. # MinDualSpecLevel
  691. # Description: Level requirement for Dual Talent Specialization.
  692. # Default: 30
  693.  
  694. MinDualSpecLevel = 30
  695.  
  696. #
  697. # StartPlayerLevel
  698. # Description: Starting level for characters after creation.
  699. # Range: 1-MaxPlayerLevel
  700. # Default: 1
  701.  
  702. StartPlayerLevel = 1
  703.  
  704. #
  705. # StartHeroicPlayerLevel
  706. # Description: Staring level for heroic class characters after creation.
  707. # Range: 1-MaxPlayerLevel
  708. # Default: 55
  709.  
  710. StartHeroicPlayerLevel = 55
  711.  
  712. #
  713. # StartPlayerMoney
  714. # Description: Amount of money (in Copper) that a character has after creation.
  715. # Default: 0
  716. # 100 - (1 Silver)
  717.  
  718. StartPlayerMoney = 0
  719.  
  720. #
  721. # RecruitAFriend.MaxLevel
  722. # Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  723. # experience multiplier.
  724. # Default: 80
  725.  
  726. RecruitAFriend.MaxLevel = 80
  727.  
  728. #
  729. # RecruitAFriend.MaxDifference
  730. # Description: Highest level difference between linked Recruiter and Friend benefit from
  731. # the Recruit-A-Friend experience multiplier.
  732. # Default: 4
  733.  
  734. RecruitAFriend.MaxDifference = 4
  735.  
  736. #
  737. # DisableWaterBreath
  738. # Description: Required security level for water breathing.
  739. # Default: 4 - (Disabled)
  740. # 0 - (Enabled, Everyone)
  741. # 1 - (Enabled, Mods/GMs/Admins)
  742. # 2 - (Enabled, GMs/Admins)
  743. # 3 - (Enabled, Admins)
  744.  
  745. DisableWaterBreath = 4
  746.  
  747. #
  748. # AllFlightPaths
  749. # Description: Character knows all flight paths (of both factions) after creation.
  750. # Default: 0 - (Disabled)
  751. # 1 - (Enabled)
  752.  
  753. AllFlightPaths = 0
  754.  
  755. #
  756. # InstantFlightPaths
  757. # Description: Flight paths will take players to their destination instantly instead
  758. # of making them wait while flying.
  759. # Default: 0 - (Disabled)
  760. # 1 - (Enabled)
  761.  
  762. InstantFlightPaths = 0
  763.  
  764. #
  765. # ActivateWeather
  766. # Description: Activate the weather system.
  767. # Default: 1 - (Enabled)
  768. # 0 - (Disabled)
  769.  
  770. ActivateWeather = 1
  771.  
  772. #
  773. # CastUnstuck
  774. # Description: Allow casting the Unstuck spell using .start or unstuck button in client
  775. # help options.
  776. # Default: 1 - (Enabled)
  777. # 0 - (Disabled)
  778.  
  779. CastUnstuck = 1
  780.  
  781. #
  782. # Instance.IgnoreLevel
  783. # Description: Ignore level requirement when entering instances.
  784. # Default: 0 - (Disabled)
  785. # 1 - (Enabled)
  786.  
  787. Instance.IgnoreLevel = 0
  788.  
  789. #
  790. # Instance.IgnoreRaid
  791. # Description: Ignore raid group requirement when entering instances.
  792. # Default: 0 - (Disabled)
  793. # 1 - (Enabled)
  794.  
  795. Instance.IgnoreRaid = 0
  796.  
  797. #
  798. # Instance.ResetTimeHour
  799. # Description: Hour of the day when the global instance reset occurs.
  800. # Range: 0-23
  801. # Default: 4 - (04:00 AM)
  802.  
  803. Instance.ResetTimeHour = 4
  804.  
  805. #
  806. # Instance.UnloadDelay
  807. # Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  808. # characters are inside.
  809. # Default: 1800000 - (Enabled, 30 minutes)
  810. # 0 - (Disabled, Instance maps are kept in memory until the instance
  811. # resets)
  812.  
  813. Instance.UnloadDelay = 1800000
  814.  
  815. #
  816. # InstancesResetAnnounce
  817. # Description: Announce the reset of one instance to whole party.
  818. # Default: false - (Disabled, don't show, blizzlike)
  819. # true - (Enabled, show)
  820.  
  821. InstancesResetAnnounce = false
  822.  
  823. #
  824. # Quests.EnableQuestTracker
  825. # Description: Store datas in the database about quest completion and abandonment to help finding out bugged quests.
  826. # Default: 0 - (Disabled)
  827. # 1 - (Enabled)
  828.  
  829. Quests.EnableQuestTracker = 0
  830.  
  831. #
  832. # Quests.LowLevelHideDiff
  833. # Description: Level difference between player and quest level at which quests are
  834. # considered low-level and are not shown via exclamation mark (!) at quest
  835. # givers.
  836. # Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
  837. # -1 - (Disabled, Show all available quest marks)
  838.  
  839. Quests.LowLevelHideDiff = 4
  840.  
  841. #
  842. # Quests.HighLevelHideDiff
  843. # Description: Level difference between player and quest level at which quests are
  844. # considered high-level and are not shown via exclamation mark (!) at quest
  845. # givers.
  846. # Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
  847. # -1 - (Disabled, Show all available quest marks)
  848.  
  849. Quests.HighLevelHideDiff = 7
  850.  
  851. #
  852. # Quests.IgnoreRaid
  853. # Description: Allow non-raid quests to be completed while in a raid group.
  854. # Default: 0 - (Disabled)
  855. # 1 - (Enabled)
  856.  
  857. Quests.IgnoreRaid = 0
  858.  
  859. #
  860. # Quests.IgnoreAutoAccept
  861. # Description: Ignore auto accept flag. Clients will have to manually accept all quests.
  862. # Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.)
  863. # 1 - (Enabled, clients will not be told to automatically accept any quest.)
  864.  
  865. Quests.IgnoreAutoAccept = 0
  866.  
  867. #
  868. # Quests.IgnoreAutoComplete
  869. # Description: Ignore auto complete flag. Clients will have to manually complete all quests.
  870. # Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.)
  871. # 1 - (Enabled, clients will not be told to automatically complete any quest.)
  872.  
  873. Quests.IgnoreAutoComplete = 0
  874.  
  875. #
  876. # Guild.EventLogRecordsCount
  877. # Description: Number of log entries for guild events that are stored per guild. Old entries
  878. # will be overwritten if the number of log entries exceed the configured value.
  879. # High numbers prevent this behavior but may have performance impacts.
  880. # Default: 100
  881.  
  882. Guild.EventLogRecordsCount = 100
  883.  
  884. #
  885. # Guild.ResetHour
  886. # Description: Hour of the day when the daily cap resets occur.
  887. # Range: 0-23
  888. # Default: 6 - (06:00 AM)
  889.  
  890. Guild.ResetHour = 6
  891.  
  892. #
  893. # Guild.BankEventLogRecordsCount
  894. # Description: Number of log entries for guild bank events that are stored per guild. Old
  895. # entries will be overwritten if the number of log entries exceed the
  896. # configured value. High numbers prevent this behavior but may have performance
  897. # impacts.
  898. # Default: 25 - (Minimum)
  899.  
  900. Guild.BankEventLogRecordsCount = 25
  901.  
  902. #
  903. # Guild.NewsLogRecordsCount
  904. # Description: Number of log entries for guild news that are stored per guild. Old
  905. # entries will be overwritten if the number of log entries exceed the
  906. # configured value. High numbers prevent this behavior but may have performance
  907. # impacts.
  908. # Default: 250
  909.  
  910. Guild.NewsLogRecordsCount = 250
  911.  
  912. #
  913. # MaxPrimaryTradeSkill
  914. # Description: Maximum number of primary professions a character can learn.
  915. # Range: 0-10
  916. # Default: 2
  917.  
  918. MaxPrimaryTradeSkill = 2
  919.  
  920. #
  921. # MinPetitionSigns
  922. # Description: Number of required signatures on charters to create a guild.
  923. # Range: 0-4
  924. # Default: 4
  925.  
  926. MinPetitionSigns = 4
  927.  
  928. #
  929. # MaxGroupXPDistance
  930. # Description: Max distance to creature for group member to get experience at creature
  931. # death.
  932. # Default: 74
  933.  
  934. MaxGroupXPDistance = 74
  935.  
  936. #
  937. # MaxRecruitAFriendBonusDistance
  938. # Description: Max distance between character and and group to gain the Recruit-A-Friend
  939. # XP multiplier.
  940. # Default: 100
  941.  
  942. MaxRecruitAFriendBonusDistance = 100
  943.  
  944. #
  945. # MailDeliveryDelay
  946. # Description: Time (in seconds) mail delivery is delayed when sending items.
  947. # Default: 3600 - (1 hour)
  948.  
  949. MailDeliveryDelay = 3600
  950.  
  951. #
  952. # SkillChance.Prospecting
  953. # Description: Allow skill increase from prospecting.
  954. # Default: 0 - (Disabled)
  955. # 1 - (Enabled)
  956.  
  957. SkillChance.Prospecting = 0
  958.  
  959. #
  960. # SkillChance.Milling
  961. # Description: Allow skill increase from milling.
  962. # Default: 0 - (Disabled)
  963. # 1 - (Enabled)
  964.  
  965. SkillChance.Milling = 0
  966.  
  967. #
  968. # OffhandCheckAtSpellUnlearn
  969. # Description: Unlearning certain spells can change offhand weapon restrictions
  970. # for equip slots.
  971. # Default: 1 - (Recheck offhand slot weapon at unlearning a spell)
  972. # 0 - (Recheck offhand slot weapon only at zone update)
  973.  
  974. OffhandCheckAtSpellUnlearn = 1
  975.  
  976. #
  977. # ClientCacheVersion
  978. # Description: Client cache version for client cache data reset. Use any value different
  979. # from DB and not recently been used to trigger client side cache reset.
  980. # Default: 0 - (Use DB value from world DB db_version.cache_id field)
  981.  
  982. ClientCacheVersion = 0
  983.  
  984. #
  985. # Event.Announce
  986. # Description: Announce events.
  987. # Default: 0 - (Disabled)
  988. # 1 - (Enabled)
  989.  
  990. Event.Announce = 0
  991.  
  992. #
  993. # BeepAtStart
  994. # Description: Beep when the world server finished starting.
  995. # Default: 1 - (Enabled)
  996. # 0 - (Disabled)
  997.  
  998. BeepAtStart = 1
  999.  
  1000. #
  1001. # Motd
  1002. # Description: Message of the Day, displayed at login.
  1003. # Use '@' for a newline and be sure to escape special characters.
  1004. # Example: "Welcome to John\'s Server@This server runs on Trinity Core."
  1005. # Default: "Welcome to a Trinity Core server."
  1006.  
  1007. Motd = "Pixel-PvP WoW server :D"
  1008.  
  1009. #
  1010. # Server.LoginInfo
  1011. # Description: Display core version (.server info) on login.
  1012. # Default: 0 - (Disabled)
  1013. # 1 - (Enabled)
  1014.  
  1015. Server.LoginInfo = 0
  1016.  
  1017. #
  1018. # Command.LookupMaxResults
  1019. # Description: Number of results being displayed using a .lookup command.
  1020. # Default: 0 - (Unlimited)
  1021.  
  1022. Command.LookupMaxResults = 0
  1023.  
  1024. #
  1025. # AllowTickets
  1026. # Description: Allow/disallow sending new tickets.
  1027. # Default: 1 - (Enabled)
  1028. # 0 - (Disabled)
  1029.  
  1030. AllowTickets = 1
  1031.  
  1032. #
  1033. # DungeonFinder.OptionsMask
  1034. # Description: Dungeon and raid finder system.
  1035. # Value is a bitmask consisting of:
  1036. # LFG_OPTION_ENABLE_DUNGEON_FINDER = 1, Enable the dungeon finder browser
  1037. # LFG_OPTION_ENABLE_RAID_BROWSER = 2, Enable the raid browser
  1038. # Default: 1
  1039.  
  1040. DungeonFinder.OptionsMask = 1
  1041.  
  1042. #
  1043. # DBC.EnforceItemAttributes
  1044. # Description: Disallow overriding item attributes stored in DBC files with values from the
  1045. # database.
  1046. # Default: 1 - (Enabled, Enforce DBC values)
  1047. # 0 - (Disabled, Use database values)
  1048.  
  1049. DBC.EnforceItemAttributes = 1
  1050.  
  1051. #
  1052. # AccountInstancesPerHour
  1053. # Description: Controls the max amount of different instances player can enter within hour.
  1054. # Default: 5
  1055.  
  1056. AccountInstancesPerHour = 5
  1057.  
  1058. #
  1059. # Account.PasswordChangeSecurity
  1060. # Description: Controls how secure the password changes are.
  1061. # Default: 0 - None (Old and new password)
  1062. # 1 - Email (Email confirmation necessary)
  1063. # 2 - RBAC (RBAC enable or disables email confirmation per group)
  1064.  
  1065. Account.PasswordChangeSecurity = 1
  1066.  
  1067. #
  1068. # BirthdayTime
  1069. # Description: Set to date of project's birth in UNIX time. By default the date when
  1070. # TrinityCore was started (Thu Oct 2, 2008)
  1071. # Default: 1222964635
  1072. #
  1073. #
  1074.  
  1075. BirthdayTime = 1222964635
  1076.  
  1077. #
  1078. ###################################################################################################
  1079.  
  1080. ###################################################################################################
  1081. # WARDEN SETTINGS
  1082. #
  1083. # Warden.Enabled
  1084. # Description: Enable Warden anticheat system.
  1085. # Default: 0 - (Disabled)
  1086. # 1 - (Enabled)
  1087.  
  1088. Warden.Enabled = 0
  1089.  
  1090. #
  1091. # Warden.NumMemChecks
  1092. # Description: Number of Warden memory checks that are sent to the client each cycle.
  1093. # Default: 3 - (Enabled)
  1094. # 0 - (Disabled)
  1095.  
  1096. Warden.NumMemChecks = 3
  1097.  
  1098. #
  1099. # Warden.NumOtherChecks
  1100. # Description: Number of Warden checks other than memory checks that are added to request
  1101. # each checking cycle.
  1102. # Default: 7 - (Enabled)
  1103. # 0 - (Disabled)
  1104.  
  1105. Warden.NumOtherChecks = 7
  1106.  
  1107. #
  1108. # Warden.ClientResponseDelay
  1109. # Description: Time (in seconds) before client is getting disconnecting for not responding.
  1110. # Default: 600 - (10 Minutes)
  1111. # 0 - (Disabled, client won't be kicked)
  1112.  
  1113. Warden.ClientResponseDelay = 600
  1114.  
  1115. #
  1116. # Warden.ClientCheckHoldOff
  1117. # Description: Time (in seconds) to wait before sending the next check request to the client.
  1118. # A low number increases traffic and load on client and server side.
  1119. # Default: 30 - (30 Seconds)
  1120. # 0 - (Send check as soon as possible)
  1121.  
  1122. Warden.ClientCheckHoldOff = 30
  1123.  
  1124. #
  1125. # Warden.ClientCheckFailAction
  1126. # Description: Default action being taken if a client check failed. Actions can be
  1127. # overwritten for each single check via warden_action table in characters
  1128. # database.
  1129. # Default: 0 - (Disabled, Logging only)
  1130. # 1 - (Kick)
  1131. # 2 - (Ban)
  1132.  
  1133. Warden.ClientCheckFailAction = 0
  1134.  
  1135. #
  1136. # Warden.BanDuration
  1137. # Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set
  1138. # to ban.
  1139. # Default: 86400 - (24 hours)
  1140. # 0 - (Permanent ban)
  1141.  
  1142. Warden.BanDuration = 86400
  1143.  
  1144. #
  1145. ###################################################################################################
  1146.  
  1147. ###################################################################################################
  1148. # PLAYER INTERACTION
  1149. #
  1150. # AllowTwoSide.Interaction.Calendar
  1151. # Description: Allow calendar invites between factions.
  1152. # Default: 0 - (Disabled)
  1153. # 1 - (Enabled)
  1154.  
  1155. AllowTwoSide.Interaction.Calendar = 0
  1156.  
  1157. #
  1158. # AllowTwoSide.Interaction.Channel
  1159. # Description: Allow channel chat between factions.
  1160. # Default: 0 - (Disabled)
  1161. # 1 - (Enabled)
  1162.  
  1163. AllowTwoSide.Interaction.Channel = 0
  1164.  
  1165. #
  1166. # AllowTwoSide.Interaction.Group
  1167. # Description: Allow group joining between factions.
  1168. # Default: 0 - (Disabled)
  1169. # 1 - (Enabled)
  1170.  
  1171. AllowTwoSide.Interaction.Group = 0
  1172.  
  1173. #
  1174. # AllowTwoSide.Interaction.Guild
  1175. # Description: Allow guild joining between factions.
  1176. # Default: 0 - (Disabled)
  1177. # 1 - (Enabled)
  1178.  
  1179. AllowTwoSide.Interaction.Guild = 0
  1180.  
  1181. #
  1182. # AllowTwoSide.Interaction.Auction
  1183. # Description: Allow auctions between factions.
  1184. # Default: 0 - (Disabled)
  1185. # 1 - (Enabled)
  1186.  
  1187. AllowTwoSide.Interaction.Auction = 0
  1188.  
  1189. #
  1190. # AllowTwoSide.Trade
  1191. # Description: Allow trading between factions.
  1192. # Default: 0 - (Disabled)
  1193. # 1 - (Enabled)
  1194.  
  1195. AllowTwoSide.Trade = 0
  1196.  
  1197. #
  1198. # TalentsInspecting
  1199. # Description: Allow inspecting characters from the opposing faction.
  1200. # Doesn't affect characters in gamemaster mode.
  1201. # Default: 1 - (Enabled)
  1202. # 0 - (Disabled)
  1203.  
  1204. TalentsInspecting = 1
  1205.  
  1206. #
  1207. ###################################################################################################
  1208.  
  1209. ###################################################################################################
  1210. # CREATURE SETTINGS
  1211. #
  1212. # ThreatRadius
  1213. # Description: Distance for creatures to evade after being pulled away from the combat
  1214. # starting point. If ThreatRadius is less than creature aggro radius then aggro
  1215. # radius will be used.
  1216. # Default: 60
  1217.  
  1218. ThreatRadius = 60
  1219.  
  1220. #
  1221. # Rate.Creature.Aggro
  1222. # Description: Aggro radius percentage.
  1223. # Default: 1 - (Enabled, 100%)
  1224. # 1.5 - (Enabled, 150%)
  1225. # 0 - (Disabled, 0%)
  1226.  
  1227. Rate.Creature.Aggro = 1
  1228.  
  1229. #
  1230. # CreatureFamilyFleeAssistanceRadius
  1231. # Description: Distance for fleeing creatures seeking assistance from other creatures.
  1232. # Default: 30 - (Enabled)
  1233. # 0 - (Disabled)
  1234.  
  1235. CreatureFamilyFleeAssistanceRadius = 30
  1236.  
  1237. #
  1238. # CreatureFamilyAssistanceRadius
  1239. # Description: Distance for creatures calling for assistance from other creatures without
  1240. # moving.
  1241. # Default: 10 - (Enabled)
  1242. # 0 - (Disabled)
  1243.  
  1244. CreatureFamilyAssistanceRadius = 10
  1245.  
  1246. #
  1247. # CreatureFamilyAssistanceDelay
  1248. # Description: Time (in milliseconds) before creature assistance call.
  1249. # Default: 1500 - (1.5 Seconds)
  1250.  
  1251. CreatureFamilyAssistanceDelay = 1500
  1252.  
  1253. #
  1254. # CreatureFamilyFleeDelay
  1255. # Description: Time (in milliseconds) during which creature can flee if no assistance was
  1256. # found.
  1257. # Default: 7000 (7 Seconds)
  1258.  
  1259. CreatureFamilyFleeDelay = 7000
  1260.  
  1261. #
  1262. # WorldBossLevelDiff
  1263. # Description: World boss level difference.
  1264. # Default: 3
  1265.  
  1266. WorldBossLevelDiff = 3
  1267.  
  1268. #
  1269. # Corpse.Decay.NORMAL
  1270. # Corpse.Decay.RARE
  1271. # Corpse.Decay.ELITE
  1272. # Corpse.Decay.RAREELITE
  1273. # Corpse.Decay.WORLDBOSS
  1274. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1275. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
  1276. # 300 - (5 Minutes, Corpse.Decay.RARE)
  1277. # 300 - (5 Minutes, Corpse.Decay.ELITE)
  1278. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
  1279. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1280.  
  1281. Corpse.Decay.NORMAL = 60
  1282. Corpse.Decay.RARE = 300
  1283. Corpse.Decay.ELITE = 300
  1284. Corpse.Decay.RAREELITE = 300
  1285. Corpse.Decay.WORLDBOSS = 3600
  1286.  
  1287. #
  1288. # Rate.Corpse.Decay.Looted
  1289. # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1290. # after they have been looted.
  1291. # Default: 0.5
  1292.  
  1293. Rate.Corpse.Decay.Looted = 0.5
  1294.  
  1295. #
  1296. # Rate.Creature.Normal.Damage
  1297. # Rate.Creature.Elite.Elite.Damage
  1298. # Rate.Creature.Elite.RARE.Damage
  1299. # Rate.Creature.Elite.RAREELITE.Damage
  1300. # Rate.Creature.Elite.WORLDBOSS.Damage
  1301. # Description: Mulitplier for creature melee damage.
  1302. # Default: 1 - (Rate.Creature.Normal.Damage)
  1303. # 1 - (Rate.Creature.Elite.Elite.Damage)
  1304. # 1 - (Rate.Creature.Elite.RARE.Damage)
  1305. # 1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1306. # 1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1307. #
  1308.  
  1309. Rate.Creature.Normal.Damage = 1
  1310. Rate.Creature.Elite.Elite.Damage = 1
  1311. Rate.Creature.Elite.RARE.Damage = 1
  1312. Rate.Creature.Elite.RAREELITE.Damage = 1
  1313. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1314.  
  1315. #
  1316. # Rate.Creature.Normal.SpellDamage
  1317. # Rate.Creature.Elite.Elite.SpellDamage
  1318. # Rate.Creature.Elite.RARE.SpellDamage
  1319. # Rate.Creature.Elite.RAREELITE.SpellDamage
  1320. # Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1321. # Description: Mulitplier for creature spell damage.
  1322. # Default: 1 - (Rate.Creature.Normal.SpellDamage)
  1323. # 1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1324. # 1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1325. # 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1326. # 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1327.  
  1328. Rate.Creature.Normal.SpellDamage = 1
  1329. Rate.Creature.Elite.Elite.SpellDamage = 1
  1330. Rate.Creature.Elite.RARE.SpellDamage = 1
  1331. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1332. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1333.  
  1334. #
  1335. # Rate.Creature.Normal.HP
  1336. # Rate.Creature.Elite.Elite.HP
  1337. # Rate.Creature.Elite.RARE.HP
  1338. # Rate.Creature.Elite.RAREELITE.HP
  1339. # Rate.Creature.Elite.WORLDBOSS.HP
  1340. # Description: Mulitplier for creature health.
  1341. # Default: 1 - (Rate.Creature.Normal.HP)
  1342. # 1 - (Rate.Creature.Elite.Elite.HP)
  1343. # 1 - (Rate.Creature.Elite.RARE.HP)
  1344. # 1 - (Rate.Creature.Elite.RAREELITE.HP)
  1345. # 1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1346.  
  1347. Rate.Creature.Normal.HP = 1
  1348. Rate.Creature.Elite.Elite.HP = 1
  1349. Rate.Creature.Elite.RARE.HP = 1
  1350. Rate.Creature.Elite.RAREELITE.HP = 1
  1351. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1352.  
  1353. #
  1354. # Creature.PickPocketRefillDelay
  1355. # Description: Time in seconds that the server will wait before refilling the pickpocket loot
  1356. # for a creature
  1357. # Default: 600
  1358.  
  1359. Creature.PickPocketRefillDelay = 600
  1360.  
  1361. #
  1362. # ListenRange.Say
  1363. # Description: Distance in which players can read say messages from creatures or
  1364. # gameobjects.
  1365. # Default: 40
  1366.  
  1367. ListenRange.Say = 40
  1368.  
  1369. #
  1370. # ListenRange.TextEmote
  1371. # Description: Distance in which players can read emotes from creatures or gameobjects.
  1372. # Default: 40
  1373.  
  1374. ListenRange.TextEmote = 40
  1375.  
  1376. #
  1377. # ListenRange.Yell
  1378. # Description: Distance in which players can read yell messages from creatures or
  1379. # gameobjects.
  1380. # Default: 300
  1381.  
  1382. ListenRange.Yell = 300
  1383.  
  1384. #
  1385. ###################################################################################################
  1386.  
  1387. ###################################################################################################
  1388. # CHAT SETTINGS
  1389. #
  1390. # ChatFakeMessagePreventing
  1391. # Description: Chat protection from creating fake messages using a lot spaces or other
  1392. # invisible symbols. Not applied to the addon language, but may break old
  1393. # addons that use normal languages for sending data to other clients.
  1394. # Default: 0 - (Disabled)
  1395. # 1 - (Enabled)
  1396.  
  1397. ChatFakeMessagePreventing = 0
  1398.  
  1399. #
  1400. # ChatStrictLinkChecking.Severity
  1401. # Description: Check chat messages for ingame links to spells, items, quests, etc.
  1402. # Default: 0 - (Disabled)
  1403. # 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1404. # pictures.)
  1405. # 2 - (Enabled, Verify that pipe commands are used in a correct order)
  1406. # 3 - (Check if color, entry and name don't contradict each other. For this to
  1407. # work correctly, please assure that you have extracted locale DBCs of
  1408. # every language specific client playing on this server)
  1409.  
  1410. ChatStrictLinkChecking.Severity = 0
  1411.  
  1412. #
  1413. # ChatStrictLinkChecking.Kick
  1414. # Description: Defines what should be done if a message is considered to contain invalid
  1415. # pipe commands.
  1416. # Default: 0 - (Silently ignore message)
  1417. # 1 - (Disconnect players who sent malformed messages)
  1418.  
  1419. ChatStrictLinkChecking.Kick = 0
  1420.  
  1421. #
  1422. # ChatFlood.MessageCount
  1423. # Description: Chat flood protection, number of messages before player gets muted.
  1424. # Default: 10 - (Enabled)
  1425. # 0 - (Disabled)
  1426.  
  1427. ChatFlood.MessageCount = 10
  1428.  
  1429. #
  1430. # ChatFlood.MessageDelay
  1431. # Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1432. # Default: 1
  1433.  
  1434. ChatFlood.MessageDelay = 1
  1435.  
  1436. #
  1437. # ChatFlood.MuteTime
  1438. # Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1439. # Default: 10
  1440.  
  1441. ChatFlood.MuteTime = 10
  1442.  
  1443. #
  1444. # Channel.RestrictedLfg
  1445. # Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1446. # Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
  1447. # 0 - (Disabled, Allow join to channel in any time)
  1448.  
  1449. Channel.RestrictedLfg = 1
  1450.  
  1451. #
  1452. # ChatLevelReq.Channel
  1453. # Description: Level requirement for characters to be able to write in chat channels.
  1454. # Default: 1
  1455.  
  1456. ChatLevelReq.Channel = 1
  1457.  
  1458. #
  1459. # ChatLevelReq.Whisper
  1460. # Description: Level requirement for characters to be able to whisper other characters.
  1461. # Default: 1
  1462.  
  1463. ChatLevelReq.Whisper = 1
  1464.  
  1465. #
  1466. # ChatLevelReq.Say
  1467. # Description: Level requirement for characters to be able to use say/yell/emote.
  1468. # Default: 1
  1469.  
  1470. ChatLevelReq.Say = 1
  1471.  
  1472. #
  1473. # PreserveCustomChannels
  1474. # Description: Store custom chat channel settings like password, automatic ownership handout
  1475. # or ban list in the database. Needs to be enabled to save custom
  1476. # world/trade/etc. channels that have automatic ownership handout disabled.
  1477. # (.channel set ownership $channel off)
  1478. # Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1479. # 1 - (Enabled)
  1480.  
  1481. PreserveCustomChannels = 1
  1482.  
  1483. #
  1484. # PreserveCustomChannelDuration
  1485. # Description: Time (in days) that needs to pass before the customs chat channels get
  1486. # cleaned up from the database. Only channels with ownership handout enabled
  1487. # (default behavior) will be cleaned.
  1488. # Default: 14 - (Enabled, Clean channels that haven't been used for 14 days)
  1489. # 0 - (Disabled, Infinite channel storage)
  1490.  
  1491. PreserveCustomChannelDuration = 14
  1492.  
  1493. #
  1494. ###################################################################################################
  1495.  
  1496. ###################################################################################################
  1497. # GAME MASTER SETTINGS
  1498. #
  1499. # GM.LoginState
  1500. # Description: GM mode at login.
  1501. # Default: 2 - (Last save state)
  1502. # 0 - (Disable)
  1503. # 1 - (Enable)
  1504.  
  1505. GM.LoginState = 2
  1506.  
  1507. #
  1508. # GM.Visible
  1509. # Description: GM visibility at login.
  1510. # Default: 2 - (Last save state)
  1511. # 0 - (Invisible)
  1512. # 1 - (Visible)
  1513.  
  1514. GM.Visible = 2
  1515.  
  1516. #
  1517. # GM.Chat
  1518. # Description: GM chat mode at login.
  1519. # Default: 2 - (Last save state)
  1520. # 0 - (Disable)
  1521. # 1 - (Enable)
  1522.  
  1523. GM.Chat = 2
  1524.  
  1525. #
  1526. # GM.WhisperingTo
  1527. # Description: Is GM accepting whispers from player by default or not.
  1528. # Default: 2 - (Last save state)
  1529. # 0 - (Disable)
  1530. # 1 - (Enable)
  1531.  
  1532. GM.WhisperingTo = 2
  1533.  
  1534. #
  1535. # GM.FreezeAuraDuration
  1536. # Description: Allows to set a default duration to the Freeze Aura
  1537. # applied on players when using the .freeze command
  1538. # Default: 0 - (Original aura duration. Lasts until the .unfreeze command is used)
  1539. # N - (Aura duration if unspecified in .freeze command, in seconds)
  1540. GM.FreezeAuraDuration = 0
  1541.  
  1542. #
  1543. # GM.InGMList.Level
  1544. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  1545. # Default: 3 - (Anyone)
  1546. # 0 - (Only players)
  1547. # 1 - (Only moderators)
  1548. # 2 - (Only gamemasters)
  1549.  
  1550. GM.InGMList.Level = 3
  1551.  
  1552. #
  1553. # GM.InWhoList.Level
  1554. # Description: Max GM level showed in who list (if visible).
  1555. # Default: 3 - (Anyone)
  1556. # 0 - (Only players)
  1557. # 1 - (Only moderators)
  1558. # 2 - (Only gamemasters)
  1559.  
  1560. GM.InWhoList.Level = 3
  1561.  
  1562. #
  1563. # GM.StartLevel
  1564. # Description: GM character starting level.
  1565. # Default: 1
  1566.  
  1567. GM.StartLevel = 1
  1568.  
  1569. #
  1570. # GM.AllowInvite
  1571. # Description: Allow players to invite GM characters.
  1572. # Default: 0 - (Disabled)
  1573. # 1 - (Enabled)
  1574.  
  1575. GM.AllowInvite = 0
  1576.  
  1577. #
  1578. # GM.LowerSecurity
  1579. # Description: Allow lower security levels to use commands on higher security level
  1580. # characters.
  1581. # Default: 0 - (Disabled)
  1582. # 1 - (Enabled)
  1583.  
  1584. GM.LowerSecurity = 0
  1585.  
  1586. #
  1587. # GM.TicketSystem.ChanceOfGMSurvey
  1588. # Description: Chance of sending a GM survey after ticket completion.
  1589. # Default: 50 - (Enabled)
  1590. # 0 - (Disabled)
  1591.  
  1592. GM.TicketSystem.ChanceOfGMSurvey = 50
  1593.  
  1594. #
  1595. ###################################################################################################
  1596.  
  1597. ###################################################################################################
  1598. # VISIBILITY AND DISTANCES
  1599. #
  1600. # Visibility.GroupMode
  1601. # Description: Group visibility modes. Defines which groups can aways detect invisible
  1602. # characters of the same raid, group or faction.
  1603. # Default: 1 - (Raid)
  1604. # 0 - (Party)
  1605. # 2 - (Faction)
  1606.  
  1607. Visibility.GroupMode = 1
  1608.  
  1609. #
  1610. # Visibility.Distance.Continents
  1611. # Visibility.Distance.Instances
  1612. # Visibility.Distance.BGArenas
  1613. # Description: Visibility distance to see other players or gameobjects.
  1614. # Visibility on continents on retail ~90 yards. In BG/Arenas ~533.
  1615. # For instances default ~170.
  1616. # Max limited by grid size: 533.33333
  1617. # Min limit is max aggro radius (45) * Rate.Creature.Aggro
  1618. # Default: 90 - (Visibility.Distance.Continents)
  1619. # 170 - (Visibility.Distance.Instances)
  1620. # 533 - (Visibility.Distance.BGArenas)
  1621.  
  1622. Visibility.Distance.Continents = 90
  1623. Visibility.Distance.Instances = 170
  1624. Visibility.Distance.BGArenas = 533
  1625.  
  1626. #
  1627. # Visibility.Notify.Period.OnContinents
  1628. # Visibility.Notify.Period.InInstances
  1629. # Visibility.Notify.Period.InBGArenas
  1630. # Description: Time (in milliseconds) for visibility update period. Lower values may have
  1631. # performance impact.
  1632. # Default: 1000 - (Visibility.Notify.Period.OnContinents)
  1633. # 1000 - (Visibility.Notify.Period.InInstances)
  1634. # 1000 - (Visibility.Notify.Period.InBGArenas)
  1635.  
  1636. Visibility.Notify.Period.OnContinents = 1000
  1637. Visibility.Notify.Period.InInstances = 1000
  1638. Visibility.Notify.Period.InBGArenas = 1000
  1639.  
  1640. #
  1641. ###################################################################################################
  1642.  
  1643. ###################################################################################################
  1644. # SERVER RATES
  1645. #
  1646. # Rate.Health
  1647. # Rate.Mana
  1648. # Rate.Rage.Income
  1649. # Rate.Rage.Loss
  1650. # Rate.RunicPower.Income
  1651. # Rate.RunicPower.Loss
  1652. # Rate.Focus
  1653. # Rate.Energy
  1654. # Rate.Loyalty
  1655. # Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  1656. # energy and loyalty increase or decrease.
  1657. # Default: 1 - (Rate.Health)
  1658. # 1 - (Rate.Mana)
  1659. # 1 - (Rate.Rage.Income)
  1660. # 1 - (Rate.Rage.Loss)
  1661. # 1 - (Rate.RunicPower.Income)
  1662. # 1 - (Rate.RunicPower.Loss)
  1663. # 1 - (Rate.Focus)
  1664. # 1 - (Rate.Energy)
  1665. # 1 - (Rate.Loyalty)
  1666.  
  1667. Rate.Health = 1
  1668. Rate.Mana = 1
  1669. Rate.Rage.Income = 1
  1670. Rate.Rage.Loss = 1
  1671. Rate.RunicPower.Income = 1
  1672. Rate.RunicPower.Loss = 1
  1673. Rate.Focus = 1
  1674. Rate.Energy = 1
  1675. Rate.Loyalty = 1
  1676.  
  1677. #
  1678. # Rate.Skill.Discovery
  1679. # Description: Multiplier for skill discovery.
  1680. # Default: 1
  1681.  
  1682. Rate.Skill.Discovery = 1
  1683.  
  1684. #
  1685. # Rate.Drop.Item.Poor
  1686. # Rate.Drop.Item.Normal
  1687. # Rate.Drop.Item.Uncommon
  1688. # Rate.Drop.Item.Rare
  1689. # Rate.Drop.Item.Epic
  1690. # Rate.Drop.Item.Legendary
  1691. # Rate.Drop.Item.Artifact
  1692. # Rate.Drop.Item.Referenced
  1693. # Rate.Drop.Money
  1694. # Description: Drop rates for money and items based on quality.
  1695. # Default: 1 - (Rate.Drop.Item.Poor)
  1696. # 1 - (Rate.Drop.Item.Normal)
  1697. # 1 - (Rate.Drop.Item.Uncommon)
  1698. # 1 - (Rate.Drop.Item.Rare)
  1699. # 1 - (Rate.Drop.Item.Epic)
  1700. # 1 - (Rate.Drop.Item.Legendary)
  1701. # 1 - (Rate.Drop.Item.Artifact)
  1702. # 1 - (Rate.Drop.Item.Referenced)
  1703. # 1 - (Rate.Drop.Money)
  1704.  
  1705. Rate.Drop.Item.Poor = 1
  1706. Rate.Drop.Item.Normal = 1
  1707. Rate.Drop.Item.Uncommon = 1
  1708. Rate.Drop.Item.Rare = 1
  1709. Rate.Drop.Item.Epic = 1
  1710. Rate.Drop.Item.Legendary = 1
  1711. Rate.Drop.Item.Artifact = 1
  1712. Rate.Drop.Item.Referenced = 1
  1713. Rate.Drop.Money = 1
  1714.  
  1715. #
  1716. # Rate.Drop.Item.ReferencedAmount
  1717. # Description: Multiplier for referenced loot amount.
  1718. # Default: 1
  1719.  
  1720. Rate.Drop.Item.ReferencedAmount = 1
  1721.  
  1722. #
  1723. # Rate.XP.Kill
  1724. # Rate.XP.Quest
  1725. # Rate.XP.Explore
  1726. # Description: Experience rates.
  1727. # Default: 1 - (Rate.XP.Kill)
  1728. # 1 - (Rate.XP.Quest)
  1729. # 1 - (Rate.XP.Explore)
  1730.  
  1731. Rate.XP.Kill = 1
  1732. Rate.XP.Quest = 1
  1733. Rate.XP.Explore = 1
  1734.  
  1735. #
  1736. # Rate.Quest.Money.Reward
  1737. # Rate.Quest.Money.Max.Level.Reward
  1738. # Description: Multiplier for money quest rewards. Can not be below 0.
  1739. # Default: 1
  1740.  
  1741. Rate.Quest.Money.Reward = 1
  1742. Rate.Quest.Money.Max.Level.Reward = 1
  1743.  
  1744. #
  1745. # Rate.RepairCost
  1746. # Description: Repair cost rate.
  1747. # Default: 1
  1748.  
  1749. Rate.RepairCost = 1
  1750.  
  1751. #
  1752. # Rate.Rest.InGame
  1753. # Rate.Rest.Offline.InTavernOrCity
  1754. # Rate.Rest.Offline.InWilderness
  1755. # Description: Resting points grow rates.
  1756. # Default: 1 - (Rate.Rest.InGame)
  1757. # 1 - (Rate.Rest.Offline.InTavernOrCity)
  1758. # 1 - (Rate.Rest.Offline.InWilderness)
  1759.  
  1760. Rate.Rest.InGame = 1
  1761. Rate.Rest.Offline.InTavernOrCity = 1
  1762. Rate.Rest.Offline.InWilderness = 1
  1763.  
  1764. #
  1765. # Rate.Damage.Fall
  1766. # Description: Damage after fall rate.
  1767. # Default: 1
  1768.  
  1769. Rate.Damage.Fall = 1
  1770.  
  1771. #
  1772. # Rate.Auction.Time
  1773. # Rate.Auction.Deposit
  1774. # Rate.Auction.Cut
  1775. # Description: Auction rates (auction time, deposit get at auction start,
  1776. # auction cut from price at auction end).
  1777. # Default: 1 - (Rate.Auction.Time)
  1778. # 1 - (Rate.Auction.Deposit)
  1779. # 1 - (Rate.Auction.Cut)
  1780.  
  1781. Rate.Auction.Time = 1
  1782. Rate.Auction.Deposit = 1
  1783. Rate.Auction.Cut = 1
  1784.  
  1785. #
  1786. # Rate.Honor
  1787. # Description: Honor gain rate.
  1788. # Default: 1
  1789.  
  1790. Rate.Honor = 1
  1791.  
  1792. #
  1793. # Rate.Talent
  1794. # Description: Talent point rate.
  1795. # Default: 1
  1796.  
  1797. Rate.Talent = 1
  1798.  
  1799. #
  1800. # Rate.Reputation.Gain
  1801. # Description: Reputation gain rate.
  1802. # Default: 1
  1803.  
  1804. Rate.Reputation.Gain = 1
  1805.  
  1806. #
  1807. # Rate.Reputation.LowLevel.Kill
  1808. # Description: Reputation gain from killing low level (grey) creatures.
  1809. # Default: 1
  1810.  
  1811. Rate.Reputation.LowLevel.Kill = 1
  1812.  
  1813. #
  1814. # Rate.Reputation.LowLevel.Quest
  1815. # Description: Reputation gain rate.
  1816. # Default: 1
  1817.  
  1818. Rate.Reputation.LowLevel.Quest = 1
  1819.  
  1820. #
  1821. # Rate.Reputation.RecruitAFriendBonus
  1822. # Description: Reputation bonus rate for recruit-a-friend.
  1823. # Default: 0.1
  1824.  
  1825. Rate.Reputation.RecruitAFriendBonus = 0.1
  1826.  
  1827. #
  1828. # Rate.MoveSpeed
  1829. # Description: Movement speed rate.
  1830. # Default: 1
  1831.  
  1832. Rate.MoveSpeed = 1
  1833.  
  1834. #
  1835. # Rate.InstanceResetTime
  1836. # Description: Multiplier for the rate between global raid/heroic instance resets
  1837. # (dbc value). Higher value increases the time between resets,
  1838. # lower value lowers the time, you need clean instance_reset in
  1839. # characters db in order to let new values work.
  1840. # Default: 1
  1841.  
  1842. Rate.InstanceResetTime = 1
  1843.  
  1844. #
  1845. # SkillGain.Crafting
  1846. # SkillGain.Gathering
  1847. # Description: Crafting/defense/gathering/weapon skills gain rate.
  1848. # Default: 1 - (SkillGain.Crafting)
  1849. # 1 - (SkillGain.Gathering)
  1850.  
  1851. SkillGain.Crafting = 1
  1852. SkillGain.Gathering = 1
  1853.  
  1854. #
  1855. # SkillChance.Orange
  1856. # SkillChance.Yellow
  1857. # SkillChance.Green
  1858. # SkillChance.Grey
  1859. # Description: Chance to increase skill based on recipe color.
  1860. # Default: 100 - (SkillChance.Orange)
  1861. # 75 - (SkillChance.Yellow)
  1862. # 25 - (SkillChance.Green)
  1863. # 0 - (SkillChance.Grey)
  1864.  
  1865. SkillChance.Orange = 100
  1866. SkillChance.Yellow = 75
  1867. SkillChance.Green = 25
  1868. SkillChance.Grey = 0
  1869.  
  1870. #
  1871. # SkillChance.MiningSteps
  1872. # SkillChance.SkinningSteps
  1873. # Description: Skinning and Mining chance decreases with skill level.
  1874. # Default: 0 - (Disabled)
  1875. # 75 - (In 2 times each 75 skill points)
  1876.  
  1877. SkillChance.MiningSteps = 0
  1878. SkillChance.SkinningSteps = 0
  1879.  
  1880. #
  1881. # DurabilityLoss.InPvP
  1882. # Description: Durability loss on death during PvP.
  1883. # Default: 0 - (Disabled)
  1884. # 1 - (Enabled)
  1885.  
  1886. DurabilityLoss.InPvP = 0
  1887.  
  1888. #
  1889. # DurabilityLoss.OnDeath
  1890. # Description: Durability loss percentage on death.
  1891. # Default: 10
  1892.  
  1893. DurabilityLoss.OnDeath = 10
  1894.  
  1895. #
  1896. # DurabilityLossChance.Damage
  1897. # Description: Chance to lose durability on one equipped item from damage.
  1898. # Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  1899.  
  1900. DurabilityLossChance.Damage = 0.5
  1901.  
  1902. #
  1903. # DurabilityLossChance.Absorb
  1904. # Description: Chance to lose durability on one equipped armor item when absorbing damage.
  1905. # Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  1906. # durability)
  1907.  
  1908. DurabilityLossChance.Absorb = 0.5
  1909.  
  1910. #
  1911. # DurabilityLossChance.Parry
  1912. # Description: Chance to lose durability on main weapon when parrying attacks.
  1913. # Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  1914. # durability)
  1915.  
  1916. DurabilityLossChance.Parry = 0.05
  1917.  
  1918. #
  1919. # DurabilityLossChance.Block
  1920. # Description: Chance to lose durability on shield when blocking attacks.
  1921. # Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  1922. # durability)
  1923.  
  1924. DurabilityLossChance.Block = 0.05
  1925.  
  1926. #
  1927. # Death.SicknessLevel
  1928. # Description: Starting level for resurrection sickness.
  1929. # Example: 11 - (Level 1-10 characters will not be affected,
  1930. # Level 11-19 characters will be affected for 1 minute,
  1931. # Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  1932. # Default: 11 - (Enabled, See Example)
  1933. # MaxPlayerLevel+1 - (Disabled)
  1934. # -10 - (Enabled, Level 1+ characters have 10 minute duration)
  1935.  
  1936. Death.SicknessLevel = 11
  1937.  
  1938. #
  1939. # Death.CorpseReclaimDelay.PvP
  1940. # Death.CorpseReclaimDelay.PvE
  1941. # Description: Increase corpse reclaim delay at PvP/PvE deaths.
  1942. # Default: 1 - (Enabled)
  1943. # 0 - (Disabled)
  1944.  
  1945. Death.CorpseReclaimDelay.PvP = 1
  1946. Death.CorpseReclaimDelay.PvE = 0
  1947.  
  1948. #
  1949. # Death.Bones.World
  1950. # Death.Bones.BattlegroundOrArena
  1951. # Description: Create bones instead of corpses at resurrection in normal zones, instances,
  1952. # battleground or arenas.
  1953. # Default: 1 - (Enabled, Death.Bones.World)
  1954. # 1 - (Enabled, Death.Bones.BattlegroundOrArena)
  1955. # 0 - (Disabled)
  1956.  
  1957. Death.Bones.World = 1
  1958. Death.Bones.BattlegroundOrArena = 1
  1959.  
  1960. #
  1961. # Die.Command.Mode
  1962. # Description: Do not trigger things like loot from .die command.
  1963. # Default: 1 - (Enabled)
  1964. # 0 - (Disabled)
  1965.  
  1966. Die.Command.Mode = 1
  1967.  
  1968. #
  1969. ###################################################################################################
  1970.  
  1971. ###################################################################################################
  1972. # STATS LIMITS
  1973. #
  1974. # Stats.Limits.Enable
  1975. # Description: Enable or disable stats system.
  1976. # Default: 0 - Disabled
  1977.  
  1978. Stats.Limits.Enable = 0
  1979.  
  1980. #
  1981. # Stats.Limit.[STAT]
  1982. # Description: Set percentage limit for dodge, parry, block and crit rating.
  1983. # Default: 95.0 (95%)
  1984.  
  1985. Stats.Limits.Dodge = 95.0
  1986. Stats.Limits.Parry = 95.0
  1987. Stats.Limits.Block = 95.0
  1988. Stats.Limits.Crit = 95.0
  1989.  
  1990. #
  1991. ###################################################################################################
  1992.  
  1993. ###################################################################################################
  1994. # AUTO BROADCAST
  1995. #
  1996. # AutoBroadcast.On
  1997. # Description: Enable auto broadcast.
  1998. # Default: 0 - (Disabled)
  1999. # 1 - (Enabled)
  2000.  
  2001. AutoBroadcast.On = 0
  2002.  
  2003. #
  2004. # AutoBroadcast.Center
  2005. # Description: Auto broadcasting display method.
  2006. # Default: 0 - (Announce)
  2007. # 1 - (Notify)
  2008. # 2 - (Both)
  2009.  
  2010. AutoBroadcast.Center = 0
  2011.  
  2012. #
  2013. # AutoBroadcast.Timer
  2014. # Description: Timer (in milliseconds) for auto broadcasts.
  2015. # Default: 60000 - (10 minutes)
  2016.  
  2017. AutoBroadcast.Timer = 600000
  2018.  
  2019. #
  2020. ###################################################################################################
  2021.  
  2022. ###################################################################################################
  2023. # BATTLEGROUND CONFIG
  2024. #
  2025. # Battleground.CastDeserter
  2026. # Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2027. # Default: 1 - (Enabled)
  2028. # 0 - (Disabled)
  2029.  
  2030. Battleground.CastDeserter = 1
  2031.  
  2032. #
  2033. # Battleground.QueueAnnouncer.Enable
  2034. # Description: Announce battleground queue status to chat.
  2035. # Default: 0 - (Disabled)
  2036. # 1 - (Enabled)
  2037.  
  2038. Battleground.QueueAnnouncer.Enable = 0
  2039.  
  2040. #
  2041. # Battleground.QueueAnnouncer.PlayerOnly
  2042. # Description: Battleground queue announcement type.
  2043. # Default: 0 - (System message, Anyone can see it)
  2044. # 1 - (Private, Only queued players can see it)
  2045.  
  2046. Battleground.QueueAnnouncer.PlayerOnly = 0
  2047.  
  2048. #
  2049. # Battleground.StoreStatistics.Enable
  2050. # Description: Store Battleground scores in the database.
  2051. # Default: 0 - (Disabled)
  2052. # 1 - (Enabled)
  2053.  
  2054. Battleground.StoreStatistics.Enable = 0
  2055.  
  2056. #
  2057. # Battleground.InvitationType
  2058. # Description: Set Battleground invitation type.
  2059. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued,
  2060. # Don't bother with balance)
  2061. # 1 - (Experimental, Don't allow to invite much more players
  2062. # of one faction)
  2063.  
  2064. Battleground.InvitationType = 0
  2065.  
  2066. #
  2067. # Battleground.PrematureFinishTimer
  2068. # Description: Time (in milliseconds) before battleground will end prematurely if there are
  2069. # not enough players on one team. (Values defined in battleground template)
  2070. # Default: 300000 - (Enabled, 5 minutes)
  2071. # 0 - (Disabled, Not recommended)
  2072.  
  2073. BattleGround.PrematureFinishTimer = 300000
  2074.  
  2075. #
  2076. # BattleGround.PremadeGroupWaitForMatch
  2077. # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2078. # other faction.
  2079. # Default: 1800000 - (Enabled, 30 minutes)
  2080. # 0 - (Disabled, Not recommended)
  2081.  
  2082. BattleGround.PremadeGroupWaitForMatch = 1800000
  2083.  
  2084. #
  2085. # Battleground.GiveXPForKills
  2086. # Description: Give experience for honorable kills in battlegrounds.
  2087. # Default: 0 - (Disabled)
  2088. # 1 - (Enabled)
  2089.  
  2090. Battleground.GiveXPForKills = 0
  2091.  
  2092. #
  2093. # Battleground.Random.ResetHour
  2094. # Description: Hour of the day when the global instance resets occur.
  2095. # Range: 0-23
  2096. # Default: 6 - (06:00 AM)
  2097.  
  2098. Battleground.Random.ResetHour = 6
  2099.  
  2100. #
  2101. # Battleground.RewardWinnerHonorFirst
  2102. # Battleground.RewardWinnerConquestFirst
  2103. # Battleground.RewardWinnerHonorLast
  2104. # Battleground.RewardWinnerConquestLast
  2105. # Battleground.RewardLoserHonorFirst
  2106. # Battleground.RewardLoserHonorLast
  2107. # Description: Random Battlegrounds / call to the arms rewards.
  2108. # Default: 30 - Battleground.RewardWinnerHonorFirst
  2109. # 25 - Battleground.RewardWinnerArenaFirst
  2110. # 15 - Battleground.RewardWinnerHonorLast
  2111. # 0 - Battleground.RewardWinnerArenaLast
  2112. # 5 - Battleground.RewardLoserHonorFirst
  2113. # 5 - Battleground.RewardLoserHonorLast
  2114. #
  2115.  
  2116. Battleground.RewardWinnerHonorFirst = 27000
  2117. Battleground.RewardWinnerConquestFirst = 10000
  2118. Battleground.RewardWinnerHonorLast = 13500
  2119. Battleground.RewardWinnerConquestLast = 5000
  2120. Battleground.RewardLoserHonorFirst = 4500
  2121. Battleground.RewardLoserHonorLast = 3500
  2122.  
  2123. #
  2124. ###################################################################################################
  2125.  
  2126. ###################################################################################################
  2127. # BATTLEFIELD CONFIG
  2128. #
  2129. # Wintergrasp.Enable
  2130. # Description: Enable the Wintergrasp battlefield.
  2131. # Default: 0 - (Disabled)
  2132. # 1 - (Enabled, Experimental as of still being in development)
  2133.  
  2134. Wintergrasp.Enable = 0
  2135.  
  2136. #
  2137. # Wintergrasp.PlayerMax
  2138. # Description: Maximum number of players allowed in Wintergrasp.
  2139. # Default: 100
  2140.  
  2141. Wintergrasp.PlayerMax = 100
  2142.  
  2143. #
  2144. # Wintergrasp.PlayerMin
  2145. # Description: Minimum number of players required for Wintergrasp.
  2146. # Default: 0
  2147.  
  2148. Wintergrasp.PlayerMin = 0
  2149.  
  2150. #
  2151. # Wintergrasp.PlayerMinLvl
  2152. # Description: Required character level for the Wintergrasp battle.
  2153. # Default: 77
  2154.  
  2155. Wintergrasp.PlayerMinLvl = 77
  2156.  
  2157. #
  2158. # Wintergrasp.BattleTimer
  2159. # Description: Time (in minutes) for the Wintergrasp battle to last.
  2160. # Default: 30
  2161.  
  2162. Wintergrasp.BattleTimer = 30
  2163.  
  2164. #
  2165. # Wintergrasp.NoBattleTimer
  2166. # Description: Time (in minutes) between Wintergrasp battles.
  2167. # Default: 150
  2168.  
  2169. Wintergrasp.NoBattleTimer = 150
  2170.  
  2171. #
  2172. # Wintergrasp.CrashRestartTimer
  2173. # Description: Time (in minutes) to delay the restart of Wintergrasp if the world server
  2174. # crashed during a running battle.
  2175. # Default: 10
  2176.  
  2177. Wintergrasp.CrashRestartTimer = 10
  2178.  
  2179. #
  2180. ###################################################################################################
  2181.  
  2182. ###################################################################################################
  2183. # ARENA CONFIG
  2184. #
  2185. # Arena.MaxRatingDifference
  2186. # Description: Maximum rating difference between two teams in rated matches.
  2187. # Default: 150 - (Enabled)
  2188. # 0 - (Disabled)
  2189.  
  2190. Arena.MaxRatingDifference = 150
  2191.  
  2192. #
  2193. # Arena.RatingDiscardTimer
  2194. # Description: Time (in milliseconds) after which rating differences are ignored when
  2195. # setting up matches.
  2196. # Default: 600000 - (Enabled, 10 minutes)
  2197. # 0 - (Disabled)
  2198.  
  2199. Arena.RatingDiscardTimer = 600000
  2200.  
  2201. #
  2202. # Arena.RatedUpdateTimer
  2203. # Description: Time (in milliseconds) between checks for matchups in rated arena.
  2204. # Default: 5000 - (5 seconds)
  2205.  
  2206. Arena.RatedUpdateTimer = 5000
  2207.  
  2208. #
  2209. # Arena.AutoDistributePoints
  2210. # Description: Automatically distribute arena points.
  2211. # Default: 0 - (Disabled)
  2212. # 1 - (Enabled)
  2213.  
  2214. Arena.AutoDistributePoints = 0
  2215.  
  2216. #
  2217. # Arena.AutoDistributeInterval
  2218. # Description: Time (in days) how often arena points should be distributed if automatic
  2219. # distribution is enabled.
  2220. # Default: 7 - (Weekly)
  2221.  
  2222. Arena.AutoDistributeInterval = 7
  2223.  
  2224. #
  2225. # Arena.QueueAnnouncer.Enable
  2226. # Description: Announce arena queue status to chat.
  2227. # Default: 0 - (Disabled)
  2228. # 1 - (Enabled)
  2229.  
  2230. Arena.QueueAnnouncer.Enable = 0
  2231.  
  2232. #
  2233. # Arena.ArenaSeason.ID
  2234. # Description: Current arena season id shown in clients.
  2235. # Default: 8
  2236.  
  2237. Arena.ArenaSeason.ID = 8
  2238.  
  2239. #
  2240. # Arena.ArenaSeason.InProgress
  2241. # Description: State of current arena season.
  2242. # Default: 1 - (Active)
  2243. # 0 - (Finished)
  2244.  
  2245. Arena.ArenaSeason.InProgress = 1
  2246.  
  2247. #
  2248. # Arena.ArenaStartRating
  2249. # Description: Start rating for new arena teams.
  2250. # Default: 0
  2251.  
  2252. Arena.ArenaStartRating = 0
  2253.  
  2254. #
  2255. # Arena.ArenaStartPersonalRating
  2256. # Description: Start personal rating when joining a team.
  2257. # Default: 0
  2258.  
  2259. Arena.ArenaStartPersonalRating = 0
  2260.  
  2261. #
  2262. # Arena.ArenaStartMatchmakerRating
  2263. # Description: Start matchmaker rating for players.
  2264. # Default: 1500
  2265.  
  2266. Arena.ArenaStartMatchmakerRating = 1500
  2267.  
  2268. #
  2269. # ArenaLog.ExtendedInfo
  2270. # Description: Include extended info to ArenaLogFile for each player after rated arena
  2271. # matches (guid, name, team, IP, healing/damage done, killing blows).
  2272. # Default: 0 - (Disabled)
  2273. # 1 - (Enabled)
  2274.  
  2275. ArenaLog.ExtendedInfo = 0
  2276.  
  2277. #
  2278. ###################################################################################################
  2279.  
  2280. ###################################################################################################
  2281. # NETWORK CONFIG
  2282. #
  2283. # Network.Threads
  2284. # Description: Number of threads for network.
  2285. # Default: 1 - (Recommended 1 thread per 1000 connections)
  2286.  
  2287. Network.Threads = 1
  2288.  
  2289. #
  2290. # Network.OutKBuff
  2291. # Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2292. # socket option, TCP manual).
  2293. # Default: -1 - (Use system default setting)
  2294.  
  2295. Network.OutKBuff = -1
  2296.  
  2297. #
  2298. # Network.OutUBuff
  2299. # Description: Amount of memory (in bytes) reserved in the user space per connection for
  2300. # output buffering.
  2301. # Default: 65536
  2302.  
  2303. Network.OutUBuff = 65536
  2304.  
  2305. #
  2306. # Network.TcpNoDelay:
  2307. # Description: TCP Nagle algorithm setting.
  2308. # Default: 0 - (Enabled, Less traffic, More latency)
  2309. # 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2310.  
  2311. Network.TcpNodelay = 1
  2312.  
  2313. #
  2314. ###################################################################################################
  2315.  
  2316. ###################################################################################################
  2317. # CONSOLE AND REMOTE ACCESS
  2318. #
  2319. # Console.Enable
  2320. # Description: Enable console.
  2321. # Default: 1 - (Enabled)
  2322. # 0 - (Disabled)
  2323.  
  2324. Console.Enable = 1
  2325.  
  2326. #
  2327. # Ra.Enable
  2328. # Description: Enable remote console (telnet).
  2329. # Default: 0 - (Disabled)
  2330. # 1 - (Enabled)
  2331.  
  2332. Ra.Enable = 0
  2333.  
  2334. #
  2335. # Ra.IP
  2336. # Description: Bind remote access to IP/hostname.
  2337. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  2338.  
  2339. Ra.IP = "0.0.0.0"
  2340.  
  2341. #
  2342. # Ra.Port
  2343. # Description: TCP port to reach the remote console.
  2344. # Default: 3443
  2345.  
  2346. Ra.Port = 3443
  2347.  
  2348. #
  2349. # Ra.MinLevel
  2350. # Description: Required security level to use the remote console.
  2351. # Default: 3
  2352.  
  2353. Ra.MinLevel = 3
  2354.  
  2355. #
  2356. # SOAP.Enable
  2357. # Description: Enable soap service.
  2358. # Default: 0 - (Disabled)
  2359. # 1 - (Enabled)
  2360.  
  2361. SOAP.Enabled = 0
  2362.  
  2363. #
  2364. # SOAP.IP
  2365. # Description: Bind SOAP service to IP/hostname.
  2366. # Default: "127.0.0.1" - (Bind to localhost)
  2367.  
  2368. SOAP.IP = "127.0.0.1"
  2369.  
  2370. #
  2371. # SOAP.Port
  2372. # Description: TCP port to reach the SOAP service.
  2373. # Default: 7878
  2374.  
  2375. SOAP.Port = 7878
  2376.  
  2377. #
  2378. ###################################################################################################
  2379.  
  2380. ###################################################################################################
  2381. # CHARACTER DELETE OPTIONS
  2382. #
  2383. # CharDelete.Method
  2384. # Description: Character deletion behavior.
  2385. # Default: 0 - (Completely remove character from the database)
  2386. # 1 - (Unlink the character from account and free up the name, Appears as
  2387. # deleted ingame)
  2388.  
  2389. CharDelete.Method = 0
  2390.  
  2391. #
  2392. # CharDelete.MinLevel
  2393. # Description: Required level to use the unlinking method if enabled for non-heroic classes.
  2394. # Default: 0 - (Same method for every level)
  2395. # 1+ - (Only characters with the specified level will use the unlinking method)
  2396.  
  2397. CharDelete.MinLevel = 0
  2398.  
  2399. #
  2400. # CharDelete.Heroic.MinLevel
  2401. # Description: Required level to use the unlinking method if enabled for heroic classes.
  2402. # Default: 0 - (Same method for every level)
  2403. # 1+ - (Only characters with the specified level will use the unlinking method)
  2404.  
  2405. CharDelete.Heroic.MinLevel = 0
  2406.  
  2407. #
  2408. # CharDelete.KeepDays
  2409. # Description: Time (in days) before unlinked characters will be removed from the database.
  2410. # Default: 30 - (Enabled)
  2411. # 0 - (Disabled, Don't delete any characters)
  2412.  
  2413. CharDelete.KeepDays = 30
  2414.  
  2415. #
  2416. ###################################################################################################
  2417.  
  2418. ###################################################################################################
  2419. # CUSTOM SERVER OPTIONS
  2420. #
  2421. # AllowTrackBothResources
  2422. # Description: Allows players to track herbs and minerals at the same time (if they have the skills)
  2423. # Default: 0 (do not allow)
  2424. # 1 (allow)
  2425. #
  2426. # Note: The following are client limitations and cannot be coded for:
  2427. # * The minimap tracking icon will display whichever skill is activated second
  2428. # * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this
  2429. # bugs out and doesn't switch the check mark. It has no effect on the actual tracking though).
  2430. # * The minimap dots are yellow for both resources
  2431.  
  2432. AllowTrackBothResources = 0
  2433.  
  2434. #
  2435. # PlayerStart.AllReputation
  2436. # Description: Players will start with most of the high level reputations that are needed
  2437. # for items, mounts etc.
  2438. # Default: 0 - (Disabled)
  2439. # 1 - (Enabled)
  2440.  
  2441. PlayerStart.AllReputation = 0
  2442.  
  2443. #
  2444. # PlayerStart.AllSpells
  2445. # Description: If enabled, players will start with all their class spells (not talents).
  2446. # You must populate playercreateinfo_spell_custom table with the spells you
  2447. # want, or this will not work! The table has data for all classes / races up
  2448. # to TBC expansion.
  2449. # Default: 0 - (Disabled)
  2450. # 1 - (Enabled)
  2451.  
  2452. PlayerStart.AllSpells = 0
  2453.  
  2454. #
  2455. # PlayerStart.MapsExplored
  2456. # Description: Characters start with all maps explored.
  2457. # Default: 0 - (Disabled)
  2458. # 1 - (Enabled)
  2459.  
  2460. PlayerStart.MapsExplored = 0
  2461.  
  2462. #
  2463. # HonorPointsAfterDuel
  2464. # Description: Amount of honor points the duel winner will get after a duel.
  2465. # Default: 0 - (Disabled)
  2466. # 1+ - (Enabled)
  2467.  
  2468. HonorPointsAfterDuel = 0
  2469.  
  2470. #
  2471. # AlwaysMaxWeaponSkill
  2472. # Description: Players will automatically gain max weapon/defense skill when logging in,
  2473. # or leveling.
  2474. # Default: 0 - (Disabled)
  2475. # 1 - (Enabled)
  2476.  
  2477. AlwaysMaxWeaponSkill = 0
  2478.  
  2479. #
  2480. # PvPToken.Enable
  2481. # Description: Character will receive a token after defeating another character that yields
  2482. # honor.
  2483. # Default: 0 - (Disabled)
  2484. # 1 - (Enabled)
  2485.  
  2486. PvPToken.Enable = 0
  2487.  
  2488. #
  2489. # PvPToken.MapAllowType
  2490. # Description: Define where characters can receive tokens.
  2491. # Default: 4 - (All maps)
  2492. # 3 - (Battlegrounds)
  2493. # 2 - (FFA areas only like Gurubashi arena)
  2494. # 1 - (Battlegrounds and FFA areas)
  2495.  
  2496. PvPToken.MapAllowType = 4
  2497.  
  2498. #
  2499. # PvPToken.ItemID
  2500. # Description: Item characters will receive after defeating another character if PvP Token
  2501. # system is enabled.
  2502. # Default: 29434 - (Badge of justice)
  2503.  
  2504. PvPToken.ItemID = 29434
  2505.  
  2506. #
  2507. # PvPToken.ItemCount
  2508. # Description: Number of tokens a character will receive.
  2509. # Default: 1
  2510.  
  2511. PvPToken.ItemCount = 1
  2512.  
  2513. #
  2514. # NoResetTalentsCost
  2515. # Description: Resetting talents doesn't cost anything.
  2516. # Default: 0 - (Disabled)
  2517. # 1 - (Enabled)
  2518.  
  2519. NoResetTalentsCost = 0
  2520.  
  2521. #
  2522. # Guild.AllowMultipleGuildMaster
  2523. # Description: Allow more than one guild master. Additional Guild Masters must be set using
  2524. # the ".guild rank" command.
  2525. # Default: 0 - (Disabled)
  2526. # 1 - (Enabled)
  2527.  
  2528. Guild.AllowMultipleGuildMaster = 0
  2529.  
  2530. #
  2531. # ShowKickInWorld
  2532. # Description: Determines whether a message is broadcasted to the entire server when a
  2533. # player gets kicked.
  2534. # Default: 0 - (Disabled)
  2535. # 1 - (Enabled)
  2536.  
  2537. ShowKickInWorld = 0
  2538.  
  2539. # ShowMuteInWorld
  2540. # Description: Determines whether a message is broadcasted to the entire server when a
  2541. # player gets muted.
  2542. # Default: 0 - (Disabled)
  2543. # 1 - (Enabled)
  2544.  
  2545. ShowMuteInWorld = 0
  2546.  
  2547. #
  2548. # ShowBanInWorld
  2549. # Description: Determines whether a message is broadcasted to the entire server when a
  2550. # player gets banned.
  2551. # Default: 0 - (Disabled)
  2552. # 1 - (Enabled)
  2553.  
  2554. ShowBanInWorld = 0
  2555.  
  2556. #
  2557. # RecordUpdateTimeDiffInterval
  2558. # Description: Time (in milliseconds) update time diff is written to the log file.
  2559. # Update diff can be used as a performance indicator. Diff < 300: good
  2560. # performance. Diff > 600 bad performance, may be caused by high CPU usage.
  2561. # Default: 60000 - (Enabled, 1 minute)
  2562. # 0 - (Disabled)
  2563.  
  2564. RecordUpdateTimeDiffInterval = 60000
  2565.  
  2566. #
  2567. # MinRecordUpdateTimeDiff
  2568. # Description: Only record update time diff which is greater than this value.
  2569. # Default: 100
  2570.  
  2571. MinRecordUpdateTimeDiff = 100
  2572.  
  2573. #
  2574. # PlayerStart.String
  2575. # Description: String to be displayed at first login of newly created characters.
  2576. # Default: "" - (Disabled)
  2577.  
  2578. PlayerStart.String = ""
  2579.  
  2580. #
  2581. # LevelReq.Trade
  2582. # Description: Level requirement for characters to be able to trade.
  2583. # Default: 1
  2584.  
  2585. LevelReq.Trade = 1
  2586.  
  2587. #
  2588. # LevelReq.Ticket
  2589. # Description: Level requirement for characters to be able to write tickets.
  2590. # Default: 1
  2591.  
  2592. LevelReq.Ticket = 1
  2593.  
  2594. #
  2595. # LevelReq.Auction
  2596. # Description: Level requirement for characters to be able to use the auction house.
  2597. # Default: 1
  2598.  
  2599. LevelReq.Auction = 1
  2600.  
  2601. #
  2602. # LevelReq.Mail
  2603. # Description: Level requirement for characters to be able to send and receive mails.
  2604. # Default: 1
  2605.  
  2606. LevelReq.Mail = 1
  2607.  
  2608. #
  2609. # PlayerDump.DisallowPaths
  2610. # Description: Disallow using paths in PlayerDump output files
  2611. # Default: 1
  2612.  
  2613. PlayerDump.DisallowPaths = 1
  2614.  
  2615. #
  2616. # PlayerDump.DisallowOverwrite
  2617. # Description: Disallow overwriting existing files with PlayerDump
  2618. # Default: 1
  2619.  
  2620. PlayerDump.DisallowOverwrite = 1
  2621.  
  2622. #
  2623. # UI.ShowQuestLevelsInDialogs
  2624. # Description: Show quest levels next to quest titles in UI dialogs
  2625. # Example: [13] Westfall Stew
  2626. # Default: 0 - (Do not show)
  2627.  
  2628. UI.ShowQuestLevelsInDialogs = 0
  2629.  
  2630. #
  2631. # Calculate.Creature.Zone.Area.Data
  2632. # Description: Calculate at loading creature zoneId / areaId and save in creature table (WARNING: SLOW WORLD SERVER STARTUP)
  2633. # Default: 0 - (Do not show)
  2634.  
  2635. Calculate.Creature.Zone.Area.Data = 0
  2636.  
  2637. #
  2638. # Calculate.Gameoject.Zone.Area.Data
  2639. # Description: Calculate at loading gameobject zoneId / areaId and save in gameobject table (WARNING: SLOW WORLD SERVER STARTUP)
  2640. # Default: 0 - (Do not show)
  2641.  
  2642. Calculate.Gameoject.Zone.Area.Data = 0
  2643.  
  2644. #
  2645. ###################################################################################################
  2646.  
  2647. ###################################################################################################
  2648. # AUCTION HOUSE BOT SETTINGS
  2649. #
  2650. # AuctionHouseBot.Update.Interval
  2651. # Description: Interval in seconds for AHBot to get updated
  2652. # Default: 20
  2653. #
  2654.  
  2655. AuctionHouseBot.Update.Interval = 20
  2656.  
  2657. #
  2658. # AuctionHouseBot.Seller.Enabled
  2659. # Description: General enable or disable AuctionHouseBot Seller functionality
  2660. # Default: 0 - (Disabled)
  2661. # 1 - (Enabled)
  2662.  
  2663. AuctionHouseBot.Seller.Enabled = 0
  2664.  
  2665. #
  2666. # AuctionHouseBot.Alliance.Items.Amount.Ratio
  2667. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH
  2668. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  2669.  
  2670. AuctionHouseBot.Alliance.Items.Amount.Ratio = 100
  2671.  
  2672. #
  2673. # AuctionHouseBot.Horde.Items.Amount.Ratio
  2674. # Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH
  2675. # Default: 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  2676.  
  2677. AuctionHouseBot.Horde.Items.Amount.Ratio = 100
  2678.  
  2679. #
  2680. # AuctionHouseBot.Neutral.Items.Amount.Ratio
  2681. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH
  2682. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  2683.  
  2684. AuctionHouseBot.Neutral.Items.Amount.Ratio = 100
  2685.  
  2686. #
  2687. # AuctionHouseBot.MinTime
  2688. # Description: Minimum time for the new auction in hours
  2689. # Default: 1 - (Hour)
  2690.  
  2691. AuctionHouseBot.MinTime = 1
  2692.  
  2693. #
  2694. # AuctionHouseBot.MaxTime
  2695. # Description: Maximum time for the new auction in hours
  2696. # Default: 72 - (Hours)
  2697.  
  2698. AuctionHouseBot.MaxTime = 72
  2699.  
  2700. #
  2701. # AuctionHouseBot.Items.Vendor
  2702. # Description: Include items that can be bought from vendors.
  2703. # Default: 0 - (Disabled)
  2704. # 1 - (Enabled)
  2705.  
  2706. AuctionHouseBot.Items.Vendor = 0
  2707.  
  2708. #
  2709. # AuctionHouseBot.Items.Loot
  2710. # Description: Include items that can be looted or fished for.
  2711. # Default: 1 - (Enabled)
  2712. # 0 - (Disabled)
  2713.  
  2714. AuctionHouseBot.Items.Loot = 1
  2715.  
  2716. #
  2717. # AuctionHouseBot.Items.Misc
  2718. # Description: Include misc. items.
  2719. # Default: 0 - (Disabled)
  2720. # 1 - (Enabled)
  2721.  
  2722. AuctionHouseBot.Items.Misc = 0
  2723.  
  2724. #
  2725. # AuctionHouseBot.Bind.*
  2726. # Description: Indicates which bonding types to allow the bot to put up for auction
  2727. # No - Items that don't bind Default 1 (Allowed)
  2728. # Pickup - Items that bind on pickup Default 0 (Not Allowed)
  2729. # Equip - Items that bind on equip Default 1 (Allowed)
  2730. # Use - Items that bind on use Default 1 (Allowed)
  2731. # Quest - Quest Items Default 0 (Not Allowed)
  2732. # Values: 0 - (Disabled)
  2733. # 1 - (Enabled)
  2734.  
  2735. AuctionHouseBot.Bind.No = 1
  2736. AuctionHouseBot.Bind.Pickup = 0
  2737. AuctionHouseBot.Bind.Equip = 1
  2738. AuctionHouseBot.Bind.Use = 1
  2739. AuctionHouseBot.Bind.Quest = 0
  2740.  
  2741. #
  2742. # AuctionHouseBot.LockBox.Enabled
  2743. # Description: Enable or not lockbox in auctionhouse
  2744. # Default 0 - (Disabled)
  2745. # 1 - (Enabled)
  2746.  
  2747. AuctionHouseBot.LockBox.Enabled = 0
  2748.  
  2749. #
  2750. # AuctionHouseBot.ItemsPerCycle.Boost
  2751. # Description: This value is used to fill AH faster than normal when there is more than this value on missed items (not auctioned items).
  2752. # Usually this value is only used once on server start with empty auction table.
  2753. # Default: 1000
  2754.  
  2755. AuctionHouseBot.ItemsPerCycle.Boost = 1000
  2756.  
  2757. #
  2758. # AuctionHouseBot.ItemsPerCycle.Normal
  2759. # Description: This value is used to fill AH for sold and expired items. A high value will be more resource intensive
  2760. # Usually this value is used always when auction table is already initialised.
  2761. # Default: 20
  2762.  
  2763. AuctionHouseBot.ItemsPerCycle.Normal = 20
  2764.  
  2765. #
  2766. # AuctionHouseBot.BuyPrice.Seller
  2767. # Description: Should the Seller use BuyPrice or SellPrice to determine Bid Prices
  2768. # Default: 1 - (use SellPrice)
  2769. # 0 - (use BuyPrice)
  2770.  
  2771. AuctionHouseBot.BuyPrice.Seller = 1
  2772.  
  2773. #
  2774. # AuctionHouseBot.Alliance.Price.Ratio
  2775. # Description: Percentage by which the price of items selled on Alliance Auction House is incremented / decreased
  2776. # Default: 100 - (Not modify)
  2777.  
  2778. AuctionHouseBot.Alliance.Price.Ratio = 100
  2779.  
  2780. #
  2781. # AuctionHouseBot.Horde.Price.Ratio
  2782. # Description: Percentage by which the price of items selled on Horde Auction House is incremented / decreased
  2783. # Default: 100 - (Not modify)
  2784.  
  2785. AuctionHouseBot.Horde.Price.Ratio = 100
  2786.  
  2787. #
  2788. # AuctionHouseBot.Neutral.Price.Ratio
  2789. # Description: Percentage by which the price of items selled on Neutral Auction House is incremented / decreased
  2790. # Default: 100 - (Not modify)
  2791.  
  2792. AuctionHouseBot.Neutral.Price.Ratio = 100
  2793.  
  2794. #
  2795. # AuctionHouseBot.Items.ItemLevel.*
  2796. # Description: Prevent seller from listing items below/above this item level
  2797. # Default: 0 - (Disabled)
  2798.  
  2799. AuctionHouseBot.Items.ItemLevel.Min = 0
  2800. AuctionHouseBot.Items.ItemLevel.Max = 0
  2801.  
  2802. #
  2803. # AuctionHouseBot.Items.ReqLevel.*
  2804. # Prevent seller from listing items below/above this required level
  2805. # Default: - 0 (Disabled)
  2806.  
  2807. AuctionHouseBot.Items.ReqLevel.Min = 0
  2808. AuctionHouseBot.Items.ReqLevel.Max = 0
  2809.  
  2810. #
  2811. # AuctionHouseBot.Items.ReqSkill.*
  2812. # Description: Prevent seller from listing items below/above this skill level
  2813. # Default: 0 - (Disabled)
  2814. # 1 - (Enabled)
  2815.  
  2816. AuctionHouseBot.Items.ReqSkill.Min = 0
  2817. AuctionHouseBot.Items.ReqSkill.Max = 0
  2818.  
  2819. #
  2820. # AuctionHouseBot.Items.Amount.*
  2821. # Description: Define here for every item qualities how many items you want to be shown in Auction House
  2822. # This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define the exact amount of
  2823. # items that will finally be shown on Auction House
  2824. # Default: 0, 2000, 2500, 1500, 1000, 0, 0 (Gray, white, green, blue, purple, orange, yellow)
  2825.  
  2826. AuctionHouseBot.Items.Amount.Gray = 0
  2827. AuctionHouseBot.Items.Amount.White = 2000
  2828. AuctionHouseBot.Items.Amount.Green = 2500
  2829. AuctionHouseBot.Items.Amount.Blue = 1500
  2830. AuctionHouseBot.Items.Amount.Purple = 1000
  2831. AuctionHouseBot.Items.Amount.Orange = 0
  2832. AuctionHouseBot.Items.Amount.Yellow = 0
  2833.  
  2834. #
  2835. # AustionHouseBot.Class.*
  2836. # Description: Here you can set the class of items you prefer to be show on AH
  2837. # These value are sorted by preference, from 0 (disabled) to 10 (max. preference)
  2838. # Default: Consumable: 6
  2839. # Container: 4
  2840. # Weapon: 8
  2841. # Gem: 3
  2842. # Armor: 8
  2843. # Reagent: 1
  2844. # Projectile: 2
  2845. # TradeGod: 10
  2846. # Generic: 1
  2847. # Recipe: 6
  2848. # Quiver: 1
  2849. # Quest: 1
  2850. # Key: 1
  2851. # Misc: 5
  2852. # Glyph: 3
  2853.  
  2854. AuctionHouseBot.Class.Consumable = 6
  2855. AuctionHouseBot.Class.Container = 4
  2856. AuctionHouseBot.Class.Weapon = 8
  2857. AuctionHouseBot.Class.Gem = 3
  2858. AuctionHouseBot.Class.Armor = 8
  2859. AuctionHouseBot.Class.Reagent = 1
  2860. AuctionHouseBot.Class.Projectile = 2
  2861. AuctionHouseBot.Class.TradeGood = 10
  2862. AuctionHouseBot.Class.Generic = 1
  2863. AuctionHouseBot.Class.Recipe = 6
  2864. AuctionHouseBot.Class.Quiver = 1
  2865. AuctionHouseBot.Class.Quest = 1
  2866. AuctionHouseBot.Class.Key = 1
  2867. AuctionHouseBot.Class.Misc = 5
  2868. AuctionHouseBot.Class.Glyph = 3
  2869.  
  2870. #
  2871. ###################################################################################################
  2872.  
  2873. ###################################################################################################
  2874. #
  2875. # AHBot ITEM FINE TUNING
  2876. # The following are usefull for limiting what character levels can
  2877. # benefit from the auction house
  2878. #
  2879. # AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
  2880. # Description: Prevent seller from listing mounts below/above this required level
  2881. # Default: 0
  2882.  
  2883. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min = 0
  2884. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max = 0
  2885.  
  2886. #
  2887. # AuctionHouseBot.Class.Misc.Mount.ReqSkill.*
  2888. # Description: Prevent seller from listing mounts below/above this skill level
  2889. # Default: 0
  2890.  
  2891. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min = 0
  2892. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max = 0
  2893.  
  2894. #
  2895. # AuctionHouseBot.Class.Glyph.ReqLevel.*
  2896. # Description: Prevent seller from listing glyphs below/above this required level
  2897. # Default: 0
  2898.  
  2899. AuctionHouseBot.Class.Glyph.ReqLevel.Min = 0
  2900. AuctionHouseBot.Class.Glyph.ReqLevel.Max = 0
  2901.  
  2902. #
  2903. # AuctionHouseBot.Class.Glyph.ItemLevel.*
  2904. # Description: Prevent seller from listing glyphs below/above this item level
  2905. # Default: 0
  2906.  
  2907. AuctionHouseBot.Class.Glyph.ItemLevel.Min = 0
  2908. AuctionHouseBot.Class.Glyph.ItemLevel.Max = 0
  2909.  
  2910. #
  2911. # AuctionHouseBot.Class.TradeGood.ItemLevel.*
  2912. # Description: Prevent seller from listing trade good items below/above this item level
  2913. # Default: 0
  2914.  
  2915. AuctionHouseBot.Class.TradeGood.ItemLevel.Min = 0
  2916. AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 0
  2917.  
  2918. #
  2919. # AuctionHouseBot.Class.Container.ItemLevel.*
  2920. # Description: Prevent seller from listing contianers below/above this item level
  2921. # Default: 0
  2922.  
  2923. AuctionHouseBot.Class.Container.ItemLevel.Min = 0
  2924. AuctionHouseBot.Class.Container.ItemLevel.Max = 0
  2925.  
  2926. #
  2927. # AuctionHouseBot.forceIncludeItems
  2928. # Description: Include these items and ignore ALL filters
  2929. # List of ids with delimiter ','
  2930. # Default: ""
  2931.  
  2932. AuctionHouseBot.forceIncludeItems = ""
  2933.  
  2934. #
  2935. # AuctionHouseBot.forceExcludeItems
  2936. # Description: Exclude these items even if they would pass the filters
  2937. # List of ids with delimiter ','
  2938. # Example: "21878,27774,27811,28117,28122,43949" (this removes old items)
  2939. # Default: ""
  2940. #
  2941.  
  2942. AuctionHouseBot.forceExcludeItems = ""
  2943.  
  2944. #
  2945. ###################################################################################################
  2946.  
  2947. ###################################################################################################
  2948. # AHBot Buyer config
  2949. #
  2950. # AuctionHouseBot.Buyer.Enabled
  2951. # Description: General enable or disable AuctionHouseBot Buyer functionality
  2952. # Default: 0 - (Disabled)
  2953. # 1 - (Enabled)
  2954.  
  2955. AuctionHouseBot.Buyer.Enabled = 0
  2956.  
  2957. #
  2958. # AuctionHouseBot.Buyer.FACTION.Enabled
  2959. # Description: Enable or disable buyer independently by faction
  2960. # Default: 0 - (Disabled)
  2961. # 1 - (Enabled)
  2962.  
  2963. AuctionHouseBot.Buyer.Alliance.Enabled = 0
  2964. AuctionHouseBot.Buyer.Horde.Enabled = 0
  2965. AuctionHouseBot.Buyer.Neutral.Enabled = 0
  2966.  
  2967. #
  2968. # AuctionHouseBot.BuyPrice.Buyer
  2969. # Description: Should the Buyer use BuyPrice or SellPrice to determine Bid Prices
  2970. # Default: 1 - (use BuyPrice)
  2971. # 0 - (use SellPrice)
  2972.  
  2973. AuctionHouseBot.Buyer.Buyprice = 1
  2974.  
  2975. #
  2976. # AuctionHouseBot.Buyer.Recheck.Interval
  2977. # Description: This specifies the time interval (in minutes) between two evaluations of the same selled item.
  2978. # The lesser this value is, the more chances you give for item to be bought by ahbot.
  2979. # Default: 20 (20min.)
  2980.  
  2981. AuctionHouseBot.Buyer.Recheck.Interval = 20
  2982.  
  2983. #
  2984. # AuctionHouseBot.Buyer.Alliance.Chance.Ratio
  2985. # Description: Chance ratio for the buyer to buy an item. Higher the value, lesser the probability
  2986. # Example: 3 (1 out of 3 change, that is, 33%).
  2987. # Default: 3
  2988. #
  2989.  
  2990. AuctionHouseBot.Buyer.Alliance.Chance.Ratio = 3
  2991. AuctionHouseBot.Buyer.Horde.Chance.Ratio = 3
  2992. AuctionHouseBot.Buyer.Neutral.Chance.Ratio = 3
  2993.  
  2994. #
  2995. ###################################################################################################
  2996.  
  2997. ###################################################################################################
  2998. # LOGGING SYSTEM SETTINGS
  2999. #
  3000. # Appender config values: Given a appender "name"
  3001. # Appender.name
  3002. # Description: Defines 'where to log'.
  3003. # Format: Type,LogLevel,Flags,optional1,optional2,optional3
  3004. #
  3005. # Type
  3006. # 0 - (None)
  3007. # 1 - (Console)
  3008. # 2 - (File)
  3009. # 3 - (DB)
  3010. #
  3011. # LogLevel
  3012. # 0 - (Disabled)
  3013. # 1 - (Trace)
  3014. # 2 - (Debug)
  3015. # 3 - (Info)
  3016. # 4 - (Warn)
  3017. # 5 - (Error)
  3018. # 6 - (Fatal)
  3019. #
  3020. # Flags:
  3021. # 0 - None
  3022. # 1 - Prefix Timestamp to the text
  3023. # 2 - Prefix Log Level to the text
  3024. # 4 - Prefix Log Filter type to the text
  3025. # 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS
  3026. # (Only used with Type = 2)
  3027. # 16 - Make a backup of existing file before overwrite
  3028. # (Only used with Mode = w)
  3029. #
  3030. # Colors (read as optional1 if Type = Console)
  3031. # Format: "fatal error warn info debug trace"
  3032. # 0 - BLACK
  3033. # 1 - RED
  3034. # 2 - GREEN
  3035. # 3 - BROWN
  3036. # 4 - BLUE
  3037. # 5 - MAGENTA
  3038. # 6 - CYAN
  3039. # 7 - GREY
  3040. # 8 - YELLOW
  3041. # 9 - LRED
  3042. # 10 - LGREEN
  3043. # 11 - LBLUE
  3044. # 12 - LMAGENTA
  3045. # 13 - LCYAN
  3046. # 14 - WHITE
  3047. # Example: "13 11 9 5 3 1"
  3048. #
  3049. # File: Name of the file (read as optional1 if Type = File)
  3050. # Allows to use one "%s" to create dynamic files
  3051. #
  3052. # Mode: Mode to open the file (read as optional2 if Type = File)
  3053. # a - (Append)
  3054. # w - (Overwrite)
  3055. #
  3056. # MaxFileSize: Maximum file size of the log file before creating a new log file
  3057. # (read as optional3 if Type = File)
  3058. # Size is measured in bytes expressed in a 64-bit unsigned integer.
  3059. # Maximum value is 4294967295 (4 gb). Leave blank for no limit.
  3060. # NOTE: Does not work with dynamic filenames.
  3061. # Example: 536870912 (512 mb)
  3062. #
  3063.  
  3064. Appender.Console=1,3,0
  3065. Appender.Server=2,2,0,Server.log,w
  3066. Appender.GM=2,2,15,gm/gm_%s.log
  3067. Appender.DBErrors=2,2,0,DBErrors.log
  3068.  
  3069. # Logger config values: Given a logger "name"
  3070. # Logger.name
  3071. # Description: Defines 'What to log'
  3072. # Format: LogLevel,AppenderList
  3073. #
  3074. # LogLevel
  3075. # 0 - (Disabled)
  3076. # 1 - (Trace)
  3077. # 2 - (Debug)
  3078. # 3 - (Info)
  3079. # 4 - (Warn)
  3080. # 5 - (Error)
  3081. # 6 - (Fatal)
  3082. #
  3083. # AppenderList: List of appenders linked to logger
  3084. # (Using spaces as separator).
  3085. #
  3086.  
  3087. Logger.root=5,Console Server
  3088. Logger.server=3,Console Server
  3089. Logger.commands.gm=3,Console GM
  3090. Logger.sql.sql=5,Console DBErrors
  3091.  
  3092. #Logger.achievement=3,Console Server
  3093. #Logger.ahbot=3,Console Server
  3094. #Logger.auctionHouse=3,Console Server
  3095. #Logger.bg.arena=3,Console Server
  3096. #Logger.bg.battlefield=3,Console Server
  3097. #Logger.bg.battleground=3,Console Server
  3098. #Logger.chat.log=3,Console Server
  3099. #Logger.calendar=3,Console Server
  3100. #Logger.chat.system=3,Console Server
  3101. #Logger.cheat=3,Console Server
  3102. #Logger.commands.ra=3,Console Server
  3103. #Logger.condition=3,Console Server
  3104. #Logger.entities.pet=3,Console Server
  3105. #Logger.entities.player.character=3,Console Server
  3106. #Logger.entities.player.dump=3,Console Server
  3107. #Logger.entities.player=3,Console Server
  3108. #Logger.entities.player.items=3,Console Server
  3109. #Logger.entities.player.loading=3,Console Server
  3110. #Logger.entities.player.skills=3,Console Server
  3111. #Logger.entities.transport=3,Console Server
  3112. #Logger.entities.unit=3,Console Server
  3113. #Logger.entities.vehicle=3,Console Server
  3114. #Logger.gameevent=3,Console Server
  3115. #Logger.guild=3,Console Server
  3116. #Logger.lfg=3,Console Server
  3117. #Logger.loot=3,Console Server
  3118. #Logger.maps.script=3,Console Server
  3119. #Logger.maps=3,Console Server
  3120. #Logger.misc=3,Console Server
  3121. #Logger.network=3,Console Server
  3122. #Logger.network.opcode=3,Console Server
  3123. #Logger.network.soap=3,Console Server
  3124. #Logger.outdoorpvp=3,Console Server
  3125. #Logger.pool=3,Console Server
  3126. #Logger.rbac=3,Console Server
  3127. #Logger.scripts=3,Console Server
  3128. #Logger.scripts.ai=3,Console Server
  3129. #Logger.server.authserver=3,Console Server
  3130. #Logger.spells=3,Console Server
  3131. #Logger.sql.dev=3,Console Server
  3132. #Logger.sql.driver=3,Console Server
  3133. #Logger.warden=3,Console Server
  3134.  
  3135. #
  3136. # Log.Async.Enable
  3137. # Description: Enables asyncronous message logging.
  3138. # Default: 0 - (Disabled)
  3139. # 1 - (Enabled)
  3140.  
  3141. Log.Async.Enable = 0
  3142.  
  3143. #
  3144. # Allow.IP.Based.Action.Logging
  3145. # Description: Logs actions, e.g. account login and logout to name a few, based on IP of
  3146. # current session.
  3147. # Default: 0 - (Disabled)
  3148. # 1 - (Enabled)
  3149.  
  3150. Allow.IP.Based.Action.Logging = 0
  3151.  
  3152. #
  3153. ###################################################################################################
  3154.  
  3155. ###################################################################################################
  3156. # GUILD LEVELING SETTINGS
  3157. #
  3158. # Guild.LevelingEnabled
  3159. # Description: Controls whether guild can gain levels
  3160. # Default: 1
  3161. #
  3162.  
  3163. Guild.LevelingEnabled = 1
  3164.  
  3165. #
  3166. # Guild.SaveInterval
  3167. # Description: Time (in minutes) between guild experience saves
  3168. # Default: 15
  3169. #
  3170.  
  3171. Guild.SaveInterval = 15
  3172.  
  3173. #
  3174. # Guild.MaxLevel
  3175. # Description: Defines max level a guild can reach
  3176. # Default: 25
  3177. #
  3178.  
  3179. Guild.MaxLevel = 25
  3180.  
  3181. #
  3182. # Guild.UndeletableLevel
  3183. # Description: Guild reaching this level (and higher) cannot be disbanded anymore
  3184. # Default: 4
  3185. #
  3186.  
  3187. Guild.UndeletableLevel = 4
  3188.  
  3189. #
  3190. # Guild.XPModifier
  3191. # Description: Multiplier for guild experience gained from quests
  3192. # Default: 0.25
  3193. #
  3194.  
  3195. Guild.XPModifier = 0.25
  3196.  
  3197. #
  3198. # Guild.DailyXPCap
  3199. # Description: Maximum experience points a guild can earn each day
  3200. # Default: 7807500
  3201. #
  3202.  
  3203. Guild.DailyXPCap = 7807500
  3204.  
  3205. #
  3206. # Guild.WeeklyReputationCap
  3207. # Description: Maximum guild reputation a player can earn every week
  3208. # Default: 4375
  3209. #
  3210.  
  3211. Guild.WeeklyReputationCap = 4375
  3212.  
  3213. #
  3214. ###################################################################################################
  3215.  
  3216. ###################################################################################################
  3217. # CURRENCIES SETTINGS
  3218. #
  3219. # Currency.ResetInterval
  3220. # How often should currency week count reset (days)
  3221. # Default: 7 (weekly)
  3222. #
  3223.  
  3224. Currency.ResetInterval = 7
  3225.  
  3226. #
  3227. # Currency.ResetWeekDay
  3228. # Week day when currency week count is reset (0..6) 0 == Sunday
  3229. # Default: 3 (Wednesday)
  3230. #
  3231.  
  3232. Currency.ResetWeekDay = 3
  3233.  
  3234. #
  3235. # Currency.ResetHour
  3236. # Hour of a day when currency week count is reset (0..23)
  3237. # Default: 6
  3238. #
  3239.  
  3240. Currency.ResetHour = 6
  3241.  
  3242. #
  3243. # Currency.StartHonorPoints
  3244. # Amount of honor points that new players will start with
  3245. # Default: 0 (with precision)
  3246. #
  3247.  
  3248. Currency.StartHonorPoints = 0
  3249.  
  3250. #
  3251. # Currency.MaxHonorPoints
  3252. # Amount honor points a player can have
  3253. # Default: 4000
  3254. #
  3255.  
  3256. Currency.MaxHonorPoints = 4000
  3257.  
  3258. #
  3259. # Currency.StartJusticePoints
  3260. # Amount of justice points that new players will start with
  3261. # Default: 0 (with precision)
  3262. #
  3263.  
  3264. Currency.StartJusticePoints = 0
  3265.  
  3266. #
  3267. # Currency.MaxJusticePoints
  3268. # Amount justice points a player can have
  3269. # Default: 4000
  3270. #
  3271.  
  3272. Currency.MaxJusticePoints = 4000
  3273.  
  3274. #
  3275. # Currency.StartConquestPoints
  3276. # Amount of conquest points that new players will start with
  3277. # Default: 0 (with precision)
  3278. #
  3279.  
  3280. Currency.StartConquestPoints = 0
  3281.  
  3282. #
  3283. # Currency.ConquestPointsDefaultWeekCap
  3284. # Amount of conquest points that player can earn per week
  3285. # Default: 1350
  3286. #
  3287.  
  3288. Currency.ConquestPointsDefaultWeekCap = 1350
  3289.  
  3290. #
  3291. # Currency.ConquestPointsArenaReward
  3292. # Amount of conquest points rewarded by winning arenas
  3293. # Default: 180
  3294. #
  3295.  
  3296. Currency.ConquestPointsArenaReward = 180
  3297.  
  3298. #
  3299. ###################################################################################################
  3300.  
  3301. ###################################################################################################
  3302. # PACKET SPOOF PROTECTION SETTINGS
  3303. #
  3304. # These settings determine which action to take when harmful packet spoofing is detected.
  3305. #
  3306. # PacketSpoof.Policy
  3307. # Description: Determines the course of action when packet spoofing is detected.
  3308. # Default: 1 - (Log + kick)
  3309. # 0 - (Log only 'network')
  3310. # 2 - (Log + kick + ban)
  3311.  
  3312. PacketSpoof.Policy = 1
  3313.  
  3314. #
  3315. # PacketSpoof.BanMode
  3316. # Description: If PacketSpoof.Policy equals 2, this will determine the ban mode.
  3317. # Note: Banning by character not supported for logical reasons.
  3318. # Default: 0 - Ban Account
  3319. # 2 - Ban IP
  3320. #
  3321.  
  3322. PacketSpoof.BanMode = 0
  3323.  
  3324. #
  3325. # PacketSpoof.BanDuration
  3326. # Description: Duration of the ban in seconds. Only valid if PacketSpoof.Policy is set to 2.
  3327. # Set to 0 for permanent ban.
  3328. # Default: 86400 seconds (1 day)
  3329. #
  3330.  
  3331. PacketSpoof.BanDuration = 86400
  3332.  
  3333. #
  3334. ###################################################################################################
  3335.  
  3336. ###################################################################################################
  3337. # IPC SETTINGS
  3338. #
  3339. # BnetServer.Address
  3340. # Description: Determines IP address of battle.net server to connect to.
  3341. # Default: 127.0.0.1
  3342. #
  3343.  
  3344. BnetServer.Address = "0.0.0.0"
  3345.  
  3346. #
  3347. # BnetServer.Port
  3348. # Description: Determines port to use when connecting to battle.net server.
  3349. # Default: 1118
  3350. #
  3351.  
  3352. BnetServer.Port = 1118
  3353.  
  3354. #
  3355. ###################################################################################################
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement