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  20.  
  21.  
  22.  
  23.  
  24.  
  25.  
  26.  
  27. Beta
  28. Version Title/Number Date of Addition Additions Summary
  29. 1.3_01 February 23, 2011
  30.  
  31. Bugfixes:
  32.  
  33. * Dependencies on Java 1.6 are gone
  34. * Fixed the recent issues on some Macs in which the game would crash when "Singleplayer" button was clicked on
  35. * Able to connect Client to Minecraft Server 1.3
  36.  
  37. 1.3 February 22, 2011
  38.  
  39. * Delay/repeater blocks
  40. * Beds
  41. * Added three new half-size blocks (wooden slab, cobblestone slab, sandstone slab)
  42. * Slimes have a higher spawn rate
  43. * New Mojang logo splash screen
  44. * Graphics settings screen
  45. * Ability to toggle between classic lighting and "smooth" lighting
  46. * Worlds now use a generic McRegion chunk save format, with built-in auto conversion
  47. * While starting a new world, players can choose their own name and seed to generate the world
  48. * More than 5 Worlds possible
  49. * Scrollbars in both the texture pack list, and in the map selection screen
  50. * Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
  51. * F1 now toggles HUD.
  52. * F3 can now be toggled.
  53. * When F3 is pressed, mobs display a number over their head. This number is referred to as the "entity id" and can be seen in the console when players connect to a server.
  54. * F8 toggles mouse smoothing
  55. * In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
  56. * Sandstone is now found at the bottom of naturally generated sand.
  57. * All pressure plates now require two of its materials, instead of 3. The new stone slabs are now created by using 3 of the materials (see specific block pages for further information)
  58. * Mine time for Sandstone decreased.
  59. * Redstone wire will get darker the farther away it is from a source of power.
  60. * New painting added .
  61. * Some blocks of ice have curved edges.(Illusion caused by lighting bug).
  62. * Less passive Mobs when on harder modes.
  63. * Deleting world confirmation changed slightly.
  64. * Lapis Lazuli now drops 4-8 pieces when mined instead of 1 in SMP.
  65. * Sulphur renamed back to Gunpowder
  66. * If you go to bed where there is a possibility of a hostile mob being able to reach you, you will wake up with the hostile mob attacking you, and it will still be night.
  67. * Flint more common.
  68.  
  69. Bugfixes:
  70.  
  71. * When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
  72. * Wood and logs don't burn forever anymore.
  73. * Grassland/Sand-related biome border fixed (Boundaries line up, rather than obviously show chunk borders)
  74. * No longer receiving Java Log error .txt file spam in the minecraft.exe folder when closing the Minecraft client program.
  75. * Players can no longer use the click-release to quickly mine blocks (referred to as "click mining"). Note: Only applies to SMP.
  76. * Players no longer glitch when standing on fences in SMP
  77. * Players can no longer milk Squids.
  78.  
  79. New Bugs:
  80.  
  81. * Slimes can be killed, but split into smaller slimes regardless of weapon used. Only one split slime can be damaged, the others are 'ghost' slimes which disappear upon reconnecting.
  82. * Some users reporting worlds getting deleted (confirm?). Deletion may be caused by use of mods from 1.2 that have not updated.
  83. * Levers can be placed on the bottom of a block, as long as there is an open space, and a block horizontal to the open space. The lever will act as if placed on the horizontal block, but looks glitched, as shown here: Media:Brokenlever.png
  84. * If someone uses their bed in SMP, other players may get disconnected. (Un-Recognizable Packet ID: 17)
  85. * Wooden Slabs are best mined with pickaxe, not an axe.
  86. * The particle colors for wood and sandstone slabs are gray.
  87. * The particle colors for Delay/repeater blocks are the same of pumpkins.
  88. * Zombies cannot hurt players unless the zombie is above them(true in SSP only).
  89. * Spiders can only hurt the player when above them or when jumping.
  90. * If debug screen is toggled on in a world and you save and quit to title screen, the graph stays on the screen.
  91. * Lighting bugs on portal, water, and ice blocks with smooth lighting.
  92. * When a player drowns or is otherwise killed near or in water, all 10 bubbles of the breath bar show up.
  93. * If a redstone torch which is placed on the side of a block receives power, it will turn off permanently and must be manually reset. It will not turn back on.
  94. * Delay/repeater blocks may stay on when without turning off when turned on and off repeatedly for a long time. May be the blocks equivalent to a redstone torch burn out.
  95. * Once a redstone torch is burnt out, any torch placed in that position will immediately burn out when given power. Torches will also remain burnt out forever.
  96. * F1 in 3rd person mode no longer flips view.
  97. * Slime is only client side, other players in SMP will not see the slime that is following you. This slime will not damage you but will knock you around, and can get in the way of minecarts to the bafflement of your smp friends. (possibly not a bug - might be simulating schizophrenia)
  98. * No response from Minecraft Server 1.3
  99. * Cannot stack Chests on Stone Slabs.
  100. * Regular mining is now much slower in SMP with tools such as the diamond pick axe on stone, when simply holding down the mouse button - the actual mining only starts shortly after the tool animation started, for each block, causing a delay that adds up. This is probably related to the "click mining" exploit fix.[1]
  101. * When you're crouching in SMP and you right click a bed to get in it. You get disconnected for an illegal stance.
  102.  
  103. Client/Launcher Update [2] February 21, 2011
  104.  
  105. * Updates now voluntary
  106. * Official Links added
  107. * Community Links added
  108. * Command line support added
  109. * Twitter Links added
  110. * Ability to choose Minecraft directory location
  111.  
  112. 1.2_02 January 21, 2011
  113.  
  114. * Skins are now downloaded from Amazon S3 instead of minecraft.net
  115. * Lapis Lazuli Ore now drops 4 - 8 Lapis Lazuli per block mined (increased from 1) on single player only (Minecraft beta servers have not been affected yet).
  116. * Lapis Lazuli Ore can be found at bedrock level.
  117. * Ink Sacks have been re-named to "Ink Sacs".
  118.  
  119. 1.2_01 January 14, 2011
  120.  
  121. * Fixed various blocks acting really weird when placed (rails, torches, and more)
  122. * Optimized performance
  123. * Added a new painting that was not added in version 1.2
  124. * Reduced spawn rates a bit
  125. * Fixed a whole pile of lighting bugs
  126. * No more ghosts at night
  127. * Added a temporary fix to get rid of chunk visibility errors [3]
  128. * Splash text on the Main Menu returned to normal. (No longer constantly shows the quote "Finally beta!")
  129. * Slimes were re-added to the game with a very low spawn rate [4]
  130.  
  131. 1.2 January 13, 2011
  132.  
  133. * New addition charcoal
  134. * Note Blocks (right click to tune, trigger to play)
  135. * 15 wool dyes
  136. * A new passive water-dwelling mob (Squid), which drops the new item Ink sac
  137. * New tree types (Birch, Pine)
  138. * Reeds retconned into sugar canes. They still make paper.
  139. * A bunch of new crafting recipes
  140. * One secret useful block (Dispenser)
  141. * One secret pretty block (Lapis Lazuli)
  142. * Cake
  143. * Sugar - Crafted from Sugar Cane
  144. * Default furnaces given new look
  145. * Bones added to the drop table, exclusively for skeleton archers.
  146. * Bones can be crafted into Bone Meal.
  147. * New gray, light gray, and black sheep. Drop correspondingly colored wool.
  148. * Tools made out of wood, stone, iron, and possibly diamond have increased durability.
  149. * Gold tools can remove blocks like stone and wood much more quickly than their diamond counterparts, with the same durability and restrictions as before 1.2.
  150. * Sandstone
  151. * Spiders can climb up walls.
  152. * Mob Spawners again show a rotating model inside of what they spawn in single player.
  153. * Wheat Seeds might be harvested more often when plowing grass blocks.
  154. * Included the FastRender mod by Scaevolus [5]. (Source: [6])
  155. * Screenshots can be taken using the F2 key without having to first hold down the F1 key.
  156. * Iron, diamond, and coal are found in larger amounts (at least) in caves.
  157.  
  158. Bugfixes:
  159.  
  160. * Paintings work in multiplayer
  161. * Disconnecting while riding no longer keeps the player in the world
  162. * A bunch more state is properly synched in multiplayer
  163. * Included PowerPC color and audio fixes by Scaevolus.
  164. * Fixed a horrible chunk reload loop in singleplayer
  165. * Fixed most lighting bugs in newly generated SMP maps
  166. * Falling sand behaves better in SMP
  167. * Fixed a few crash on load level bugs
  168. * Jack-O-Lantern now has correct tooltip.
  169. * Sheep now visibly lose their wool when hit in SMP.
  170.  
  171. 1.1_02 December 22, 2010
  172.  
  173. * Fixed the chest not opening with empty hands bug.
  174.  
  175. 1.1_01 December 22, 2010
  176.  
  177. * Added a missing font file in the package build.
  178.  
  179. 1.1 December 22, 2010
  180.  
  181. * Fixed “fancy” characters not working in the game by detaching font resources from the code.
  182. * Rewrote leaf decay.
  183. * Fixed FPS drops in single player.
  184. * Fixed players getting spammed with data and getting disconnected in SMP.
  185. * Fixed the item dupe bug in SMP.
  186.  
  187. * A few special events happened on the following specific days (according to system time):
  188. o On the date of Christmas Eve to Boxing Day:
  189. + The quote on the main menu said, "Merry X-mas!"
  190. + All players wore a Christmas themed cape.
  191. o On the date of New Year's Eve:
  192. + All player wore a purple cape with an 11 on it to celebrate the coming year.
  193. o On the date of New Years Day:
  194. + The quote on the main menu said, "Happy New Year!"
  195.  
  196. 1.0.2 December 21, 2010
  197.  
  198. * Fixed problem where game wouldn't run on Macs plus possibly other unknown fixes.
  199.  
  200. 1.0_01 December 20, 2010
  201.  
  202. * Fixed double chest bug.
  203. * Fixed rare crash on level load bug.
  204.  
  205. Persistent/New Bugs:
  206.  
  207. * Frame rate/performance issues not fully fixed [7].
  208. * Disconnects from multiplayer servers due to overflow.
  209. * Crashes after login on GNU/Linux
  210.  
  211. 1.0 December 20, 2010
  212.  
  213. * Working server-side inventory. And as a result of that, a whole pile of bugs and issues got fixed.
  214. * Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds.
  215. * Moving too far away from a chest, or having it blow up, closes the inventory screen.
  216. * Fixed /kill.
  217. * Introduced leaf decay again. It acts differently from before.
  218. * You can now throw eggs.
  219. o Throwing an egg has a chance of spawning a chicken.
  220. * Added super exclusive clan cloaks for Mojang Employees.
  221. o ...and something else, which is even more rare (DeadMau5 skin only in use on Deadmau5's server).
  222. * Tooltips in inventory - When you mouse over an item, its name appears.
  223. * You can't store things in the inventory crafting fields anymore.
  224. * Dungeons are more common (?)
  225.  
  226. New Bugs:
  227.  
  228. * When looking in a double chest you can't do anything with the two bottom rows in your inventory.
  229. * Players get disconnected after a short while on local Minecraft servers.
  230. * Game starting problem for some people (especially Mac).
  231. * Item duplication bug.
  232. * New constant splash text on the main menu: "Finally beta!"
  233.  
  234. Alpha
  235. Post Multiplayer Survival Mode Release
  236. Version Title/Number Date of Addition Additions Summary
  237. 1.2.6 December 3, 2010
  238.  
  239. * Items no longer get used when opening chests (i.e. food being eaten, lava being poured out, etc.)
  240. * Added /kill command. Does 1000 points damage to the player.
  241. * Patched client to prevent duplicated entities.
  242.  
  243. * The join server page now remembers the port as well as the ip.
  244. * Fixed a bug where joining a server on a specific port caused the client to forget all keybindings.
  245. * Added lakes and rare lava pools, both on the surface and randomly in caves.
  246. * Fixed a crash bug when destroying the vehicle from under a player.
  247. * Players connecting to a server or respawning are invulnerable for three seconds.
  248.  
  249. 1.2.5 December 1, 2010
  250.  
  251. * Fixed a memory leak bug in the server.
  252. * Riding carts and boats now works properly when you travel long distances.
  253. * Harvesting crops no longer yields fake Seeds.
  254. * Removed /home .
  255. * Snowballs are given again.
  256. * New bugs:
  257. o Difficulty is reset to Normal upon update.
  258. o Players and mobs are cloning.
  259.  
  260. 1.2.4_01 November 30, 2010
  261.  
  262. * SMP and Single Player will not only spawn Creepers.
  263. * A player no longer gets snowballs when entering a SMP server.
  264.  
  265. 1.2.4 November 30, 2010
  266.  
  267. * Swords and other weapons now deal damage properly.
  268. * Added proper hurt animations and sounds to mobs and players.
  269. * Fixed dead players logging in as invisible ghosts.
  270. * Made arrows visible and deal damage.
  271. o No more infinite free arrows.
  272. * Hoes now produce proper Seeds.
  273. * Creepers make noises and animate before exploding.
  274. o Explosions animate properly.
  275. * Server logging now appends to server.log rather than overwriting it.
  276. * Buttons and levers (and a few other blocks probably, it’s a general solution) animate properly.
  277. * Fixed minecarts (and pigs!) moving twice as fast as they should when ridden.
  278. * The join server screen now remembers the last entered ip.
  279. * Increased chunk saving frequency on the server.
  280. * Leaving sneak mode no longer triggers a million sounds.
  281. * You can now see sneaking players.
  282. * Names of sneaking players aren’t visible through walls, and are visible a much shorter distance.
  283. * A player receives snowballs when entering a SMP server.
  284.  
  285. 1.2.3_04 November 26, 2010
  286.  
  287. * Fixed all known player respawn bugs.
  288. o Vanishing mobs.
  289.  
  290. 1.2.3_02 November 25, 2010
  291.  
  292. * Fixed most of player respawn bugs.
  293.  
  294. 1.2.3_01 November 24, 2010
  295.  
  296. * Fixed single player mode.
  297. * Fixed infinite looping by disabling leaf updates.
  298.  
  299. 1.2.3 November 24, 2010
  300.  
  301. * Added the ability to attack other entities.
  302. o You can hurt animals, monsters, boats, carts and even other players.
  303. * Implemented falling damage.
  304. * Implemented respawning for dead players.
  305. * Made eating food regenerate health and send health updates to the players.
  306. * Made players riding carts or boats a long way receive terrain updates.
  307. * Fixed the block re-spawning bug.
  308. * Re-enabled leaf decaying (however, this was removed again in 1.2.3_01) .
  309. * Add new server configuration settings:
  310. o pvp. True by default. If this is set to false, players can’t hurt other players.
  311. o spawn-monsters. True by default. Set to false to remove all monsters.
  312. o spawn-animals. Also true by default. Set to false to remove all animals.
  313. * Drowning enabled in multiplayer.
  314. * Added visible hurt animations in multiplayer.
  315. * Added visible fire on burning mobs in multiplayer.
  316. * New bugs:
  317. o Single player mode is broken. (Fixed: 1.2.3_01)
  318. o Infinite looping causes game to freeze. (Fixed: 1.2.3_01)
  319. o Mobs in multiplayer are harder to kill than in single player mode.
  320. o Mobs are also sometimes invisible, and can still attack players. (Fixed: 1.2.3_04)
  321. o Players can die without noticeably dying, often becoming invisible to other players, and becoming unable to pick up items, though otherwise able to interact with environments normally from their perspective (i.e. placing blocks, dropping items, opening chests etc.). This can be fixed by having the client disconnect and reconnect, or by editing player health in the server properties, which usually is negative.
  322.  
  323. 1.2.2 November 10, 2010
  324.  
  325. * Players and mobs in lava or fire (or next to cacti) no longer spam sound effects
  326. * Getting hit with a higher damage while recovering from a smaller one works as intended
  327. * Lava flows further in The Nether
  328. * Zombie Pigmen forgive the player after time
  329. * Support for custom skin packs added
  330. * Duplicating buttons when resizing screens fixed
  331. * Zombie Pigmen and Ghasts no longer get hurt by fire and lava
  332. * Volume sliders not saving properly fixed
  333. * hellworld=true no longer overwrite old save chunks in SMP
  334. * Boats are visible to other players in SMP
  335. * Minecarts move smoother in SMP
  336. * Fishing works in SMP
  337. * Sheep and Cows look like Sheep and Cows
  338. * Buckets work in SMP
  339. * Stairs being difficult to destroy fixed
  340. * Timeout before "Took too long to log in" screen increased
  341. * Players can ride Minecarts and Boats
  342. * Ability to steer server-side boats added
  343. * no-animals setting added
  344. * Support for more animation settings added
  345. * New Bugs:
  346. o SMP: Minecarts and boats are indestructible (TNT will destroy minecarts, presumably for boats as well)
  347. o SMP: Hitting sheep will drop cloth, but it can't be picked up. However, casting with a fishing rod will knock obtainable cloth, but the sheep will look like it still has its wool.
  348. o SMP: Unable to exit and get off a boat properly when on land
  349.  
  350. 1.2.1_01 November 5, 2010
  351.  
  352. * Armor bug fixed
  353.  
  354. 1.2.1 November 5, 2010
  355.  
  356. * Signs on the sides of cacti no longer crash the game
  357. * Player getting stuck on top of the world in multiplayer bug fixed
  358. * Mob spawning reverted to old code
  359. * Leaf particle colors fixed
  360. * CPU usage for monster spawning fixed
  361. * Portal dupe bug fix attempt
  362. * Music now plays in multiplayer
  363.  
  364. 1.2.0_02 November 4, 2010
  365.  
  366. * Torches and Jack-O-Lanterns no longer duplicate in SMP.
  367. * New Bugs:
  368. o Existing Jack-O-Lanterns mysteriously replaced with regular pumpkins in SMP.
  369.  
  370. 1.2.0_02 October 31, 2010
  371.  
  372. * Items no longer disappear when you die
  373.  
  374. 1.2.0_01 October 31, 2010
  375.  
  376. * Patch to unspecified bugs
  377. * New Bugs:
  378. o Armor no longer blocks damage
  379.  
  380. 1.2.0 (Minecraft Halloween Update) October 30, 2010
  381.  
  382. * The addition of The Nether; a "Hell" world that can be used for quick travel
  383. * Ghasts and Zombie Pigmen added
  384. * Pumpkins, Netherrack, Slow Sand, Lightstone, Portals, and Jack-O-Lanterns added
  385. * Biomes added
  386. * More danger at deeper depths in-game
  387. * Fishing added
  388. * Fixed bugs in SMP (some things may not be listed yet)
  389. o Redstone performance updated
  390. o Door animation fixes
  391. o Several performance bugs fixed
  392. o Rails no longer cause a crash, carts do not work yet
  393. o You still cannot take damage in SMP, being saved for Beta release.
  394. * Craftable Watches added
  395. * Stairs now face the same direction as the player when placed.
  396. * Craftable Jack-O-Lanterns and pumpkin helmets
  397. * New music tracks
  398. * New sound effects
  399. * Sunrise now creates a red glow at the horizon (?)
  400. * Pressing F1 removes the inventory, player's arm/current tool and Minecraft text from the display. In 3rd person mode, pressing F1 will make you look back at yourself (as well as removing the HUD) . Pressing F2 while holding down F1 saves a screenshot in %appdata%\.minecraft\screenshots
  401. * New Bugs:
  402. o Leaves no longer disappear if unconnected to trees.
  403. o Going higher than 62 meters above sea level in SMP causes the character to be stuck to the sky.
  404. o Save file size is calculated incorrectly after you visit the Nether
  405. o On rare occasions, an item will not appear in the inventory when picked up and no more of this item will show up in the inventory. This can be fixed by closing the client.
  406.  
  407. 1.1.2_01 September 23, 2010
  408.  
  409. * Sound and music bug fixed
  410. * Minor update to make Minecraft download resources from the cloud solution
  411.  
  412. 1.1.2 September 20, 2010
  413.  
  414. * Attempted sound fix
  415.  
  416. 1.1.1 (Seecret Saturday 10! But I failed Biomes AGAIN!) September 18, 2010
  417.  
  418. * Sneaking added
  419. * Grey screen bug that made the game unplayable, since a grey overlay flashed constantly; now fixed
  420. * New Paintings added
  421. * Ability to change mouse sensitivity added
  422. * Sliders to change volume of sound and music added
  423. * Fishing Rod added
  424. * Fixed bug with Furnaces in SMP
  425. * Minecraft becomes free-to-play for the weekend. Login server is not working correctly
  426. * Option to toggle FPS/debugging has been replaced with the F3 key. F3 + S reloads all web-loaded resources
  427. * Smoother day-to-night and night-to-day transitions
  428. * Infinite snowball glitch fixed
  429. * Solid snow blocks only drop four snowballs
  430. * New Bugs
  431. o Many users are reporting problems with sounds
  432. o Personal skins not active until the minecraft.net server is fixed
  433. o Opening the inventory while sneaking sometimes protects the player from falling damage.
  434.  
  435. 1.1.0 September 13, 2010
  436.  
  437. * Fixed bug where players could force the camera's movement inside walls
  438.  
  439. 1.1.0 (Seecret Friday 9! OooooOOOoo!) September 10, 2010
  440.  
  441. * Server side inventory added
  442. * Server saves players' locations when they leave
  443. * Chests, signs, and furnaces work in SMP
  444. * Experimental switch to turn on monsters in SMP
  445. * Compass added
  446. * Bucket of lava can be used for 100 smelts
  447. * Clay is more common when a world is generated
  448. * Torches can no longer be placed on tree leaves
  449. * Sheep now drop between 1-3 cloth instead of always dropping 2
  450.  
  451. 1.0.17_04 August 23, 2010
  452.  
  453. * Fixed some instances of the player getting stuck
  454.  
  455. 1.0.17_03 August 23, 2010
  456.  
  457. * Fixed another item duplication bug
  458. * Attempted fix at player getting stuck bug
  459. * Improved framerate
  460.  
  461. 1.0.17 (Seecret Friday 8! OooooOOOoo!) August 20, 2010
  462.  
  463. * Fences added
  464. * Working day/night cycle in multiplayer
  465. * Chickens, Slimes and Pigs added in multiplayer
  466. * Milk buckets can be emptied
  467. * Skeletons can ride Spiders
  468. * Third person view is centered again
  469. * Right clicking on usable blocks makes your arm swing to match the third person animation for right clicking.
  470. * Chickens no longer take fall damage (flight)
  471. * New Bugs in SMP:
  472. o It appears as if you can work through the holes in stairs but anything done this way will just undo itself.
  473. o Items left on crafting table when exiting in it are deleted forever.
  474. + The item duplication glitch has been fixed, but there's now a different bug which leaves behind "ghost" items which can not.
  475. o Mobs cannot be killed in Multiplayer without the use of fire, or fall damage. Other attacks will knock the mob back but not damage it. Chickens killed with fire or falling drop leather.
  476.  
  477. 1.0.16_01 August 12, 2010
  478.  
  479. * Can press Enter on the IP entry screen
  480. * Fixed a bug with potentially invisible players
  481.  
  482. 1.0.16 August 12, 2010
  483.  
  484. * Support for more records
  485. * Added online authentication for online servers
  486.  
  487. 1.0.15 August 4, 2010
  488.  
  489. * First release of SMP
  490.  
  491. Post Single Player Survival Mode Release
  492. Version Title/Number Date of Addition Additions Summary
  493. 1.0.14 August 3, 2010
  494.  
  495. * Lava sets blocks on fire
  496. * New fire behavior
  497. * New third person view swinging animation
  498. * Can enter the IP for a server
  499. * Fixed "M" on title screen
  500.  
  501. 1.0.14 (Seecret Friday Update 7) July 30, 2010
  502.  
  503. * Chickens added
  504. * Eggs added
  505. * Cows have new skin
  506. * Jukeboxes added
  507. * Records added
  508. * Powered Minecarts added
  509. * Storage Minecarts added
  510. * Three new ambient music pieces
  511. * Arrows are now made from flint instead of iron.
  512.  
  513. 1.0.13_02 (I’m going all gaga now, 1000 sales in 24 hours!) July 29, 2010
  514.  
  515. * New Title screen (1K in 24h) to celebrate the 1000 sales in last 24 hours
  516. * Possible unknown bug fixes.
  517.  
  518. 1.0.13_01 July 29, 2010
  519.  
  520. * Fixed the bug from 1.0.11 which hung the game when getting near a certain chunk.
  521.  
  522. 1.0.13 July 28, 2010
  523.  
  524. * Slimes have new look
  525. * More work on multiplayer
  526. * The client now checks if two instances of the game try to save to the same level, and quits if it does.
  527. * Fixed a hang/crash bug related to lighting.
  528. * The Multiplayer now has random passwords show in Multiplayer window.
  529.  
  530. 1.0.12 July 26, 2010
  531.  
  532. * Big Slimes no longer spawn in peaceful
  533. * Slimes have sound effects
  534. * Fixed Slime targeting and attacking
  535. * Fixed font colors being broken
  536. * "Some multiplayer work".
  537. * New Bugs:
  538. o When switching difficulty, big slimes won't despawn
  539.  
  540. 1.0.11 (Seecret Friday 6! OooooOOOoo!) July 23, 2010
  541.  
  542. * Reeds, Paper, and Books added
  543. * Craftable Bookcase blocks added
  544. * Craftable Brick blocks added, with new texture
  545. * Clay added and Clay Block added
  546. * Brick item added
  547. * Slimes and Slimeballs added
  548. * Milk now obtainable using a bucket
  549. * New Cactus texture
  550. * Cacti now only hurt when touching
  551. * Cacti can now only be placed on sand
  552. * Updated terrain generator
  553. * Snow now breaks instantly when dug with a shovel
  554. * New Bugs:
  555. o Slimes spawn on any difficulty
  556. o Slime's hit detection is not always correct
  557.  
  558. 1.0.10 July 22, 2010
  559.  
  560. * Early Survival Multiplayer support, invite only
  561.  
  562. 1.0.9 July 21, 2010
  563.  
  564. * Fixed at least one stuttering bug
  565. * Walking animation changed
  566. * Cow noises changed
  567. * (And lots more behind the scenes)
  568.  
  569. 1.0.8_01 July 20, 2010
  570.  
  571. * Removed some debugging code, "making the game less crashy"
  572.  
  573. 1.0.8 July 20, 2010
  574.  
  575. * Cows added
  576. * Milk and Leather added
  577. * Changed recipe for leather armor (leather instead of cloth)
  578.  
  579. 1.0.7 July 19, 2010
  580.  
  581. * Fixed stuttering zone bug
  582.  
  583. 1.0.6_03 July 17, 2010
  584.  
  585. * Fixed certain broken saves. They will now load
  586.  
  587. 1.0.6_01 July 17, 2010
  588.  
  589. * Fixed stuttering after death bug
  590. * Leaves decay again when not connected to either the ground or to a tree trunk
  591. * Tweaked monster and animal spawning a bit. The game probably is quite a bit more difficult now.
  592. * Boats can be placed on land, and won’t break if you hit land unless you’re going above a certain speed
  593. * Boats spawn water splash particles only when going fast enough to break
  594. * Boats turn much nicer
  595. * New Bugs:
  596. o If you stand on your boat underwater, the boat does not rise anymore and you will stay still underwater.
  597.  
  598. 1.0.6 (Seecret Friday 5! OooooOOOoo!) July 16, 2010
  599.  
  600. * Boats added
  601. * Cacti added, players are hurt while breaking them, and standing on top of them.
  602. * Large trees
  603. * Items can now be seen being held in third person.
  604. * Animals only spawn on grass
  605. * Snowballs stack up to 16
  606. * Thrown snowballs don't disappear
  607. * Snow blocks only take 4 snowballs instead of 9
  608. * Leaves don't disappear
  609. * Bug Fix:
  610. o Fixed snow falling through snow blocks.
  611. * New Bugs:
  612. o Upon dying the framerate slowly drops to an unplayable rate. The game will no longer save after death, causing you to see yourself dead whenever you load the save. The only workaround is to modify the save file with a tool like NBTedit.
  613. o Breaking a minecart while inside will cause you to fall through one block of ground.
  614. o If you are riding your boat while the boat is above a block you fall through one block of ground
  615. o Destroying Snow blocks yields 4-6 Snowballs. Allowing for infinite amounts of snow (as blocks only take 4 snowballs to make)
  616. o boat bug
  617. o Cacti blocks generate in winter maps.
  618.  
  619. 1.0.5_01 July 14, 2010
  620.  
  621. * Shovel required for snowballs, and you can only stack eight of them
  622. * Ice refreezes
  623. * Less annoying snowball sound effect
  624. * Snow blocks on top of top snow no longer looks weird
  625. * Fixed pickaxe bug - blocks now yield material on last hit
  626.  
  627. 1.0.5 July 13, 2010
  628.  
  629. * Snowballs and Snow Blocks added
  630. * Fixed building on snow bug
  631. * Fixed ice rendering bug
  632. * Signs no longer require free block above them when placing them
  633. * Game no longer saves on crashes
  634. * Snow no longer goes through glass
  635. * New Bugs:
  636. o Falling blocks (Sand and gravel) will float above snow covered tiles, if placed above them.
  637.  
  638. 1.0.4 (Seecret Friday update 4! OooooOOOoo!) July 9, 2010
  639.  
  640. * Red ore named to Redstone
  641. * Animated title screen
  642. * Winter maps- snows, makes thin Snow blocks and Ice on water
  643. * Sitting animation for riding things
  644. * The bug in the mob spawn code is fixed
  645. * Minecart Skin back to old one
  646. * Bug Fix:
  647. o Breaking a Minecart while in it will no longer freeze the game
  648. o If you ride a Minecart and go in a two block high space, you don't suffocate any more
  649. * New Bugs:
  650. o If you walk on snow,you will hear sound of the block under it unless you jump
  651. o Placing a block on snow will place it above the snow, floating in the air
  652. o When looking at ice underwater, the texture flickers
  653. o Snow hovers above half-blocks
  654. o Riding a pig on ice will make the pig you are riding move at ridiculous speeds
  655.  
  656. 1.0.3 July 6, 2010
  657.  
  658. * The pathfinder now works for hills. Except for spiders.
  659. * Generally more convincing mob idling behavior. They’ll stand still more, looking around at their surroundings
  660. * Monster sounds
  661. * Ambient cave noises
  662.  
  663. 1.0.2_01 July 6, 2010
  664.  
  665. * Red torch, not gates, only signal into blocks above them or next to them
  666. * Red dust won't connect through solid blocks diagonally down
  667. * Art tweaks to the dust
  668. * Walking on red dust no longer breaks it.
  669. * Red dust now gives off particles.
  670.  
  671. 1.0.1_01 (?)
  672.  
  673. * Fixed Linux mouse bug
  674.  
  675. 1.0.1 (Seecret Friday update the third! OooooOOOoo!) July 3, 2010
  676.  
  677. * Improved Al
  678. * Sheep regenerate wool
  679. * Caves can be far bigger and more expansive
  680. * Coal can be found in smaller or larger veins
  681. * Signs may now be placed on walls
  682. * Doors have a new icon
  683. * Mushrooms can grow anywhere in the shade, even on grass
  684. * New in-hand model/inventory icon for stairs
  685. * Levers, Stone Buttons, Pressure Plates, Iron Doors, unnamed red ore, red ore torch and red ore dust added
  686. * New bugs:
  687. o Signs (both wall and ground) will still remain after being deleted , this can be fixed by reloading your save.
  688.  
  689. 1.0.0? (I fixed a few bugs in /game/, and the game is now playable offline) June 30, 2010
  690.  
  691. * Official offline client release
  692. * Being below the world will now cause players to die
  693.  
  694. 1.0.0 (Offline client tech test) June 29, 2010
  695.  
  696. * /game/ released along with downloadable client.
  697. * Stair block added
  698. * "Booster" tracks bug fixed
  699. * New bugs:
  700. o Placing a lava spring where the runoff from another lava spring is will have no effect (but still remove lava from the bucket)
  701.  
  702. Infdev
  703. Version Title/Number Date of Addition Additions Summary
  704. Minecraft Infdev (Sorry I broke the signs, here’s the fix) June 27, 2010
  705.  
  706. * Mob spawners given a unique ID, reducing crashes
  707.  
  708. Minecraft Infdev (Seecret Friday update 2! OooooOOOoo!) June 25, 2010
  709.  
  710. * Dungeons added
  711. * Mob Spawners added
  712. * Saddles added
  713. * New bugs:
  714. o Map generation now creates "bad chunk" areas of the map in which the player and all npcs stutter and move very slowly through
  715.  
  716. Minecraft Infdev (I reverted back to the old save file format) June 25, 2010
  717.  
  718. * Save file format changed back to old format
  719.  
  720. Minecraft Infdev (Here’s a review of something I recently bought) June 24, 2010
  721.  
  722. * New save file format
  723. * Tweaked rail laying code
  724. * Better FPS
  725. * Less crashes
  726. * New crash report screen
  727. * Rideable Minecarts that can't be opened
  728. * New bugs:
  729. o When turning on a minecart track while riding a minecart, cameras turn in the opposite direction of the minecart (e.g. minecart turns left, camera turns right)
  730.  
  731. Minecraft Infdev (Seecret Friday update! OooooOOOoo!) June 18, 2010
  732.  
  733. * Minecarts and Minecart Tracks added
  734. * Gravel and sand fall realistically
  735. * Falling off bottom of map kills player
  736. * Sky rendering tweaked
  737.  
  738. Minecraft Infdev (Tweak and bug fix update) June 17, 2010
  739.  
  740. * Caves are much more interesting now, specifically:
  741. o Rooms now have 1-5 exits, instead of just 1, making natural hubs.
  742. o Caves are even more regional, with truly Swiss cheese areas being possible (but rare)
  743. o Springs (water and lava) are more common
  744. o Increased variety in tunnel thickness, increasing the odds of branches
  745. o Added natural gravel and dirt under ground for more varied caves
  746. * Surface springs possible
  747. * Lava + Water = Stone
  748. * Lava spring + Water spring = Obsidian
  749. * Lava springs don't spread
  750. * Getting stuck inside blocks causes suffocation
  751. * Water flows nicer
  752. * Fixed a few bugs in liquid spreading code
  753. * Fixed invisible waterfalls
  754. * Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
  755.  
  756. Minecraft Infdev (Caves, prettier water.) June 16, 2010
  757.  
  758. * Water now has more triangular prism shape rather than layers of flat blocks
  759. * Regional caves
  760. * Naturally occurring lava
  761. * Flowers and mushrooms
  762. * Fluid block springs can generate underground to make rivers
  763.  
  764. Minecraft Infdev (Dynamic water and Buckets) June 15, 2010
  765.  
  766. * Leaves not near blocks will vanish again
  767. * FAST or FANCY options switch
  768. * Buckets added
  769. * Dynamic water
  770. * Longer days, shorter nights
  771.  
  772. Minecraft Infdev June 11, 2010
  773.  
  774. * 3D cloud layer
  775.  
  776. Minecraft Infdev June 8, 2010
  777.  
  778. * Smarter door rotation logic
  779. * Can destroy signs easier
  780. * Shadows back
  781.  
  782. Minecraft Infdev June 7, 2010
  783.  
  784. * Signs, Ladders and Doors added
  785. * Monster spawn rate changed
  786. * Switched to old tree code
  787.  
  788. Minecraft Infdev April 20, 2010
  789.  
  790. * Faster and tweaked level generator
  791. * Mobs can spawn
  792. * Saplings can grow into fancy trees
  793. * Pathfinder no longer mobs over cliffs in areas of map
  794.  
  795. Minecraft Infdev April 13, 2010
  796.  
  797. * New trees
  798. * Sand
  799. * Gravel added
  800. * Lighting code fixed
  801.  
  802. Minecraft Infdev March 30, 2010
  803.  
  804. * Tree mod to make fancier trees
  805.  
  806. Minecraft Infdev March 27, 2010
  807.  
  808. * New terrain generator
  809. * No caves
  810. * Game automatically saves while playing
  811. * Player death causes all items to drop and respawns in starting location
  812.  
  813. Minecraft Infdev March 25, 2010
  814.  
  815. * Caves
  816. * Proper ore
  817. * Farms
  818. * Fire
  819. * Spreading grass
  820.  
  821. Minecraft Infdev March 20, 2010
  822.  
  823. * Furnaces and chests work
  824. * Trees and forests
  825. * Fewer crash bug
  826. * Randomly placed ore
  827.  
  828. Minecraft Infdev March 16, 2010
  829.  
  830. * Entities work- can mine and drop resources
  831. * Craft in inventory
  832. * Shoot arrows
  833. * Arrows spawn monsters
  834.  
  835. Minecraft Infdev March 13, 2010
  836.  
  837. * Faster lighting sky brightness recalculation
  838. * Working lights
  839.  
  840. Minecraft Infdev February 27, 2010
  841.  
  842. * Infinite map test
  843.  
  844. Indev
  845. Version Title/Number Date of Addition Additions Summary
  846. Minecraft Indev February 23, 2010
  847.  
  848. * Making bread takes less wheat
  849. * Water works better
  850. * Busting log gives the block instead of planks
  851. * Cobblestone smeltable into normal stone
  852. * Paintings added
  853.  
  854. Minecraft Indev February 19, 2010
  855.  
  856. * Furnace block added
  857. * Loot changed
  858. * Sheep drops nothing
  859. * Pig drops porkchops
  860. * Creepers drop Gunpowder
  861. * Spiders drop String
  862. * Skeletons drop Arrows
  863. * Zombies drop feathers
  864. * Flint and Steel can be crafted
  865.  
  866. Minecraft Indev February 18, 2010
  867.  
  868. * Armor can be crafted
  869. * F5 toggles 3rd person view
  870.  
  871. Minecraft Indev February 14, 2010
  872.  
  873. * Paradise and Woods theme
  874.  
  875. Minecraft Indev February 12, 2010
  876.  
  877. * Day/night cycle
  878.  
  879. Minecraft Indev February 9, 2010
  880.  
  881. * New armor model made
  882.  
  883. Minecraft Indev February 6, 2010
  884.  
  885. * Farming
  886. * Hoes, Farmland, Crops, Seeds, Wheat and Bread added
  887.  
  888. 0.31 February 5, 2010
  889.  
  890. * Difficulty slider
  891. * Peaceful causes health to regenerate and makes no monsters spawn
  892. * Rana removed
  893.  
  894. 0.31 February 4, 2010
  895.  
  896. * Animals only spawn in bright areas
  897. * Monsters only in dark areas
  898. * Pathfinding tweaked
  899.  
  900. 0.31 February 4, 2010
  901.  
  902. * Mobs can avoid cliffs, lava etc.
  903.  
  904. 0.31 February 2, 2010
  905.  
  906. * Old mobs in MD3 format added
  907.  
  908. 0.31 February 1, 2010
  909.  
  910. * Flint and Steel available from mobs
  911. * Need pickaxe to mine stone
  912. * Harder materials require better tools
  913.  
  914. 0.31 January 31, 2010
  915.  
  916. * Tools take damage
  917. * Better tools last longer
  918. * Title screen
  919. * Water texture seen while underwater
  920. * Support for old mob models
  921. * Minor bug fixes
  922.  
  923. 0.31 January 30, 2010
  924.  
  925. * Craftable Bowls, Mushrooms, arrows, bows, TNT, Workbenches, chests and golden tools
  926. * Emerald now diamond
  927. * Many other crafting recipes
  928.  
  929. 0.31 January 29, 2010
  930.  
  931. * Crafting
  932. * Right clicking drops one of a stack
  933. * Craftable Sticks, Pickaxes, Torches, Swords and Axes added
  934. * MD3 mobs roam land
  935. * Smelt ore by lighting fire to dropped blocks
  936. * Craftable gold and iron blocks
  937. * Emerald ore
  938.  
  939. 0.31 January 28, 2010
  940.  
  941. * Items have 3D likeness
  942.  
  943. 0.31 January 26, 2010
  944.  
  945. * Spawn in a Mossy Cobblestone house with chests full of nearly every block and all available to tools
  946. * Gears added
  947.  
  948. 0.31 January 25, 2010
  949.  
  950. * Block particles
  951. * Explosions lose power when going through stronger materials
  952.  
  953. 0.31 January 24, 2010
  954.  
  955. * Chests
  956. * Arrow sound effect
  957. * Can drop whole stack of items instead of one at a time
  958.  
  959. 0.31 January 22, 2010
  960.  
  961. * Liquid spawner in level generator
  962. * Fluids can spawn above sea level and on floating islands
  963. * Less flooded caves
  964. * Working Bow and Arrow
  965. * Local saving and loading
  966. * Better explosions
  967. * Can place blocks on resource items
  968. * Resource items will be pushed off
  969.  
  970. 0.31 January 13, 2010
  971.  
  972. * Finite water, always drains from highest remove location
  973. * Oceans have infinite water
  974. * Water doesn't move on surface it's on
  975. * Won't spread out over unfilled water surfaces, if it has an empty space next to it
  976. * Will evaporate (2/3 probability) or copy (1/3)
  977.  
  978. 0.31 January 11, 2010
  979.  
  980. * Fullscreen mode accessible via F11
  981.  
  982. 0.31 January 11, 2010
  983.  
  984. * Lava sets fire to flammable materials
  985. * All items and mobs can catch fire
  986. * Iron shovel, pickaxe and axe gather different materials 400% faster
  987. * Red Apples
  988. * Flint and Steel now places fire
  989. * Islands have more sand
  990.  
  991. 0.31 January 9, 2010
  992.  
  993. * Fire added
  994. * Light reaches farther
  995. * Torches slightly dimmer
  996.  
  997. 0.31 January 7, 2010
  998.  
  999. * Deep floating maps have layers of islands
  1000. * Level theme selection (normal, hell )
  1001.  
  1002. 0.31 January 6, 2010
  1003.  
  1004. * Level type selection (island, floating, flat, original)
  1005. * Level shape (square, long, deep)
  1006. * Level size (small, normal, huge)
  1007.  
  1008. 0.31 January 5, 2010
  1009.  
  1010. * New sound engine
  1011.  
  1012. 0.31 December 25, 2009
  1013.  
  1014. * Isometric level redering screenshot added
  1015. * Inventory screen
  1016. * Functionless non-block items
  1017. * Items lying on ground
  1018. * Can drop items and blocks
  1019. * Can pick up items and blocks
  1020.  
  1021. 0.31 December 23, 2009
  1022.  
  1023. * Leaves give shadow
  1024. * Grass grows in slightly lit areas
  1025. * Torches added
  1026.  
  1027. 0.31 December 23, 2009
  1028.  
  1029. * Indev released- is creative mode with Rana and dynamic lighting
  1030.  
  1031. Classic
  1032. Survival Mode Test
  1033. Version Title/Number Date of Addition Additions Summary
  1034. 0.30 December 22, 2009
  1035.  
  1036. * Dynamic lighting test
  1037.  
  1038. 0.30 December 19, 2009
  1039.  
  1040. * Player shadow test
  1041. * Rana first seen
  1042. * Wall hack protection
  1043.  
  1044. 0.30 December 8, 2009
  1045.  
  1046. * MD3 player model test
  1047.  
  1048. 0.30 November 10, 2009
  1049.  
  1050. * Sheep in public survival mode
  1051. * Hitting an active TNT block defuses it and lets you pick it up
  1052. * No more online saving for free accounts
  1053.  
  1054. 0.29_02 October 30, 2009
  1055.  
  1056. * Fixed bug that caused most people in servers to disconnect
  1057.  
  1058. 0.29_01 October 29, 2009
  1059.  
  1060. * Rain toggle in Creative Multiplayer
  1061. * No more arrows in single player
  1062. * Fixed bug where bedrock was impossible to destroy
  1063. * Tree growing switch in server properties
  1064. * Opping/deopping a player makes changes instantaneous instead of having to relog
  1065. * You can build through players
  1066. * Names don't appear over players unless mouse is on them
  1067. * Names no longer hidden in terrain
  1068.  
  1069. 0.29 (?) October 29, 2009
  1070.  
  1071. * TNT doesn't work in Creative
  1072. * Can pick up a hit TNT block by clicking it
  1073.  
  1074. 0.28/0.29 (?) October 27, 2009
  1075.  
  1076. * Bug fixed where players could "kill" each other as if they were mobs
  1077.  
  1078. 0.28 (?) October 27, 2009
  1079.  
  1080. * Creative mode update
  1081. * Left click removes block
  1082. * Right click adds block
  1083. * Players push each other when standing next to one another
  1084. * All new block types added
  1085.  
  1086. 0.27 SURVIVAL TEST October 25, 2009
  1087.  
  1088. * Sheep drop white cloth instead of red, eats grass, and drop mushrooms when killed
  1089.  
  1090. 0.27 SURVIVAL TEST October 25, 2009
  1091.  
  1092. * Sheep added
  1093.  
  1094. 0.27 SURVIVAL TEST October 24, 2009
  1095.  
  1096. * Spider released to the public
  1097. * Mining rock drops Cobblestone
  1098. * Mining ore gives the block corresponding with it
  1099. * Instead of the ore block, mining coal gives half blocks
  1100. * F5 toggles rain
  1101. * Switch from frame rate limiting
  1102. * Player starts with 10 TNT blocks
  1103.  
  1104. 0.26 SURVIVAL TEST October 24, 2009
  1105.  
  1106. * Mossy Cobblestone, TNT, Iron, Bookcase, and Brick blocks
  1107. * New Gold texture
  1108. * Gold ore recolor
  1109.  
  1110. 0.26 SURVIVAL TEST October 23, 2009
  1111.  
  1112. * Spider test
  1113. * Mushrooms only spawn underground (?)
  1114.  
  1115. 0.26 SURVIVAL TEST October 23, 2009
  1116.  
  1117. * Half block nearly finished
  1118.  
  1119. 0.26 SURVIVAL TEST October 23, 2009
  1120.  
  1121. * Inventory screen test
  1122.  
  1123. 0.26 SURVIVAL TEST October 22, 2009
  1124.  
  1125. * Thinner rain
  1126.  
  1127. 0.26 SURVIVAL TEST October 22, 2009
  1128.  
  1129. * Half-sized dirt block test
  1130. * Rain
  1131.  
  1132. 0.26 SURVIVAL TEST October 20, 2009
  1133.  
  1134. * Creeper explosions no longer destroy stone or stone-like blocks
  1135. * Explosions leave smoldering
  1136.  
  1137. 0.25 September 3, 2009
  1138.  
  1139. * Mobs "more dangerous"
  1140. * Pigs drop mushrooms
  1141. * Arrows deal more damage
  1142. * Limited amount of arrows
  1143. * Skeletons fire arrows
  1144. * Killing skeletons makes arrows drop
  1145. * Able to save and load files
  1146. * Mobs respawn over time
  1147. * Lone mobs die over time
  1148. * Monster in fighting (skeleton shoots something, they battle to the death)
  1149.  
  1150. 0.24 August 31, 2009
  1151.  
  1152. * Faster rendering
  1153. * Mobs and player jump back when taking damage
  1154. * Creeper mobs
  1155. * Mushrooms regain health
  1156. * Arrows
  1157. * Enemies fall over when killed
  1158.  
  1159. 0.24 August 28, 2009
  1160.  
  1161. * Players' arm appears when nothing selected
  1162. * Blocks and arm swing when mouse pressed
  1163. * Mobs take damage
  1164. * Harsher falling damage
  1165.  
  1166. 0.24 August 25, 2009
  1167.  
  1168. * New level generator
  1169. * More cliffs
  1170. * Longer and narrower caves
  1171. * Flowers and mushrooms
  1172. * Spawned on map
  1173. * Surface lava possible but unlikely
  1174. * Bigger the caves, the deeper you go
  1175. * Viewport bobbing
  1176. * Currently selected block shows up in view
  1177. * Leaves drop saplings
  1178. * Saplings grow into trees
  1179. * Mobs spawn in groups
  1180. * Mobs and player can push each other around
  1181. * Breaking log drops 3-5 wood blocks
  1182. * Can hold breath underwater up to 15 seconds
  1183. * Lava damage
  1184.  
  1185. 0.24 August 22, 2009
  1186.  
  1187. * Pig mobs
  1188.  
  1189. 0.24 August 20, 2009
  1190.  
  1191. * Droppable signs with preset text
  1192. * Health bar blinks when damage received
  1193. * Invulnerable for a few seconds after being hit
  1194. * Low health makes bar shake
  1195.  
  1196. 0.24 August 18, 2009
  1197.  
  1198. * Health bar
  1199. * Fall damage
  1200.  
  1201. 0.24 August 14, 2009
  1202.  
  1203. * Zombie & Skeleton mob (No collision, No attack)
  1204. * Each with random armor
  1205. * Mouse button held down to break blocks (cracks cover the surface until it busts)
  1206. * Gathering resources has an animation of block bobbing up
  1207.  
  1208. 0.24 August 13, 2009
  1209.  
  1210. * 3D anaglyph mode test
  1211. * Mob armor test
  1212.  
  1213. 0.24 August 4, 2009
  1214.  
  1215. * Resource management
  1216. * Start with nothing
  1217. * Breaking blocks allows you to pick them up and place them, thus adding and removing from inventory
  1218.  
  1219. Post Multiplayer Creative Mode Release
  1220. Version Title/Number Date of Addition Additions Summary
  1221. 0.0.23a_01 July 12, 2009 (?)
  1222.  
  1223. * Version system changed, now 0.23_01
  1224.  
  1225. 0.0.23a July 11, 2009
  1226.  
  1227. * Clicking a players' name under the Tab menu pastes their nick into chat
  1228. * New button graphics
  1229. * Options page
  1230. * Custom keymappings
  1231.  
  1232. 0.0.22 June 30, 2009
  1233.  
  1234. * Ogg vorbis multiple sounds for blocks (?)
  1235.  
  1236. 0.0.21a_01 June 23, 2009
  1237.  
  1238. * Hang bug fixed
  1239.  
  1240. 0.0.21 June 23, 2009
  1241.  
  1242. * "Hang bug" cause determined
  1243.  
  1244. 0.0.20a_02 (?)
  1245.  
  1246. * Better FPS
  1247. * Players able to break Bedrock bug fixed (?)
  1248.  
  1249. 0.0.20 June 20, 2009
  1250.  
  1251. * /solid command makes Bedrock, only admins can break Bedrock
  1252. * 16 colored Cloth blocks
  1253. * Flower blocks
  1254. * Mushroom blocks
  1255. * Gold block
  1256. * Player inventory can be accessed by pressing B (lists all blocks and can pick which go into the box at the bottom)
  1257.  
  1258. 0.0.19a_06 June 20, 2009
  1259.  
  1260. * Sponges don't decay
  1261. * New Glass texture (?)
  1262.  
  1263. 0.0.19a June 20, 2009
  1264.  
  1265. * Sponge and Glass released
  1266. * Animated Water and Lava textures
  1267. * Better UI
  1268.  
  1269. 0.0.18a_02 June 14, 2009
  1270.  
  1271. * Glass and Sponge test (?)
  1272.  
  1273. 0.0.18a_02 June 14, 2009
  1274.  
  1275. * Unstable FPS problem fixed
  1276. * Made font differentiate "l" and "I"
  1277. * Characters for "|", "@", "$"
  1278. * Made "{" render correctly
  1279.  
  1280. 0.0.18a June 14, 2009
  1281.  
  1282. * Custom skins released (?)
  1283.  
  1284. 0.0.17a June 10, 2009
  1285.  
  1286. * Custom player skin test
  1287.  
  1288. 0.0.17a June 10, 2009
  1289.  
  1290. * /setspawn command
  1291. * /banip command fixed
  1292. * Server flood exploit prevention
  1293. * Chatlog when typing
  1294. * List logged in players when [Tab] is pressed
  1295. * No level generation or loading
  1296.  
  1297. 0.0.16a_02 June 10, 2009 (?)
  1298.  
  1299. * /broadcast command changed to /say
  1300.  
  1301. 0.0.16a (?) June 8, 2009
  1302.  
  1303. * Multiplayer released
  1304.  
  1305. 0.0.15a June 8, 2009
  1306.  
  1307. * Multiplayer - Admin commands
  1308. * Multiplayer - Reduced bandwidth usage
  1309. * Multiplayer - Other minor bug fixes
  1310.  
  1311. 0.0.15a June 3, 2009
  1312.  
  1313. * Multiplayer - Players' name shows above their head
  1314. * Multiplayer - Chat added
  1315.  
  1316. 0.0.15a June 1, 2009
  1317.  
  1318. * Multiplayer test
  1319.  
  1320. Post Single Player Creative Mode Release
  1321. Version Title/Number Date of Addition Additions Summary
  1322. 0.0.15a May 28, 2009
  1323.  
  1324. * Leaves have new texture
  1325. * Trees have new shape
  1326.  
  1327. 0.0.14a_04 May 28, 2009
  1328.  
  1329. * Spawn point saving and reloading
  1330.  
  1331. 0.0.14a May 28, 2009
  1332.  
  1333. * Sand, Gravel, Gold ore, Iron ore, Coal ore, Trees (made up of Log and Leaves)
  1334. * Clouds
  1335. * Controller support
  1336. * Faster water flowing
  1337. * Scroll-wheel block picking support
  1338. * Mobs saved in level data
  1339.  
  1340. 0.0.14a May 25, 2009
  1341.  
  1342. * Random offset test
  1343.  
  1344. 0.0.13a_03 May 22, 2009
  1345.  
  1346. * Sapling (?)
  1347.  
  1348. 0.0.13a_02 May 22, 2009
  1349.  
  1350. * Level saving added for players with accounts. (?)
  1351.  
  1352. 0.0.13a May 21, 2009
  1353.  
  1354. * Huge level test
  1355.  
  1356. 0.0.12a_03 May 20, 2009
  1357.  
  1358. * Fixed bug where players had trouble selecting blocks
  1359.  
  1360. 0.0.12a_02 May 20, 2009
  1361.  
  1362. * Game runs "smoother than ever"
  1363.  
  1364. 0.0.12a_01 May 20, 2009
  1365.  
  1366. * "Resetting mobs on level restart. There's no way of killing the mobs now."
  1367.  
  1368. 0.0.12a May 20, 2009
  1369.  
  1370. * New level generator
  1371. * Water and Lava
  1372. * Fog distance option
  1373. * Ocean around map
  1374. * Hitting N creates a new level without starting over
  1375.  
  1376. 0.0.11a May 17, 2009
  1377.  
  1378. * First single player creative mode release
  1379. * Stability increase
  1380.  
  1381. 0.0.9a May 16, 2009
  1382.  
  1383. * First named version (?)
  1384.  
  1385. Pre 0.0.9a May 16, 2009
  1386.  
  1387. * Simple level generator
  1388. * Support for different block types
  1389. * Block particles (little graphics that show when breaking a block)
  1390. * Support for dynamic blocks
  1391. * Grass lives on Dirt under light
  1392.  
  1393. Pre 0.0.9a May 14, 2009
  1394.  
  1395. * Renamed Cave Game to "Minecraft: Order of the Stone" Later changed to "Minecraft" (blog post)
  1396.  
  1397. Pre 0.0.9a May 13, 2009
  1398.  
  1399. * Human mobs
  1400. * Block picking
  1401. * Placing and destroying blocks
  1402. * Dirt, Planks and Stone
  1403.  
  1404. Pre 0.0.9a May 13, 2009
  1405.  
  1406. * Physics created
  1407. * Cobblestone and Grass made with the same graphics from Notch's game RubyDung
  1408. * Video released about the test
  1409.  
  1410. Pre 0.0.0 May 10, 2009
  1411.  
  1412. * Development on "Cave Game" started
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