Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 21:39:18: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
- 21:39:18: -------------------------------
- 21:39:18: CPU Name: AMD Phenom(tm) II X4 955 Processor
- 21:39:18: CPU Speed: 3215MHz
- 21:39:18: Physical Memory: 8189MB Total, 6252MB Free
- 21:39:18: stepping id: 3, model 4, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
- 21:39:18: monitor 1: pos={0, 0}, size={1920, 1080}
- 21:39:18: Windows Version: 10.0 Build 14393 (revision 0)
- 21:39:18: Aero is Enabled
- 21:39:18: -------------------------------
- 21:39:18: OBS Modules:
- 21:39:18: Base Address Module
- 21:39:18: 00000000E37F0000 OBS.exe
- 21:39:18: 0000000039DE0000 OBSApi.dll
- 21:39:18: 000000004AD60000 DShowPlugin.dll
- 21:39:18: 000000004DC40000 GraphicsCapture.dll
- 21:39:18: 0000000050AC0000 NoiseGate.dll
- 21:39:18: 000000004AD30000 PSVPlugin.dll
- 21:39:18: 000000004A9C0000 scenesw.dll
- 21:39:18: ------------------------------------------
- 21:39:18: Adapter 1
- 21:39:18: Video Adapter: AMD Radeon R7 200 Series
- 21:39:18: Video Adapter Dedicated Video Memory: 1054441472
- 21:39:18: Video Adapter Shared System Memory: 4293683200
- 21:39:18: Video Adapter Output 1: pos={0, 0}, size={1024, 768}, attached=true
- 21:39:18: Using fixed low latency mode, factor 20
- 21:39:18: =====Stream Start: 2016-10-20, 21:39:18===============================================
- 21:39:18: Multithreaded optimizations: On
- 21:39:18: Base resolution: 1920x1080
- 21:39:18: Output resolution: 852x480
- 21:39:18: ------------------------------------------
- 21:39:18: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 21:39:19: ------------------------------------------
- 21:39:19: Audio Format: 44100 Hz
- 21:39:19: ------------------------------------------
- 21:39:19: Audio Channels: 2 Ch
- 21:39:19: Playback device Default
- 21:39:19: ------------------------------------------
- 21:39:19: Using desktop audio input: Altavoces (Realtek High Definition Audio)
- 21:39:19: Global Audio time adjust: 0
- 21:39:19: ------------------------------------------
- 21:39:19: Using auxilary audio input: Micrófono (Realtek High Definition Audio)
- 21:39:19: Mic time offset: 0
- 21:39:19: ------------------------------------------
- 21:39:19: Audio Encoding: AAC
- 21:39:19: bitrate: 128
- 21:39:19: Using graphics capture
- 21:39:19: Using anti-cheat hooking for game capture
- 21:39:19: Trying to hook process: iw3mp.exe
- 21:39:19: Scene buffering time set to 700
- 21:39:19: ------------------------------------------
- 21:39:19: Video Encoding: x264
- 21:39:19: fps: 25
- 21:39:19: width: 852, height: 480
- 21:39:19: preset: ultrafast
- 21:39:19: profile: main
- 21:39:19: keyint: 25
- 21:39:19: CBR: yes
- 21:39:19: CFR: yes
- 21:39:19: max bitrate: 2000
- 21:39:19: buffer size: 2000
- 21:39:19: ------------------------------------------
- 21:39:19: SharedTexCapture hooked
- 21:40:25: Using RTMP service: Twitch
- 21:40:25: Server selection: rtmp://live-cdg.twitch.tv/app
- 21:40:26: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 21:40:26: Completed handshake with rtmp://live-cdg.twitch.tv/app in 459 ms.
- 21:40:28: SO_SNDBUF was at 65536
- 21:52:14: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:52:14: SharedTexCapture hooked
- 21:57:36: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:57:36: SharedTexCapture hooked
- 22:15:55: Exit signal received, terminating capture
- 22:24:35: FlushBufferedVideo: Flushing 17 packets over 640 ms
- 22:24:35: Total frames encoded: 67888, total frames duplicated: 24 (0.04%)
- 22:24:35: Total frames rendered: 67873, number of late frames: 6 (0.01%) (it's okay for some frames to be late)
- 22:24:35:
- 22:24:35: Profiler time results:
- 22:24:35:
- 22:24:35: ==============================================================
- 22:24:35: video thread frame - [100%] [avg time: 0.508 ms] [children: 86.4%] [unaccounted: 13.6%]
- 22:24:35: | scene->Preprocess - [0.197%] [avg time: 0.001 ms]
- 22:24:35: | GPU download and conversion - [86.2%] [avg time: 0.438 ms] [children: 79.3%] [unaccounted: 6.89%]
- 22:24:35: | | flush - [74.8%] [avg time: 0.38 ms]
- 22:24:35: | | CopyResource - [3.74%] [avg time: 0.019 ms]
- 22:24:35: | | conversion to 4:2:0 - [0.787%] [avg time: 0.004 ms]
- 22:24:35: Convert444Threads - [100%] [avg time: 0.377 ms] [children: 98.4%] [unaccounted: 1.59%]
- 22:24:35: | Convert444toNV12 - [98.4%] [avg time: 0.371 ms]
- 22:24:35: encoder thread frame - [100%] [avg time: 0.688 ms] [children: 27%] [unaccounted: 73%]
- 22:24:35: | sending stuff out - [27%] [avg time: 0.186 ms]
- 22:24:35: ==============================================================
- 22:24:35:
- 22:24:35:
- 22:24:35: Profiler CPU results:
- 22:24:35:
- 22:24:35: ==============================================================
- 22:24:35: video thread frame - [cpu time: avg 0.096 ms, total 6578.13 ms] [avg calls per frame: 1]
- 22:24:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:24:35: | GPU download and conversion - [cpu time: avg 0.091 ms, total 6203.13 ms] [avg calls per frame: 1]
- 22:24:35: | | flush - [cpu time: avg 0.087 ms, total 5906.25 ms] [avg calls per frame: 1]
- 22:24:35: | | CopyResource - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
- 22:24:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 22:24:35: Convert444Threads - [cpu time: avg 0.197 ms, total 26828.1 ms] [avg calls per frame: 2]
- 22:24:35: | Convert444toNV12 - [cpu time: avg 0.194 ms, total 26375 ms] [avg calls per frame: 2]
- 22:24:35: encoder thread frame - [cpu time: avg 0.475 ms, total 32265.6 ms] [avg calls per frame: 1]
- 22:24:35: | sending stuff out - [cpu time: avg 0.161 ms, total 10953.1 ms] [avg calls per frame: 1]
- 22:24:35: ==============================================================
- 22:24:35:
- 22:24:35: =====Stream End: 2016-10-20, 22:24:35=================================================
- 22:25:42: ~RTMPPublisher: Packet flush completed in 146 ms
- 22:25:42: ~RTMPPublisher: Send thread terminated in 0 ms
- 22:25:43: RTMPPublisher::SocketLoop: Graceful loop exit
- 22:25:43: ~RTMPPublisher: Socket thread terminated in 112 ms
- 22:26:07: ~RTMPPublisher: Final socket shutdown completed in 24255 ms
- 22:26:07: Average send payload: 13402 bytes, average send interval: 50 ms
- 22:26:07: Number of times waited to send: 0, Waited for a total of 0 bytes
- 22:26:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 22:26:07: Number of bytes sent: 718248956
- 22:50:27: Using fixed low latency mode, factor 20
- 22:50:27: =====Stream Start: 2016-10-20, 22:50:27===============================================
- 22:50:27: Multithreaded optimizations: On
- 22:50:27: Base resolution: 1920x1080
- 22:50:27: Output resolution: 852x480
- 22:50:27: ------------------------------------------
- 22:50:27: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 22:50:27: ------------------------------------------
- 22:50:27: Audio Format: 44100 Hz
- 22:50:27: ------------------------------------------
- 22:50:27: Audio Channels: 2 Ch
- 22:50:27: Playback device Default
- 22:50:27: ------------------------------------------
- 22:50:27: Using desktop audio input: Altavoces (Realtek High Definition Audio)
- 22:50:27: Global Audio time adjust: 0
- 22:50:27: ------------------------------------------
- 22:50:27: Using auxilary audio input: Micrófono (Realtek High Definition Audio)
- 22:50:27: Mic time offset: 0
- 22:50:27: ------------------------------------------
- 22:50:27: Audio Encoding: AAC
- 22:50:27: bitrate: 128
- 22:50:27: Using graphics capture
- 22:50:27: Using anti-cheat hooking for game capture
- 22:50:27: Trying to hook process: iw3mp.exe
- 22:50:27: Scene buffering time set to 700
- 22:50:27: ------------------------------------------
- 22:50:27: Video Encoding: x264
- 22:50:27: fps: 25
- 22:50:27: width: 852, height: 480
- 22:50:27: preset: ultrafast
- 22:50:27: profile: main
- 22:50:27: keyint: 25
- 22:50:27: CBR: yes
- 22:50:27: CFR: yes
- 22:50:27: max bitrate: 2000
- 22:50:27: buffer size: 2000
- 22:50:27: ------------------------------------------
- 22:50:27: SharedTexCapture hooked
- 22:51:33: Using RTMP service: Twitch
- 22:51:33: Server selection: rtmp://live-cdg.twitch.tv/app
- 22:51:34: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 22:51:34: Completed handshake with rtmp://live-cdg.twitch.tv/app in 451 ms.
- 22:51:35: SO_SNDBUF was at 65536
- 22:58:31: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:58:31: SharedTexCapture hooked
- 23:02:02: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:02:02: SharedTexCapture hooked
- 23:08:18: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:08:18: SharedTexCapture hooked
- 23:14:58: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:14:58: SharedTexCapture hooked
- 23:43:35: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:43:35: SharedTexCapture hooked
- 00:01:01: GraphicsCaptureSource::NewCapture: eliminating old capture
- 00:01:01: SharedTexCapture hooked
- 00:05:48: Capture window 0x0004035A invalid or changing, terminating capture
- 00:06:07: FlushBufferedVideo: Flushing 17 packets over 640 ms
- 00:06:07: Total frames encoded: 113493, total frames duplicated: 53 (0.05%)
- 00:06:07: Total frames rendered: 113458, number of late frames: 14 (0.01%) (it's okay for some frames to be late)
- 00:06:07:
- 00:06:07: Profiler time results:
- 00:06:07:
- 00:06:07: ==============================================================
- 00:06:07: video thread frame - [100%] [avg time: 0.479 ms] [children: 85.2%] [unaccounted: 14.8%]
- 00:06:07: | scene->Preprocess - [0.209%] [avg time: 0.001 ms]
- 00:06:07: | GPU download and conversion - [85%] [avg time: 0.407 ms] [children: 77%] [unaccounted: 7.93%]
- 00:06:07: | | flush - [71.2%] [avg time: 0.341 ms]
- 00:06:07: | | CopyResource - [5.01%] [avg time: 0.024 ms]
- 00:06:07: | | conversion to 4:2:0 - [0.835%] [avg time: 0.004 ms]
- 00:06:07: Convert444Threads - [100%] [avg time: 0.373 ms] [children: 98.4%] [unaccounted: 1.61%]
- 00:06:07: | Convert444toNV12 - [98.4%] [avg time: 0.367 ms]
- 00:06:07: encoder thread frame - [100%] [avg time: 0.691 ms] [children: 26.2%] [unaccounted: 73.8%]
- 00:06:07: | sending stuff out - [26.2%] [avg time: 0.181 ms]
- 00:06:07: ==============================================================
- 00:06:07:
- 00:06:07:
- 00:06:07: Profiler CPU results:
- 00:06:07:
- 00:06:07: ==============================================================
- 00:06:07: video thread frame - [cpu time: avg 0.106 ms, total 12062.5 ms] [avg calls per frame: 1]
- 00:06:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:06:07: | GPU download and conversion - [cpu time: avg 0.105 ms, total 11921.9 ms] [avg calls per frame: 1]
- 00:06:07: | | flush - [cpu time: avg 0.103 ms, total 11718.8 ms] [avg calls per frame: 1]
- 00:06:07: | | CopyResource - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 00:06:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:06:07: Convert444Threads - [cpu time: avg 0.244 ms, total 55390.6 ms] [avg calls per frame: 2]
- 00:06:07: | Convert444toNV12 - [cpu time: avg 0.239 ms, total 54406.3 ms] [avg calls per frame: 2]
- 00:06:07: encoder thread frame - [cpu time: avg 0.496 ms, total 56343.8 ms] [avg calls per frame: 1]
- 00:06:07: | sending stuff out - [cpu time: avg 0.123 ms, total 14000 ms] [avg calls per frame: 1]
- 00:06:07: ==============================================================
- 00:06:07:
- 00:06:07: =====Stream End: 2016-10-21, 00:06:07=================================================
- 00:07:15: ~RTMPPublisher: Packet flush completed in 140 ms
- 00:07:15: ~RTMPPublisher: Send thread terminated in 0 ms
- 00:07:15: RTMPPublisher::SocketLoop: Graceful loop exit
- 00:07:15: ~RTMPPublisher: Socket thread terminated in 100 ms
- 00:07:39: ~RTMPPublisher: Final socket shutdown completed in 24275 ms
- 00:07:39: Average send payload: 13511 bytes, average send interval: 50 ms
- 00:07:39: Number of times waited to send: 0, Waited for a total of 0 bytes
- 00:07:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 00:07:39: Number of bytes sent: 1210499146
- 00:25:26: Using fixed low latency mode, factor 20
- 00:25:26: =====Stream Start: 2016-10-21, 00:25:26===============================================
- 00:25:26: Multithreaded optimizations: On
- 00:25:26: Base resolution: 1920x1080
- 00:25:26: Output resolution: 852x480
- 00:25:26: ------------------------------------------
- 00:25:26: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 00:25:26: ------------------------------------------
- 00:25:26: Audio Format: 44100 Hz
- 00:25:26: ------------------------------------------
- 00:25:26: Audio Channels: 2 Ch
- 00:25:26: Playback device Default
- 00:25:26: ------------------------------------------
- 00:25:26: Using desktop audio input: Altavoces (Realtek High Definition Audio)
- 00:25:26: Global Audio time adjust: 0
- 00:25:26: ------------------------------------------
- 00:25:26: Using auxilary audio input: Micrófono (Realtek High Definition Audio)
- 00:25:26: Mic time offset: 0
- 00:25:26: ------------------------------------------
- 00:25:26: Audio Encoding: AAC
- 00:25:26: bitrate: 128
- 00:25:26: Using graphics capture
- 00:25:26: Using anti-cheat hooking for game capture
- 00:25:26: Trying to hook process: iw3mp.exe
- 00:25:26: Scene buffering time set to 700
- 00:25:26: ------------------------------------------
- 00:25:26: Video Encoding: x264
- 00:25:26: fps: 25
- 00:25:26: width: 852, height: 480
- 00:25:26: preset: ultrafast
- 00:25:26: profile: main
- 00:25:26: keyint: 25
- 00:25:26: CBR: yes
- 00:25:26: CFR: yes
- 00:25:26: max bitrate: 2000
- 00:25:26: buffer size: 2000
- 00:25:26: ------------------------------------------
- 00:25:27: SharedTexCapture hooked
- 00:26:33: Using RTMP service: Twitch
- 00:26:33: Server selection: rtmp://live-cdg.twitch.tv/app
- 00:26:33: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 00:26:34: Completed handshake with rtmp://live-cdg.twitch.tv/app in 457 ms.
- 00:26:35: SO_SNDBUF was at 65536
- 00:38:33: GraphicsCaptureSource::NewCapture: eliminating old capture
- 00:38:33: SharedTexCapture hooked
- 00:53:39: GraphicsCaptureSource::NewCapture: eliminating old capture
- 00:53:39: SharedTexCapture hooked
- 01:08:48: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:08:48: SharedTexCapture hooked
- 01:15:59: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:15:59: SharedTexCapture hooked
- 01:17:14: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:17:14: SharedTexCapture hooked
- 01:17:39: FlushBufferedVideo: Flushing 17 packets over 640 ms
- 01:17:39: Total frames encoded: 78295, total frames duplicated: 45 (0.06%)
- 01:17:39: Total frames rendered: 78270, number of late frames: 12 (0.02%) (it's okay for some frames to be late)
- 01:17:39:
- 01:17:39: Profiler time results:
- 01:17:39:
- 01:17:39: ==============================================================
- 01:17:39: video thread frame - [100%] [avg time: 0.629 ms] [children: 87.8%] [unaccounted: 12.2%]
- 01:17:39: | scene->Preprocess - [0.159%] [avg time: 0.001 ms]
- 01:17:39: | GPU download and conversion - [87.6%] [avg time: 0.551 ms] [children: 80.4%] [unaccounted: 7.15%]
- 01:17:39: | | flush - [76.2%] [avg time: 0.479 ms]
- 01:17:39: | | CopyResource - [3.66%] [avg time: 0.023 ms]
- 01:17:39: | | conversion to 4:2:0 - [0.636%] [avg time: 0.004 ms]
- 01:17:39: Convert444Threads - [100%] [avg time: 0.397 ms] [children: 98.2%] [unaccounted: 1.76%]
- 01:17:39: | Convert444toNV12 - [98.2%] [avg time: 0.39 ms]
- 01:17:39: encoder thread frame - [100%] [avg time: 0.712 ms] [children: 26.7%] [unaccounted: 73.3%]
- 01:17:39: | sending stuff out - [26.7%] [avg time: 0.19 ms]
- 01:17:39: ==============================================================
- 01:17:39:
- 01:17:39:
- 01:17:39: Profiler CPU results:
- 01:17:39:
- 01:17:39: ==============================================================
- 01:17:39: video thread frame - [cpu time: avg 0.06 ms, total 4703.13 ms] [avg calls per frame: 1]
- 01:17:39: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 01:17:39: | GPU download and conversion - [cpu time: avg 0.056 ms, total 4390.63 ms] [avg calls per frame: 1]
- 01:17:39: | | flush - [cpu time: avg 0.053 ms, total 4203.13 ms] [avg calls per frame: 1]
- 01:17:39: | | CopyResource - [cpu time: avg 0 ms, total 78.125 ms] [avg calls per frame: 1]
- 01:17:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 01:17:39: Convert444Threads - [cpu time: avg 0.266 ms, total 41718.8 ms] [avg calls per frame: 2]
- 01:17:39: | Convert444toNV12 - [cpu time: avg 0.263 ms, total 41203.1 ms] [avg calls per frame: 2]
- 01:17:39: encoder thread frame - [cpu time: avg 0.501 ms, total 39250 ms] [avg calls per frame: 1]
- 01:17:39: | sending stuff out - [cpu time: avg 0.069 ms, total 5437.5 ms] [avg calls per frame: 1]
- 01:17:39: ==============================================================
- 01:17:39:
- 01:17:39: =====Stream End: 2016-10-21, 01:17:39=================================================
- 01:18:46: ~RTMPPublisher: Packet flush completed in 139 ms
- 01:18:46: ~RTMPPublisher: Send thread terminated in 0 ms
- 01:18:46: RTMPPublisher::SocketLoop: Graceful loop exit
- 01:18:46: ~RTMPPublisher: Socket thread terminated in 65 ms
- 01:19:11: ~RTMPPublisher: Final socket shutdown completed in 24249 ms
- 01:19:11: Average send payload: 13513 bytes, average send interval: 50 ms
- 01:19:11: Number of times waited to send: 0, Waited for a total of 0 bytes
- 01:19:11: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 01:19:11: Number of bytes sent: 835137990
- 02:00:42: Terminating 0x11d0
- 02:00:42: Terminating 0x9d8
- 02:00:42: Terminating 0x194c
- Last game capture log:
- 2016-10-21, 00:25:27: we're booting up:
- 00:25:27: CaptureThread: attached to process injectHelpe00:25:27: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\CyberGamer\ac_directx.dll. If you experience crashes, try disabling the other hooking application
- 00:25:27: D3D9 Present
- 00:25:27: D3D9EndScene called
- 00:25:27: D3DPRESENT_PARAMETERS {
- 00:25:27: BackBufferWidth: 1024
- 00:25:27: BackBufferHeight: 768
- 00:25:27: BackBufferFormat: D3DFMT_A8R8G8B8
- 00:25:27: BackBufferCount: 1
- 00:25:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:25:27: MultiSampleQuality: 0
- 00:25:27: SwapEffect: D3DSWAPEFFECT_DISCARD
- 00:25:27: hDeviceWindow: 328900
- 00:25:27: Windowed: false
- 00:25:27: EnableAutoDepthStencil: false
- 00:25:27: AutoDepthStencilFormat: D3DFMT_D24S8
- 00:25:27: Flags: None
- 00:25:27: FullScreen_RefreshRateInHz: 75
- 00:25:27: PresentationInterval: 2147483648
- 00:25:27: };
- 00:25:27: successfully set up d3d9 hooks
- 00:25:27: D3D9SwapPresent called
- 00:25:27: DXGI Present
- 00:25:27: DirectDraw capture: Windows 8 not supported yet
- 00:25:27: DoD3D9GPUHook: using offset workaround
- 00:25:27: DoD3D9GPUHook: success
- 00:25:27: (half life scientist) everything.. seems to be in order
- 00:25:27: D3DSURFACE_DESC {
- 00:25:27: Format: D3DFMT_A8R8G8B8
- 00:25:27: Type: D3DRTYPE_SURFACE
- 00:25:27: Usage: D3DUSAGE_RENDERTARGET
- 00:25:27: Pool: D3DPOOL_DEFAULT
- 00:25:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:25:27: MultiSampleQuality: 0
- 00:25:27: Width: 1024
- 00:25:27: Height: 768
- 00:25:27: };
- 00:25:27: successfully capturing d3d9 frames via GPU
- 00:38:32: D3D9Reset called
- 00:38:32: ---------------------- Cleared D3D9 Capture ----------------------
- 00:38:33: successfully set up d3d9 hooks
- 00:38:33: D3D9EndScene called
- 00:38:33: D3D9SwapPresent called
- 00:38:33: DoD3D9GPUHook: using offset workaround
- 00:38:33: DoD3D9GPUHook: success
- 00:38:33: D3DSURFACE_DESC {
- 00:38:33: Format: D3DFMT_A8R8G8B8
- 00:38:33: Type: D3DRTYPE_SURFACE
- 00:38:33: Usage: D3DUSAGE_RENDERTARGET
- 00:38:33: Pool: D3DPOOL_DEFAULT
- 00:38:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:38:33: MultiSampleQuality: 0
- 00:38:33: Width: 1024
- 00:38:33: Height: 768
- 00:38:33: };
- 00:38:33: successfully capturing d3d9 frames via GPU
- 00:38:36: DirectDraw capture: Windows 8 not supported yet
- 00:53:37: D3D9Reset called
- 00:53:37: ---------------------- Cleared D3D9 Capture ----------------------
- 00:53:38: successfully set up d3d9 hooks
- 00:53:38: D3D9EndScene called
- 00:53:38: D3D9SwapPresent called
- 00:53:38: DoD3D9GPUHook: using offset workaround
- 00:53:39: DirectDraw capture: Windows 8 not supported yet
- 00:53:39: DoD3D9GPUHook: success
- 00:53:39: D3DSURFACE_DESC {
- 00:53:39: Format: D3DFMT_A8R8G8B8
- 00:53:39: Type: D3DRTYPE_SURFACE
- 00:53:39: Usage: D3DUSAGE_RENDERTARGET
- 00:53:39: Pool: D3DPOOL_DEFAULT
- 00:53:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 00:53:39: MultiSampleQuality: 0
- 00:53:39: Width: 1024
- 00:53:39: Height: 768
- 00:53:39: };
- 00:53:39: successfully capturing d3d9 frames via GPU
- 01:08:47: D3D9Reset called
- 01:08:47: ---------------------- Cleared D3D9 Capture ----------------------
- 01:08:47: successfully set up d3d9 hooks
- 01:08:47: D3D9EndScene called
- 01:08:47: D3D9SwapPresent called
- 01:08:47: DoD3D9GPUHook: using offset workaround
- 01:08:48: DoD3D9GPUHook: success
- 01:08:48: D3DSURFACE_DESC {
- 01:08:48: Format: D3DFMT_A8R8G8B8
- 01:08:48: Type: D3DRTYPE_SURFACE
- 01:08:48: Usage: D3DUSAGE_RENDERTARGET
- 01:08:48: Pool: D3DPOOL_DEFAULT
- 01:08:48: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:08:48: MultiSampleQuality: 0
- 01:08:48: Width: 1024
- 01:08:48: Height: 768
- 01:08:48: };
- 01:08:48: successfully capturing d3d9 frames via GPU
- 01:08:50: DirectDraw capture: Windows 8 not supported yet
- 01:15:58: D3D9Reset called
- 01:15:58: ---------------------- Cleared D3D9 Capture ----------------------
- 01:15:58: successfully set up d3d9 hooks
- 01:15:59: D3D9EndScene called
- 01:15:59: D3D9SwapPresent called
- 01:15:59: DoD3D9GPUHook: using offset workaround
- 01:15:59: DoD3D9GPUHook: success
- 01:15:59: D3DSURFACE_DESC {
- 01:15:59: Format: D3DFMT_A8R8G8B8
- 01:15:59: Type: D3DRTYPE_SURFACE
- 01:15:59: Usage: D3DUSAGE_RENDERTARGET
- 01:15:59: Pool: D3DPOOL_DEFAULT
- 01:15:59: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:15:59: MultiSampleQuality: 0
- 01:15:59: Width: 1024
- 01:15:59: Height: 768
- 01:15:59: };
- 01:15:59: successfully capturing d3d9 frames via GPU
- 01:16:01: DirectDraw capture: Windows 8 not supported yet
- 01:17:13: D3D9Reset called
- 01:17:13: ---------------------- Cleared D3D9 Capture ----------------------
- 01:17:13: successfully set up d3d9 hooks
- 01:17:14: D3D9EndScene called
- 01:17:14: D3D9SwapPresent called
- 01:17:14: DoD3D9GPUHook: using offset workaround
- 01:17:14: DoD3D9GPUHook: success
- 01:17:14: D3DSURFACE_DESC {
- 01:17:14: Format: D3DFMT_A8R8G8B8
- 01:17:14: Type: D3DRTYPE_SURFACE
- 01:17:14: Usage: D3DUSAGE_RENDERTARGET
- 01:17:14: Pool: D3DPOOL_DEFAULT
- 01:17:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:17:14: MultiSampleQuality: 0
- 01:17:14: Width: 1024
- 01:17:14: Height: 768
- 01:17:14: };
- 01:17:14: successfully capturing d3d9 frames via GPU
- 01:17:14: DirectDraw capture: Windows 8 not supported yet
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement