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- ////////////////////////////////////////////////////////////////////
- //DeRap: Produced from mikero's Dos Tools Dll version 4.56
- //Sun Aug 10 00:27:06 2014 : Source 'file' date Sun Aug 10 00:27:06 2014
- //http://dev-heaven.net/projects/list_files/mikero-pbodll
- ////////////////////////////////////////////////////////////////////
- #define _ARMA_
- //ndefs=13
- enum {
- destructengine = 2,
- destructdefault = 6,
- destructwreck = 7,
- destructtree = 3,
- destructtent = 4,
- stabilizedinaxisx = 1,
- stabilizedinaxesxyz = 4,
- stabilizedinaxisy = 2,
- stabilizedinaxesboth = 3,
- destructno = 0,
- stabilizedinaxesnone = 0,
- destructman = 5,
- destructbuilding = 1
- };
- //Class roads_f : config.bin{
- class CfgPatches
- {
- class A3_Roads_F
- {
- units[] = {"Land_NavigLight","Land_runway_edgelight"};
- weapons[] = {};
- requiredVersion = 0.1;
- requiredAddons[] = {"A3_Data_F"};
- };
- };
- class cfgVehicles
- {
- class House;
- class Land_NavigLight: House
- {
- mapSize = 0.45;
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_NavigLight";
- scope = 1;
- scopeCurator = 0;
- displayName = "$STR_A3_cfgVehicles_Land_NavigLight0";
- model = "\A3\Roads_F\Runway\RunwayLights\NavigLight.p3d";
- armor = 50;
- featuresize = 50;
- class AnimationSources
- {
- class Light_1_source
- {
- source = "MarkerLight";
- markerLight = "Light_1";
- };
- };
- class MarkerLights
- {
- class Light_1
- {
- color[] = {0.95,0.85,0.15};
- ambient[] = {0.0,0.0,0.0};
- intensity = 30;
- name = "Light_1_pos";
- drawLight = 1;
- drawLightSize = 1.0;
- drawLightCenterSize = 0.1;
- activeLight = 0;
- blinking = 0;
- dayLight = 0;
- useFlare = 0;
- };
- };
- };
- class Land_NavigLight_3_F: Land_NavigLight
- {
- mapSize = 3.81;
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_NavigLight_3_F";
- model = "\A3\Roads_F\Runway\RunwayLights\NavigLight_3_F.p3d";
- class AnimationSources: AnimationSources
- {
- class Light_2_source
- {
- source = "MarkerLight";
- markerLight = "Light_2";
- };
- class Light_3_source
- {
- source = "MarkerLight";
- markerLight = "Light_3";
- };
- };
- class MarkerLights: MarkerLights
- {
- class Light_1: Light_1
- {
- color[] = {0.9,0.0,0.0};
- };
- class Light_2: Light_1
- {
- name = "Light_2_pos";
- };
- class Light_3: Light_1
- {
- name = "Light_3_pos";
- };
- };
- };
- class Land_Flush_Light_green_F: Land_NavigLight
- {
- mapSize = 0.36;
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_Flush_Light_green_F";
- displayName = "$STR_A3_cfgVehicles_Land_runway_edgelight0";
- model = "\A3\Roads_F\Runway\RunwayLights\Flush_Light_green_F.p3d";
- class MarkerLights: MarkerLights
- {
- class Light_1: Light_1
- {
- color[] = {0.05,0.65,0.05};
- };
- };
- };
- class Land_Flush_Light_red_F: Land_Flush_Light_green_F
- {
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_Flush_Light_red_F";
- model = "\A3\Roads_F\Runway\RunwayLights\Flush_Light_red_F.p3d";
- class MarkerLights: MarkerLights
- {
- class Light_1: Light_1
- {
- color[] = {0.9,0.0,0.0};
- };
- };
- };
- class Land_Flush_Light_yellow_F: Land_Flush_Light_green_F
- {
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_Flush_Light_yellow_F";
- model = "\A3\Roads_F\Runway\RunwayLights\Flush_Light_yellow_F.p3d";
- class MarkerLights: MarkerLights
- {
- class Light_1: Light_1
- {
- color[] = {0.85,0.85,0.05};
- };
- };
- };
- class Land_runway_edgelight: Land_NavigLight
- {
- mapSize = 0.25;
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_runway_edgelight";
- displayName = "$STR_A3_cfgVehicles_Land_runway_edgelight0";
- model = "\A3\Roads_F\Runway\RunwayLights\runway_edgelight.p3d";
- class MarkerLights: MarkerLights
- {
- class Light_1: Light_1
- {
- color[] = {1.0,0.95,0.85};
- };
- };
- };
- class Land_runway_edgelight_blue_F: Land_runway_edgelight
- {
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_runway_edgelight_blue_F";
- model = "\A3\Roads_F\Runway\RunwayLights\runway_edgelight_blue_F.p3d";
- class MarkerLights: MarkerLights
- {
- class Light_1: Light_1
- {
- color[] = {0.01,0.01,0.65};
- };
- };
- };
- class Land_Runway_PAPI: Land_VASICore {};
- class SPKG_Runway_Lights:Land_Runway_PAPI {};
- {
- author = "Spooky";
- // _generalMacro = "Land_Runway_PAPI";
- // displayName = "$STR_A3_cfgVehicles_Land_Runway_PAPI0";
- // model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI.p3d";
- // icon = "iconObject";
- // destrType = "DestructTent";
- armor = 20;
- vasiRed[] = {1,0,0};
- vasiWhite[] = {1,1,1};
- vasiSlope = 0.095;
- brightness = 1000;
- useFlare = 1;
- flareSize = 50;
- flareMaxDistance = 5000;
- activeLight = 1;
- dayLight = 1;
- drawLight = 0;
- intensity = 1000;
- };
- class Land_Runway_PAPI_2: Land_Runway_PAPI
- {
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_Runway_PAPI_2";
- model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI_2.p3d";
- vasiSlope = 0.085;
- };
- class Land_Runway_PAPI_3: Land_Runway_PAPI
- {
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_Runway_PAPI_3";
- model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI_3.p3d";
- vasiSlope = 0.075;
- };
- class Land_Runway_PAPI_4: Land_Runway_PAPI
- {
- author = "$STR_A3_Bohemia_Interactive";
- _generalMacro = "Land_Runway_PAPI_4";
- model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI_4.p3d";
- vasiSlope = 0.065;
- };
- };
- //};
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