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Feb 9th, 2016
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  1. Character Name: Vicky
  2. Class: Barbarian 1
  3. | Height: 6'2" | Weight 230lbs | Hair Color: Black | Eye Color:Hazel | Age: 19 |
  4.  
  5. Str:17| +3
  6. Dex:13| +1
  7. Con:15| +2
  8. Int:8 | -1
  9. Wis:10| +0
  10. Cha:12| +1
  11.  
  12. Proficiency Bonus: +2
  13. Saving Throws: Strength, Constitution
  14. AC 10+1+2: 13
  15. HP: 14
  16.  
  17. Attacks
  18. Great Maul: +5(2d6+3)
  19. Raging +5(2d6+5)
  20.  
  21.  
  22. Languages: Common, Orc, Goblin
  23.  
  24. Background: Noble(Retainers)
  25. ------------------
  26. Skills
  27. ------------------
  28. *Perception +2
  29. *Survival +2
  30. *History +1
  31. *Persuasion +3
  32. *Intimidation +3
  33.  
  34. ------------------
  35. Equipment
  36. ------------------
  37. Great Maul
  38. 2 hand-axes
  39. 4 Javelins
  40. Explorers Pack
  41. Includes a backpack, a bedroll,
  42. a mess kit, a tinderbox, 10 torches, 10 days of rations, and
  43. a water skin. The pack also has 50 feet of hempen rape
  44. strapped to the side of it.
  45. A set of fine clothes,
  46. a signet ring
  47. a scroll of pedigree
  48. purse containing 25 gp
  49.  
  50. ------------------
  51. Abilities
  52. ------------------
  53. Dark-vision. Thanks to your ore blood. you have
  54. superior vision in dark and dim conditions. You can
  55. see in dim light within 60 feet of you as if it were bright
  56. tight. and in darkness as if it were dim light. You can't
  57. discern color in darkness, only shades of gray.
  58.  
  59. Menacing. You gain proficiency in the Intimidation skill.
  60.  
  61. Relentless Endurance. When you are reduced to
  62. O hit points but not killed outright. you can drop to I hit
  63. point instead. You can't use this feature again until you
  64. finish a long rest.
  65.  
  66. Savage Attacks. When you score a critical hit with
  67. a melee weapon attack, you can roll one of the weapon's
  68. damage dice one additional time and add it to the extra
  69. damage of the critical hit.
  70.  
  71. Rage
  72. In battle, you fight with primal ferocity. On your turn,
  73. you can enter a rage as a bonus action.
  74. While raging, you gain the following benefits if you
  75. aren't wearing heavy armor:
  76.  
  77. You have advantage on Strength checks and Strength
  78. saving throws.
  79.  
  80. When you make a melee weapon attack using
  81. Strength, you gain a bonus to the damage roll that
  82. increases as you gain levels as a barbarian, as shown
  83. in the Rage Damage column of the Barbarian table.
  84.  
  85. You have resistance to bludgeoning, piercing, and
  86. slashing damage.
  87.  
  88. If you are able to cast spells, you can't cast them or
  89. concentrate on them while raging.
  90.  
  91. Your rage lasts for 1 minute. It ends early if you are
  92. knocked unconscious or if your turn ends and you
  93. haven't attacked a hostile creature since your last turn
  94. or taken damage since then. You can also end your rage
  95. on your turn as a bonus action.
  96.  
  97. Once you have raged the number of times shown
  98. for your barbarian level in the Rages column of the
  99. Barbarian table, you must finish a long rest before you
  100. can rage again.
  101.  
  102. Unarmored Defense
  103. While you are not wearing any armor, your Armor Class
  104. equals 10 + your Dexterity modifier + your Constitution
  105. modifier. You can use a shield and still gain this benefit.
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