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- #pragma once
- #include <string>
- #include <iostream>
- #include <fstream>
- using namespace std;
- class Player
- {
- private:
- string name;
- int score;
- string convert_for_save();
- public:
- Player(string);
- Player(string, int);
- string get_name();
- int get_score();
- void save_player_to_file();
- };
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