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14/01/2016 - KTOS (Part 1)

Jan 13th, 2016
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  1. 14/01/2016 Patch Part 1 - This Primarily lists a large amount of bug fixes.
  2. The Second Part of the Update Can be found Here: http://pastebin.com/UADedUNa
  3.  
  4. [ Patch Corrections]
  5.  
  6. 1. Fireballs abnormally moving on sloped terrain has been fixed.
  7. 2. When monsters were being killed under the 'Flame' effect, Items and Experience not being given to the player has been corrected.
  8. 3. Fixed the bug where Wugushi's Throw Gu Pot was not breaking when thrown from a slope.
  9. 4. Bokor's Eggigy:Enhance Attribute damage not being applied has been corrected.
  10. 5. Bokor's Effigy:Blind Attribute not applying Darkness to monsters has been corrected.
  11. 6. Bokor's Zombies not recieving strength bonuses in proportion to the caster's SPR has been fixed.
  12. 7. Ground Type Skills (Cure, Heal etc.) being buried under terrain or stairs will be fixed.
  13. 8. When Attributes are turned on/off, Character information is updated immediately to reflect the changes.
  14. 9. Fixed the problem where Dievdirby's carved statues would disappear before the skill duration is supposed to end when carving 2 statues. ( Resulting in first statue being no longer visible, but a colourful aura remaining)
  15. 10. Fixed a bug where whilst tincturing the characters head was appearing backwards from the supposed view.
  16. 11. Fixed a problem where the damage of 'Raise Dead' is of Strike type.
  17. 12. Fixed a problem with RayCast spells (I.e EnergyBolts ) breaking on cast.
  18. 13. Restoration, Mass Heal bonus effects will now correctly apply.
  19. 14. Being able to attack bosses by standing on top of them has been corrected.
  20. 15. Fixed a problem When changing map, some attributes no longer can be turned on regardless of the on/off status.
  21. 16. 2 Handed Weapon Attributes not applying with basic attacks has been fixed.
  22. 17. Heal tiles have been modified so that they are no longer consumed by the Pyromancer's Fireball.
  23. 18. When using a skill level 1 immediately prior to it fully charging, it will no longer activate the MAX LV of the skill.
  24. 19. Hunter's Growling Effect affecting bosses has been corrected and is no longer possible.
  25. 20. Changed healing priority so that characters have higher priority over summoned monsters when receiving heals.
  26. 21. Fixed a problem where When a Paladin turns a Target Undead and an Oracle would Kill the monster with 'Death Sentence', experience and items were not being rewarded.
  27. 22. Fixed problem with Sadhu's Posession causing players to become stuck (after the skill duration of posess) in friendly duels.
  28. 23. Cataphract's Impaler - If the monster doesn't meet the conditions to be held by this skill, the skill will be canceled.
  29. 24. Divine Might Buff not being renewed properly when re-cast has been corrected.
  30. 25. Fixed the anomaly that occurs when a Cryomancer and a Cataphract duel eachother and they collide with Snow Rolling
  31. & Impaler.
  32. 26. Fixed a problem with being unable to ride companions.
  33. 27. When attacking in Rogue's Burrow state, the problem where monsters would suddenly begin to regenerate HP rapidly has been corrected.
  34. 28. Snow Rolling - A problem where getting hit caused the Snowball to destroy itself has been fixed.
  35. 29. Archer's Full Draw deals half damage to Threaded ( The effect of full draw) enemies.
  36. 31. Fixed a problem in Friendly Duels with Physical Link causing another character to die.
  37. 32. Plague Doctor's Pandemic skill not spreading Sleep & Petrification will be corrected.
  38. 33. Doppelsoeldner's Double Pay Earn Skill at Lv1 not applying has been fixed.
  39. 34. Problem creating mission instances after a person has gone over the basic limit of 5 entrances for dungeons has been corrected.
  40. 35. Thorny Vine Forest Dungeon - Fixed problem where even after killing all monsters, the gates would not open.
  41. 36. When pressing F1 without Token Benefits, the settings panel will no longer show the wrong time on token benefits.
  42. 37. Fixed a problem where, If you dragged the cursor whilst opening the world map, the map would turn black.
  43. 38. Fixed a problem where Character information was incorrect when looking at equipment from the Lodge.
  44. 39. Friends appearing on your list on different servers. (I.e playing in Gabija after leaving Laima but you have friends only in Laima showing on your friends list in Gabija)
  45. 40. After raising the stats on gems, a problem where the wrong numbers were being shown has been corrected.
  46. 41. Squire's Repair Shop / Tuning stores will now label the Squire as not being participant in Quests, preventing them from being warped into spaces unintentionally.
  47. 42. Fixed problem where if the mouse was on the dialogue box, keyboard strokes would become unresponsive.
  48. 43. Fixed a problem where some skills were still usable whilst under Frozen effect.
  49. 44. When hovering over skills to register in the Pardoner Spell Store, A reminder alert will appear stating that the skill cannot be registered to the shop If they cannot sell that spell to players.
  50. 45. Fixed a problem When wearing equipment after purchasing it from the market resulted in stats not being applied immediately.
  51. 46. If a party is in a state where they need to select quest rewards and the UI is over-written by another window, fixed a problem where they could no longer choose items as a reward afterward.3
  52. 47. Some Awakened Items not showing bonus Stats have been corrected.
  53. 48. Cube items have been changed so that they now disappear after one minute of not being picked up.
  54. 49. Blessing not staying persistant when moving through some maps has been corrected.
  55. 50. Corrected some Terrain problems that occurred in Ashaq Dungeon 3F.
  56. 51. Some quest items not being recovered properly for the following quests have been corrected:
  57.  
  58. -막다른 곳에 다라라(1)
  59. -소리나는 나무
  60. -연습용 목인 수리(2)
  61. -로제 구출(1)
  62. -비밀의 끝에서
  63. -자비와 구원(3)
  64. -빛의 습격(1)
  65. -미쳐 날뛰는 몬스터(2)
  66. -오래된 씨앗(3)
  67. -불꽃으로 화한 여신의 은총
  68. -수상한 성소 (1)
  69. -경전 편찬을 위한 필요 품목(2)
  70. -비석 세우기(3)
  71. -그리고 영원한 안식(1)
  72. -이상한 기운 정리(2)
  73. -신경쓰이는 실종
  74. -협조를 위한 첫걸음
  75. -보다 큰 한 방을 위해
  76. -그들을 기억하는 사람을 위해
  77. -섣부른 판단
  78. -수정광산 2광구 1층 수정가공기계 수정교환 및 광부의 잃어버린 가방 습득 시 처리 과정
  79. -비석 세우기(4)
  80.  
  81. 52. Quest in Koru Jungle - " Rosetta's Colleague's //로제의 동료들 (2)" Fixed problem where Rashi (The dog) wouldn't move.
  82. 53. Quest - "Experiment (2) // 실험(2)" Being unable to proceed on this quest has been corrected.
  83. - Party members unable to complete the quest due to failing to acquire quest items has been corrected.
  84. - Novaha Assembly Hall Experiment // 실험(2) Problem with quest not showing when in the Bracken has been fixed.
  85. 54. Fixed a problem where Daily Quests were sending players to kill monsters on maps they currently don't exist on yet.
  86. 55. Threat at Poslinkis Forest - problem with Mushwort boss AI has been fixed.
  87. 56. Quest in Noavaha Assembly Hall - "노바하 별관 에드문다스 구출" - Fixed problem where if a person was wearing the Cafrisun set and they attacked the device, the device would be destroyed but the quest wouldn't progress at all.
  88. 57. Quest Field BGMs not playing correctly on The Goddess' Ancient Garden map has been fixed.
  89. 59. A list of unusable skills have been added to the 'Tear Gas' Debuff tooltip.
  90. 60. Skill Tooltips will now show the 'Master' Level that a skill can have.
  91. 61. Fixed the visual bug when pressing the button to send away the companion, the companion wouldn't disappear from the screen.
  92. 62. A problem where using Multiple chat windows caused problems for players has been fixed.
  93. 63. Commands will no longer appear 'accidentally' when said in another chat(i.e shout, party) that isn't General Chat.
  94. 64. Mage Tower Dungeon boss Fire Lord being registered as a field boss incorrectly has been fixed.
  95. 65. Guild Towers can now no longer be built near NPCS to prevent obstruction.
  96. 66. It's now possible to Enter the Quantity of Items to be purchased in the market with the keyboard, after pressing the enter key you'll purchase the items.
  97. 67. Fixed a problem where items could not be immediately taken out after being placed inside the Warehouse after paying the silver fee.
  98.  
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  100.  
  101. Source Post: http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=152
  102.  
  103. Credits to Gwenyth,tomgo32000 @TOS Forums.
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