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- sensitivity 3.37
- mat_maxframelatency 0
- bind shift +duck
- bind tab +showscores
- bind mwheelup +use_action_slot_item
- bind mwheeldown +jump
- bind space "-duck;+jump"
- bind UPARROW "exec jump"
- bind DOWNARROW "kill"
- hud_combattext_batching_window 0.4
- tf_dingaling_pitchmaxdmg 45
- tf_dingaling_pitchmaxdmg 120
- bind "space" "+jump"
- sv_allow_point_servercommand always
- cl_mvm_wave_status_visible_during_wave 1
- bind enter "say"
- bind u "say_team"
- m_rawinput 0
- host_thread_mode 0
- fps_max 150
- // Disable Tutorials
- cl_ask_blacklist_opt_out "1"
- cl_ask_favorite_opt_out "1"
- sb_dontshow_maxplayer_warning "1"
- tf_explanations_backpackpanel "1"
- tf_explanations_charinfo_armory_panel "1"
- tf_explanations_charinfopanel "1"
- tf_explanations_craftingpanel "1"
- tf_explanations_discardpanel "1"
- tf_explanations_store "1"
- tf_training_has_prompted_for_forums "1"
- tf_training_has_prompted_for_loadout "1"
- tf_training_has_prompted_for_offline_practice "1"
- tf_training_has_prompted_for_options "1"
- tf_training_has_prompted_for_training "1"
- // Chris' Good connection
- //cl_cmdrate 66
- //cl_interp 0
- //cl_interp_ratio 1
- //cl_lagcompensation 1
- //cl_pred_optimize 2
- //cl_smooth 0
- //cl_smoothtime 0.01
- //cl_updaterate 66
- //rate 60000
- //R4ndom's Net
- rate "90000" // Max bytes/sec the host can receive data.
- cl_cmdrate "101" // Number of command pakets sent to the server per second.
- cl_interp "0" // Interpolate x seconds from game (0.02 = 20ms)
- cl_lagcompensation "1" // Perform server side lag compensation of weapon firing events.
- cl_updaterate "101" // Number of packets per second you are requesting from the server.
- cl_smooth "0" // If set to 1 attempts to smooth the view after prediction errors.
- cl_smoothtime "0" // Time over which to smooth the view after prediction errors if cl_smooth is enabled.
- cl_interp_threadmodeticks "0" // Additional interpolation ticks to use when interpolating with threaded engine mode set.
- cl_pred_optimize "2" // Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
- cl_interp_ratio "1" // Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
- net_queue_trace "0"
- net_splitpacket_maxrate "1048576"
- // Comanglia's Good connection
- //cl_cmdrate 66
- //cl_updaterate 66
- //cl_interp 0
- //cl_interp_ratio 1
- //cl_lagcompensation 1
- //cl_pred_optimize 2
- //cl_smooth 1
- //cl_smoothtime 0.015151515
- //rate 60000
- // m0re's net settings
- //rate "30000" // Max bytes/sec the host can receive data.
- //cl_cmdrate "66" // Number of command pakets sent to the server per second.
- //cl_interp "0.02" // Interpolate x seconds from game (0.02 = 20ms)
- //cl_lagcompensation "1" // Perform server side lag compensation of weapon firing events.
- //cl_updaterate "66" // Number of packets per second you are requesting from the server.
- //cl_smooth "0" // If set to 1 attempts to smooth the view after prediction errors.
- //cl_smoothtime "0.01" // Time over which to smooth the view after prediction errors if cl_smooth is enabled.
- //cl_interp_threadmodeticks "0" // Additional interpolation ticks to use when interpolating with threaded engine mode set.
- //cl_pred_optimize "2" // Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
- //cl_interp_ratio "1" // Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
- // Movement
- bind w +forward
- bind s +back
- bind a +moveleft
- bind d +moveright
- // Null-cancelling movement script
- //bind w +mfwd
- //bind s +mback
- //bind a +mright
- //bind d +mleft
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none ""
- // Viewmodel FOV Toggle
- bind RSHIFT "0"
- alias 0 "bind RSHIFT 55; r_drawviewmodel 0"
- alias 55 "viewmodel_fov 55;bind RSHIFT 60;r_drawviewmodel 1"
- alias 60 "viewmodel_fov 60;bind RSHIFT 65"
- alias 65 "viewmodel_fov 65;bind RSHIFT 70"
- alias 70 "viewmodel_fov 70;bind RSHIFT 75"
- alias 75 "viewmodel_fov 75;bind RSHIFT 80"
- alias 80 "viewmodel_fov 80;bind RSHIFT 85"
- alias 85 "viewmodel_fov 85;bind RSHIFT 90"
- alias 90 "viewmodel_fov 90;bind RSHIFT 95"
- alias 95 "viewmodel_fov 95;bind RSHIFT 100"
- alias 100 "viewmodel_fov 100;bind RSHIFT 105"
- alias 105 "viewmodel_fov 105;bind RSHIFT 110"
- alias 110 "viewmodel_fov 110;bind RSHIFT 115"
- alias 115 "viewmodel_fov 115;bind RSHIFT 120"
- alias 120 "viewmodel_fov 120;bind RSHIFT 0"
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