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carbinelife

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Sep 26th, 2016
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  1. case west: {
  2. if (uniform player isEqualTo "U_B_CombatUniform_mcam") then {
  3. _skinName = "textures\police\uniform\cop_pcso.paa";
  4. if (LIFE_SETTINGS(getNumber,"cop_extendedSkins") isEqualTo 1) then {
  5. if (FETCH_CONST(life_coplevel) >= 1) then {
  6. _skinName = ["textures\cop_uniform_",(FETCH_CONST(life_coplevel)),".jpg"] joinString "";
  7. };
  8. };
  9. if (uniform player isEqualTo "U_B_CombatUniform_mcam") then {
  10. _skinName = "textures\police\uniform\cop_hv.paa";
  11. if (LIFE_SETTINGS(getNumber,"cop_extendedSkins") isEqualTo 2) then {
  12. if (FETCH_CONST(life_coplevel) >= 2) then {
  13. _skinName = ["textures\cop_uniform_",(FETCH_CONST(life_coplevel)),".jpg"] joinString "";
  14. };
  15. };
  16. player setObjectTextureGlobal [0, _skinName];
  17. };
  18. };
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