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- fig.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- =====================================================================
- == C:\TCAFiles\Users\AidynO\20266\20266.exe
- == C:\TCAFiles\Users\AidynO\20266\20266.exe -ip=103.193.80.56 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
- =====================================================================
- Exe timestamp: 2016/04/18 10:51:23
- Current time: 2016/04/28 11:26:17
- Version 1.63.125548
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- fig.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- =====================================================================
- == C:\TCAFiles\Users\AidynO\20266\20266.exe
- == C:\TCAFiles\Users\AidynO\20266\20266.exe -ip=103.193.80.56 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
- =====================================================================
- Exe timestamp: 2016/04/18 10:51:23
- Current time: 2016/04/28 11:42:46
- Version 1.63.125548
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- fig.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- =====================================================================
- == C:\TCAFiles\Users\AidynO\20266\20266.exe
- == C:\TCAFiles\Users\AidynO\20266\20266.exe -ip=103.193.80.56 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
- =====================================================================
- Exe timestamp: 2016/04/18 10:51:23
- Current time: 2016/04/28 12:00:39
- Version 1.63.125548
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:16 Server error: Player without identity [SGN] AiiDynBrus (id 389234487)
- 12:26:26 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
- 12:26:32 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 12:26:32 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 12:26:32 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 12:26:32 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 12:26:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 12:26:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 12:26:43 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 12:26:43 "DayZ Epoch: MPframework inited"
- 12:26:43 "Loading Server Options"
- 12:26:43 "Server Options Loaded"
- 12:26:44 "infiSTAR.de - Waiting for BIS_fnc_init..."
- 12:26:44 Warning Message: Script infiSTAR\AH.sqf not found
- 12:26:47 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:47 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
- 12:26:58 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
- 12:26:58 Warning Message: Script low_admins.sqf not found
- 12:26:58 Warning Message: Script normal_admins.sqf not found
- 12:26:58 Warning Message: Script super_admins.sqf not found
- 12:26:58 Warning Message: Script blacklist.sqf not found
- 12:26:58 "infiSTAR.de - iproductVersion: 23-Apr-2016 17-02-04-v1430C | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
- 12:26:58 "infiSTAR.de - _fnc_RandomGen: {
- _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
- _gen = _abc select (random ((count _abc)-1));
- _arr = ['X','y','t','n','6','2','4','8','Z','g','p','D','Y','f','Z','V','y','B','K','D','P','h','i','q','S','h','k','I','k','F'];
- for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
- _gen
- }"
- 12:26:58 "infiSTAR.de - _simple: t120k944q4D4g9Z2y749f7t"
- 12:26:58 "infiSTAR.de - _dialogIds: c8y8y2p3k4S4q525F6g442D"
- 12:26:58 "infiSTAR.de - _badtxts: g7h8Y4S7y2k288D429i7t"
- 12:26:58 "infiSTAR.de - _randvar1: r6h5P7f3Y7f1Y5t4Z8B6I3t3D"
- 12:26:58 "infiSTAR.de - _randvar2: f589i0n464X5h3D6S2t2q7Z6f"
- 12:26:59 "infiSTAR.de - _randvar0: j1P2h1S2Z3V9i8p8Z1S6B4k8Z"
- 12:26:59 "infiSTAR.de - _randvar3: e1F6h8V3g1V5I3y8B283D"
- 12:26:59 "infiSTAR.de - _randvar4: q6p7S5n8Z6P8k040i6P24"
- 12:26:59 "infiSTAR.de - _randvar5: d3g6i446Y0k4y648I4F"
- 12:26:59 "infiSTAR.de - _randvar6: j2y5S226g4f2y1f8Z1i4n9P"
- 12:26:59 "infiSTAR.de - _randvar8: m2y8F8k8P8f3g7g2n4n"
- 12:26:59 "infiSTAR.de - _randvar11: x4y5i4Z3g5h1g7I3y6D3V"
- 12:26:59 "infiSTAR.de - _randvar12: l822Y7D5Z6K4y444f8K4i3t"
- 12:26:59 "infiSTAR.de - _randvar13: g5q6y1I3k341h86845k767X"
- 12:26:59 "infiSTAR.de - _randvar19: h6S3Z2p9k348D9Y3y1632"
- 12:26:59 "infiSTAR.de - _randvar20: r226V7I2F5f1i4k7D0k0Z"
- 12:26:59 "infiSTAR.de - _randvar27: m8y3S3h3D4P9i5t4Y8V9Z8p"
- 12:26:59 "infiSTAR.de - _randvar26: d184i2y9B7V545p1h7y5B126g"
- 12:26:59 "infiSTAR.de - _randvar25: n8B1B1t1S2S1P8Z4n3Y4h5p"
- 12:26:59 "infiSTAR.de - _randvar31: g7K8V788h766D8S7i1h4V2Y6P"
- 12:26:59 "infiSTAR.de - _randvar32: p5n2f8P346k3i927F4h"
- 12:26:59 "infiSTAR.de - _randvar33: w0k7Z3h9p2i447i3f5h6X"
- 12:26:59 "infiSTAR.de - _randvar34: d9t4P8Z26866y4f324I0p"
- 12:26:59 "infiSTAR.de - _randvar35: i4y0D0k8t3i5Y0B8f98"
- 12:26:59 "infiSTAR.de - _randvar36: j6y9Z5F3S6n2p3Y627D8i2Z3h"
- 12:26:59 "infiSTAR.de - _randvar320637: p9p3B7Z7h2y5F1D7g7F6Y1B9P"
- 12:26:59 "infiSTAR.de - _randvar38: z5y5I3F362h3D7f4n2k9k1i"
- 12:26:59 "infiSTAR.de - _randvar39: h3P280n663p8K347p2p0k"
- 12:26:59 "infiSTAR.de - _clickOnMapTimer: n742y9Z3I324I9V1K7g"
- 12:26:59 "infiSTAR.de - _clickOnMapCaught: n9Y128S282K562Y3S5n8h5f"
- 12:26:59 "infiSTAR.de - _fnc_handlerandvar10: h7q4y1k980K288i684X7P1n9S"
- 12:26:59 "infiSTAR.de - _remark: q568V3i262i146k1V2p6h4D"
- 12:26:59 "infiSTAR.de - _AHpos: w6Z9t1B2f6X668g1y5i"
- 12:26:59 "infiSTAR.de - _loadedcheckpos: f467n6F1B8D3h1q5Y1p1g"
- 12:26:59 "infiSTAR.de - _loadedchecktime: g1p4D3S5D1V0q6p9Z4y74"
- 12:26:59 "infiSTAR.de - _MenuChecksRunningx: v4Z7V6Y4Y4g7y6t1P4t6Z4P5k"
- 12:26:59 "infiSTAR.de - _oneachframe: l984p7F3t98126F963Z4S7B1p"
- 12:26:59 "infiSTAR.de - _anotherloop: j2h7y924V7D8Y3y3D3t4y8D"
- 12:26:59 "infiSTAR.de - _clientoncetwo: e3Z2I7g1Z4F4y5k3h8h2V"
- 12:26:59 "infiSTAR.de - _lastUnlock: y7Z3i7D423g3I2h2Y8t3B28"
- 12:26:59 "infiSTAR.de - _AdminReqCheck: k1D4k5D7B7I9h6i1p4Y7D6f"
- 12:26:59 "infiSTAR.de - _antidupeCheckVar: o3K0h7q5P6V6y3k186h327h"
- 12:26:59 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_u5P781y4k5S8h2n5D8p2D"
- 12:26:59 "infiSTAR.de - _antidupePVResVar: PVAHR_0_d4y541y3D8S6B4g8I26"
- 12:26:59 "infiSTAR.de - _antiantihack_rndvar: PVAHR_0_k6X6X1t9B147Y1y223k4q5D6I"
- 12:26:59 "infiSTAR.de - _randvar320610: PVAHR_0_e864g027t442D261I8Y4S"
- 12:26:59 "infiSTAR.de - AntiHack LOADED!"
- 12:26:59 "infiSTAR.de - CREATING AdminMenu"
- 12:26:59 "infiSTAR.de - AdminMenu LOADED!"
- 12:26:59 "infiSTAR.de - ADDING PublicVariableEventHandlers"
- 12:26:59 "infiSTAR.de - AntiHack FULLY LOADED"
- 12:27:00 "Loading Server Monitor & Server Executions!"
- 12:27:00 "Loading Dedicated Executions!"
- 12:27:00 "Finalizing Server Startup, Loading BIS_Effects"
- 12:27:00 "Res3tting B!S effects..."
- 12:27:00 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 12:27:05 "HIVE: Starting"
- 12:27:05 "HIVE: trying to get objects"
- 12:27:05 "HIVE: found 170 objects"
- 12:27:05 "HIVE: Commence Object Streaming..."
- 12:27:05 "HIVE: got 1 Epoch Objects and 169 Vehicles"
- 12:27:05 Error in expression < [count _worldspace, "0"];
- };
- if (_damage < 1) then {
- _object = createV>
- 12:27:05 Error position: <_damage < 1) then {
- _object = createV>
- 12:27:05 Error Undefined variable in expression: _damage
- 12:27:05 File z\addons\dayz_server\system\server_monitor.sqf, line 146
- 12:27:05 "HIVE: Spawning # of Vehicles: 250"
- 12:27:05 "HIVE: Spawning # of Debris: 50"
- 12:27:05 "HIVE: Spawning # of Ammo Boxes: 10"
- 12:27:05 "HIVE: Spawning # of Veins: 25"
- 12:27:05 "Total Number of spawn locations 5"
- 12:27:06 "PUBLISH: Attempt cb690c0# 1055368: mmt.p3d"
- 12:27:06 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[160,[2764.11,5233.68,-0.0127258]]:[]:[]:0:27641523371160:""
- 12:27:07 "PUBLISH: Attempt 2b937040# 1055369: tt650.p3d"
- 12:27:07 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[113,[4874.65,2880.33,0.0811577]]:[]:[["engine",0.280701],["sklo predni P",0.726747],["sklo predni L",0.62558],["karoserie",0.310274],["palivo",0.39232],["Pravy predni tlumic",0.347741],["Pravy zadni tlumic",0.554144]]:0.658534:48746288031113:""
- 12:27:07 "PUBLISH: Attempt 2b91f040# 1055370: mmt.p3d"
- 12:27:07 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[132,[10953,2768.99,-0.00369167]]:[]:[]:0:109530276900132:""
- 12:27:07 "PUBLISH: Attempt 2b91d0c0# 1055371: mmt.p3d"
- 12:27:07 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[141,[8626.29,2586.26,-0.0126433]]:[]:[]:0:86263258631141:""
- 12:27:07 "PUBLISH: Attempt 2b91c100# 1055372: tt650.p3d"
- 12:27:07 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[94,[4642.63,10707.5,0]]:[]:[["engine",0.341038],["sklo predni P",0.415494],["sklo predni L",0.409273],["karoserie",0.26858],["palivo",0.29759],["Pravy predni tlumic",0.365405],["Pravy zadni tlumic",0.412418]]:0.389281:46426107075094:""
- 12:27:08 "PUBLISH: Attempt 2b912080# 1055373: mmt.p3d"
- 12:27:08 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[17,[8593.84,11924.7,-0.00114441]]:[]:[]:0:85938119247017:""
- 12:27:08 "PUBLISH: Attempt 2b9110c0# 1055374: tt650.p3d"
- 12:27:08 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[135,[13397.2,6115.51,0]]:[]:[["engine",0.265872],["sklo predni P",0.415073],["sklo predni L",0.64592],["karoserie",0.403504],["palivo",0.431083],["Pravy predni tlumic",0.259633],["Pravy zadni tlumic",0.307371]]:0.538591:133972611550135:""
- 12:27:09 "PUBLISH: Attempt 2b910100# 1055375: mmt.p3d"
- 12:27:09 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[46,[10733.6,12426.1,-0.00556946]]:[]:[]:0:107336124261146:""
- 12:27:10 "PUBLISH: Attempt 2b8ff040# 1055376: tt650.p3d"
- 12:27:10 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[105,[12908.9,10191.6,2.0504e-005]]:[]:[["engine",0.6989],["sklo predni P",0.718708],["sklo predni L",0.700111],["karoserie",0.538992],["palivo",0.370017],["Pravy predni tlumic",0.516664],["Pravy zadni tlumic",0.740949]]:0.746432:1290891019160105:""
- 12:27:11 "PUBLISH: Attempt cb27040# 1055378: tt650.p3d"
- 12:27:11 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[103,[1154.28,14016.5,0.00119019]]:[]:[["engine",0.348931],["sklo predni P",0.460973],["sklo predni L",0.372845],["karoserie",0.377298],["palivo",0.321883],["Pravy predni tlumic",0.610028],["Pravy zadni tlumic",0.613409]]:0.497878:115431401650103:""
- 12:27:12 "PUBLISH: Attempt cb26080# 1055379: tt650.p3d"
- 12:27:12 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[104,[5330.9,8615.93,0]]:[]:[["engine",0.614314],["sklo predni P",0.435907],["sklo predni L",0.306366],["karoserie",0.721325],["palivo",0.570515],["Pravy predni tlumic",0.579264],["Pravy zadni tlumic",0.443296]]:0.686495:53309861590104:""
- 12:27:13 "PUBLISH: Attempt cb250c0# 1055380: tt650.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[76,[11805.4,9094.46,0.0101929]]:[]:[["engine",0.299717],["sklo predni P",0.287998],["sklo predni L",0.359293],["karoserie",0.584679],["palivo",0.317156],["Pravy predni tlumic",0.255895],["Pravy zadni tlumic",0.716383]]:0.727746:11805490945076:""
- 12:27:13 "PUBLISH: Attempt cb24100# 1055381: mmt.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[120,[8921.16,6273.91,-0.0114441]]:[]:[]:0:89212627391120:""
- 12:27:13 "PUBLISH: Attempt 1dd64100# 1055382: tt650.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[89,[8929.83,11938.3,0.00111389]]:[]:[["engine",0.391196],["sklo predni P",0.662971],["sklo predni L",0.69404],["karoserie",0.731],["palivo",0.628801],["Pravy predni tlumic",0.511696],["Pravy zadni tlumic",0.526368]]:0.402114:89298119383089:""
- 12:27:13 "PUBLISH: Attempt 2b8fc100# 1055383: tt650.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[133,[13023.2,6883.48,0.00144291]]:[]:[["engine",0.658742],["sklo predni P",0.610899],["sklo predni L",0.499928],["karoserie",0.358713],["palivo",0.701751],["Pravy predni tlumic",0.356057],["Pravy zadni tlumic",0.432375]]:0.380911:130232688350133:""
- 12:27:13 "PUBLISH: Attempt 2b8fe080# 1055384: mmt.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[109,[11855.7,12354.2,-0.0110626]]:[]:[]:0:1185571235421109:""
- 12:27:13 "PUBLISH: Attempt 2b8fd0c0# 1055385: tt650.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[179,[4593.94,10509.5,0]]:[]:[["engine",0.393315],["sklo predni P",0.498999],["sklo predni L",0.572598],["karoserie",0.73537],["palivo",0.400232],["Pravy predni tlumic",0.468754],["Pravy zadni tlumic",0.46563]]:0.302591:459391050950179:""
- 12:27:13 "PUBLISH: Attempt cb3b040# 1055386: tt650.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[155,[6322.35,3170.96,0.031004]]:[]:[["engine",0.598998],["sklo predni P",0.482718],["sklo predni L",0.252432],["karoserie",0.681019],["palivo",0.714472],["Pravy predni tlumic",0.339035],["Pravy zadni tlumic",0.51875]]:0.448848:63223317100155:""
- 12:27:13 "PUBLISH: Attempt cb3a080# 1055387: mmt.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[55,[12381.2,11022.2,-0.0125656]]:[]:[]:0:123812110222155:""
- 12:27:13 "PUBLISH: Attempt cb390c0# 1055388: mmt.p3d"
- 12:27:13 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[130,[9513.23,11456.2,-0.0124359]]:[]:[]:0:951321145621130:""
- 12:27:15 "PUBLISH: Attempt cb38100# 1055389: tt650.p3d"
- 12:27:15 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[49,[10947.1,7969.58,-3.05176e-005]]:[]:[["engine",0.309928],["sklo predni P",0.320807],["sklo predni L",0.445032],["karoserie",0.626235],["palivo",0.520206],["Pravy predni tlumic",0.579318],["Pravy zadni tlumic",0.45685]]:0.696337:10947179696049:""
- 12:27:15 "PUBLISH: Attempt 2b8f7040# 1055390: tt650.p3d"
- 12:27:15 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[79,[10973.9,12481.3,0.0050354]]:[]:[["engine",0.432057],["sklo predni P",0.333813],["sklo predni L",0.388251],["karoserie",0.386244],["palivo",0.255664],["Pravy predni tlumic",0.607142],["Pravy zadni tlumic",0.473498]]:0.306991:109739124813079:""
- 12:27:16 "PUBLISH: Attempt 2b8f6080# 1055391: mmt.p3d"
- 12:27:16 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[142,[12522.2,9519.09,-0.0128384]]:[]:[]:0:125222951911142:""
- 12:27:17 "infiSTAR.de - Player-Log: [SGN] AiiDynBrus(76561198041576290) - 0h 26min | ******ADMIN******"
- 12:27:17 "PUBLISH: Attempt caa3040# 1055392: tt650.p3d"
- 12:27:17 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[19,[6399.39,2526.55,0]]:[]:[["engine",0.680339],["sklo predni P",0.275325],["sklo predni L",0.253327],["karoserie",0.689918],["palivo",0.389364],["Pravy predni tlumic",0.263991],["Pravy zadni tlumic",0.428426]]:0.707909:6399425265019:""
- 12:27:17 "PUBLISH: Attempt caa2080# 1055393: tt650.p3d"
- 12:27:17 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[119,[13416.6,6190.1,0.000542641]]:[]:[["engine",0.607405],["sklo predni P",0.439129],["sklo predni L",0.342678],["karoserie",0.476831],["palivo",0.486747],["Pravy predni tlumic",0.282751],["Pravy zadni tlumic",0.616061]]:0.264671:134166619010119:""
- 12:27:19 "PUBLISH: Attempt caa10c0# 1055394: mmt.p3d"
- 12:27:19 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[65,[6723.02,9083.17,-0.0108643]]:[]:[]:0:6723090832165:""
- 12:27:19 "PUBLISH: Attempt caa0100# 1055395: mmt.p3d"
- 12:27:19 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[175,[11318.9,5520.87,-0.0128326]]:[]:[]:0:113189552091175:""
- 12:27:19 "PUBLISH: Attempt 2b913040# 1055396: mmt.p3d"
- 12:27:19 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[120,[12275.3,9650.64,-0.0127182]]:[]:[]:0:122753965061120:""
- 12:27:20 "PUBLISH: Attempt 2b8f4100# 1055397: mmt.p3d"
- 12:27:20 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[121,[7057.63,2608.02,-0.0128384]]:[]:[]:0:70576260801121:""
- 12:27:20 "PUBLISH: Attempt ca63040# 1055398: mmt.p3d"
- 12:27:20 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[164,[6141.52,2212.35,-0.0128384]]:[]:[]:0:61415221241164:""
- 12:27:20 "PUBLISH: Attempt ca62080# 1055399: mmt.p3d"
- 12:27:20 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[100,[6639.91,2317.81,-0.0128384]]:[]:[]:0:66399231781100:""
- 12:27:22 "DEBUG: Too many vehicles at [10726.7,12433.3]"
- 12:27:23 "PUBLISH: Attempt ca610c0# 1055400: tt650.p3d"
- 12:27:23 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[21,[2468.09,6434.43,0.00189209]]:[]:[["engine",0.664238],["sklo predni P",0.69493],["sklo predni L",0.586296],["karoserie",0.643692],["palivo",0.260352],["Pravy predni tlumic",0.553725],["Pravy zadni tlumic",0.270517]]:0.564282:2468164344021:""
- 12:27:23 "PUBLISH: Attempt ca60100# 1055401: mmt.p3d"
- 12:27:23 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[128,[6295.51,7534.86,-0.00717163]]:[]:[]:0:62955753491128:""
- 12:27:23 "PUBLISH: Attempt ca07040# 1055402: mmt.p3d"
- 12:27:23 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[176,[12320.9,10762.9,-0.0086441]]:[]:[]:0:1232091076291176:""
- 12:27:23 "PUBLISH: Attempt ca06080# 1055403: tt650.p3d"
- 12:27:23 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[14,[10385,8927.11,0.0718384]]:[]:[["engine",0.411606],["sklo predni P",0.296487],["sklo predni L",0.67404],["karoserie",0.414851],["palivo",0.604113],["Pravy predni tlumic",0.539231],["Pravy zadni tlumic",0.378135]]:0.391079:10385089271114:""
- 12:27:26 "PUBLISH: Attempt ca050c0# 1055404: mmt.p3d"
- 12:27:26 "HIVE: WRITE: "CHILD:308:11:MMT_Civ:0:0:[136,[13143,10332,-0.0128198]]:[]:[]:0:1314301033201136:""
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:26 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:27 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:29 "DEBUG: unable to find suitable vehicle to spawn"
- 12:27:38 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
- 12:27:38 "CRASHSPAWNER: 75% chance to spawn 'UH60 Wreck burned (ARMY)' with loot table 'MilitarySpecial' in 2886 seconds"
- 12:27:38 "EPOCH EVENTS INIT"
- 12:28:21 "infiSTAR.de PlayerConnected: ["76561198041576290","[SGN] AiiDynBrus"]"
- 12:28:21 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
- 12:28:22 "HIVE: WRITE: "CHILD:388:115431401650103:""
- 12:28:22 "CUSTOM: Selected "455""
- 12:28:22 "HIVE: WRITE: "CHILD:388:1290891019160105:""
- 12:28:22 "CUSTOM: Selected "454""
- 12:28:22 "HIVE: WRITE: "CHILD:388:46426107075094:""
- 12:28:22 "CUSTOM: Selected "450""
- 12:28:22 "HIVE: WRITE: "CHILD:388:86263258631141:""
- 12:28:22 "CUSTOM: Selected "449""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "86263258631141""
- 12:28:22 "HIVE: WRITE: "CHILD:388:1314301033201136:""
- 12:28:22 "HIVE: WRITE: "CHILD:388:48746288031113:""
- 12:28:22 "CUSTOM: Selected "447""
- 12:28:22 "HIVE: WRITE: "CHILD:388:122753965061120:""
- 12:28:22 "CUSTOM: Selected "473""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "122753965061120""
- 12:28:22 "HIVE: WRITE: "CHILD:388:10385089271114:""
- 12:28:22 "CUSTOM: Selected "480""
- 12:28:22 "HIVE: WRITE: "CHILD:388:27641523371160:""
- 12:28:22 "CUSTOM: Selected "446""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "27641523371160""
- 12:28:22 "HIVE: WRITE: "CHILD:388:1232091076291176:""
- 12:28:22 "CUSTOM: Selected "479""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "1232091076291176""
- 12:28:22 "HIVE: WRITE: "CHILD:388:62955753491128:""
- 12:28:22 "CUSTOM: Selected "478""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "62955753491128""
- 12:28:22 "HIVE: WRITE: "CHILD:388:2468164344021:""
- 12:28:22 "CUSTOM: Selected "477""
- 12:28:22 "HIVE: WRITE: "CHILD:388:66399231781100:""
- 12:28:22 "CUSTOM: Selected "476""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "66399231781100""
- 12:28:22 "HIVE: WRITE: "CHILD:388:61415221241164:""
- 12:28:22 "CUSTOM: Selected "475""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "61415221241164""
- 12:28:22 "HIVE: WRITE: "CHILD:388:70576260801121:""
- 12:28:22 "CUSTOM: Selected "474""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "70576260801121""
- 12:28:22 "HIVE: WRITE: "CHILD:388:107336124261146:""
- 12:28:22 "CUSTOM: Selected "453""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "107336124261146""
- 12:28:22 "HIVE: WRITE: "CHILD:388:113189552091175:""
- 12:28:22 "CUSTOM: Selected "472""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "113189552091175""
- 12:28:22 "HIVE: WRITE: "CHILD:388:6723090832165:""
- 12:28:22 "CUSTOM: Selected "471""
- 12:28:22 "PUBLISH: Created MMT_Civ with ID "6723090832165""
- 12:28:23 "HIVE: WRITE: "CHILD:388:85938119247017:""
- 12:28:23 "CUSTOM: Selected "451""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "85938119247017""
- 12:28:23 "HIVE: WRITE: "CHILD:388:133972611550135:""
- 12:28:23 "CUSTOM: Selected "452""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "133972611550135""
- 12:28:23 "HIVE: WRITE: "CHILD:388:10947179696049:""
- 12:28:23 "CUSTOM: Selected "466""
- 12:28:23 "HIVE: WRITE: "CHILD:388:123812110222155:""
- 12:28:23 "CUSTOM: Selected "464""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "123812110222155""
- 12:28:23 "HIVE: WRITE: "CHILD:388:63223317100155:""
- 12:28:23 "CUSTOM: Selected "463""
- 12:28:23 "HIVE: WRITE: "CHILD:388:1185571235421109:""
- 12:28:23 "CUSTOM: Selected "461""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "1185571235421109""
- 12:28:23 "HIVE: WRITE: "CHILD:388:130232688350133:""
- 12:28:23 "CUSTOM: Selected "460""
- 12:28:23 "HIVE: WRITE: "CHILD:388:109530276900132:""
- 12:28:23 "CUSTOM: Selected "448""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "109530276900132""
- 12:28:23 "HIVE: WRITE: "CHILD:388:89212627391120:""
- 12:28:23 "CUSTOM: Selected "458""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "89212627391120""
- 12:28:23 "HIVE: WRITE: "CHILD:388:11805490945076:""
- 12:28:23 "CUSTOM: Selected "457""
- 12:28:23 "HIVE: WRITE: "CHILD:388:125222951911142:""
- 12:28:23 "CUSTOM: Selected "468""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "125222951911142""
- 12:28:23 "HIVE: WRITE: "CHILD:388:6399425265019:""
- 12:28:23 "CUSTOM: Selected "469""
- 12:28:23 "HIVE: WRITE: "CHILD:388:951321145621130:""
- 12:28:23 "CUSTOM: Selected "465""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "951321145621130""
- 12:28:23 "HIVE: WRITE: "CHILD:388:53309861590104:""
- 12:28:23 "CUSTOM: Selected "456""
- 12:28:23 "HIVE: WRITE: "CHILD:388:459391050950179:""
- 12:28:23 "CUSTOM: Selected "462""
- 12:28:23 "HIVE: WRITE: "CHILD:388:134166619010119:""
- 12:28:23 "CUSTOM: Selected "470""
- 12:28:23 "HIVE: WRITE: "CHILD:388:89298119383089:""
- 12:28:23 "CUSTOM: Selected "459""
- 12:28:23 "HIVE: WRITE: "CHILD:388:109739124813079:""
- 12:28:23 "CUSTOM: Selected "467""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "115431401650103""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "1290891019160105""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "46426107075094""
- 12:28:23 "CUSTOM: Selected "481""
- 12:28:23 "PUBLISH: Created MMT_Civ with ID "1314301033201136""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "48746288031113""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "10385089271114""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "2468164344021""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "10947179696049""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "63223317100155""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "130232688350133""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "11805490945076""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "6399425265019""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "53309861590104""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "459391050950179""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "134166619010119""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "109739124813079""
- 12:28:23 "PUBLISH: Created TT650_Civ with ID "89298119383089""
- 12:28:27 "TIME SYNC: Local Time set to [2016,4,28,10,28]"
- 12:28:47 Server: Object 3:51 not found (message 91)
- 12:28:47 Server: Object 3:61 not found (message 91)
- 12:28:47 Server: Object 3:64 not found (message 98)
- 12:28:47 Server: Object 3:65 not found (message 91)
- 12:28:47 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE,"76561198041576290"]"
- 12:28:47 "infiSTAR.de ******ADMIN-LOGIN******: [SGN] AiiDynBrus(76561198041576290)"
- 12:28:47 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE,"76561198041576290"]"
- 12:29:24 "infiSTAR.de PVAH_WriteLog: B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE [SGN] AiiDynBrus G_o_d ON"
- 12:29:25 "infiSTAR.de PVAH_WriteLog: B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE [SGN] AiiDynBrus FastFire ON"
- 12:29:25 [DZMS]: Starting DayZ Mission System.
- 12:29:25 [DZMS]: WickedAI Found! Using WickedAI's Relations!
- 12:29:25 Error in expression <D_BASE","FHQ_RSASS_TAN",FHQ_RSASS_SD_TAN","FHQ_XM2010_BASE","FHQ_XM2010_SD_BASE">
- 12:29:25 Error position: <","FHQ_XM2010_BASE","FHQ_XM2010_SD_BASE">
- 12:29:25 Error Missing ]
- 12:29:25 File z\addons\dayz_server\DZMS\ExtConfig\DZMSWeaponCrateList.sqf, line 16
- 12:29:25 Error in expression <D_BASE","FHQ_RSASS_TAN",FHQ_RSASS_SD_TAN","FHQ_XM2010_BASE","FHQ_XM2010_SD_BASE">
- 12:29:25 Error position: <","FHQ_XM2010_BASE","FHQ_XM2010_SD_BASE">
- 12:29:25 Error Missing ]
- 12:29:25 File z\addons\dayz_server\DZMS\ExtConfig\DZMSWeaponCrateList.sqf, line 16
- 12:29:25 [DZMS]: Currently Running Version: 1.1FIN
- 12:29:25 [DZMS]: Mission and Extended Configuration Loaded!
- 12:29:25 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
- 12:29:25 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
- 12:29:25 [DZMS]: Loading ExecVM Functions.
- 12:29:25 [DZMS]: Loading Compiled Functions.
- 12:29:25 [DZMS]: Loading All Other Functions.
- 12:29:25 [DZMS]: Mission Functions Script Loaded!
- 12:29:25 [DZMS]: Major Mission Clock Starting!
- 12:29:25 [DZMS]: Minor Mission Clock Starting!
- 12:29:25 [DZMS]: Mission Marker Loop for JIPs Starting!
- 12:29:27 "infiSTAR.de PVAH_WriteLog: B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE [SGN] AiiDynBrus TP infront of you ON"
- 12:29:34 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE,B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE,[6116.51,7535.46,0]]"
- 12:29:34 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE,B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE,[6116.51,7535.46,0]]"
- 12:29:34 "infiSTAR.de PVAH_WriteLog: B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE Admin [SGN] AiiDynBrus(76561198041576290) teleported to GPS: 061078 WorldSpace: [6116.51,7535.46,0]"
- 12:29:34 Server: Object 3:110 not found (message 91)
- 12:29:34 Server: Object 3:115 not found (message 99)
- 12:29:34 Server: Object 3:116 not found (message 91)
- 12:29:56 Server: Object 3:183 not found (message 94)
- 12:29:56 Server: Object 3:182 not found (message 70)
- 12:29:56 Server: Object 3:161 not found (message 94)
- 12:29:56 Server: Object 3:162 not found (message 94)
- 12:29:56 Server: Object 3:163 not found (message 94)
- 12:29:56 Server: Object 3:164 not found (message 94)
- 12:29:56 Server: Object 3:165 not found (message 94)
- 12:29:56 Server: Object 3:166 not found (message 94)
- 12:29:56 Server: Object 3:167 not found (message 94)
- 12:29:56 Server: Object 3:168 not found (message 94)
- 12:29:56 Server: Object 3:169 not found (message 94)
- 12:29:56 Server: Object 3:170 not found (message 94)
- 12:29:56 Server: Object 3:171 not found (message 94)
- 12:29:56 Server: Object 3:172 not found (message 94)
- 12:29:56 Server: Object 3:173 not found (message 94)
- 12:29:56 Server: Object 3:174 not found (message 94)
- 12:29:56 Server: Object 3:175 not found (message 94)
- 12:29:56 Server: Object 3:176 not found (message 94)
- 12:29:56 Server: Object 3:177 not found (message 94)
- 12:29:56 Server: Object 3:178 not found (message 94)
- 12:29:56 Server: Object 3:179 not found (message 94)
- 12:29:56 Server: Object 3:180 not found (message 94)
- 12:29:56 Server: Object 3:181 not found (message 94)
- 12:29:56 Server: Object 3:216 not found (message 94)
- 12:29:56 Server: Object 3:184 not found (message 94)
- 12:29:56 Server: Object 3:185 not found (message 94)
- 12:29:56 Server: Object 3:186 not found (message 94)
- 12:29:56 Server: Object 3:187 not found (message 94)
- 12:29:56 Server: Object 3:188 not found (message 94)
- 12:29:56 Server: Object 3:189 not found (message 94)
- 12:29:56 Server: Object 3:190 not found (message 94)
- 12:29:56 Server: Object 3:191 not found (message 94)
- 12:29:56 Server: Object 3:192 not found (message 94)
- 12:29:56 Server: Object 3:193 not found (message 94)
- 12:29:56 Server: Object 3:194 not found (message 94)
- 12:29:56 Server: Object 3:195 not found (message 94)
- 12:29:56 Server: Object 3:196 not found (message 94)
- 12:29:56 Server: Object 3:197 not found (message 94)
- 12:29:56 Server: Object 3:198 not found (message 94)
- 12:29:56 Server: Object 3:199 not found (message 94)
- 12:29:56 Server: Object 3:200 not found (message 94)
- 12:29:56 Server: Object 3:201 not found (message 94)
- 12:29:56 Server: Object 3:202 not found (message 94)
- 12:29:56 Server: Object 3:203 not found (message 94)
- 12:29:56 Server: Object 3:204 not found (message 94)
- 12:29:56 Server: Object 3:205 not found (message 94)
- 12:29:56 Server: Object 3:206 not found (message 94)
- 12:29:56 Server: Object 3:207 not found (message 94)
- 12:29:56 Server: Object 3:208 not found (message 94)
- 12:29:56 Server: Object 3:209 not found (message 94)
- 12:29:56 Server: Object 3:210 not found (message 94)
- 12:29:56 Server: Object 3:211 not found (message 94)
- 12:29:56 Server: Object 3:212 not found (message 94)
- 12:29:56 Server: Object 3:213 not found (message 94)
- 12:29:56 Server: Object 3:214 not found (message 94)
- 12:29:56 Server: Object 3:215 not found (message 94)
- 12:31:45 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
- 12:32:11 "infiSTAR.de PlayerDisconnected: _uid: 76561198041576290 _name: [SGN] AiiDynBrus"
- 12:32:11 "get: STRING (76561198041576290), sent: STRING (76561198041576290)"
- 12:32:11 "DISCONNECT: [SGN] AiiDynBrus (76561198041576290) Object: B 1-1-C:1 ([SGN] AiiDynBrus) REMOTE, _characterID: 28 at loc [6302.27,7988.56,0.00131226]"
- 12:32:11 Client: Remote object 3:5 not found
- 12:32:11 Client: Remote object 3:6 not found
- 12:32:11 Client: Remote object 3:7 not found
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