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Spookygnu

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Oct 11th, 2014
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  1. ////////////////////////////////////////////////////////////////////
  2. //DeRap: Produced from mikero's Dos Tools Dll version 4.56
  3. //Sun Aug 10 00:27:06 2014 : Source 'file' date Sun Aug 10 00:27:06 2014
  4. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  5. ////////////////////////////////////////////////////////////////////
  6.  
  7. #define _ARMA_
  8.  
  9. //ndefs=13
  10. enum {
  11. destructengine = 2,
  12. destructdefault = 6,
  13. destructwreck = 7,
  14. destructtree = 3,
  15. destructtent = 4,
  16. stabilizedinaxisx = 1,
  17. stabilizedinaxesxyz = 4,
  18. stabilizedinaxisy = 2,
  19. stabilizedinaxesboth = 3,
  20. destructno = 0,
  21. stabilizedinaxesnone = 0,
  22. destructman = 5,
  23. destructbuilding = 1
  24. };
  25.  
  26. //Class roads_f : config.bin{
  27. class CfgPatches
  28. {
  29. class A3_Roads_F
  30. {
  31. units[] = {"Land_NavigLight","Land_runway_edgelight"};
  32. weapons[] = {};
  33. requiredVersion = 0.1;
  34. requiredAddons[] = {"A3_Data_F"};
  35. };
  36. };
  37. class cfgVehicles
  38. {
  39. class House;
  40. class Land_NavigLight: House
  41. {
  42. mapSize = 0.45;
  43. author = "$STR_A3_Bohemia_Interactive";
  44. _generalMacro = "Land_NavigLight";
  45. scope = 1;
  46. scopeCurator = 0;
  47. displayName = "$STR_A3_cfgVehicles_Land_NavigLight0";
  48. model = "\A3\Roads_F\Runway\RunwayLights\NavigLight.p3d";
  49. armor = 50;
  50. featuresize = 50;
  51. class AnimationSources
  52. {
  53. class Light_1_source
  54. {
  55. source = "MarkerLight";
  56. markerLight = "Light_1";
  57. };
  58. };
  59. class MarkerLights
  60. {
  61. class Light_1
  62. {
  63. color[] = {0.95,0.85,0.15};
  64. ambient[] = {0.0,0.0,0.0};
  65. intensity = 30;
  66. name = "Light_1_pos";
  67. drawLight = 1;
  68. drawLightSize = 1.0;
  69. drawLightCenterSize = 0.1;
  70. activeLight = 0;
  71. blinking = 0;
  72. dayLight = 0;
  73. useFlare = 0;
  74. };
  75. };
  76. };
  77. class Land_NavigLight_3_F: Land_NavigLight
  78. {
  79. mapSize = 3.81;
  80. author = "$STR_A3_Bohemia_Interactive";
  81. _generalMacro = "Land_NavigLight_3_F";
  82. model = "\A3\Roads_F\Runway\RunwayLights\NavigLight_3_F.p3d";
  83. class AnimationSources: AnimationSources
  84. {
  85. class Light_2_source
  86. {
  87. source = "MarkerLight";
  88. markerLight = "Light_2";
  89. };
  90. class Light_3_source
  91. {
  92. source = "MarkerLight";
  93. markerLight = "Light_3";
  94. };
  95. };
  96. class MarkerLights: MarkerLights
  97. {
  98. class Light_1: Light_1
  99. {
  100. color[] = {0.9,0.0,0.0};
  101. };
  102. class Light_2: Light_1
  103. {
  104. name = "Light_2_pos";
  105. };
  106. class Light_3: Light_1
  107. {
  108. name = "Light_3_pos";
  109. };
  110. };
  111. };
  112. class Land_Flush_Light_green_F: Land_NavigLight
  113. {
  114. mapSize = 0.36;
  115. author = "$STR_A3_Bohemia_Interactive";
  116. _generalMacro = "Land_Flush_Light_green_F";
  117. displayName = "$STR_A3_cfgVehicles_Land_runway_edgelight0";
  118. model = "\A3\Roads_F\Runway\RunwayLights\Flush_Light_green_F.p3d";
  119. class MarkerLights: MarkerLights
  120. {
  121. class Light_1: Light_1
  122. {
  123. color[] = {0.05,0.65,0.05};
  124. };
  125. };
  126. };
  127. class Land_Flush_Light_red_F: Land_Flush_Light_green_F
  128. {
  129. author = "$STR_A3_Bohemia_Interactive";
  130. _generalMacro = "Land_Flush_Light_red_F";
  131. model = "\A3\Roads_F\Runway\RunwayLights\Flush_Light_red_F.p3d";
  132. class MarkerLights: MarkerLights
  133. {
  134. class Light_1: Light_1
  135. {
  136. color[] = {0.9,0.0,0.0};
  137. };
  138. };
  139. };
  140. class Land_Flush_Light_yellow_F: Land_Flush_Light_green_F
  141. {
  142. author = "$STR_A3_Bohemia_Interactive";
  143. _generalMacro = "Land_Flush_Light_yellow_F";
  144. model = "\A3\Roads_F\Runway\RunwayLights\Flush_Light_yellow_F.p3d";
  145. class MarkerLights: MarkerLights
  146. {
  147. class Light_1: Light_1
  148. {
  149. color[] = {0.85,0.85,0.05};
  150. };
  151. };
  152. };
  153. class Land_runway_edgelight: Land_NavigLight
  154. {
  155. mapSize = 0.25;
  156. author = "$STR_A3_Bohemia_Interactive";
  157. _generalMacro = "Land_runway_edgelight";
  158. displayName = "$STR_A3_cfgVehicles_Land_runway_edgelight0";
  159. model = "\A3\Roads_F\Runway\RunwayLights\runway_edgelight.p3d";
  160. class MarkerLights: MarkerLights
  161. {
  162. class Light_1: Light_1
  163. {
  164. color[] = {1.0,0.95,0.85};
  165. };
  166. };
  167. };
  168. class Land_runway_edgelight_blue_F: Land_runway_edgelight
  169. {
  170. author = "$STR_A3_Bohemia_Interactive";
  171. _generalMacro = "Land_runway_edgelight_blue_F";
  172. model = "\A3\Roads_F\Runway\RunwayLights\runway_edgelight_blue_F.p3d";
  173. class MarkerLights: MarkerLights
  174. {
  175. class Light_1: Light_1
  176. {
  177. color[] = {0.01,0.01,0.65};
  178. };
  179. };
  180. };
  181. class Land_Runway_PAPI: Land_VASICore {};
  182. class SPKG_Runway_Lights:Land_Runway_PAPI {};
  183. {
  184. author = "Spooky";
  185. // _generalMacro = "Land_Runway_PAPI";
  186. // displayName = "$STR_A3_cfgVehicles_Land_Runway_PAPI0";
  187. // model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI.p3d";
  188. // icon = "iconObject";
  189. // destrType = "DestructTent";
  190. armor = 20;
  191. vasiRed[] = {1,0,0};
  192. vasiWhite[] = {1,1,1};
  193. vasiSlope = 0.095;
  194. brightness = 1000;
  195. useFlare = 1;
  196. flareSize = 50;
  197. flareMaxDistance = 5000;
  198. activeLight = 1;
  199. dayLight = 1;
  200. drawLight = 0;
  201. intensity = 1000;
  202. };
  203. class Land_Runway_PAPI_2: Land_Runway_PAPI
  204. {
  205. author = "$STR_A3_Bohemia_Interactive";
  206. _generalMacro = "Land_Runway_PAPI_2";
  207. model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI_2.p3d";
  208. vasiSlope = 0.085;
  209. };
  210. class Land_Runway_PAPI_3: Land_Runway_PAPI
  211. {
  212. author = "$STR_A3_Bohemia_Interactive";
  213. _generalMacro = "Land_Runway_PAPI_3";
  214. model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI_3.p3d";
  215. vasiSlope = 0.075;
  216. };
  217. class Land_Runway_PAPI_4: Land_Runway_PAPI
  218. {
  219. author = "$STR_A3_Bohemia_Interactive";
  220. _generalMacro = "Land_Runway_PAPI_4";
  221. model = "\A3\Roads_F\Runway\RunwayLights\Runway_PAPI_4.p3d";
  222. vasiSlope = 0.065;
  223. };
  224. };
  225. //};
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