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OU rules v 1.00

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Jun 9th, 2015
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  1. OU room tour rules!
  2.  
  3. - Battles won't go over 100 turns. After that threshold, message an auth to pick a winner and, if the battle is even, the winner will be chosen via coinflip or boTTT. This is to keep the tours relatively short in case of stall vs stall.
  4.  
  5. - No weird Baton Pass. This means no Scolipede and Espeon, no Geomancy and Smashpass mostly. You CAN still have Baton Pass on your team, just not the cheap versions. PM an auth if you happen to face one, and keep in mind this is left to their judgement.
  6.  
  7. - Scouting is impossible to control, but it's allowed. It's seen as dishonorable though.
  8.  
  9. - Don't insult or disrespect the other players, nor spam their battles.
  10.  
  11. - Try to not backseat the battlers if you're watching the fight. That is, don't say things like "Use Earthquake" or "Obvious Knock Off" or even "inb4 HP Fairy"
  12.  
  13. - Use "/forfeit" to leave battles if you have to go.
  14. - OR use "/tour leave" in the OU chat, which does the same thing.
  15.  
  16. - Always put timer on. Again, this is to keep the tours relatively short, and the timer is a full 5 minutes in tours.
  17.  
  18. - Auth members WILL be voiced if modchat is on.
  19.  
  20. - Purposely running the timer to piss off the other player is not allowed either.
  21.  
  22. Any remaining questions, ask an auth online.
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