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- case west: {
- if (uniform player isEqualTo "U_B_CombatUniform_mcam") then {
- _skinName = "textures\police\uniform\cop_pcso.paa";
- if (LIFE_SETTINGS(getNumber,"cop_extendedSkins") isEqualTo 1) then {
- if (FETCH_CONST(life_coplevel) >= 1) then {
- _skinName = ["textures\cop_uniform_",(FETCH_CONST(life_coplevel)),".jpg"] joinString "";
- };
- };
- if (uniform player isEqualTo "U_B_CombatUniform_mcam") then {
- _skinName = "textures\police\uniform\cop_hv.paa";
- if (LIFE_SETTINGS(getNumber,"cop_extendedSkins") isEqualTo 2) then {
- if (FETCH_CONST(life_coplevel) >= 2) then {
- _skinName = ["textures\cop_uniform_",(FETCH_CONST(life_coplevel)),".jpg"] joinString "";
- };
- };
- player setObjectTextureGlobal [0, _skinName];
- };
- };
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