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- Gengar-Mega @ Gengarite
- Ability: Shadow Tag
- EVs: 252 HP / 44 Def / 4 SpA / 28 SpD / 180 Spe
- Timid Nature
- IVs: 0 Atk
- - Shadow Ball
- - Sludge Bomb
- - Protect
- - Will-O-Wisp / Substitute
- basically what i wanted to build around; standard spred w/ will-o for landos and kangs. can use sub w/ jirachi's redirection on anything not named lando
- Azumarill @ Sitrus Berry
- Ability: Huge Power
- EVs: 244 HP / 252 Atk / 12 Spe
- Adamant Nature
- - Aqua Jet
- - Knock Off
- - Belly Drum
- - Protect
- azu is hawt
- 244 hp/12 speed stell lets me pop a bd evenly and 12 speed lets me beat other azus in the speed tie
- Jirachi @ Safety Goggles
- Ability: Serene Grace
- EVs: 252 HP / 92 Def / 164 SpD
- Impish Nature
- - Follow Me
- - Protect
- - Iron Head
- - Icy Wind
- standard jirachi; icy wind for speed control
- Talonflame @ Sky Plate
- Ability: Gale Wings
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Brave Bird
- - Flare Blitz
- - Tailwind
- - Protect
- smog birb here. sky plate to not get whittled from recoil + lo fast, tailwind for speed control. also, sun/rain (?) check.
- Ferrothorn @ Rocky Helmet
- Ability: Iron Barbs
- EVs: 252 HP / 84 Atk / 172 Def
- Relaxed Nature
- IVs: 0 Spe
- - Protect
- - Gyro Ball
- - Leech Seed
- - Thunder Wave / Acid Spray
- ferro as kang switch-in, fairy check, and rain check. twave for speed control, can run acid spray to soften things up for mega gengar.
- Scrafty @ Assault Vest
- Ability: Intimidate
- EVs: 252 HP / 212 Atk / 44 Def
- Impish Nature
- - Fake Out
- - Drain Punch
- - Knock Off
- - Ice Punch
- last member; a nice bulky pivot for the team, av bc we dont have many ways to beat some special attackers. (zard-y, aegislash) weakens lando-t/kang and great with mega gengar's ability to trap
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