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Feb 17th, 2017
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  1. 19:27:10: CLR host plugin strings not found, dynamically loading 4 strings
  2. 19:27:10: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 19:27:10: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 19:27:10: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 19:27:10: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 19:27:10: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 19:27:11: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 19:27:12: CLRHost:: Could not find/load browser settings at location C:\Users\SxyOgre\AppData\Roaming\OBS\pluginData\browser.json
  9. 19:27:12: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\SxyOgre\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 19:27:12: File name: 'C:\Users\SxyOgre\AppData\Roaming\OBS\pluginData\browser.json'
  11. 19:27:12: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 19:27:12: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 19:27:12: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 19:27:12: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 19:27:13: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 19:27:50: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
  17. 19:27:50: -------------------------------
  18. 19:27:50: CPU Name: AMD FX(tm)-6300 Six-Core Processor
  19. 19:27:50: CPU Speed: 3500MHz
  20. 19:27:50: Physical Memory: 4095MB Total, 4095MB Free
  21. 19:27:50: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
  22. 19:27:50: monitor 1: pos={0, 0}, size={1920, 1080}
  23. 19:27:50: Windows Version: 10.0 Build 14393 (revision 0)
  24. 19:27:50: Aero is Enabled
  25. 19:27:50: -------------------------------
  26. 19:27:50: OBS Modules:
  27. 19:27:50: Base Address Module
  28. 19:27:50: 00CC0000 OBS.exe
  29. 19:27:50: 656C0000 OBSApi.dll
  30. 19:27:50: 65CA0000 CLRHostPlugin.dll
  31. 19:27:50: 64BD0000 DShowPlugin.dll
  32. 19:27:50: 64BA0000 GraphicsCapture.dll
  33. 19:27:50: 64B70000 NoiseGate.dll
  34. 19:27:50: 65C80000 PSVPlugin.dll
  35. 19:27:50: 64B50000 scenesw.dll
  36. 19:27:50: ------------------------------------------
  37. 19:27:50: Adapter 1
  38. 19:27:50: Video Adapter: NVIDIA GeForce GT 730
  39. 19:27:50: Video Adapter Dedicated Video Memory: 2115698688
  40. 19:27:50: Video Adapter Shared System Memory: 2179203072
  41. 19:27:50: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  42. 19:27:50: =====Stream Start: 2017-02-17, 19:27:50===============================================
  43. 19:27:50: Multithreaded optimizations: On
  44. 19:27:50: Base resolution: 1920x1080
  45. 19:27:50: Output resolution: 1920x1080
  46. 19:27:50: ------------------------------------------
  47. 19:27:50: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  48. 19:27:50: ------------------------------------------
  49. 19:27:50: Audio Format: 48000 Hz
  50. 19:27:50: ------------------------------------------
  51. 19:27:50: Audio Channels: 2 Ch
  52. 19:27:50: Playback device Default
  53. 19:27:50: ------------------------------------------
  54. 19:27:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
  55. 19:27:50: Global Audio time adjust: 0
  56. 19:27:50: ------------------------------------------
  57. 19:27:50: Using auxilary audio input: CABLE Output (VB-Audio Virtual Cable)
  58. 19:27:50: Mic time offset: 0
  59. 19:27:50: ------------------------------------------
  60. 19:27:50: Audio Encoding: AAC
  61. 19:27:50: bitrate: 128
  62. 19:27:50: Using graphics capture
  63. 19:27:50: Trying to hook process: ApplicationFrameHost.exe
  64. 19:27:50: Scene buffering time set to 700
  65. 19:27:50: ------------------------------------------
  66. 19:27:50: Video Encoding: x264
  67. 19:27:50: fps: 30
  68. 19:27:50: width: 1920, height: 1080
  69. 19:27:50: preset: ultrafast
  70. 19:27:50: profile: high
  71. 19:27:50: keyint: 250
  72. 19:27:50: CBR: no
  73. 19:27:50: CFR: no
  74. 19:27:50: max bitrate: 8000
  75. 19:27:50: buffer size: 8000
  76. 19:27:50: quality: 10
  77. 19:27:50: ------------------------------------------
  78. 19:27:51: Audio timestamp for device 'CABLE Output (VB-Audio Virtual Cable)' was behind target timestamp by 39729061
  79. 19:27:55: FlushBufferedVideo: Flushing 11 packets over 334 ms
  80. 19:27:55: Total frames encoded: 125, total frames duplicated: 0 (0.00%)
  81. 19:27:55: Total frames rendered: 139, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  82. 19:27:55:
  83. 19:27:55: Profiler time results:
  84. 19:27:55:
  85. 19:27:55: ==============================================================
  86. 19:27:55: video thread frame - [100%] [avg time: 0.785 ms] [children: 76.1%] [unaccounted: 23.9%]
  87. 19:27:55: | scene->Preprocess - [0.127%] [avg time: 0.001 ms]
  88. 19:27:55: | GPU download and conversion - [75.9%] [avg time: 0.596 ms] [children: 27.1%] [unaccounted: 48.8%]
  89. 19:27:55: | | flush - [23.4%] [avg time: 0.184 ms]
  90. 19:27:55: | | CopyResource - [1.91%] [avg time: 0.015 ms]
  91. 19:27:55: | | conversion to 4:2:0 - [1.78%] [avg time: 0.014 ms]
  92. 19:27:55: Convert444Thread - [100%] [avg time: 1.986 ms] [children: 99.6%] [unaccounted: 0.352%]
  93. 19:27:55: | Convert444toNV12 - [99.6%] [avg time: 1.979 ms]
  94. 19:27:55: encoder thread frame - [100%] [avg time: 2.411 ms] [children: 0.124%] [unaccounted: 99.9%]
  95. 19:27:55: | sending stuff out - [0.124%] [avg time: 0.003 ms]
  96. 19:27:55: ==============================================================
  97. 19:27:55:
  98. 19:27:55:
  99. 19:27:55: Profiler CPU results:
  100. 19:27:55:
  101. 19:27:55: ==============================================================
  102. 19:27:55: video thread frame - [cpu time: avg 0.224 ms, total 31.25 ms] [avg calls per frame: 1]
  103. 19:27:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  104. 19:27:55: | GPU download and conversion - [cpu time: avg 0.112 ms, total 15.625 ms] [avg calls per frame: 1]
  105. 19:27:55: | | flush - [cpu time: avg 0.112 ms, total 15.625 ms] [avg calls per frame: 1]
  106. 19:27:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  107. 19:27:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 19:27:55: Convert444Thread - [cpu time: avg 2.173 ms, total 250 ms] [avg calls per frame: 1]
  109. 19:27:55: | Convert444toNV12 - [cpu time: avg 2.173 ms, total 250 ms] [avg calls per frame: 1]
  110. 19:27:55: encoder thread frame - [cpu time: avg 2.192 ms, total 250 ms] [avg calls per frame: 1]
  111. 19:27:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  112. 19:27:55: ==============================================================
  113. 19:27:55:
  114. 19:27:55: =====Stream End: 2017-02-17, 19:27:55=================================================
  115. 19:28:09: =====Stream Start: 2017-02-17, 19:28:09===============================================
  116. 19:28:09: Multithreaded optimizations: On
  117. 19:28:09: Base resolution: 1920x1080
  118. 19:28:09: Output resolution: 1920x1080
  119. 19:28:09: ------------------------------------------
  120. 19:28:09: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  121. 19:28:09: ------------------------------------------
  122. 19:28:09: Audio Format: 48000 Hz
  123. 19:28:09: ------------------------------------------
  124. 19:28:09: Audio Channels: 2 Ch
  125. 19:28:09: Playback device Default
  126. 19:28:09: ------------------------------------------
  127. 19:28:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
  128. 19:28:09: Global Audio time adjust: 0
  129. 19:28:09: ------------------------------------------
  130. 19:28:09: Using auxilary audio input: CABLE Output (VB-Audio Virtual Cable)
  131. 19:28:09: Mic time offset: 0
  132. 19:28:09: ------------------------------------------
  133. 19:28:09: Audio Encoding: AAC
  134. 19:28:09: bitrate: 128
  135. 19:28:09: Using graphics capture
  136. 19:28:09: Trying to hook process: Lucius.exe
  137. 19:28:09: Scene buffering time set to 700
  138. 19:28:09: ------------------------------------------
  139. 19:28:09: Video Encoding: x264
  140. 19:28:09: fps: 30
  141. 19:28:09: width: 1920, height: 1080
  142. 19:28:09: preset: ultrafast
  143. 19:28:09: profile: high
  144. 19:28:09: keyint: 250
  145. 19:28:09: CBR: no
  146. 19:28:09: CFR: no
  147. 19:28:09: max bitrate: 8000
  148. 19:28:09: buffer size: 8000
  149. 19:28:09: quality: 10
  150. 19:28:09: ------------------------------------------
  151. 19:28:44: FlushBufferedVideo: Flushing 11 packets over 333 ms
  152. 19:28:45: Total frames encoded: 1029, total frames duplicated: 0 (0.00%)
  153. 19:28:45: Total frames rendered: 1044, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
  154. 19:28:45:
  155. 19:28:45: Profiler time results:
  156. 19:28:45:
  157. 19:28:45: ==============================================================
  158. 19:28:45: video thread frame - [100%] [avg time: 0.738 ms] [children: 79.4%] [unaccounted: 20.6%]
  159. 19:28:45: | scene->Preprocess - [0.271%] [avg time: 0.002 ms]
  160. 19:28:45: | GPU download and conversion - [79.1%] [avg time: 0.584 ms] [children: 18.7%] [unaccounted: 60.4%]
  161. 19:28:45: | | flush - [15.2%] [avg time: 0.112 ms]
  162. 19:28:45: | | CopyResource - [1.63%] [avg time: 0.012 ms]
  163. 19:28:45: | | conversion to 4:2:0 - [1.9%] [avg time: 0.014 ms]
  164. 19:28:45: Convert444Thread - [100%] [avg time: 1.755 ms] [children: 99.5%] [unaccounted: 0.456%]
  165. 19:28:45: | Convert444toNV12 - [99.5%] [avg time: 1.747 ms]
  166. 19:28:45: encoder thread frame - [100%] [avg time: 2.285 ms] [children: 0.131%] [unaccounted: 99.9%]
  167. 19:28:45: | sending stuff out - [0.131%] [avg time: 0.003 ms]
  168. 19:28:45: ==============================================================
  169. 19:28:45:
  170. 19:28:45:
  171. 19:28:45: Profiler CPU results:
  172. 19:28:45:
  173. 19:28:45: ==============================================================
  174. 19:28:45: video thread frame - [cpu time: avg 0.044 ms, total 46.875 ms] [avg calls per frame: 1]
  175. 19:28:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  176. 19:28:45: | GPU download and conversion - [cpu time: avg 0.044 ms, total 46.875 ms] [avg calls per frame: 1]
  177. 19:28:45: | | flush - [cpu time: avg 0.044 ms, total 46.875 ms] [avg calls per frame: 1]
  178. 19:28:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  179. 19:28:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  180. 19:28:45: Convert444Thread - [cpu time: avg 1.809 ms, total 1843.75 ms] [avg calls per frame: 1]
  181. 19:28:45: | Convert444toNV12 - [cpu time: avg 1.809 ms, total 1843.75 ms] [avg calls per frame: 1]
  182. 19:28:45: encoder thread frame - [cpu time: avg 2.01 ms, total 2046.88 ms] [avg calls per frame: 1]
  183. 19:28:45: | sending stuff out - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
  184. 19:28:45: ==============================================================
  185. 19:28:45:
  186. 19:28:45: =====Stream End: 2017-02-17, 19:28:45=================================================
  187. 19:29:01: =====Stream Start: 2017-02-17, 19:29:01===============================================
  188. 19:29:01: Multithreaded optimizations: On
  189. 19:29:01: Base resolution: 1920x1080
  190. 19:29:01: Output resolution: 1920x1080
  191. 19:29:01: ------------------------------------------
  192. 19:29:01: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  193. 19:29:01: ------------------------------------------
  194. 19:29:01: Audio Format: 48000 Hz
  195. 19:29:01: ------------------------------------------
  196. 19:29:01: Audio Channels: 2 Ch
  197. 19:29:01: Playback device Default
  198. 19:29:01: ------------------------------------------
  199. 19:29:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
  200. 19:29:01: Global Audio time adjust: 0
  201. 19:29:01: ------------------------------------------
  202. 19:29:01: Using auxilary audio input: Microphone (Blue Snowball)
  203. 19:29:01: Mic time offset: 0
  204. 19:29:01: ------------------------------------------
  205. 19:29:01: Audio Encoding: AAC
  206. 19:29:01: bitrate: 128
  207. 19:29:01: Using graphics capture
  208. 19:29:01: Trying to hook process: Lucius.exe
  209. 19:29:01: Scene buffering time set to 700
  210. 19:29:01: ------------------------------------------
  211. 19:29:01: Video Encoding: x264
  212. 19:29:01: fps: 30
  213. 19:29:01: width: 1920, height: 1080
  214. 19:29:01: preset: ultrafast
  215. 19:29:01: profile: high
  216. 19:29:01: keyint: 250
  217. 19:29:01: CBR: no
  218. 19:29:01: CFR: no
  219. 19:29:01: max bitrate: 8000
  220. 19:29:01: buffer size: 8000
  221. 19:29:01: quality: 10
  222. 19:29:01: ------------------------------------------
  223. Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
  224. Warning -- SharedTexCapture::Init: Could not create shared texture
  225. 19:29:10: FlushBufferedVideo: Flushing 11 packets over 333 ms
  226. 19:29:10: Total frames encoded: 250, total frames duplicated: 0 (0.00%)
  227. 19:29:10: Total frames rendered: 265, number of late frames: 1 (0.38%) (it's okay for some frames to be late)
  228. 19:29:10:
  229. 19:29:10: Profiler time results:
  230. 19:29:10:
  231. 19:29:10: ==============================================================
  232. 19:29:10: video thread frame - [100%] [avg time: 0.964 ms] [children: 72.9%] [unaccounted: 27.1%]
  233. 19:29:10: | scene->Preprocess - [0.207%] [avg time: 0.002 ms]
  234. 19:29:10: | GPU download and conversion - [72.7%] [avg time: 0.701 ms] [children: 22%] [unaccounted: 50.7%]
  235. 19:29:10: | | flush - [17.9%] [avg time: 0.173 ms]
  236. 19:29:10: | | CopyResource - [2.39%] [avg time: 0.023 ms]
  237. 19:29:10: | | conversion to 4:2:0 - [1.66%] [avg time: 0.016 ms]
  238. 19:29:10: Convert444Thread - [100%] [avg time: 2.11 ms] [children: 99.6%] [unaccounted: 0.427%]
  239. 19:29:10: | Convert444toNV12 - [99.6%] [avg time: 2.101 ms]
  240. 19:29:10: encoder thread frame - [100%] [avg time: 2.376 ms] [children: 0.337%] [unaccounted: 99.7%]
  241. 19:29:10: | sending stuff out - [0.337%] [avg time: 0.008 ms]
  242. 19:29:10: ==============================================================
  243. 19:29:10:
  244. 19:29:10:
  245. 19:29:10: Profiler CPU results:
  246. 19:29:10:
  247. 19:29:10: ==============================================================
  248. 19:29:10: video thread frame - [cpu time: avg 0.294 ms, total 78.125 ms] [avg calls per frame: 1]
  249. 19:29:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  250. 19:29:10: | GPU download and conversion - [cpu time: avg 0.294 ms, total 78.125 ms] [avg calls per frame: 1]
  251. 19:29:10: | | flush - [cpu time: avg 0.176 ms, total 46.875 ms] [avg calls per frame: 1]
  252. 19:29:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  253. 19:29:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  254. 19:29:10: Convert444Thread - [cpu time: avg 2.343 ms, total 562.5 ms] [avg calls per frame: 1]
  255. 19:29:10: | Convert444toNV12 - [cpu time: avg 2.278 ms, total 546.875 ms] [avg calls per frame: 1]
  256. 19:29:10: encoder thread frame - [cpu time: avg 2.222 ms, total 531.25 ms] [avg calls per frame: 1]
  257. 19:29:10: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  258. 19:29:10: ==============================================================
  259. 19:29:10:
  260. 19:29:10: =====Stream End: 2017-02-17, 19:29:10=================================================
  261. 19:29:53: =====Stream Start: 2017-02-17, 19:29:53===============================================
  262. 19:29:53: Multithreaded optimizations: On
  263. 19:29:53: Base resolution: 1920x1080
  264. 19:29:53: Output resolution: 1920x1080
  265. 19:29:53: ------------------------------------------
  266. 19:29:53: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  267. 19:29:53: ------------------------------------------
  268. 19:29:53: Audio Format: 48000 Hz
  269. 19:29:53: ------------------------------------------
  270. 19:29:53: Audio Channels: 2 Ch
  271. 19:29:53: Playback device Default
  272. 19:29:53: ------------------------------------------
  273. 19:29:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
  274. 19:29:53: Global Audio time adjust: 0
  275. 19:29:53: ------------------------------------------
  276. 19:29:53: Using auxilary audio input: Microphone (Blue Snowball)
  277. 19:29:53: Mic time offset: 0
  278. 19:29:53: ------------------------------------------
  279. 19:29:53: Audio Encoding: AAC
  280. 19:29:53: bitrate: 128
  281. 19:29:53: Using graphics capture
  282. 19:29:53: Trying to hook process: Lucius.exe
  283. 19:29:53: Scene buffering time set to 700
  284. 19:29:53: ------------------------------------------
  285. 19:29:53: Video Encoding: x264
  286. 19:29:53: fps: 30
  287. 19:29:53: width: 1920, height: 1080
  288. 19:29:53: preset: ultrafast
  289. 19:29:53: profile: high
  290. 19:29:53: keyint: 250
  291. 19:29:53: CBR: no
  292. 19:29:53: CFR: no
  293. 19:29:53: max bitrate: 8000
  294. 19:29:53: buffer size: 8000
  295. 19:29:53: quality: 10
  296. 19:29:53: ------------------------------------------
  297. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  298. 19:30:15: SharedTexCapture hooked
  299. 19:37:31: GraphicsCaptureSource::NewCapture: eliminating old capture
  300. 19:37:31: SharedTexCapture hooked
  301. 19:38:05: GraphicsCaptureSource::NewCapture: eliminating old capture
  302. 19:38:05: SharedTexCapture hooked
  303. 19:39:24: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 70
  304. 19:50:42: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 90
  305. 19:53:38: GraphicsCaptureSource::NewCapture: eliminating old capture
  306. 19:53:38: SharedTexCapture hooked
  307. 19:54:10: GraphicsCaptureSource::NewCapture: eliminating old capture
  308. 19:54:10: SharedTexCapture hooked
  309. 19:55:15: GraphicsCaptureSource::NewCapture: eliminating old capture
  310. 19:55:15: SharedTexCapture hooked
  311. 20:03:17: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 100
  312. 20:17:07: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 110
  313. 20:25:31: FlushBufferedVideo: Flushing 43 packets over 1400 ms
  314. 20:25:33: Total frames encoded: 100172, total frames duplicated: 57571 (57.47%)
  315. 20:25:33: Total frames rendered: 46500, number of late frames: 25371 (54.56%) (it's okay for some frames to be late)
  316. 20:25:33:
  317. 20:25:33: Profiler time results:
  318. 20:25:33:
  319. 20:25:33: ==============================================================
  320. 20:25:33: video thread frame - [100%] [avg time: 65.417 ms] [children: 99.5%] [unaccounted: 0.485%]
  321. 20:25:33: | scene->Preprocess - [0.00306%] [avg time: 0.002 ms]
  322. 20:25:33: | GPU download and conversion - [99.5%] [avg time: 65.098 ms] [children: 2.19%] [unaccounted: 97.3%]
  323. 20:25:33: | | flush - [0.214%] [avg time: 0.14 ms]
  324. 20:25:33: | | CopyResource - [1.95%] [avg time: 1.275 ms]
  325. 20:25:33: | | conversion to 4:2:0 - [0.026%] [avg time: 0.017 ms]
  326. 20:25:33: Convert444Thread - [100%] [avg time: 1.978 ms] [children: 98.8%] [unaccounted: 1.16%]
  327. 20:25:33: | Convert444toNV12 - [98.8%] [avg time: 1.955 ms]
  328. 20:25:33: encoder thread frame - [100%] [avg time: 2.459 ms] [children: 3.05%] [unaccounted: 96.9%]
  329. 20:25:33: | sending stuff out - [3.05%] [avg time: 0.075 ms]
  330. 20:25:33: ==============================================================
  331. 20:25:33:
  332. 20:25:33:
  333. 20:25:33: Profiler CPU results:
  334. 20:25:33:
  335. 20:25:33: ==============================================================
  336. 20:25:33: video thread frame - [cpu time: avg 0.367 ms, total 17109.4 ms] [avg calls per frame: 1]
  337. 20:25:33: | scene->Preprocess - [cpu time: avg 0.001 ms, total 46.875 ms] [avg calls per frame: 1]
  338. 20:25:33: | GPU download and conversion - [cpu time: avg 0.245 ms, total 11437.5 ms] [avg calls per frame: 1]
  339. 20:25:33: | | flush - [cpu time: avg 0.117 ms, total 5484.38 ms] [avg calls per frame: 1]
  340. 20:25:33: | | CopyResource - [cpu time: avg 0.044 ms, total 2062.5 ms] [avg calls per frame: 1]
  341. 20:25:33: | | conversion to 4:2:0 - [cpu time: avg 0.016 ms, total 781.25 ms] [avg calls per frame: 1]
  342. 20:25:33: Convert444Thread - [cpu time: avg 1.939 ms, total 90140.6 ms] [avg calls per frame: 1]
  343. 20:25:33: | Convert444toNV12 - [cpu time: avg 1.918 ms, total 89171.9 ms] [avg calls per frame: 1]
  344. 20:25:33: encoder thread frame - [cpu time: avg 2.089 ms, total 209188 ms] [avg calls per frame: 1]
  345. 20:25:33: | sending stuff out - [cpu time: avg 0.077 ms, total 7765.63 ms] [avg calls per frame: 1]
  346. 20:25:33: ==============================================================
  347. 20:25:33:
  348. 20:25:33: =====Stream End: 2017-02-17, 20:25:33=================================================
  349. 21:13:01: CLR host plugin instance deleted; removing dynamically loaded localization strings
  350. 21:13:02: Terminating 0x2cd0
  351. 21:13:02: Terminating 0x18c0
  352.  
  353.  
  354. Last game capture log:
  355. 2017-02-17, 19:29:53: we're booting up:
  356. 19:29:53: CaptureThread: attached to process Lucius.exe
  357. 19:29:53: D3D9 Present
  358. 19:29:53: (half life scientist) everything.. seems to be in order
  359. 19:30:14: D3D9EndScene called
  360. 19:30:14: D3DPRESENT_PARAMETERS {
  361. 19:30:14: BackBufferWidth: 1024
  362. 19:30:14: BackBufferHeight: 768
  363. 19:30:14: BackBufferFormat: D3DFMT_A8R8G8B8
  364. 19:30:14: BackBufferCount: 2
  365. 19:30:14: MultiSampleType: D3DMULTISAMPLE_NONE
  366. 19:30:14: MultiSampleQuality: 0
  367. 19:30:14: SwapEffect: D3DSWAPEFFECT_DISCARD
  368. 19:30:14: hDeviceWindow: 593780
  369. 19:30:14: Windowed: false
  370. 19:30:14: EnableAutoDepthStencil: false
  371. 19:30:14: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  372. 19:30:14: Flags: None
  373. 19:30:14: FullScreen_RefreshRateInHz: 60
  374. 19:30:14: PresentationInterval: 1
  375. 19:30:14: };
  376. 19:30:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  377. 19:30:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  378. 19:30:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  379. 19:30:14: successfully set up d3d9 hooks
  380. 19:30:14: D3D9Present called
  381. 19:30:14: DoD3D9GPUHook: using offset workaround
  382. 19:30:14: DoD3D9GPUHook: success
  383. 19:30:14: D3D9Reset called
  384. 19:30:14: ---------------------- Cleared D3D9 Capture ----------------------
  385. 19:30:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  386. 19:30:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  387. 19:30:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  388. 19:30:15: successfully set up d3d9 hooks
  389. 19:30:15: D3D9EndScene called
  390. 19:30:15: D3D9Present called
  391. 19:30:15: DoD3D9GPUHook: using offset workaround
  392. 19:30:15: DoD3D9GPUHook: success
  393. 19:30:15: D3DSURFACE_DESC {
  394. 19:30:15: Format: D3DFMT_A8R8G8B8
  395. 19:30:15: Type: D3DRTYPE_SURFACE
  396. 19:30:15: Usage: D3DUSAGE_RENDERTARGET
  397. 19:30:15: Pool: D3DPOOL_DEFAULT
  398. 19:30:15: MultiSampleType: D3DMULTISAMPLE_NONE
  399. 19:30:15: MultiSampleQuality: 0
  400. 19:30:15: Width: 1024
  401. 19:30:15: Height: 768
  402. 19:30:15: };
  403. 19:30:15: successfully capturing d3d9 frames via GPU
  404. 19:37:26: D3D9Reset called
  405. 19:37:26: ---------------------- Cleared D3D9 Capture ----------------------
  406. 19:37:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  407. 19:37:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  408. 19:37:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  409. 19:37:30: successfully set up d3d9 hooks
  410. 19:37:30: D3D9EndScene called
  411. 19:37:31: D3D9Present called
  412. 19:37:31: DoD3D9GPUHook: using offset workaround
  413. 19:37:31: DoD3D9GPUHook: success
  414. 19:37:31: D3DSURFACE_DESC {
  415. 19:37:31: Format: D3DFMT_A8R8G8B8
  416. 19:37:31: Type: D3DRTYPE_SURFACE
  417. 19:37:31: Usage: D3DUSAGE_RENDERTARGET
  418. 19:37:31: Pool: D3DPOOL_DEFAULT
  419. 19:37:31: MultiSampleType: D3DMULTISAMPLE_NONE
  420. 19:37:31: MultiSampleQuality: 0
  421. 19:37:31: Width: 1024
  422. 19:37:31: Height: 768
  423. 19:37:31: };
  424. 19:37:31: successfully capturing d3d9 frames via GPU
  425. 19:38:03: D3D9Reset called
  426. 19:38:03: ---------------------- Cleared D3D9 Capture ----------------------
  427. 19:38:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  428. 19:38:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  429. 19:38:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  430. 19:38:05: successfully set up d3d9 hooks
  431. 19:38:05: D3D9EndScene called
  432. 19:38:05: D3D9Present called
  433. 19:38:05: DoD3D9GPUHook: using offset workaround
  434. 19:38:05: DoD3D9GPUHook: success
  435. 19:38:05: D3DSURFACE_DESC {
  436. 19:38:05: Format: D3DFMT_A8R8G8B8
  437. 19:38:05: Type: D3DRTYPE_SURFACE
  438. 19:38:05: Usage: D3DUSAGE_RENDERTARGET
  439. 19:38:05: Pool: D3DPOOL_DEFAULT
  440. 19:38:05: MultiSampleType: D3DMULTISAMPLE_NONE
  441. 19:38:05: MultiSampleQuality: 0
  442. 19:38:05: Width: 1024
  443. 19:38:05: Height: 768
  444. 19:38:05: };
  445. 19:38:05: successfully capturing d3d9 frames via GPU
  446. 19:53:35: D3D9Reset called
  447. 19:53:35: ---------------------- Cleared D3D9 Capture ----------------------
  448. 19:53:37: D3DPRESENT_PARAMETERS {
  449. 19:53:37: BackBufferWidth: 1920
  450. 19:53:37: BackBufferHeight: 1080
  451. 19:53:37: BackBufferFormat: D3DFMT_A8R8G8B8
  452. 19:53:37: BackBufferCount: 2
  453. 19:53:37: MultiSampleType: D3DMULTISAMPLE_NONE
  454. 19:53:37: MultiSampleQuality: 0
  455. 19:53:37: SwapEffect: D3DSWAPEFFECT_DISCARD
  456. 19:53:37: hDeviceWindow: 593780
  457. 19:53:37: Windowed: false
  458. 19:53:37: EnableAutoDepthStencil: false
  459. 19:53:37: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  460. 19:53:37: Flags: None
  461. 19:53:37: FullScreen_RefreshRateInHz: 59
  462. 19:53:37: PresentationInterval: 1
  463. 19:53:37: };
  464. 19:53:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  465. 19:53:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  466. 19:53:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  467. 19:53:37: successfully set up d3d9 hooks
  468. 19:53:38: D3D9EndScene called
  469. 19:53:38: D3D9Present called
  470. 19:53:38: DoD3D9GPUHook: using offset workaround
  471. 19:53:38: DoD3D9GPUHook: success
  472. 19:53:38: D3DSURFACE_DESC {
  473. 19:53:38: Format: D3DFMT_A8R8G8B8
  474. 19:53:38: Type: D3DRTYPE_SURFACE
  475. 19:53:38: Usage: D3DUSAGE_RENDERTARGET
  476. 19:53:38: Pool: D3DPOOL_DEFAULT
  477. 19:53:38: MultiSampleType: D3DMULTISAMPLE_NONE
  478. 19:53:38: MultiSampleQuality: 0
  479. 19:53:38: Width: 1920
  480. 19:53:38: Height: 1080
  481. 19:53:38: };
  482. 19:53:38: successfully capturing d3d9 frames via GPU
  483. 19:54:08: D3D9Reset called
  484. 19:54:08: ---------------------- Cleared D3D9 Capture ----------------------
  485. 19:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  486. 19:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  487. 19:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  488. 19:54:10: successfully set up d3d9 hooks
  489. 19:54:10: D3D9EndScene called
  490. 19:54:10: D3D9Present called
  491. 19:54:10: DoD3D9GPUHook: using offset workaround
  492. 19:54:10: DoD3D9GPUHook: success
  493. 19:54:10: D3DSURFACE_DESC {
  494. 19:54:10: Format: D3DFMT_A8R8G8B8
  495. 19:54:10: Type: D3DRTYPE_SURFACE
  496. 19:54:10: Usage: D3DUSAGE_RENDERTARGET
  497. 19:54:10: Pool: D3DPOOL_DEFAULT
  498. 19:54:10: MultiSampleType: D3DMULTISAMPLE_NONE
  499. 19:54:10: MultiSampleQuality: 0
  500. 19:54:10: Width: 1920
  501. 19:54:10: Height: 1080
  502. 19:54:10: };
  503. 19:54:10: successfully capturing d3d9 frames via GPU
  504. 19:55:12: D3D9Reset called
  505. 19:55:12: ---------------------- Cleared D3D9 Capture ----------------------
  506. 19:55:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  507. 19:55:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  508. 19:55:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  509. 19:55:13: successfully set up d3d9 hooks
  510. 19:55:13: D3D9EndScene called
  511. 19:55:13: D3D9Reset called
  512. 19:55:13: ---------------------- Cleared D3D9 Capture ----------------------
  513. 19:55:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  514. 19:55:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  515. 19:55:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  516. 19:55:15: successfully set up d3d9 hooks
  517. 19:55:15: D3D9EndScene called
  518. 19:55:15: D3D9Present called
  519. 19:55:15: DoD3D9GPUHook: using offset workaround
  520. 19:55:15: DoD3D9GPUHook: success
  521. 19:55:15: D3DSURFACE_DESC {
  522. 19:55:15: Format: D3DFMT_A8R8G8B8
  523. 19:55:15: Type: D3DRTYPE_SURFACE
  524. 19:55:15: Usage: D3DUSAGE_RENDERTARGET
  525. 19:55:15: Pool: D3DPOOL_DEFAULT
  526. 19:55:15: MultiSampleType: D3DMULTISAMPLE_NONE
  527. 19:55:15: MultiSampleQuality: 0
  528. 19:55:15: Width: 1920
  529. 19:55:15: Height: 1080
  530. 19:55:15: };
  531. 19:55:15: successfully capturing d3d9 frames via GPU
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