Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 19:27:10: CLR host plugin strings not found, dynamically loading 4 strings
- 19:27:10: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 19:27:10: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 19:27:10: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 19:27:10: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 19:27:10: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 19:27:11: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 19:27:12: CLRHost:: Could not find/load browser settings at location C:\Users\SxyOgre\AppData\Roaming\OBS\pluginData\browser.json
- 19:27:12: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\SxyOgre\AppData\Roaming\OBS\pluginData\browser.json'.
- 19:27:12: File name: 'C:\Users\SxyOgre\AppData\Roaming\OBS\pluginData\browser.json'
- 19:27:12: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 19:27:12: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 19:27:12: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 19:27:12: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 19:27:13: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 19:27:50: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
- 19:27:50: -------------------------------
- 19:27:50: CPU Name: AMD FX(tm)-6300 Six-Core Processor
- 19:27:50: CPU Speed: 3500MHz
- 19:27:50: Physical Memory: 4095MB Total, 4095MB Free
- 19:27:50: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
- 19:27:50: monitor 1: pos={0, 0}, size={1920, 1080}
- 19:27:50: Windows Version: 10.0 Build 14393 (revision 0)
- 19:27:50: Aero is Enabled
- 19:27:50: -------------------------------
- 19:27:50: OBS Modules:
- 19:27:50: Base Address Module
- 19:27:50: 00CC0000 OBS.exe
- 19:27:50: 656C0000 OBSApi.dll
- 19:27:50: 65CA0000 CLRHostPlugin.dll
- 19:27:50: 64BD0000 DShowPlugin.dll
- 19:27:50: 64BA0000 GraphicsCapture.dll
- 19:27:50: 64B70000 NoiseGate.dll
- 19:27:50: 65C80000 PSVPlugin.dll
- 19:27:50: 64B50000 scenesw.dll
- 19:27:50: ------------------------------------------
- 19:27:50: Adapter 1
- 19:27:50: Video Adapter: NVIDIA GeForce GT 730
- 19:27:50: Video Adapter Dedicated Video Memory: 2115698688
- 19:27:50: Video Adapter Shared System Memory: 2179203072
- 19:27:50: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 19:27:50: =====Stream Start: 2017-02-17, 19:27:50===============================================
- 19:27:50: Multithreaded optimizations: On
- 19:27:50: Base resolution: 1920x1080
- 19:27:50: Output resolution: 1920x1080
- 19:27:50: ------------------------------------------
- 19:27:50: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 19:27:50: ------------------------------------------
- 19:27:50: Audio Format: 48000 Hz
- 19:27:50: ------------------------------------------
- 19:27:50: Audio Channels: 2 Ch
- 19:27:50: Playback device Default
- 19:27:50: ------------------------------------------
- 19:27:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 19:27:50: Global Audio time adjust: 0
- 19:27:50: ------------------------------------------
- 19:27:50: Using auxilary audio input: CABLE Output (VB-Audio Virtual Cable)
- 19:27:50: Mic time offset: 0
- 19:27:50: ------------------------------------------
- 19:27:50: Audio Encoding: AAC
- 19:27:50: bitrate: 128
- 19:27:50: Using graphics capture
- 19:27:50: Trying to hook process: ApplicationFrameHost.exe
- 19:27:50: Scene buffering time set to 700
- 19:27:50: ------------------------------------------
- 19:27:50: Video Encoding: x264
- 19:27:50: fps: 30
- 19:27:50: width: 1920, height: 1080
- 19:27:50: preset: ultrafast
- 19:27:50: profile: high
- 19:27:50: keyint: 250
- 19:27:50: CBR: no
- 19:27:50: CFR: no
- 19:27:50: max bitrate: 8000
- 19:27:50: buffer size: 8000
- 19:27:50: quality: 10
- 19:27:50: ------------------------------------------
- 19:27:51: Audio timestamp for device 'CABLE Output (VB-Audio Virtual Cable)' was behind target timestamp by 39729061
- 19:27:55: FlushBufferedVideo: Flushing 11 packets over 334 ms
- 19:27:55: Total frames encoded: 125, total frames duplicated: 0 (0.00%)
- 19:27:55: Total frames rendered: 139, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 19:27:55:
- 19:27:55: Profiler time results:
- 19:27:55:
- 19:27:55: ==============================================================
- 19:27:55: video thread frame - [100%] [avg time: 0.785 ms] [children: 76.1%] [unaccounted: 23.9%]
- 19:27:55: | scene->Preprocess - [0.127%] [avg time: 0.001 ms]
- 19:27:55: | GPU download and conversion - [75.9%] [avg time: 0.596 ms] [children: 27.1%] [unaccounted: 48.8%]
- 19:27:55: | | flush - [23.4%] [avg time: 0.184 ms]
- 19:27:55: | | CopyResource - [1.91%] [avg time: 0.015 ms]
- 19:27:55: | | conversion to 4:2:0 - [1.78%] [avg time: 0.014 ms]
- 19:27:55: Convert444Thread - [100%] [avg time: 1.986 ms] [children: 99.6%] [unaccounted: 0.352%]
- 19:27:55: | Convert444toNV12 - [99.6%] [avg time: 1.979 ms]
- 19:27:55: encoder thread frame - [100%] [avg time: 2.411 ms] [children: 0.124%] [unaccounted: 99.9%]
- 19:27:55: | sending stuff out - [0.124%] [avg time: 0.003 ms]
- 19:27:55: ==============================================================
- 19:27:55:
- 19:27:55:
- 19:27:55: Profiler CPU results:
- 19:27:55:
- 19:27:55: ==============================================================
- 19:27:55: video thread frame - [cpu time: avg 0.224 ms, total 31.25 ms] [avg calls per frame: 1]
- 19:27:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:27:55: | GPU download and conversion - [cpu time: avg 0.112 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:27:55: | | flush - [cpu time: avg 0.112 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:27:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:27:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:27:55: Convert444Thread - [cpu time: avg 2.173 ms, total 250 ms] [avg calls per frame: 1]
- 19:27:55: | Convert444toNV12 - [cpu time: avg 2.173 ms, total 250 ms] [avg calls per frame: 1]
- 19:27:55: encoder thread frame - [cpu time: avg 2.192 ms, total 250 ms] [avg calls per frame: 1]
- 19:27:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:27:55: ==============================================================
- 19:27:55:
- 19:27:55: =====Stream End: 2017-02-17, 19:27:55=================================================
- 19:28:09: =====Stream Start: 2017-02-17, 19:28:09===============================================
- 19:28:09: Multithreaded optimizations: On
- 19:28:09: Base resolution: 1920x1080
- 19:28:09: Output resolution: 1920x1080
- 19:28:09: ------------------------------------------
- 19:28:09: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 19:28:09: ------------------------------------------
- 19:28:09: Audio Format: 48000 Hz
- 19:28:09: ------------------------------------------
- 19:28:09: Audio Channels: 2 Ch
- 19:28:09: Playback device Default
- 19:28:09: ------------------------------------------
- 19:28:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 19:28:09: Global Audio time adjust: 0
- 19:28:09: ------------------------------------------
- 19:28:09: Using auxilary audio input: CABLE Output (VB-Audio Virtual Cable)
- 19:28:09: Mic time offset: 0
- 19:28:09: ------------------------------------------
- 19:28:09: Audio Encoding: AAC
- 19:28:09: bitrate: 128
- 19:28:09: Using graphics capture
- 19:28:09: Trying to hook process: Lucius.exe
- 19:28:09: Scene buffering time set to 700
- 19:28:09: ------------------------------------------
- 19:28:09: Video Encoding: x264
- 19:28:09: fps: 30
- 19:28:09: width: 1920, height: 1080
- 19:28:09: preset: ultrafast
- 19:28:09: profile: high
- 19:28:09: keyint: 250
- 19:28:09: CBR: no
- 19:28:09: CFR: no
- 19:28:09: max bitrate: 8000
- 19:28:09: buffer size: 8000
- 19:28:09: quality: 10
- 19:28:09: ------------------------------------------
- 19:28:44: FlushBufferedVideo: Flushing 11 packets over 333 ms
- 19:28:45: Total frames encoded: 1029, total frames duplicated: 0 (0.00%)
- 19:28:45: Total frames rendered: 1044, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
- 19:28:45:
- 19:28:45: Profiler time results:
- 19:28:45:
- 19:28:45: ==============================================================
- 19:28:45: video thread frame - [100%] [avg time: 0.738 ms] [children: 79.4%] [unaccounted: 20.6%]
- 19:28:45: | scene->Preprocess - [0.271%] [avg time: 0.002 ms]
- 19:28:45: | GPU download and conversion - [79.1%] [avg time: 0.584 ms] [children: 18.7%] [unaccounted: 60.4%]
- 19:28:45: | | flush - [15.2%] [avg time: 0.112 ms]
- 19:28:45: | | CopyResource - [1.63%] [avg time: 0.012 ms]
- 19:28:45: | | conversion to 4:2:0 - [1.9%] [avg time: 0.014 ms]
- 19:28:45: Convert444Thread - [100%] [avg time: 1.755 ms] [children: 99.5%] [unaccounted: 0.456%]
- 19:28:45: | Convert444toNV12 - [99.5%] [avg time: 1.747 ms]
- 19:28:45: encoder thread frame - [100%] [avg time: 2.285 ms] [children: 0.131%] [unaccounted: 99.9%]
- 19:28:45: | sending stuff out - [0.131%] [avg time: 0.003 ms]
- 19:28:45: ==============================================================
- 19:28:45:
- 19:28:45:
- 19:28:45: Profiler CPU results:
- 19:28:45:
- 19:28:45: ==============================================================
- 19:28:45: video thread frame - [cpu time: avg 0.044 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:28:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:28:45: | GPU download and conversion - [cpu time: avg 0.044 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:28:45: | | flush - [cpu time: avg 0.044 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:28:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:28:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:28:45: Convert444Thread - [cpu time: avg 1.809 ms, total 1843.75 ms] [avg calls per frame: 1]
- 19:28:45: | Convert444toNV12 - [cpu time: avg 1.809 ms, total 1843.75 ms] [avg calls per frame: 1]
- 19:28:45: encoder thread frame - [cpu time: avg 2.01 ms, total 2046.88 ms] [avg calls per frame: 1]
- 19:28:45: | sending stuff out - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:28:45: ==============================================================
- 19:28:45:
- 19:28:45: =====Stream End: 2017-02-17, 19:28:45=================================================
- 19:29:01: =====Stream Start: 2017-02-17, 19:29:01===============================================
- 19:29:01: Multithreaded optimizations: On
- 19:29:01: Base resolution: 1920x1080
- 19:29:01: Output resolution: 1920x1080
- 19:29:01: ------------------------------------------
- 19:29:01: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 19:29:01: ------------------------------------------
- 19:29:01: Audio Format: 48000 Hz
- 19:29:01: ------------------------------------------
- 19:29:01: Audio Channels: 2 Ch
- 19:29:01: Playback device Default
- 19:29:01: ------------------------------------------
- 19:29:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 19:29:01: Global Audio time adjust: 0
- 19:29:01: ------------------------------------------
- 19:29:01: Using auxilary audio input: Microphone (Blue Snowball)
- 19:29:01: Mic time offset: 0
- 19:29:01: ------------------------------------------
- 19:29:01: Audio Encoding: AAC
- 19:29:01: bitrate: 128
- 19:29:01: Using graphics capture
- 19:29:01: Trying to hook process: Lucius.exe
- 19:29:01: Scene buffering time set to 700
- 19:29:01: ------------------------------------------
- 19:29:01: Video Encoding: x264
- 19:29:01: fps: 30
- 19:29:01: width: 1920, height: 1080
- 19:29:01: preset: ultrafast
- 19:29:01: profile: high
- 19:29:01: keyint: 250
- 19:29:01: CBR: no
- 19:29:01: CFR: no
- 19:29:01: max bitrate: 8000
- 19:29:01: buffer size: 8000
- 19:29:01: quality: 10
- 19:29:01: ------------------------------------------
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 19:29:10: FlushBufferedVideo: Flushing 11 packets over 333 ms
- 19:29:10: Total frames encoded: 250, total frames duplicated: 0 (0.00%)
- 19:29:10: Total frames rendered: 265, number of late frames: 1 (0.38%) (it's okay for some frames to be late)
- 19:29:10:
- 19:29:10: Profiler time results:
- 19:29:10:
- 19:29:10: ==============================================================
- 19:29:10: video thread frame - [100%] [avg time: 0.964 ms] [children: 72.9%] [unaccounted: 27.1%]
- 19:29:10: | scene->Preprocess - [0.207%] [avg time: 0.002 ms]
- 19:29:10: | GPU download and conversion - [72.7%] [avg time: 0.701 ms] [children: 22%] [unaccounted: 50.7%]
- 19:29:10: | | flush - [17.9%] [avg time: 0.173 ms]
- 19:29:10: | | CopyResource - [2.39%] [avg time: 0.023 ms]
- 19:29:10: | | conversion to 4:2:0 - [1.66%] [avg time: 0.016 ms]
- 19:29:10: Convert444Thread - [100%] [avg time: 2.11 ms] [children: 99.6%] [unaccounted: 0.427%]
- 19:29:10: | Convert444toNV12 - [99.6%] [avg time: 2.101 ms]
- 19:29:10: encoder thread frame - [100%] [avg time: 2.376 ms] [children: 0.337%] [unaccounted: 99.7%]
- 19:29:10: | sending stuff out - [0.337%] [avg time: 0.008 ms]
- 19:29:10: ==============================================================
- 19:29:10:
- 19:29:10:
- 19:29:10: Profiler CPU results:
- 19:29:10:
- 19:29:10: ==============================================================
- 19:29:10: video thread frame - [cpu time: avg 0.294 ms, total 78.125 ms] [avg calls per frame: 1]
- 19:29:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:29:10: | GPU download and conversion - [cpu time: avg 0.294 ms, total 78.125 ms] [avg calls per frame: 1]
- 19:29:10: | | flush - [cpu time: avg 0.176 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:29:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:29:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:29:10: Convert444Thread - [cpu time: avg 2.343 ms, total 562.5 ms] [avg calls per frame: 1]
- 19:29:10: | Convert444toNV12 - [cpu time: avg 2.278 ms, total 546.875 ms] [avg calls per frame: 1]
- 19:29:10: encoder thread frame - [cpu time: avg 2.222 ms, total 531.25 ms] [avg calls per frame: 1]
- 19:29:10: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:29:10: ==============================================================
- 19:29:10:
- 19:29:10: =====Stream End: 2017-02-17, 19:29:10=================================================
- 19:29:53: =====Stream Start: 2017-02-17, 19:29:53===============================================
- 19:29:53: Multithreaded optimizations: On
- 19:29:53: Base resolution: 1920x1080
- 19:29:53: Output resolution: 1920x1080
- 19:29:53: ------------------------------------------
- 19:29:53: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 19:29:53: ------------------------------------------
- 19:29:53: Audio Format: 48000 Hz
- 19:29:53: ------------------------------------------
- 19:29:53: Audio Channels: 2 Ch
- 19:29:53: Playback device Default
- 19:29:53: ------------------------------------------
- 19:29:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 19:29:53: Global Audio time adjust: 0
- 19:29:53: ------------------------------------------
- 19:29:53: Using auxilary audio input: Microphone (Blue Snowball)
- 19:29:53: Mic time offset: 0
- 19:29:53: ------------------------------------------
- 19:29:53: Audio Encoding: AAC
- 19:29:53: bitrate: 128
- 19:29:53: Using graphics capture
- 19:29:53: Trying to hook process: Lucius.exe
- 19:29:53: Scene buffering time set to 700
- 19:29:53: ------------------------------------------
- 19:29:53: Video Encoding: x264
- 19:29:53: fps: 30
- 19:29:53: width: 1920, height: 1080
- 19:29:53: preset: ultrafast
- 19:29:53: profile: high
- 19:29:53: keyint: 250
- 19:29:53: CBR: no
- 19:29:53: CFR: no
- 19:29:53: max bitrate: 8000
- 19:29:53: buffer size: 8000
- 19:29:53: quality: 10
- 19:29:53: ------------------------------------------
- Warning -- SharedTexCapture::Init: Could not open file mapping: 2
- 19:30:15: SharedTexCapture hooked
- 19:37:31: GraphicsCaptureSource::NewCapture: eliminating old capture
- 19:37:31: SharedTexCapture hooked
- 19:38:05: GraphicsCaptureSource::NewCapture: eliminating old capture
- 19:38:05: SharedTexCapture hooked
- 19:39:24: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 70
- 19:50:42: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 90
- 19:53:38: GraphicsCaptureSource::NewCapture: eliminating old capture
- 19:53:38: SharedTexCapture hooked
- 19:54:10: GraphicsCaptureSource::NewCapture: eliminating old capture
- 19:54:10: SharedTexCapture hooked
- 19:55:15: GraphicsCaptureSource::NewCapture: eliminating old capture
- 19:55:15: SharedTexCapture hooked
- 20:03:17: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 100
- 20:17:07: Audio timestamp for device 'Microphone (Blue Snowball)' was behind target timestamp by 110
- 20:25:31: FlushBufferedVideo: Flushing 43 packets over 1400 ms
- 20:25:33: Total frames encoded: 100172, total frames duplicated: 57571 (57.47%)
- 20:25:33: Total frames rendered: 46500, number of late frames: 25371 (54.56%) (it's okay for some frames to be late)
- 20:25:33:
- 20:25:33: Profiler time results:
- 20:25:33:
- 20:25:33: ==============================================================
- 20:25:33: video thread frame - [100%] [avg time: 65.417 ms] [children: 99.5%] [unaccounted: 0.485%]
- 20:25:33: | scene->Preprocess - [0.00306%] [avg time: 0.002 ms]
- 20:25:33: | GPU download and conversion - [99.5%] [avg time: 65.098 ms] [children: 2.19%] [unaccounted: 97.3%]
- 20:25:33: | | flush - [0.214%] [avg time: 0.14 ms]
- 20:25:33: | | CopyResource - [1.95%] [avg time: 1.275 ms]
- 20:25:33: | | conversion to 4:2:0 - [0.026%] [avg time: 0.017 ms]
- 20:25:33: Convert444Thread - [100%] [avg time: 1.978 ms] [children: 98.8%] [unaccounted: 1.16%]
- 20:25:33: | Convert444toNV12 - [98.8%] [avg time: 1.955 ms]
- 20:25:33: encoder thread frame - [100%] [avg time: 2.459 ms] [children: 3.05%] [unaccounted: 96.9%]
- 20:25:33: | sending stuff out - [3.05%] [avg time: 0.075 ms]
- 20:25:33: ==============================================================
- 20:25:33:
- 20:25:33:
- 20:25:33: Profiler CPU results:
- 20:25:33:
- 20:25:33: ==============================================================
- 20:25:33: video thread frame - [cpu time: avg 0.367 ms, total 17109.4 ms] [avg calls per frame: 1]
- 20:25:33: | scene->Preprocess - [cpu time: avg 0.001 ms, total 46.875 ms] [avg calls per frame: 1]
- 20:25:33: | GPU download and conversion - [cpu time: avg 0.245 ms, total 11437.5 ms] [avg calls per frame: 1]
- 20:25:33: | | flush - [cpu time: avg 0.117 ms, total 5484.38 ms] [avg calls per frame: 1]
- 20:25:33: | | CopyResource - [cpu time: avg 0.044 ms, total 2062.5 ms] [avg calls per frame: 1]
- 20:25:33: | | conversion to 4:2:0 - [cpu time: avg 0.016 ms, total 781.25 ms] [avg calls per frame: 1]
- 20:25:33: Convert444Thread - [cpu time: avg 1.939 ms, total 90140.6 ms] [avg calls per frame: 1]
- 20:25:33: | Convert444toNV12 - [cpu time: avg 1.918 ms, total 89171.9 ms] [avg calls per frame: 1]
- 20:25:33: encoder thread frame - [cpu time: avg 2.089 ms, total 209188 ms] [avg calls per frame: 1]
- 20:25:33: | sending stuff out - [cpu time: avg 0.077 ms, total 7765.63 ms] [avg calls per frame: 1]
- 20:25:33: ==============================================================
- 20:25:33:
- 20:25:33: =====Stream End: 2017-02-17, 20:25:33=================================================
- 21:13:01: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 21:13:02: Terminating 0x2cd0
- 21:13:02: Terminating 0x18c0
- Last game capture log:
- 2017-02-17, 19:29:53: we're booting up:
- 19:29:53: CaptureThread: attached to process Lucius.exe
- 19:29:53: D3D9 Present
- 19:29:53: (half life scientist) everything.. seems to be in order
- 19:30:14: D3D9EndScene called
- 19:30:14: D3DPRESENT_PARAMETERS {
- 19:30:14: BackBufferWidth: 1024
- 19:30:14: BackBufferHeight: 768
- 19:30:14: BackBufferFormat: D3DFMT_A8R8G8B8
- 19:30:14: BackBufferCount: 2
- 19:30:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:30:14: MultiSampleQuality: 0
- 19:30:14: SwapEffect: D3DSWAPEFFECT_DISCARD
- 19:30:14: hDeviceWindow: 593780
- 19:30:14: Windowed: false
- 19:30:14: EnableAutoDepthStencil: false
- 19:30:14: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 19:30:14: Flags: None
- 19:30:14: FullScreen_RefreshRateInHz: 60
- 19:30:14: PresentationInterval: 1
- 19:30:14: };
- 19:30:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:30:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:30:14: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:30:14: successfully set up d3d9 hooks
- 19:30:14: D3D9Present called
- 19:30:14: DoD3D9GPUHook: using offset workaround
- 19:30:14: DoD3D9GPUHook: success
- 19:30:14: D3D9Reset called
- 19:30:14: ---------------------- Cleared D3D9 Capture ----------------------
- 19:30:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:30:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:30:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:30:15: successfully set up d3d9 hooks
- 19:30:15: D3D9EndScene called
- 19:30:15: D3D9Present called
- 19:30:15: DoD3D9GPUHook: using offset workaround
- 19:30:15: DoD3D9GPUHook: success
- 19:30:15: D3DSURFACE_DESC {
- 19:30:15: Format: D3DFMT_A8R8G8B8
- 19:30:15: Type: D3DRTYPE_SURFACE
- 19:30:15: Usage: D3DUSAGE_RENDERTARGET
- 19:30:15: Pool: D3DPOOL_DEFAULT
- 19:30:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:30:15: MultiSampleQuality: 0
- 19:30:15: Width: 1024
- 19:30:15: Height: 768
- 19:30:15: };
- 19:30:15: successfully capturing d3d9 frames via GPU
- 19:37:26: D3D9Reset called
- 19:37:26: ---------------------- Cleared D3D9 Capture ----------------------
- 19:37:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:37:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:37:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:37:30: successfully set up d3d9 hooks
- 19:37:30: D3D9EndScene called
- 19:37:31: D3D9Present called
- 19:37:31: DoD3D9GPUHook: using offset workaround
- 19:37:31: DoD3D9GPUHook: success
- 19:37:31: D3DSURFACE_DESC {
- 19:37:31: Format: D3DFMT_A8R8G8B8
- 19:37:31: Type: D3DRTYPE_SURFACE
- 19:37:31: Usage: D3DUSAGE_RENDERTARGET
- 19:37:31: Pool: D3DPOOL_DEFAULT
- 19:37:31: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:37:31: MultiSampleQuality: 0
- 19:37:31: Width: 1024
- 19:37:31: Height: 768
- 19:37:31: };
- 19:37:31: successfully capturing d3d9 frames via GPU
- 19:38:03: D3D9Reset called
- 19:38:03: ---------------------- Cleared D3D9 Capture ----------------------
- 19:38:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:38:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:38:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:38:05: successfully set up d3d9 hooks
- 19:38:05: D3D9EndScene called
- 19:38:05: D3D9Present called
- 19:38:05: DoD3D9GPUHook: using offset workaround
- 19:38:05: DoD3D9GPUHook: success
- 19:38:05: D3DSURFACE_DESC {
- 19:38:05: Format: D3DFMT_A8R8G8B8
- 19:38:05: Type: D3DRTYPE_SURFACE
- 19:38:05: Usage: D3DUSAGE_RENDERTARGET
- 19:38:05: Pool: D3DPOOL_DEFAULT
- 19:38:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:38:05: MultiSampleQuality: 0
- 19:38:05: Width: 1024
- 19:38:05: Height: 768
- 19:38:05: };
- 19:38:05: successfully capturing d3d9 frames via GPU
- 19:53:35: D3D9Reset called
- 19:53:35: ---------------------- Cleared D3D9 Capture ----------------------
- 19:53:37: D3DPRESENT_PARAMETERS {
- 19:53:37: BackBufferWidth: 1920
- 19:53:37: BackBufferHeight: 1080
- 19:53:37: BackBufferFormat: D3DFMT_A8R8G8B8
- 19:53:37: BackBufferCount: 2
- 19:53:37: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:53:37: MultiSampleQuality: 0
- 19:53:37: SwapEffect: D3DSWAPEFFECT_DISCARD
- 19:53:37: hDeviceWindow: 593780
- 19:53:37: Windowed: false
- 19:53:37: EnableAutoDepthStencil: false
- 19:53:37: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 19:53:37: Flags: None
- 19:53:37: FullScreen_RefreshRateInHz: 59
- 19:53:37: PresentationInterval: 1
- 19:53:37: };
- 19:53:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:53:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:53:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:53:37: successfully set up d3d9 hooks
- 19:53:38: D3D9EndScene called
- 19:53:38: D3D9Present called
- 19:53:38: DoD3D9GPUHook: using offset workaround
- 19:53:38: DoD3D9GPUHook: success
- 19:53:38: D3DSURFACE_DESC {
- 19:53:38: Format: D3DFMT_A8R8G8B8
- 19:53:38: Type: D3DRTYPE_SURFACE
- 19:53:38: Usage: D3DUSAGE_RENDERTARGET
- 19:53:38: Pool: D3DPOOL_DEFAULT
- 19:53:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:53:38: MultiSampleQuality: 0
- 19:53:38: Width: 1920
- 19:53:38: Height: 1080
- 19:53:38: };
- 19:53:38: successfully capturing d3d9 frames via GPU
- 19:54:08: D3D9Reset called
- 19:54:08: ---------------------- Cleared D3D9 Capture ----------------------
- 19:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:54:10: successfully set up d3d9 hooks
- 19:54:10: D3D9EndScene called
- 19:54:10: D3D9Present called
- 19:54:10: DoD3D9GPUHook: using offset workaround
- 19:54:10: DoD3D9GPUHook: success
- 19:54:10: D3DSURFACE_DESC {
- 19:54:10: Format: D3DFMT_A8R8G8B8
- 19:54:10: Type: D3DRTYPE_SURFACE
- 19:54:10: Usage: D3DUSAGE_RENDERTARGET
- 19:54:10: Pool: D3DPOOL_DEFAULT
- 19:54:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:54:10: MultiSampleQuality: 0
- 19:54:10: Width: 1920
- 19:54:10: Height: 1080
- 19:54:10: };
- 19:54:10: successfully capturing d3d9 frames via GPU
- 19:55:12: D3D9Reset called
- 19:55:12: ---------------------- Cleared D3D9 Capture ----------------------
- 19:55:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:55:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:55:13: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:55:13: successfully set up d3d9 hooks
- 19:55:13: D3D9EndScene called
- 19:55:13: D3D9Reset called
- 19:55:13: ---------------------- Cleared D3D9 Capture ----------------------
- 19:55:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:55:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:55:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 19:55:15: successfully set up d3d9 hooks
- 19:55:15: D3D9EndScene called
- 19:55:15: D3D9Present called
- 19:55:15: DoD3D9GPUHook: using offset workaround
- 19:55:15: DoD3D9GPUHook: success
- 19:55:15: D3DSURFACE_DESC {
- 19:55:15: Format: D3DFMT_A8R8G8B8
- 19:55:15: Type: D3DRTYPE_SURFACE
- 19:55:15: Usage: D3DUSAGE_RENDERTARGET
- 19:55:15: Pool: D3DPOOL_DEFAULT
- 19:55:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:55:15: MultiSampleQuality: 0
- 19:55:15: Width: 1920
- 19:55:15: Height: 1080
- 19:55:15: };
- 19:55:15: successfully capturing d3d9 frames via GPU
Advertisement
Add Comment
Please, Sign In to add comment