Jousway

Piratepad KBO list Backup 6/27/2012 11:32pm GTM+2

Jun 27th, 2012
181
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.32 KB | None | 0 0
  1. List of Requests and Required bugfixes for sm-ssc/sm5 acording to #KBO !!!
  2.  
  3. /!\WARNING/!\ now entering Area 51 Stepmania Department.
  4.  
  5. LUA <3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3
  6.  
  7. Fire Woflman now !!
  8. ^^^^ THIS
  9. ^^^^ (not until he puts back the partial timing data operations on the editor)
  10.  
  11. #1 Jousway make a MJ theme (MJ = Mahjong Michael Jackson)
  12. a what theme? o ok, pay me!
  13. #2 MOAR Noteskins (Mahjong noteskins especially!)tsumo
  14. pay me.
  15. #3 pay jousway
  16.  
  17. - Wolfman being a tard
  18. - Better documentation for fiddling with various .ini files (I'll wait til beta for this one)
  19.  
  20. - You need to set custom speedmods for the playtest mode ANOTHER TIME by changing a different file
  21.  
  22. - You can't set cmods in the editor mode (you can in the playtest mode)
  23.  
  24. - Making the editor mode downscroll is NOT as simple as turning on "Reverse" after pressing Esc.
  25. * this has to do with some obscure metric in juarez, metricsco
  26.  
  27. - Lowering rates makes the sound all choppy, making it difficult to step. Being able to flp flags for pre/post-ssc style speed rates would be nice
  28.  
  29. - Syncing on lower rates becomes offsync on 1.0x for some reason (I used to do the same in 3.9 and it synced just fine)
  30. - don't use vbr mp3 brosef. actually just dont use mp3 it is bad But it worked fine on pre-ssc DO NOT COMPARE SM5 WITH OLDER VERSIONS OF FEEL THE WARTH OF DANGU
  31. what broke this?
  32. mp3 vbr never seeked correctly but 3.9 had this thing where the whole notefield would just snap to the wrong place when you used it instead of just going "fuck it I am not fixing this shit"
  33.  
  34. - It's a pain in the ass if you want to make an xmod file and make it compatible with the older version, because sometimes the bpm and stop changes do NOT get saved in .sm files (and Wolfman is a tard)
  35.  
  36. - There's this bug where the playtest mode just stops and never moves. If you keep trying, the music will be played multiple times all overlapping each other and shit, and will not stop. You need to restart stepman in this case. (happens to me like 50 times when I try to step a 2 min song)
  37. - and wolfman is a tard
  38.  
  39. - Switching between difficulties plays the main theme sound (the one that plays in the main menu when you launch stepman) and there is no way to stop it.
  40.  
  41. - Brightness 0% makes the whole screen in the playtest mode yellow in default theme. It should be black... or there should be a flag to either show the "default" bg or just a black screen when there's no bg (also wolfman is a what??) (a tard)
  42. * has to do with layering issues, can be fixed; I can probably get to it tonight
  43.  
  44. - At 1280x800 (fullscreen), when you press alt+enter several times, it goes 1280x800 (window) -> 1280x756 (fullscreen) -> 1280x756 (window) -> 1280x800 (fullscreen) I don't need 1280x756 bs
  45. - but not always because stepmania is dumb like fuc and wolfman -hahaha (actually wolfman didn't ever touch that ever it was something to do with the automatic resolution/aspect ratio thing. I fixed it once and got reverted rip) <- please fix I have to change screen mode three times every time I need to go from full screen to window and vice versa it tires my fingers ;_;
  46.  
  47. - When you select an area in the editor mode, more text appears on the right sidebar, making the bottom part of it go offscreen lol
  48.  
  49. - When you hit the keys in-game after waiting for some seconds, it delays for a split second and gives me a great instead of a marv
  50. this is probably related to userprefs or something
  51.  
  52. (FEATURE REQUEST)
  53. - REPLAY MODE: Simply record keystrokes in-game and save them (bonus points: being able to export to .avi files)
  54. * replay data is already (capable of being) saved, it just needs to be able to be played back.
  55.  
  56. - well... there I go
  57. - add more difficulties on files and FUCK that DDR limitation (beginner, easy, medium, hard, challenge). SM5 is bigger than that. But no one really makes more than 5-6 charts for a song tbh ): (although with solo and singles being tied together in playmode i suppose there can be a bunch)
  58. if we add support for it, people will probably do it. <<<<hmmm i dunno about that
  59. maybe advanced edit chart modivications like own namings and shit, I dunno xd
  60. ^ not edits please, just new difficulties slots like Infinity *cough*
  61. it would be the removal of difficulty slots, actually. old difficulties would be mapped to some "description" field - then do it!
  62.  
  63. - the theme needs optimizing it should be a bit (a lot) faster
  64.  
  65. - Replace sm5 default noteskin with delta, the default sucks xd
  66. replace default noteskin with something that doesn't use actorframes
  67. maybe a new basic vivid, so it works well with mods?, like a vivid noteskin with no lua
  68. should I do this?, or make it note or w/e?
  69.  
  70. ALSO WE'RE MAKING A NEW EDITOR KOOL
  71. (are we ditching current sm5 editor then. please say yes) yes no!
  72. fuck the sm5 editor it is getting the biggest nuke
  73. fuck the sm5 editor and its whole damn neighborhood, lemme make one motherfucking thing understood
  74. in before people request that wave thing from ddream, waveforms pls, pay us!
  75. waveforms aren't so hard iirc we will probably have it but maybe not at first KOOL
  76. please make the new editor support lua xd
  77. why would it not have lua (it will be different from sm's shitty stuff though but still lua)
  78. dunno haha
  79.  
  80.  
  81. http://www.flashflashrevolution.com/vbz/showpost.php?p=3716014&postcount=61
  82. I dunno if it's fps or minifreezes but gameplay is NOT the same
  83. - 500fps or whatever doesn't matter because input runs in another thread anyhow. you can get like 30fps and still have input polling at 1000hz (30fps sucks though you want 60 or 120 if you have one of those fancy 3d screens with so much swag)
  84. also minifreezes have been fixed since like sm-ssc 1.2 or something
  85. http://puu.sh/E8t0
  86. http://puu.sh/E8tK
  87. http://puu.sh/E8u8
  88. http://puu.sh/E8ul
  89. http://puu.sh/E8wV ( 3.95 =( )
  90. SM5 editor:
  91. @leonid0» only the bpm/stop changes
  92. @leonid0» not the notes
  93. +Niko» i had disappearing 192nd notes
  94. (17:44:00) +Niko» at random places
  95. (17:44:03) +Niko» i placed them again
  96. (17:44:05) +Niko» saved
  97. (17:44:09) +Niko» reopened the file
  98. (17:44:17) +Niko» note dissappeared again
  99.  
  100. - Play any file and pop a bunch of mines:
  101. http://puu.sh/E7WP
  102. should be able to fix by adding "stoptweening;" infront of HitMineCommand= command for both [GhostArrowDim] and [GhostArrowBright].
  103. dance/default uses finishtweening; gonna use that in the other noteskins
  104. man I proably need to update all my noteskins because of that hahahaha.
  105.  
  106. A simfile manager to load only certain folders and/or files
  107. I just make a subfolder called TEMPNOSONG and throw shit I dont want to load in there xd (troublesome)
  108. and selecting files to load in a menu is so much easier than just putting packs in a folder?
  109.  
  110. My version of SM5 loads songs really slow (in comparison to SM3.9) using fastload
  111. (wasn't this in mac)? he uses mac yes (leonid that is)sorry I'm not leonid lolol I use windows 7 though(yeah i know)
  112. I had the same problem in windows 7 but with over 4000-5000 songs i don't remember anymore but i already told you a thousand times, i'll write it again just in case.
  113. It works fine with a limited amount of files.
  114.  
  115. Oh also when I first tried to remap my keys and I hit enter too fast because of the warning and ended up writing enter to left or something lol (warning too long rip)
  116. the warning is pretty gay yeah.
  117. warning is too long because the guy who made the polish translation complained about it :[
  118. warning exists because of dumbasses on stepmania forums who suck at reconfiguring their buttons -> viable to make certain keys unchangeable?
  119. depending on what keys they are, maybe. also depends on every situation that buttons could be remapped in (e.g. someone setting up an arcade machine)
  120. Solution, Fire John_Reactor NOW!
  121.  
  122. Also any questions related to not being able to press enter when first opening/playing the game please read http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=788
  123.  
  124. while we are at it, I noticed that the player 2 back key the - is mounted to the normal - key and not the numpad one.
  125. I know there's a bug report for this but I don't remember where it is
  126. yeah I tought it was already reported but I wrote it down just incase, I bet its wolfman's fault in the firstplace anyways.
  127.  
  128.  
  129.  
  130.  
  131.  
  132.  
  133.  
  134.  
  135.  
  136.  
  137.  
  138.  
  139.  
  140.  
  141.  
  142.  
  143.  
  144.  
  145.  
  146.  
  147.  
  148.  
  149.  
  150.  
  151.  
  152.  
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162.  
  163.  
  164.  
  165.  
  166.  
  167.  
  168.  
  169.  
  170.  
  171.  
  172.  
  173.  
  174.  
  175.  
  176.  
  177.  
  178.  
  179. In conclusion, wolfman is a tard
Add Comment
Please, Sign In to add comment