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May 29th, 2015
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  1. <float_array id="Cube-mesh-positions-array" count="24">1 1 -1 1 -1 -1 -1 -0.9999998 -1 -0.9999997 1 -1 1 0.9999995 1 0.9999994 -1.000001 1 -1 -0.9999997 1 -1 1 1</float_array>
  2.  
  3. <float_array id="Cube-mesh-map-0-array" count="72">
  4. 0.5 0.7499567 0.2500432
  5. 0.7499567 0.2500433 0.4999999
  6. 0.5000002 0.2500434 0.2500435
  7. 0.2500432 0.2500436 8.65875e-5
  8. 0.4999998 0.9999134 0.250043
  9. 0.9999133 0.2500432 0.7499567
  10. 8.65875e-5 0.7499565 8.65875e-5
  11. 0.4999998 0.2500433 0.4999999
  12. 0.2500433 0.4999999 0.2500435
  13. 0.2500432 0.5000002 0.2500434
  14. 0.5 0.7499567 0.5
  15. 0.5000001 0.7499567 0.5000001
  16. 0.5 0.5000001 0.5
  17. 0.7499567 0.2500433 0.4999999
  18. 0.5000003 8.66542e-5 0.5000002
  19. 0.2500434 0.2500436 8.65875e-5
  20. 0.5 0.7499567 0.4999998
  21. 0.9999134 0.2500432 0.7499567
  22. 0.2500432 0.7499567 8.65875e-5
  23. 0.7499565 0.2500433 0.4999999
  24. 0.5 0.5000001 0.2500433
  25. 0.4999999 0.5000002 0.2500434
  26. 0.7499566 0.7499569 0.5
  27. 0.7499567 0.7499567 0.5000001
  28. </float_array>
  29.  
  30. <polylist material="Material-material" count="12">
  31. <input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
  32. <input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
  33. <input semantic="TEXCOORD" source="#Cube-mesh-map-0" offset="2" set="0"/>
  34. <vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
  35. <p>0 0 0 1 0 1 2 0 2 7 1 3 6 1 4 5 1 5 4 2 6 5 2 7 1 2 8 5 3 9 6 3 10 2 3 11 2 4 12 6 4 13 7 4 14 0 5 15 3 5 16 7 5 17 3 6 18 0 6 19 2 6 20 4 7 21 7 7 22 5 7 23 0 8 24 4 8 25 1 8 26 1 9 27 5 9 28 2 9 29 3 10 30 2 10 31 7 10 32 4 11 33 0 11 34 7 11 35</p>
  36. </polylist>
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